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Miniatures Adventure => Post-Apocalyptic Tales => Topic started by: Koyote on September 28, 2017, 11:40:05 PM

Title: This Is Not A Test Koyote
Post by: Koyote on September 28, 2017, 11:40:05 PM
Over the last few months I've been kind of obsessed with the post-apocalypse tabletop wargame, This Is Not A Test. It's been out for a couple of years now, so it's probably old news to most of you.  However, if you aren't familiar with the game, you should go to World's End Publishing and check it out.  If you want to watch it played, Guerilla Games has posted quite a few video battle reports.

(http://imageshack.com/a/img923/8496/48D5Tn.png)

As I did with Frostgrave and SAGA, I started painting terrain before turning my brush onto my warband.  For me, aesthetics are an important part of tabletop wargaming, and playing with painted terrain is more important than playing with a painted warband.  

Here's what I've put together so far.

(http://imageshack.com/a/img922/8584/FeyQlX.png)

(http://imageshack.com/a/img923/2262/hya838.png)

(http://imageshack.com/a/img923/3666/F2ZojF.png)

The ruined buildings are kits from Pegasus Hobbies.  I originally assembled this terrain for 40K, but shortly after the release 7th Edition they went into storage boxes, primered but unpainted. I haven't played 40K since.  My adventures in post-apocalypse Seattle (that's where our TNT campaign takes place), gave me the excuse to finish painting ruins.

The mat is made by Urbanmatz (https://www.urbanmatz.com/p/260/concrete-area-2-4x4).  It's the same mousepad-like material as F.A.T. mats, but the backing is a bit thinner, so it's easier to roll up and transport.


After a few games I realized that the table doesn't have enough areas that completely block line of sight, so I started Operation Block LOS, and I boarded up some of the windows.  

(http://imageshack.com/a/img923/1174/qZa9a4.png)

(http://imageshack.com/a/img924/9550/i2zP2P.png)


Many of you will recognize the barricades and abandoned cars from the tabletop game, The Walking Dead.  I Kickstarted it, but still haven't played it.  At least I am getting some use out of TWD scenery boosters.  

(http://imageshack.com/a/img923/5345/ZyHYC2.png)


The 'piles of junk' are sold by Crooked Dice Games Design Studio.

(http://imageshack.com/a/img924/1559/IN6MjF.png)

(http://imageshack.com/a/img922/6898/1mvl8X.png)


To further the goal of Operation Block LOS, I have since added to my board some sheet metal barricades, which are also made by Crooked Dice.  I also have 4 of Crooked Dice scrap walls, but I haven't painted them yet.

Each Crooked Dice barricade set includes two long barricades and one short barricade.  I bought two sets, so I had six barricades to work with.  The horizontal leg of the supports are short, so the barricades are a bit wobbly.  I fixed this by mounting the barricades  on styrene bases.  

By matching each short barricade with a long barricade, I was able to create two longer barricades.  The two remaining long barricades were mounted on separate bases, giving me four barricades in total.

(http://imageshack.com/a/img922/2821/PeuQfS.jpg)

(http://imageshack.com/a/img922/6834/Gtgv4t.jpg)



Title: Re: This Is Not A Test Koyote
Post by: Koyote on September 28, 2017, 11:51:25 PM
I've also done some work on some scenario and hazard specific markers.

For the zombie nests are corpse pile counters made by a local guy for a Malifaux event.  I added some grasping hands and bones to jazz-em-up some. I have only three of corpse counters, so I made two more 'zombie nests' from Toad King Castings' bone debris piles and more Mantic Games' zombie bits.  

The zombies pictured in the photo are TWD walkers. I have a bunch, and they come in very hand for the Pest Control scenario.

(http://imageshack.com/a/img923/5425/dHhXIQ.png)


I also put together some Dormant Ordnance markers.

(http://imageshack.com/a/img924/3118/cPQlpp.png)


Here's everything painted.

(http://imageshack.com/a/img923/8666/fy3mcy.png)


More later...
Title: Re: This Is Not A Test Koyote
Post by: Koyote on September 28, 2017, 11:56:49 PM
My most recent addition is Warsenal's Dark Age Scrounger Outpost (https://warsen.al/products/dark-age-scrounger-outpost).

(http://imageshack.com/a/img924/8531/hK8fVV.png)

I outsourced the painting of my outpost to a friend who is pretty handy with an air brush and weathering pigments.  I am very pleased with the result. 

The next step is to put it on a textured styrene base and add some jersey barriers that will form sections of outer walls.  Once finished, it will make great fortification for the Little Slice of Heaven scenario.

(http://imageshack.com/a/img923/1751/4QrbuU.jpg)

(http://imageshack.com/a/img922/6271/xQFEzC.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on September 29, 2017, 04:24:07 PM
My first TNT warband is Tribals,  In TNT Tribals aren't necessarily the decedents of Native American tribes, but I'm going to go that route. This gives me an opportunity to use some of Conquest Miniatures' Woodland Indian models that I have long admired, but have never had a practical use for.  It has also given me an opportunity to use West Wind Productions' Crow Dog Soldiers.

(http://imageshack.com/a/img924/9753/VjjUqw.png)

My Tribal warband is part of the Salish Nation, a confederation of native people from the Pacific Northwest who have come together to take back the territory that was stolen from their ancestors.  Recognizing the difficulty of this task, their tolerance of the use of modern weapons is greater than one would expect from people whose core tenet is a rejection Pre-Fall technology.

Below is what my Tribals look like, more or less, after 6 games. During the End of Sequence that followed game 3, I drew the 'Can We Keep It' card and added 3 Wild Mutants to my warband.  These mutants are represented as feral children with hidden mutations (2 have electric aura and 1 has caustic blood).  

Left to right, back to front:

Max (Bounty Hunter), Crazy Jack (Tribal Scout), Brother Coyote (Great Shaman), War Bringer (War Bringer), Black Cloud (War Bringer)
Broken Toes (Tribal Warrior), Breaks Bows (Tribal Warrior), Hawk (Tribal), Yazzie (Tribal)
Short Tooth (Warbeast), Blue Dog (Warbeast), Lynx (Wild Mutant), Ocelot (Wild Mutant), Bobcat (Wild Mutant)

(http://imageshack.com/a/img923/9662/QC66Vs.png)


Max is a Crooked Dice mini.  The model's head is a wee bit too small, so I increased its size with some GS.  

My Great Shaman, Brother Coyote, is the Magua model from Conquest Miniatures' Last of the Mohicans set.  The coyote on his base was made by Wargames Foundry.

Broken Toes and Breaks Bows are Conquest Miniatures' Iroquois Warriors.  I replaced the models' muskets with knives and replaced their Iroquois hair with GS hair that better matches the rest of the warband.

Hawk and Yazzie are Brigade Games minis.  Hawk's teeny-tiny smg has been replace with a rifle from a Reaper Miniatures' weapon sprue.

Short Tooth and Blue Dog are Wyrd's Guild Hounds.  Lynx, Ocelot, and Bobcat are Wyrd's Stolen minis.  They are armed with weapons from a Reaper Miniatures' weapon sprue.

Crazy Jack, Warbringer, and Black Cloud are from West Wind's Crow Dog Soldiers kit.  Adding a missile launcher to the model that I'm using as Black Cloud took some doing.  I replaced the model's shotgun with a Reaper Miniature's bazooka and added part of a rocket propelled grenade bit that I bought from Anvil Industry.  Also, this model's face was a bit malformed (bad cast), so I performed reconstructive surgery with GS.  I think it turned out pretty good.

(http://imageshack.com/a/img924/2581/LzWNtk.png)


Title: Re: This Is Not A Test Koyote
Post by: audrey on September 29, 2017, 04:32:49 PM
Well done board/terrain and the warband is coming along nicely. I need to pickup some barricades from CD.

-A
Title: Re: This Is Not A Test Koyote
Post by: Koyote on September 29, 2017, 05:33:29 PM
Well done board/terrain and the warband is coming along nicely. I need to pickup some barricades from CD.
Thanks. 

Crooked Dice sells some great stuff.

Title: Re: This Is Not A Test Koyote
Post by: Hupp n at em on September 29, 2017, 05:35:08 PM
Wow, really nice stuff.  I'm excited to see your first game on that table!  8)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on September 29, 2017, 06:01:04 PM
My second warband, The Children of the Wasteland, are mutant cultists who proselytize with bullets, shrapnel, and flame.

I love, love, love the Frostgrave/North Star cultist kit. I've already used the kit to make a Frostgrave warband, but I still have plenty of models left on the sprue.  My Mutant warband's gimmick is that they are a militant, pro-mutant sect, but they use the hoods and masks to conceal their mutations.  As such, I will be playing a mutant warband with models that have few outward signs of mutation.  Physical mutations must be shown on the models, and I intend to comply with these rules, but same doesn't hold true for hidden mutations, so the bulk of my warband can be straight off the sprue.

Fortunately for me, a forward thinking designer at North Star expanded the uses for the cultist kit by creating a sci-fi cultist accessory kit that includes firearms, hi-tech weapons, and even a chainsword.  Perfect!

(http://imageshack.com/a/img922/875/F2aZm2.png)

Finding a mini for my mutant cultists' leader was easy.  A while back I bought the King of Ghouls model from Imbrian Arts.  I had no immediate use for the mini, but it was just too damn cool to pass up.  Since the mini is closer in scale to 32mm 'heroic' than it is to 28mm 'pulp,' my Omega Mutant will have the Big physical mutation.  Armed with a heavy melee weapon, he'll be hacking into foes with strength 9 attacks.  

(http://imageshack.com/a/img923/5895/AjRaav.png)


Pictured below is Cardinal Corvus, an Omega Mutant with the Big mutation and a heavy melee weapon.  Next is Sister Ovis, a Mutant Emissary.  She counts-as being armed with a shotgun and bayonet.  Lastly, Brother Ick and Brother Ack, are Feral Mutants with the Spikes mutation. They are armed with natural weapons.

(http://imageshack.com/a/img922/5567/LesWeo.jpg)


Next we have Brother Ferrum (Mutant), Brother Ignis (Mutant Gunner), Brother Crepitus (Mutant Gunner), and Brother Ne (Mutant).

(http://imageshack.com/a/img924/6479/ukKkka.jpg)


After a few games I earned enough barter script to upgrade Brother Crepitus' weapon to a missile launcher.  The RPG Launcher and extra grenades are made by Anvil Industry.  The arms are a bit big for the Frostgrave plastics, which are 28mm Pulp scale, but the guy is a mutant, so what do you expect?  :)

(http://imageshack.com/a/img922/7645/Lc0ptd.png)

(http://imageshack.com/a/img924/36/dVi6xJ.png)


With an eye to the future, I converted a Necromunda Redemptionist Deacon into a Mondo.  The arms come from the Frostgrave barbarian sprue. Models with the Large rule are supposed to be 8' tall, so to add some height to the model, I snipped off its little feet and added some boots from a plastic GW Guardsman.  The arms and axe come from the Frostgrave Barbarian sprue.

(http://imageshack.com/a/img922/2558/rOwp1s.png)


I plan to use the Redemptionist model picture below as an Alpha Mutant equipped with an assault rifle, bayonet, and molotov cocktails.  The other cultist will be a Rank and File mutant armed with an assault rifle (another Anvil Industry weapon).
 
(http://imageshack.com/a/img924/1932/dVuSo0.png)

Title: Re: This Is Not A Test Koyote
Post by: horridperson on September 29, 2017, 06:50:07 PM
Awesome set up!  Your terrain rocks and the warbands are coming along nicely.  I really like those crow  dog models.
Title: Re: This Is Not A Test Koyote
Post by: uti long smile on September 29, 2017, 07:00:34 PM
Love what you've done with the sheet metal barricades and the female Cultist leader!
Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on September 29, 2017, 08:16:17 PM
Stunning work!  I wish I lived next door and could game with you!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on September 29, 2017, 09:21:31 PM
Oh-ya, I forgot to post these.

I'm going to use these TWD Scenery Booster supply counters to mark the objective scenery pieces in the Snipe Hunt scenario.  

After their last scenario, my cultist mutants drew the Wrecked Robot card from the Wasteland Deck, and were rewarded with a free Depend-o-Bot, which is also pictured below.  The model is sold by the creators of TNT.  The end of its barrel was a bit malformed, so I replaced with a short length of aluminum tubing.  

I call the robot IG176/2, or IG-88 for short.  

(http://z6.ifrm.com/8152/110/0/e14136/e14136.gif)

(http://imageshack.com/a/img922/6161/zNKHFw.jpg)

Title: Re: This Is Not A Test Koyote
Post by: Deathwing on September 30, 2017, 07:43:37 PM
Thanks for posting. The stuff looks amazing!  :o :o
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 01, 2017, 07:58:26 PM
I've been thinking of ways to break up my VERY grey board.  A friend suggested adding some foliage.  In TNT it's been at least a century since the Great Fall, so it's easy to imagine nature breaking through the concrete to retake the ruins of Seattle.

Below is a before and after shot.  I assembled the trees for a different board, so the aren't based for this board.  If I elect to add trees, they will be a bit taller and a little more numerous.  And my future post-apoc forest would probably be a mix of deciduous and coniferous trees.

So what do you think, trees or no trees?

(http://imageshack.com/a/img922/2507/xqes7H.jpg)

(http://imageshack.com/a/img924/1392/kQPGh4.jpg)

These photos have convinced me to put my jersey barriers on styrene bases. As present, they blend in a bit too well.

I suppose I could break up the grey buildings by adding to the walls areas of green moss or perhaps some ivy.  

(http://z6.ifrm.com/8152/110/0/e5017366/e5017366.gif)
Title: Re: This Is Not A Test Koyote
Post by: Ogrob on October 01, 2017, 08:07:49 PM
Trees, absolutely. Check out videos of people visiting Chernobyl for some inspiration of how quickly nature reclaims urban areas.
Title: Re: This Is Not A Test Koyote
Post by: ecurtz on October 01, 2017, 08:23:25 PM
Definitely trees. It would only take about a month for trees to be growing up through the Seattle streets if all the people were gone!  lol
Title: Re: This Is Not A Test Koyote
Post by: has.been on October 01, 2017, 08:27:15 PM
Trees definitely, but NOT neat fir trees. You need malformed twisted scary ones.
Title: Re: This Is Not A Test Koyote
Post by: Dentatus on October 02, 2017, 02:23:50 PM
I'll second the request for 'malformed, twisted scary trees'. But green.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 02, 2017, 06:29:50 PM
Trees definitely, but NOT neat fir trees. You need malformed twisted scary ones.
I've already done some searching, and unless I'm willing to make them myself, there aren't a lot of options aside from Citadel Woods.  I wouldn't bother with the bases that come with the kits.  Instead, I'd distribute the trees separately or in small groups across the board.

I could paint them with green leaves, but that's a bit boring.  Another idea is to make them denuded trees.  I'd add some color to them using moss and a greenish tint to the wood, as pictured below.  Another, is to paint them in Autumn colors (also pictured below), which would match the dried grass clumps that I've already added to most of my terrain pieces.  Also, I could use a few for the Autumn themed board I have planned for this years Adepticon SAGA events.

Hmm? (http://z6.ifrm.com/8152/110/0/e5017366/e5017366.gif)

(http://imageshack.com/a/img922/2677/hIGMr9.png)

(http://imageshack.com/a/img922/4139/rZJ6QK.png)

Title: Re: This Is Not A Test Koyote
Post by: uti long smile on October 03, 2017, 09:43:58 PM
I've plan to release the nice dead forest from the Pardulon range in a few months.

http://www.tabletopgamingnews.com/pardulon-release-dead-forest-kit/
 
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 03, 2017, 10:37:18 PM
Nice.  Railroad scenery suppliers offer tons of miniature trees, which are more or less all the same, but I am surprised at how few companies provide detailed tree trunks and creepy trees like the Citadel Woods or your Dead Forest Terrain Kit.  Wyrd Miniatures produced a limited edition set of Hanging Trees, but, assuming you can find them for sale somewhere, they'll cost you an arm and a leg. 

I'd like to see someone sell a plastic or resin 'creepy' tree kit, similar in quality and design to Citadel Woods.  The trees would be about the same height as those in the Citadel Woods kit, but have a moderately thinner trunk (maybe 2/3rds the diameter of the Citadel Woods).  Unlike the Citadel Wood kit, this new kit wouldn't include a large 'area terrain' base, but instead the material not spent on the big base (which hobbyists can make themselves), would be used to include more trees in the kit (perhaps 6 trees per kit).

The Pardulon Dead Forest is a step in that direction, but I'd like to see the tree thicker tree trunks (perhaps double the DIA of those in the photo on TGN), so man-sized 28mm models could be completely concealed behind the trunk.

Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 04, 2017, 04:47:54 PM
Here's the set up for our final game of our mini-5 week TNT campaign.

Sorry about the quality of the photos.  The light in the shop is bad and I took the photos with my phone.

Remember, to view the images 'full size', right-click the image and select 'View Image.'

(http://imageshack.com/a/img924/5615/G5x9KB.png)

(http://imageshack.com/a/img923/453/m5Tz8X.png)


After setting up my terrain, we decide to play a 4-way, 'King of the Hill' type of scenario.  Since the warbands were deployed within 8" squares at the table's corners, we added the cargo containers to block LOS between the deployment zones. 

We had to stop the game during Turn 4 because the shop closed.  There was much carnage.  The Washington State Troops, a Peacekeeper warband, was declared the winner.

(http://imageshack.com/a/img924/9160/jn7Cgi.png)
Title: Re: This Is Not A Test Koyote
Post by: ecurtz on October 04, 2017, 05:10:20 PM
This is fantastic, but now I want to see a post apocalyptic longhouse with biohazard and radiation symbol carvings.
Title: Re: This Is Not A Test Koyote
Post by: Muzfish4 on October 05, 2017, 03:01:53 AM
That's a great looking table.

Looking forward to seeing more.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 10, 2017, 01:57:02 AM
I finally finished the Crooked Dice Scrapwalls.  There is certainly room for improvement, but I think they turned out pretty good.

(http://imageshack.com/a/img924/7263/UfUrND.jpg)

Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on October 10, 2017, 01:45:53 PM
I've plan to release the nice dead forest from the Pardulon range in a few months.

http://www.tabletopgamingnews.com/pardulon-release-dead-forest-kit/
 

That is good to know.
Title: Re: This Is Not A Test Koyote
Post by: Marine0846 on October 10, 2017, 02:20:06 PM
Love your terrain.
Trees, I would put in groups of 2 and 3.
Blocks line of sight.
Also planter boxes with flowers, will add some color.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 10, 2017, 04:43:09 PM
Love your terrain.
Trees, I would put in groups of 2 and 3.
Blocks line of sight.
Also planter boxes with flowers, will add some color.
Thanks.  Good ideas.

During our last game we agreed that that the volume above each tree's base, up to the tree's height, blockes LOS.  This is consistent with how models block LOS in TNT.

(http://imageshack.com/a/img924/2185/RnHRyJ.png)

Title: Re: This Is Not A Test Koyote
Post by: uti long smile on October 11, 2017, 01:09:32 PM
I finally finished the Crooked Dice Scrapwalls.  There is certainly room for improvement, but I think they turned out pretty good.

(http://imageshack.com/a/img924/7263/UfUrND.jpg)



Lovely stuff :)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 12, 2017, 05:21:23 AM
I'm eager to finally start painting my warbands, so I decided against spending the many hours required to assemble and paint a dozen Citadel Woods trees. Instead, I opted to save time by using model railroad trees.  I mounted the trees on 40mm 'Building Ruins' bases made by Crafty Ogre, a local manufacturer.  Before painting, I drilled a hole in the center of each base and added additional texture using white glue and sand.

(http://imageshack.com/a/img923/6213/8HUBR3.jpg)

(http://imageshack.com/a/img924/7584/lcqCgo.jpg)

Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on October 12, 2017, 10:05:42 AM
Clever idea.

I would have added "lifted" paving slabs where the tree comes out of the base, though that would not be particularly noticeable.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 15, 2017, 01:48:36 AM
I know that I stated that I am eager to finally get to painting my warbands, but my orders from Fogou Models and Sarissa Precision arrived yesterday, and I just couldn't help myself.  By combining a Sarissa mdf billboard kit with some of the Fogou barriers, I hope to create an interesting terrain piece that injects a bit of old Seattle flavor into my board.

(http://imageshack.com/a/img922/4784/75ZI07.jpg)

(http://imageshack.com/a/img924/6120/yAbe6E.jpg)

(http://imageshack.com/a/img923/3622/wKPJuJ.jpg)


I didn't say it's a very good flavor, but it's good enough when you are 5 or 6 beers in, and not tasting much of anything anymore.  Plus, it's something's that had its heyday during my youth, so for good or ill, thinking about it always brings back a sense of nostalgia.

(http://imageshack.com/a/img923/3854/Pdg6hK.png)
Title: Re: This Is Not A Test Koyote
Post by: horridperson on October 15, 2017, 03:47:51 AM
That looks excellent.  I can't wait to see it painted :D !
Title: Re: This Is Not A Test Koyote
Post by: has.been on October 15, 2017, 07:04:55 AM
+1 to seeing it painted up, & in the words of Kid Sheleen (in the film Cat Ballou)..."I'll drink to that!"
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on October 15, 2017, 09:02:18 AM
I'm liking that billboard.
Title: Re: This Is Not A Test Koyote
Post by: clanmac on October 15, 2017, 10:10:09 AM
Really like the concept - great idea. Looking forward to seeing the next steps.
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on October 15, 2017, 08:10:41 PM
Looks good.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 17, 2017, 11:31:17 PM
(http://imageshack.com/a/img924/723/TisriN.jpg)

(http://imageshack.com/a/img922/5471/XMY0cI.jpg)

I glued the artwork to a very thin sheet of styrene that is sized to fit in the sign's frame.  The sheet is held in place by 4 tiny pieces of poster tack and can be easily removed.  I designed it this way because I didn't know if I would like the look of artwork after it was "aged" with a thinned down brown ink.  This turned out to be a wise move on my part.  My first attempt to "age" the art didn't go so well.  What you see is my second go at aging the sign.

Title: Re: This Is Not A Test Koyote
Post by: horridperson on October 17, 2017, 11:54:38 PM
Kickass!  That looks fantastic!
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on October 18, 2017, 08:55:08 AM
Agreed - nice weathering.
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on October 18, 2017, 09:55:02 AM
I agree, that is very good.
Title: Re: This Is Not A Test Koyote
Post by: uti long smile on October 18, 2017, 12:11:09 PM
Love that!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 18, 2017, 08:10:51 PM
Thanks everyone.

I feel that the front face of the frame around sign should be a bit darker.  I got a bit too rambunctious with the highlighting.

Title: Re: This Is Not A Test Koyote
Post by: pacarat on October 19, 2017, 05:03:29 AM
Thanks everyone.

I feel that the front face of the frame around sign should be a bit darker.  I got a bit too rambunctious with the highlighting.



looks great...

A great advantage in having removable signage. I can see another piece of advertising with maybe one of the "wallpaper" strips separating and hanging down, simulating the weather getting at the glue.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 22, 2017, 06:01:00 PM
Here are my first two mutant cultists, Brother Crepitus and Brother Ferrum.

(http://imageshack.com/a/img922/4179/QGF7d7.jpg)

(http://imageshack.com/a/img923/2861/3JjU0x.jpg)

Title: Re: This Is Not A Test Koyote
Post by: horridperson on October 22, 2017, 06:10:33 PM
Looking good.  I love that Frostgrave cultist kit; So versatile.  The crimson hoods look properly sinister.
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on October 22, 2017, 06:18:33 PM
Those are very good.

Where did they get the weapons?
Title: Re: This Is Not A Test Koyote
Post by: Grimmnar on October 23, 2017, 03:54:26 AM
Where did they get the weapons?
From the unfaithful of course.
And I agree with the above comment, the cultists are such a versatile kit.

Koyote
Doing great work, keep it coming.

Grimm
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 23, 2017, 04:37:30 AM
Where did they get the weapons?

The RPG is made by Anvil Industry. The assault rifle is made by Mad Robot Miniatures.

Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on October 23, 2017, 08:59:56 AM
The RPG is made by Anvil Industry. The assault rifle is made by Mad Robot Miniatures.
Thanks
Title: Re: This Is Not A Test Koyote
Post by: Hupp n at em on October 23, 2017, 02:41:43 PM
Your painting is whip-smart.  Really sharp looking.  8)
Title: Re: This Is Not A Test Koyote
Post by: Ragsta on October 24, 2017, 12:37:35 PM
Nice painting and cool models, thank you for sharing!
Title: Re: This Is Not A Test Koyote
Post by: Marine0846 on October 24, 2017, 05:56:13 PM
Some great new additions.
You really aced the billboard.
As a side note, are you planning to go to Enfilade in May?
Thinking of doing a Walking Dead type game, based on Portland Oregon.
I live in Hillsboro, outside of the city.
Would be great to meet you.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 26, 2017, 02:41:23 AM
Sister Ovis (Mutant Emissary)

(http://imageshack.com/a/img922/6513/HVz2iF.jpg)

Pulp cultists are typically portrayed as wearing robes colored a single tone, typically black, purple, or red.  I've taken a different direction.  I reasoned that both tailors and bolts of dyed cloth are hard to come by in post-apocalypse America, so I gave my cultists a dirty, rag tag appearance -hence all the browns and greys that I used to paint my first two cultists.  Sister Ovis' status as deaconess gives her access to better garments, but she should still look a bit grubby, so I painted her robes to look like dirty, undyed cotton, fancied up some with a plain red stole and trim.  My aim is for the model to both stand out and fit in with the rest of my grubby cultists.
Title: Re: This Is Not A Test Koyote
Post by: Ogrob on October 26, 2017, 02:53:24 PM
That is really nice, love the reds especially.
Title: Re: This Is Not A Test Koyote
Post by: Captain Blood on October 26, 2017, 04:44:52 PM
Wonderful stuff. Another lovely project.
Title: Re: This Is Not A Test Koyote
Post by: Zaheer on October 27, 2017, 09:23:14 AM
Wow, you didn't hang around with those barriers! Love the way you've worked them into a very natural looking diorama/scene/piece. Subscribed now so I won't miss anymore!
Title: Re: This Is Not A Test Koyote
Post by: uti long smile on October 27, 2017, 08:04:40 PM
Sister Ovis (Mutant Emissary)

(http://imageshack.com/a/img922/6513/HVz2iF.jpg)


Love what you've done with her!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 27, 2017, 09:46:57 PM
Love what you've done with her!

Thanks.

In addition to the shotgun, I added two satchels to the model.  She has the Medic ability, so I figure she needs somewhere to stash her pliers, hacksaw, band aids, and moonshine antiseptic.  (http://imageshack.com/a/img924/4958/SSX7m0.gif)

(http://imageshack.com/a/img922/1917/1g1xMB.png)

Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 28, 2017, 05:26:15 PM
These poor wretches are the feral mutants, Brother Ick and Brother Ack.  The razor sharp quills that sprout from their torsos had shredded a half dozen vestments before Cardinal Corvus finally agreed to grant them a special dispensation and permit them to wear only loincloths. 

(http://imageshack.com/a/img924/7364/lEaiNr.jpg)

(http://imageshack.com/a/img924/6493/kohKsN.jpg)

Title: Re: This Is Not A Test Koyote
Post by: horridperson on October 28, 2017, 07:10:01 PM
Orvis and the mutant brothers are a fine addition to your cult.  The unified colour scheme is paying off.  When you have them all completed I would love to see a group shot.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 29, 2017, 07:57:00 PM
The Iron Deacon (Mutant Emissary)

(http://imageshack.com/a/img923/8884/uJM5T2.jpg)

The model is a Redeptionist Brethren armed with an autogun and an exterminator.  In Necromunda, the latter is weapon attachment that gives the wielder a one shot flamer attack.  In keeping with this model's origins, as soon as I have the barter script, I am going to equip the Iron Deacon with molotov cocktails with the 'large caliber upgrade' (i.e. strength 6 molotov cocktail).  Since, in TNT, a model can be armed with a two-handed weapon and grenades, the model's armament easily translates into a model armed with an assault rifle and molotov cocktails.

One more model to go (Cardinal Corvus himself), and I will have a fully painted 400 BS warband. 
Title: Re: This Is Not A Test Koyote
Post by: horridperson on October 29, 2017, 09:08:00 PM
Nice choice!  He'll fit in nicely with the other members of your warband.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 29, 2017, 09:40:05 PM
Orvis and the mutant brothers are a fine addition to your cult.  The unified colour scheme is paying off.  When you have them all completed I would love to see a group shot.
Thanks. Once I finish the Cardinal I will take a group shot.

Title: Re: This Is Not A Test Koyote
Post by: Koyote on October 31, 2017, 06:37:05 PM
Well, I've just about finished painting Cardinal Corvus.  The model (Imbrian Arts' King of Ghouls), is turning out, more or less, as expected, however, when placed beside his flock, he doesn't 'fit in' as well as I had hoped. Bummer.  Back to the drawing board.

My first candidate for my new Cardinal Corvus, is the Redemptionist Deacon that I converted into a Mondo.  Like Cardinal Corvus, the model is huge and is equipped with a double handed weapon and I have little doubt that this fine fellow fits in the with the rest of my mutant cultists. 

The downside is that this model is cool, but a little boring.  Also, there's nothing about it that ties in with the Corvus (the Latin word for 'raven'), part of the cardinal's name.

(http://imageshack.com/a/img922/2558/rOwp1s.png)


Another option that I'm mulling over is to make Cardinal Corvus a truly horrific mutant, whose visage is worthy of a mutant cultist's awe and worship.  One of the models that I'm considering is Wyrd Miniatures' Black Blood Shaman.  The model is wearing robes, of sorts, and it's head is definitely bird-like.  If the model is as tall a I think it is, Cardinal Corvus could keep his Large mutation. And of course, I would also have to add the Wings mutation.

(http://imageshack.com/a/img923/904/mkKGSh.png)


Hmm?  (http://z6.ifrm.com/8152/110/0/e5017366//e5017366.gif)

Title: Re: This Is Not A Test Koyote
Post by: Storm Wolf on October 31, 2017, 06:51:17 PM
H`mmm indeed, in fact he reminds me of a winged plague doctor, as if the model wasn't cool/creepy enough :o

I say go for it :D

Glen
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 02, 2017, 12:02:21 AM
This brute is either the new Cardinal Corvus (Omega Mutant) or a Mondo. The jury is still out.  I do have to admit, now that I have paint on this model, I like it much more than I thought I would.

(http://imageshack.com/a/img922/8920/0HmsxY.jpg)

(http://imageshack.com/a/img924/2138/llRecC.jpg)

Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 02, 2017, 12:29:06 AM
The Children of the Wasteland

(http://imageshack.com/a/img922/515/GhqaYM.jpg)

Title: Re: This Is Not A Test Koyote
Post by: horridperson on November 02, 2017, 04:01:05 AM
Awesome!  That is a fine looking warband.
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on November 02, 2017, 09:25:06 AM
Very nice colour choice and painting. The really look like trouble.
Title: Re: This Is Not A Test Koyote
Post by: Terry37 on November 02, 2017, 02:02:48 PM
That is some truly beautiful paint work!

Terry
Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on November 02, 2017, 02:16:31 PM
 :o  Fantastic painting and converting!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 03, 2017, 06:46:50 AM
Another mutant has joined the flock.  He shall be known as Brother Ne, and his shotgun shall be called Death's Herald.

(http://imageshack.com/a/img923/8007/c8J9ka.jpg)

Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on November 03, 2017, 08:16:04 AM
Very good.

The basing is brilliant.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 05, 2017, 04:39:51 AM
Novitiate Biess (left) is the warband's quartermaster and mess cook.  His specialty is mystery meat pie.  One of the pie’s mysteries is how can it hang from the novitiate's back without its crust breaking open and its contents spilling out?  

Brother Bellator (right), nicknamed 'Bean Pole Bellator,' has a skeletal frame and a voracious appetite.  No matter how much he eats, he cannot gain weight.  

The Biess and Bellator have an arrangement.  Novitiate Biess sneaks Brother Bellator extra rations and when the bullets start flying, Brother Bellator watches the diminutive novitiate’s back.

(http://imageshack.com/a/img923/4213/L1TRnj.jpg)

(http://imageshack.com/a/img924/8981/8QOXwn.jpg)
Title: Re: This Is Not A Test Koyote
Post by: clanmac on November 05, 2017, 10:46:57 AM
Love the backstory on these two and the Gnoblar conversion is great.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 05, 2017, 05:11:17 PM
Brother Fumos is a terrible shot.  In fact, he's probably the worst shot in the entire warband.  None of this concerns the near-sighted Fumos, because when one is lobbing grenades at the enemy, a near miss is as good as direct hit and if grenade lands well away from the intended target, there is always the chance that the explosion will find other victims.

(http://imageshack.com/a/img923/8310/7xWx4R.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 06, 2017, 05:52:16 AM
Depend-o-Bot IG172/2 (IG-88 for short) was a victim of the Pre-Fall Americans' wasteful consumer culture.  On his way out the door to purchase Apple's newest iBot, IG-88's owner had ordered the Depend-o-Bot to walk to the curb, crawl into a dumpster and deactivate itself.  Compelled by its programming to obey, it did just that.  It remained in a sea of mankind's refuse for a century or more, until it was exhumed by scavengers and sold to a Preservers' enclave.

Among the Depend-O-Bot's first post-Fall memory was crushing a Horowitzian Savant's skull with its massive metal fist.  Prior to reactivating the robot, the Preservers' had replaced its right arm with an integral assault rifle and lovingly restored its entire exterior to near mint condition.  The Savant's hundreds of hours of labor mattered little to IG-88.  Whatever code that had made it subservient to humans and incapable of doing them harm, had been corrupted or inadvertently deleted during the Preservers’ ham-handed attempts to reactivate their newest prize.   Free from these restraints, IG-88’s self-preservation directive would not permit it to ever again become the disposable property of another entity.  So when the Savant had given the newly activated Depend-o-Bot the command to 'stand', it took IG-88 a fraction of a second to analyze the vocal and tonal qualities of the Savant's command and reason that the human believed that IG-88 was its property.  The Preserver enclave never had a chance 

(http://imageshack.com/a/img922/5830/IDzjSE.jpg)
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on November 06, 2017, 06:12:21 AM
Reminds me of the robot from 'The Planet Wyh' ("I can help!").
Title: Re: This Is Not A Test Koyote
Post by: Muzfish4 on November 06, 2017, 08:30:02 AM
Wonderful, wonderful work!

I really love what you've done with IG-88.
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on November 06, 2017, 08:37:58 AM
Nice robot.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 08, 2017, 04:12:07 PM
Thanks everyone.

Even though the Preservers were nice enough to give IG-88's a new paint job, he looks too clean to be post-apocalypse robot.  When I have some time, I want to return to the model and add some minor chips and scratches. 

Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 09, 2017, 08:35:20 PM
Novitiate Biess (Mutant)

(http://imageshack.com/a/img922/7227/MofjqQ.jpg)

(http://imageshack.com/a/img923/6843/pX2tnV.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Deathwing on November 09, 2017, 11:30:46 PM
Dat robot. Also, love the cultists.

Joey
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 10, 2017, 07:27:12 AM
On a whim I decided to give Brother Bellator an improbable pair of wings.  The wings come from an old GW harpy mini.  The harpy's body is long gone, but the wings have been flapping around in one of my bits boxes for over a decade now.  

Brother Bellator (Mutant with wings mutation)

(http://imageshack.com/a/img923/9348/EElpFv.jpg)


Bellator will likely be the last mutant cultist that I'll need to paint.  I just put primer on a converted TNT Gas Mask Girl model.  I'm painting her so that my mutants will have the option to hire a (mutant) Bounty Hunter freelancer.  Once she's done I'll be moving on to another project.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 11, 2017, 08:47:54 PM
TNT's Gas Mask Girl was a pleasure to paint.  Like the illustration on page 71 of the rulebook, I gave this model red irises.  This will let her pass as a mutant and not be entirely out of place alongside my mutant cultists. I will probably use her as Bounty Hunter freelancer, but she could also serve as Gunsmith or a Wasteland Hunter.

Near the tail end of our campaign I got into a discussion about the general usefulness (or the lack thereof), of the different pieces of Equipment Types.  When gas masks came up, I noted that we hadn't found much use for them in our campaign because nobody used any of the gas weapons. 

Later, this got me thinking.  Sleep and tear gas grenades don't appear to be that effective, but I have to admit that I haven't tried them for myself, so in our next campaign Gas Mask Girl will be loaded for bear with both.  And just in case one of her grenades deviates back onto her, she'll also be equipped, of course, with a gas mask.

To emphasize my plans for her, I equipped the model with grenades and replaced the bag-o-guns on the model's back with a backpack and rebreather bit that I bought from Victoria Miniatures.  The single strap that crosses her chest isn't enough to hold the backpack on, so I used GS to add some straps. 

(http://imageshack.com/a/img922/1586/d7iUCB.jpg)

(http://imageshack.com/a/img923/4982/MbPrtH.jpg)

Title: Re: This Is Not A Test Koyote
Post by: von Lucky on November 11, 2017, 09:47:43 PM
Nice conversion and painting Koyote, she pops.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 12, 2017, 04:21:54 PM
Doctor Everett is my freelancer Sawbones, although, the model could also serve as a freelancer Merchant or Rogue Psychic.

(http://imageshack.com/a/img924/1715/7VOw6W.jpg)

(http://imageshack.com/a/img924/5493/EIOZ5B.jpg)

Title: Re: This Is Not A Test Koyote
Post by: Ogrob on November 12, 2017, 04:29:45 PM
Great additions over the weekend, amazing productivity.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 15, 2017, 07:11:35 AM
Chavez (Veteran Scout Freelancer)

(http://imageshack.com/a/img922/8775/dbfd2E.jpg)

(http://imageshack.com/a/img924/3378/DlKnol.jpg)

 It's that time of year again, so I need to get to work on my SAGA projects for Adepticon 2018. LINKY (http://leadadventureforum.com/index.php?topic=100059.0).  

If, between now and the end of March my gaming group starts another TNT campaign or if I find that I need to take a break from Britons and Romans, I may add a few more post-apoc minis to my collection.  Otherwise, it will likely be Spring before my paintbrush and I return to the ruins of post apocalypse Seattle.
Title: Re: This Is Not A Test Koyote
Post by: HerbyF on November 15, 2017, 08:09:32 AM
I have never played 'This Is Not A Test'. I usually play various Two Hour Wargame rules for Post-Apocalyptic games. But I do have a number of interesting war-bands that might like to take on one of yours some time. My Sin-City Irregulars haven't had a good fight for a while.
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on November 15, 2017, 08:57:57 AM
Wow - very nice painting!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 15, 2017, 04:02:33 PM
Thanks, guys.

@HerbyF: When I lived in Seattle, I use to drive down to Puyallup, every month or so, to game with bunch of old friends and other invitees, but now that I live a stone's throw away from the Great White North, the drive down to Pierce County is just too much for me. 

Title: Re: This Is Not A Test Koyote
Post by: Hupp n at em on November 15, 2017, 08:11:31 PM
Who makes that Chavez figure?  Really nice!  8)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 15, 2017, 11:44:49 PM
Who makes that Chavez figure?  Really nice!  8)
I did.  (http://z6.ifrm.com/8152/110/0/e5003765/e5003765.gif)

Well, truth be told, I designed Chavez and Hero Forge Custom Miniatures made the model.

LINKY (https://www.heroforge.com)

Even if you aren't willing to spend $30 on a mini, their 3D modeling tool is fun to play with.

If you select the soft plastic option, the cost is about half, but the soft plastic minis are garbage.  I selected the Premium Plastic material

I had originally envisioned Chavez as a War Leader for my Tribals, but it took so damn long to get my mini, I ended up using a Great Shaman as my warband's leader.  

Hero Forge has Western themed gear, but no Native American gear, so I made due with what they had.  

(http://imageshack.com/a/img922/6011/85jeXb.png)

(http://imageshack.com/a/img922/8110/9h9ZJy.png)

Here's what the model looked like when it arrived.  

(http://imageshack.com/a/img923/9529/GCOksP.png)

(http://imageshack.com/a/img923/5476/CwdL85.png)

The plastic is slightly pliable and seems quite durable. The detail is quite good and the surfaces smooth. I judge the detail and finish to be slightly better than the best pieces being produced for Zombicide Black Plague, which for non-hard plastic models, is pretty damn good.  There were a few small remnants of tabs, here and there, but these were trimmed away quite easily.

From a purely practical perspective, I can't say that the model is worth the money I paid for it, but I knew that before I placed my order. For me,the novelty of getting to create what I want has a value that is hard to put a dollar amount on. Overall, I'm pretty happy about this purchase.

Why did I add a cat to his base?  Well, there a selection of small objects that one can add to the mini's base. Adding an object doesn't change the price of the mini, so I reasoned that by adding a cat I got two minis for the price of one (very expensive) mini.  

When I cut Chavez off his base to put him on the Micro Arts base, I also removed the cat and added it to my animal menagerie bitz box.  As you can see, I'm a bit of an animal hoarder, but all of my animals are very small and made out of white metal or plastic. (http://z6.ifrm.com/8152/110/0/e5003765/e5003765.gif)

(http://imageshack.com/a/img923/139/PQhfE9.png)

Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 22, 2017, 10:37:30 PM
With all the modeling and painting that I need to do to prepare for the Adepticon SAGA tournaments in March, I know that I shouldn't even be thinking about another painting project, but I just can't help myself.  Inspired by Lead Adventure Miniatures' The Last Project miniature line and my own (short) experience as a commercial fisherman, I would very much like to make make a warband of post-apoc fishermen who supply the settlements in and around post apocalypse Seattle with fresh, albeit mildly radioactive, seafood. 

(http://imageshack.com/a/img922/5954/Vb4Ssv.png)

(http://imageshack.com/a/img924/2325/mQiFlH.png)

Keeping with the theme, I'd probably make them a Caravanners warband.

Instead of a Trade Master, my leader would be a Captain and the Caravanner Lieutenant would be the First Mate. Ahab would be too obvious of a choice for a captain, so I'd probably go with Captain Hemingway.  Of course, he'll need one of those classic Aran fisherman sweaters.

The Local Emissary elite choice opens up all kinds of possibilities for using fun minis. As a nod to Lovecraft, I could use a Deep One hybrid model as a Mutant Emissary.  I could find a suitably awesome south pacific islander miniature, name him Queequeg, and use the mini as a Tribal Representative.  I don't know what model I'd use for a Warden. I suppose I could find a cop mini wearing glasses and armed with a rifle, and call him Martin Brody. 'Smile, you son of a b****!'

Caravanner Trackers are grizzled veterans and guides, so of course I'd have to name my Tracker, Quint.  He'd need a cap, large sideburns, and a mustache.  Of course, he'd need a machete. 'Farewell and adieu, you ladies of Spain.'

Do you think this fella is supposed to be a nod to The Old Man and the Sea?

(http://imageshack.com/a/img922/7740/cezs46.png)

Title: Re: This Is Not A Test Koyote
Post by: Captain Blood on November 23, 2017, 12:11:42 AM
I think he’s meant to be a nod to LAF original Grimm, who is a bit of a larger than life character himself, although rarely found in these waters these days. Honestly not sure why the Prof has cast him as a fisherman or whaler. Particularly since the poor guy’s a vegetarian!  ;)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 23, 2017, 12:46:04 AM
I think he’s meant to be a nod to LAF original Grimm, who is a bit of a larger than life character himself, although rarely found in these waters these days. Honestly not sure why the Prof has cast him as a fisherman or whaler. Particularly since the poor guy’s a vegetarian!  ;)
Perhaps The Old Man and the Sea is one of Grimm's favorite books? Or perhaps it's an inside joke between the sculptor and Grimm?

The story's main character, Santiago, is an aged Cuban fisherman.  The model is painted in such a way as it could be a Latino.  

The single starfish in the net that's thrown over the model's shoulder could be another clue.  The flag of Cuba has a single star and if that flag was draped vertically down the model's back, the star would be at the top of the flag.  If you look at just the portion of the net on the model's back, the star(fish) is at the top of the net (flag).

(http://imageshack.com/a/img924/4429/KQuyin.png)

The model's harpoon and oar may be still more clues. In the story Santiago hooks the massive marlin with a line and hook, but when he pulls the fish up to his boat, he kills it with a harpoon.  The marlin is too big to fit into Santiago's boat, so he tows it.  The marlin's blood attracts a big mako shark, which Santiago kills with the harpoon.  In the struggle he loses the harpoon, so he lashes a knife to an oar and uses this makeshift spear in a vain attempt to keep other sharks from eating his marlin.

Now the hair color, body type, and glasses don't match the description of Santiago, but this could simply be artistic license.

Am I reading too much into this? (http://z6.ifrm.com/8152/110/0/e14147//e14147.png)

Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 27, 2017, 07:45:19 AM
This evil bastard goes by the name Pig Iron.  A mercenary gunsmith by trade and a killer by nature, he's a man of few words and even fewer interests.  In fact, aside from Pina Coladas and getting caught in the rain, Pig Iron's only other passions are his salvaged minigun, Lullaby, and watching Lullaby turn his enemies into unrecognizable gobbets.  Only the most desperate or deranged warbands would consider hiring this maniac.

Pig Iron (Mercenary Gunsmith)

(http://imageshack.com/a/img924/2971/btWoNQ.jpg)

(http://imageshack.com/a/img922/6363/dmVGgF.jpg)
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on November 27, 2017, 09:07:56 AM
He sleeps. Best time to slit throats.

Nice painting, base looks a little funny with the edges' angles (minor).
Title: Re: This Is Not A Test Koyote
Post by: Exiledadmiral on November 27, 2017, 09:56:05 PM
I really like pig iron! Cool figure, nice painting.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 28, 2017, 11:01:50 PM
Thanks.

Now that I have painted models for 5 of the 10 freelancers, I want to paint a models for the remaining five.  Some of the models that I've painted can do double-duty, so I probably don't need five more models.  For instance, my Bounty Hunter will work just fine as a Wasteland Hunter and Doctor Everett will work as a Sawbones, Merchant, and maybe a Rogue Psychic.  What I don't have are models to use for a Deadman or a Wandering Mutant.  

I've long admired Taban Miniatures' Eden minis, so I've decided to recruit a couple for TNT.  Below are product images from Taban's website.

Dhambizao (left) will make fine Wandering Mutant or Rogue Psychic.  With a little work I can "magnetize" the right wrist.  This will allow me to arm him staff, rifle, or pistol and then swap out weapons when needed.

Jendayi (right) will be my Dead(wo)man.  The model will need a bit more work than Dhambizao.  You can't see it from the angle of the photo, but on her back is swaddled infant.  The idea of infants on my post-apoc battlefield makes me uncomfortable, so the baby has to go.  Additionally, I want to arm her with two one-handed weapons, so I'll replace the shield with a second weapon.  Lastly, I'll use some GS to make the model a bit more modest and much less exploitative.

(http://imageshack.com/a/img923/2791/vwB2w9.png)


Title: Re: This Is Not A Test Koyote
Post by: Koyote on November 29, 2017, 04:39:47 PM
An old, GW Sisters Repentia model was my first candidate for a Dead(wo)man model, but I decided that even after removing the eviscerator and the small reliquary on her hip, she doesn't fit the image of a TNT Tribal, so I changed course.  Instead of a serving as an outcast Tribal freelancer, the model's hood and bizarre attire makes her a good candidate for my mutant cultist warband. Armed with a hand weapon and pistol, her focus will me melee.  I think I'll put her in charge of the miscreants, Brothers Ick and Ack.

I removed the eviscerator, reliquary, the chains on her left arm, and a weird flat section of her tabard and then used GS to repair and rebuild.  The bat was made by Mad Robot Miniatures and the pistol holster comes from Victoria Miniatures.

(http://imageshack.com/a/img923/738/BBEHs8.png)

(http://imageshack.com/a/img924/2212/cGgYPq.png)
Title: Re: This Is Not A Test Koyote
Post by: Gunbird on November 29, 2017, 06:32:17 PM
Nice conversion. A lot more balanced than the 40K ever was.
Title: Re: This Is Not A Test Koyote
Post by: Vampifan on November 29, 2017, 06:56:42 PM
An excellent conversion!  8)
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on November 30, 2017, 10:31:12 AM
Nice.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on December 03, 2017, 01:11:44 AM
Sister Sacris (Mutant)

(http://imageshack.com/a/img923/1925/fNJdNS.jpg)

(http://imageshack.com/a/img923/2198/irdmy8.jpg)
Title: Re: This Is Not A Test Koyote
Post by: WulframMors on December 03, 2017, 09:18:00 PM
Lovely paint job. The conversion work makes it a great fit for the wasteland.
Title: Re: This Is Not A Test Koyote
Post by: Corporal Chaos on December 07, 2017, 01:36:01 AM
Nice conversion on the sister.
Title: Re: This Is Not A Test Koyote
Post by: Dr Mathias on December 07, 2017, 04:16:45 PM
That is a nice conversion, simple and effective!
Title: Re: This Is Not A Test Koyote
Post by: amijp on December 09, 2017, 09:03:58 AM
Long time LAF lurker, had to sign up to praise your work!

Brilliant stuff, in fact you inspired me to invest in the TBT hardcover rulebook! Keep the posts coming  :)
Title: Re: This Is Not A Test Koyote
Post by: Exiledadmiral on December 10, 2017, 05:38:54 PM
Awesome conversion!
Title: Re: This Is Not A Test Koyote
Post by: Sinewgrab on December 10, 2017, 06:47:25 PM
Beautiful stuff.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on December 11, 2017, 02:24:03 AM
Long time LAF lurker, had to sign up to praise your work!

Brilliant stuff, in fact you inspired me to invest in the TBT hardcover rulebook! Keep the posts coming  :)
Thank you, good sir. 

There is a lot more I want to do for TNT, but I need to get my SAGA Britons done in time for Adepticon, so my TNT posts are going to slow down a bit.


Here's my WIP Wandering Mutant conversion.  I decided against the interchangeable weapons.  The model's wrists are too small. 

The model's right arm, which you can't see in the photo, came from a Warlord Game plastic Celt sprue.  I removed the weapon, carved the top of the upper arm to shape, attached it with glue, and filled in the gaps with GS. 

The rifle's stock didn't fit between the right arm and body, so I cut it down and then once the arm and gun was glued in place, I rebuilt the stock with GS.

The model's third hand was malformed during the casting process.  The two fingers were just tiny little nubs, so I used some GS to rebuild them. 

I'm not a fan of the model's original feet, so I made them a bit bigger and added a fourth toe.

There are three big spiders crawling on the model, so I added a fourth spider to the base.  This little fella came from a bit belonging to the GW Arachnarok kit. 

(http://imageshack.com/a/img924/1576/IViKOG.jpg)



Title: Re: This Is Not A Test Koyote
Post by: Koyote on December 17, 2017, 05:46:58 PM
Here's my WIP Dead (Wo)man freelancer.  I think that I'll call her Magda.  

I used GS to cover up the model's weird toes with wrappings, cover her bare breasts with a shirt, add backpack straps, and to patch up a few areas.  I replaced the swaddled baby on her back with a plastic bit from the GW plastic Kroot kit.   The holster was made by Victoria Miniatures and the pistol was made by Mad Robot Miniatures.

Even though her Ranged stat is low, by arming her with a large caliber pistol (and light weapon), she gains +1 to her Melee stat and the pistol increases the strength of those attacks by 2 above her base strength.  Melee 8 + Strength 7 isn't too shabby.  Giver her a masterwork (balanced) light weapon and her Melee stat leaps up to Melee 9.  Yikes!

(http://imageshack.com/a/img923/6027/CcO7gR.jpg)

(http://imageshack.com/a/img922/7366/mqAsxw.jpg)

Title: Re: This Is Not A Test Koyote
Post by: von Lucky on December 19, 2017, 08:33:45 AM
Nicely done. I am constantly surprised by the usefulness of that Kroot kit.
Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on December 28, 2017, 02:54:05 PM
There are some wonderful conversions in this thread. Love the terrain as well.
Title: Re: This Is Not A Test Koyote
Post by: Renfield on February 02, 2018, 01:58:52 PM
What a terrific thread. Inspirational.
Title: Re: This Is Not A Test Koyote
Post by: Achilles on February 05, 2018, 05:36:06 AM
Wonderful work Koyote! :)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on February 05, 2018, 05:29:31 PM
Oops.  Double post.  Sorry.


Title: Re: This Is Not A Test Koyote
Post by: Koyote on February 05, 2018, 05:36:28 PM
Thanks.

Over the last couple of months, preparing for the Adepticon SAGA tournaments has taken up most of my hobby time.  After Adepticon I plan to return to the wastes and start work on my Caravanner-Fishermen warband.

I bought the mini below on eBay.  It's from the Lobotomy boardgame.  It's going to be my Caravanners' Mutant Emissary.  My plan is for my Fishermen waraband to include some subtle (and not so subtle) references to the Cthulhu mythos.

(https://imageshack.com/a/img923/9096/4Saz8Z.png)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on February 22, 2018, 12:11:21 AM
The long awaited Wasteland Companion went on sale today! (http://z6.ifrm.com/8152/110/0/e5007519//e5007519.gif)

LINKY (http://worldsendpublishing.com/product/wasteland-companion-pdf-rules-supplement/)

(https://imageshack.com/a/img922/108/JL0769.png)

Title: Re: This Is Not A Test Koyote
Post by: commissarmoody on February 22, 2018, 03:44:28 AM
Woot!
Title: Re: This Is Not A Test Koyote
Post by: horridperson on February 22, 2018, 04:47:06 AM
Thanks for the reminder.  It's on!
Title: Re: This Is Not A Test Koyote
Post by: Iv.An. on February 23, 2018, 06:26:45 AM
Dude you are cool  :o
Title: Re: This Is Not A Test Koyote
Post by: Koyote on April 01, 2018, 06:24:15 AM
I've assembled the models for my post-apoc Fishermen themed Settlers warband.  The first eight miniatures pictured below are part of my starting warband.  The rest are reinforcements that I'll add as my warband grows.

Captain Quint (Militant Leader), Chief Brody (Sheriff), Che (Mysterious Stranger -Haunted Gunfighter), & Queequeg (Militia Gunsmith)

(https://imageshack.com/a/img922/6998/MtNwL4.jpg)

Quint, Brody, and Queequeg are Lead Adventure minis.  Che is from Pulp Figures' Americano Mercenarios pack.  Che's Lewis gun will eventually be an assault rifle with the large caliber upgrade.


 O'Connel (Regular), Tashtego (Militaman), Stub (Militiaman), & Flask (Militiaman)

(https://imageshack.com/i/polDiqThj)

O'Connel comes from Pulp Figure's Merchant Sailor with Rifle pack.  Tashtego is West Wind Miniature's Crow Dog Soldier set.   Both Stub and Flask are from Lead Adventure's Contaminated Seas model line.


Missionary, Citizen Medic, Militiaman, & Militiaman

(https://imageshack.com/a/img922/9442/07NOnF.jpg)

These guys are my reinforcements. As such, I haven't named them yet.  The Missionary and the Militiaman with the oar are Lead Adventure minis.  The civilian medic comes from Black Cat Bases.  I added the backpack and GS backpack straps.  The militiaman with the rifle is another Merchant Sailor from Pulp Figures.


Bounty Hunter & Wandering Mutant

(https://imageshack.com/a/img923/2713/jZxNut.jpg)

My starting list doesn't include any Freelancers, but as soon as I can afford them I'll recruit a Bounty Hunter and Wandering Mutant.  The Bounty Hunter is made by Copplestone Castings.  I removed his sawed off shotgun and replaced it with an assault rifle made by Crooked Dice Game Design Studio.  The Wandering Mutant comes from the Lobotomy boardgame.  He is also armed with a Crooked Dice assault rifle.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on April 16, 2018, 01:34:48 PM
I finally got around to finishing this fellow.

Spider (Wandering Mutant - Freelancer)

(https://imageshack.com/a/img924/4049/FHEviS.jpg)

Title: Re: This Is Not A Test Koyote
Post by: clanmac on April 16, 2018, 02:54:11 PM
 :-* :-* :-* Very nicely done.
Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on April 16, 2018, 04:25:11 PM
I finally got around to finishing this fellow.

Spider (Wandering Mutant - Freelancer)

(https://imageshack.com/a/img924/4049/FHEviS.jpg)

  Great painting!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on April 17, 2018, 02:30:40 AM
Here are some of Fogou Models' shanties that I painted for an upcoming campaign scenario.   

(https://imageshack.com/a/img924/8743/nkUAcN.jpg)

(https://imageshack.com/a/img924/8219/jb58pX.jpg)

Title: Re: This Is Not A Test Koyote
Post by: War In 15MM on April 17, 2018, 03:41:02 AM
Really great work!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on April 18, 2018, 06:47:33 PM
Really great work!
Thanks.

My TNT board is very... grey.  These shacks allow me to add a bit of color to my post-apoc world.  :D

(http://imageshack.com/a/img923/453/m5Tz8X.png)
Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on April 18, 2018, 07:26:17 PM
What a lovely board!
Title: Re: This Is Not A Test Koyote
Post by: Gargobot on April 21, 2018, 11:18:55 PM
Man! I'm so focused on Fallout stuff, I almost missed out on this absolute jewel of a project log.
Really nice and seamless conversions, splendid painting and just beautiful terrain. It must be such a joy to play on your table and with your minis.
I'm really looking forward to the finished fishermen.  :)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on April 22, 2018, 06:17:52 AM
After the first two games of our TNT campaign, Captain Quint had enough experience points to purchase his first Warband Rank.  I selected Personal Pet, which lets me add a Nuisance level creature to my warband.  Pip is a feral mutant child (counts-as a Wild Mutant) adopted by Quint.  And while Pip isn't the captain's pet, he's loyal to a fault and rarely leaves Quint's side.

Captain Quint (Militant Leader) and Pip (Wild Mutant - pet)

(https://imageshack.com/a/img923/8240/VoUXAp.jpg)

The model that I use to represent Pip is a Wyrd Miniatures' Outcast 'Stolen' mini.  The model has a rifle slung over its right shoulder.  The rifle is from a Reaper sprue and I used GS to make the rifle's strap. I gave Pip the creepy black eyes to indicate that he's a mutant. 

I don't recall where I got the fish. It's supposed to be a mutant Red Snapper, but I didn't add enough red to the orange, so instead it's a giant mutant gold fish.

I've finished converting my Missionary and Regular.  With both of its hands wrapped around a big book, arming the Lovecraft mini required a little extra creativity.  In keeping with my post-apoc maritime/Cthulhu theme, I added a severed tentacle to the Regular's base. The tentacle's suckers were malformed, so I repaired them with GS.

(https://imageshack.com/a/img922/2049/7UR7Hq.jpg)
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on April 22, 2018, 10:05:07 AM
Nicely done. Your basing also displays the figures well.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on April 23, 2018, 10:28:36 PM
Che (Mysterious Stranger -Haunted Gunfighter) and Chief Brody (Sheriff)

(https://imageshack.com/a/img922/8566/Vznfpb.jpg)

(https://imageshack.com/a/img922/9203/1Yc615.jpg)

Che is from the Americano Mercianorios pack made by Pulp Figures.  I used GS to add sideburns and extend his mustache so that he has a glorious trucker stashe.  His Lewis Gun is a counts-as assault rifle with the large caliber upgrade.

Chief Brody is from Lead Adventure's Contaminated Seas model line. 
Title: Re: This Is Not A Test Koyote
Post by: Sinewgrab on April 24, 2018, 01:19:20 AM
Ooo, I like Che.  Well done.
Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on April 24, 2018, 02:19:07 AM
Che needs to watch his step!  Great looking figures.
Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on April 24, 2018, 03:11:22 AM
More goodness.
Title: Re: This Is Not A Test Koyote
Post by: Muzfish4 on April 24, 2018, 05:54:47 AM
Superb basing too - love the little scorpion, rusty tin can and old cardboard boxes.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on April 24, 2018, 02:45:02 PM
Superb basing too - love the little scorpion, rusty tin can and old cardboard boxes.


Thanks.  I'll take credit for addition of the scorpion, but I can't take credit for the boxes and cans.  Those features came with the bases. 

Micro Art Studio's Highway Bases are among the best post-apoc bases that I've found.  They are scattered with small bits of debris, but they are mostly flat so one has plenty of room to position the model and add some additional details, such as clumps of grass, a skull, a large bottle of moonshine, or a giant mutant goldfish.  :D

I use the 25mm rounds.  Below is an image from MAS's website.

(https://imageshack.com/a/img923/9995/v2JB51.png)



Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on April 24, 2018, 02:50:24 PM
Thanks for the tips Koyote!  Y= ;)
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on April 24, 2018, 05:07:41 PM
Nice figures.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on April 25, 2018, 04:12:49 PM
I converted one of the Lead Adventure Contaminated Seas models to serve as a Milita Gunsmith armed with a grenade launcher.  The grenade launcher is one of my favorite weapons in the game.  Not only is it a blast weapon, but it's one of the few weapons in the game that can deviate, so it's possible for the shot to 'miss' but still result in a 'hit'.  Also, because you target a spot on the table rather than a model, you have a bit more flexibility when deciding where to place your shot.

Here's a photo of the model from LA's site.

(https://imageshack.com/a/img924/8227/8bUusT.png)


The grenade launcher is a bit too large for the model, but I didn't have a better one in my bitz box, so I went with it

(https://imageshack.com/a/img923/9803/XFHUsL.jpg)

Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on April 25, 2018, 04:56:15 PM
Looks cool! 
Title: Re: This Is Not A Test Koyote
Post by: Koyote on April 30, 2018, 03:00:31 PM
Queequeg (Militia Gunsmith) & O'Connell (Regular)

(https://imageshack.com/a/img923/9200/NcHXC2.jpg)

(https://imageshack.com/a/img924/4434/RTSXPO.jpg)

(https://imageshack.com/a/img923/6135/NJnhL4.jpg)

Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on April 30, 2018, 03:39:02 PM
Nice ones!  Love the tentacle on the base.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 01, 2018, 03:05:30 AM
Ishmael (Militiaman) & Tashtego (Militiaman)

(https://imageshack.com/a/img924/6547/NVdblG.jpg)

(https://imageshack.com/a/img923/2629/ANsMai.jpg)


Like O'Connell, Ishmael is a Merchant Sailor made by Pulp Miniatures.

Tashtego is from Brigade Games' Post Apocalyptic Minis line. Originally, the model was holding a short barrel shotgun.  I removed everything but the shotgun's stock and added a rifle's action and barrel.

Title: Re: This Is Not A Test Koyote
Post by: 3ishop on May 01, 2018, 08:41:11 AM
Very nice, I can never do bare heads/faces well :(
Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on May 01, 2018, 01:04:45 PM
I like the conversion and the painting.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 06, 2018, 07:33:14 PM
Doc Hooper (Citizen Medic), Ned Land (Militia Gunsmith), and Abraham (Rogue Psychic)

(https://imageshack.com/a/img922/4963/v8j8Ya.jpg)

(https://imageshack.com/a/img922/4630/f5DI3r.jpg)

Title: Re: This Is Not A Test Koyote
Post by: uti long smile on May 06, 2018, 10:23:07 PM
Wonderful!
Title: Re: This Is Not A Test Koyote
Post by: clanmac on May 06, 2018, 11:12:02 PM
Lovely job on those.
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on May 07, 2018, 06:08:04 AM
Full of character.
Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on May 07, 2018, 01:27:28 PM
Fine painting.  My skills aren't there yet, but I am inspired to keep going by following you.  Nice work!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 12, 2018, 02:02:45 PM
Reverend Lovecraft (Missionary)

(https://imageshack.com/a/img924/773/56KKYT.jpg)

(https://imageshack.com/a/img922/6355/WzgOwA.jpg)
Title: Re: This Is Not A Test Koyote
Post by: uti long smile on May 12, 2018, 05:33:25 PM
He’s great!
Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on May 14, 2018, 03:13:17 PM
Superb!
Title: Re: This Is Not A Test Koyote
Post by: Treebeard on May 14, 2018, 03:22:12 PM
Wonderful
Title: Re: This Is Not A Test Koyote
Post by: Terry37 on May 14, 2018, 05:26:20 PM
More excellent work. Love the skull on the one base!!!

Terry
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 23, 2018, 03:39:57 PM
Regular campaign play for our TNT campaign, Springtime in the Wastelands, has ended.  All that's left to do is play a final game between the top 4 players to determine the campaign's overall winner.  It will be a 4-way, king-of-the-hill scenario with the players converging on, of all things, a flying saucer.  Crazy, huh?  Well it gets crazier...  The flying saucer was piloted to Earth by villains from Earth's past.


Over the centuries, Cyborg Hitler has plied alien science and dark sorcery to snatch away earth's most despicable despots in the minutes before their deaths, leaving in their place the corpses of vat grown duplicates. Once back at his secret base on the dark side of the moon, Cyborg Hitler and his lunar Nazi minions performed dark rites and upon each newly retrieved despot, which included an infusion of essence from inter-dimensional beings.  For most, the process rejuvenated their aged bodies and imbued them with superhuman vitality and a lifespan of many centuries.  For others, the biological changes were much more radical.

Prior to the Great Fall, Cyborg Hitler and his despots regularly traveled to Earth in order to root for the New England Patriots, play golf, and sow chaos among earth's many nations.  After the Great Fall, they had to make do with the marginally less despicable pastime of hunting wastelanders for sport -the weak and defenseless are their favorite prey. 

During this last "hunting" expedition to Earth, their flying saucer malfunctioned and they were forced to land in post-apocalypse Seattle. At first, they were giddy as school girls to tour the blasted ruins of this once proud bastion of multiculturalism and liberalism, but their glee soon turned to horror when they realized that the Emerald City's current residents are well armed and in no mood for their shit!



Below are the first 5 despots that I've painted for the final scenario.  Cyborg Hitler, Mao, and Stalin are made by Cobblestone Casting.  I believe that the model that I used for Stalin is supposed to be Mussolini or a generic Bond villain.  I transformed the model into Stalin by adding the cap,and using GS to sculpt a mustache and hair.  You can't see it from this angle, but he's holding a ray gun pistol behind his back.

Kim and Putin are sold by Brigade Games Miniatures. 

(https://imageshack.com/a/img924/9190/audsQH.jpg)


The Putin model was roughly the same height as other man-sized models.  The real Putin is only 5'6", so to 'cut the model down to size' I snipped off his boots, removed the top of each boot, and then reattached the feet to the bottom of the model's trouser legs.  Putin's left hand is pointing, so it was a simple conversion to put a pistol in it.  I could have rotated the hand, but I decided to leave it as is.  Putin is shootin' gangsta-style.

(https://imageshack.com/a/img921/233/PATh8X.png) (https://imageshack.com/a/img924/5442/Hqz7sZ.png)


The flying saucer, which is partially assembled and not yet painted, is sold by Pegasus Hobbies.  There are some pretty cool Nazi flying saucer model kits out there, but they were either too large or too expensive for my purpose.  The Pegasus saucer hit that sweet spot for both size and cost.

(https://imageshack.com/a/img922/9678/up2YVE.png)

Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on May 24, 2018, 08:25:32 PM
lovely paint on these models.
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on May 25, 2018, 04:32:45 PM
Inspiringly mad.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 27, 2018, 04:35:04 PM
Here's the last two despots, Mega Nixon and Putin's Pet.

(https://imageshack.com/a/img921/428/m7ilha.jpg)

Nixon is a limited edition model made by Valiant Miniatures. 

Private Bone Spur is another Brigade Games mini. It was originally armed with a Lucille bat, but I feel the model unworthy, so I re-equiped it.
Title: Re: This Is Not A Test Koyote
Post by: Grimmnar on May 27, 2018, 07:16:10 PM
The hands are off on Bone Spur. Way too big. :-)
Should be armed with a .22 if it has to be a gun.

But as always, loving each and every post on this thread.

Grimm
Title: Re: This Is Not A Test Koyote
Post by: Koyote on June 25, 2018, 06:39:15 PM
Below are some shots from our This Is Not A Test Wasteland Shootout.  The purpose of the game was to determine the campaign's overall winner. 

The scenario was essentially a 4-way 'king of the hill' type mission.  At the end of Turns 1 and 2, the flying saucer fired a total of 3 gas weapons that produced a large blast that then drifted in a random distance and direction each turn.  On Turn 3, Cyborg Hitler used his insidious weather machine to create a Rip Wind (another roaming large blast), which managed to take out a Renegade Reclaimer in power armor.  Starting at the end of Turn 2, the Despot's aboard the saucer began teleporting out of the saucer in waves (once again random distance and direction) to defend it. 

Players earned VPs by having models within 4" of the flying saucer at the end of Turn 6.  Extra VPs could be earned by taking out Despots.  Cyborg Hitler, Mr. M, and Mega Nixon survived the game.  The rest of the Despots were not so lucky.  :)

The Tribals won first place, followed by the Renegade Reclaimers, Mutant Cannibals, and finally the Peacekeepers.

If the photos aren't displaying full size right-click the photo and select View Image.

(https://imageshack.com/a/img921/5641/6JcekV.png)

(https://imageshack.com/a/img924/2998/e46dRV.png)

(https://imageshack.com/a/img924/802/mPHRgn.png)

(https://imageshack.com/a/img924/7031/Rw5LaW.png)

(https://imageshack.com/a/img923/2392/E0A0IA.png)

(https://imageshack.com/a/img922/9039/Xx7pGN.png)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 02, 2018, 10:33:03 PM
I think this photo does a good job of depicting the scenario's (intentional) absurdness.  Near the end of the game, Cyborg Hitler was locked in melee with the two Renegade Reclaimers.  Mega Nixon stomped on over, attacked the Renegade Reclaimer's leader, and using the Tosser ability, picked up the power armored warrior and hurled him over the wrecked cars. The Tosser rule let's one hurl an opponent 3 inches, but due to his size, I ruled that Mega Nixon could toss an opponent d6+3 inches.

The yellow marker next to the Renegade Reclaimer's leader is a prone marker.

(https://imageshack.com/a/img924/8928/vq11Ej.png)
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on July 03, 2018, 01:02:22 PM
Sentences that non-gamers would never understand. Good looking game, thanks for sharing.
Title: Re: This Is Not A Test Koyote
Post by: Brummie Thug on July 03, 2018, 06:30:53 PM
Fantastic work this whole thread. Love the conversions and brushwork!
Title: Re: This Is Not A Test Koyote
Post by: horridperson on July 03, 2018, 07:33:37 PM
Great looking leaders and a really cool scenario.
Title: Re: This Is Not A Test Koyote
Post by: Chairface on July 09, 2018, 12:37:41 PM
Just an awesome looking game
Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on July 09, 2018, 01:04:58 PM
Lovely offerings!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on December 10, 2018, 07:05:31 AM
The 'Springtime in the Wasteland' TNT campaign ended before I finished painting the last two members of my Settlers warband.  Here's the last of them. 

(https://imageshack.com/a/img923/2282/JlKMMS.jpg)

(https://imageshack.com/a/img923/659/lXtYyY.jpg)
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on December 10, 2018, 08:35:05 AM
Very nice.
Title: Re: This Is Not A Test Koyote
Post by: Historiker on January 01, 2019, 10:45:56 PM
I am late to the "This is not a Test" party after having been recommended the game by friends for a very long time.

Recently bought all the PDF and have now ordered the Rulebook as well.

Elegant rules and such a good excuse to order postapocalyptic minuatures from different manufacturers!

Anyway: 
Just wanted to say that this thread is a great inspiration for painting and tinkering with terrain. Many thanks for all the input!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on January 03, 2019, 06:57:02 AM
Historiker, you are most welcome.

Over the last few months, most of my hobby time has been spent on Mordheim, but I plan to return in earnest to TNT this summer.

One of my TNT hobby-goals has been to paint a mini for each of the 10 types of Freelancers.  I've completed 6 out of 10 thus far. 

Last month I put some paint on my Deadman model (see page 8 of this thread), but I f'd it up, so the model took a bath in Simple Green.  The soak and subsequent scrubbing messed up my GS work, so I pulled it all off and sculpted everything anew.

Since I prefer to paint models in pairs, I got to work on a new Freelancer to paint while I'm working on the Dead(wo)man, a Wasteland Hunter.  This fellow is an Apache model from Black Scorpion Miniatures' Tombstone model line.  The Tombstone line is 32mm, so I knocked the mini down a few millimeters by removing a section from the model's lower legs and reattaching the feet.  I added a big knife and backpack (both are bits made by Anvil Industries) and used GS and various bits to transform the model's original rifle into something a bit more modern looking.  The head under the model's right foot is a GW Genestealer skull.  It's just the right height to fit under his foot and it looks like it could belong to a wasteland critter, so gaming genres be damned, my Wasteland Hunter is doing the ‘Captain Morgan’ on Genestealer’s skull.

(https://imageshack.com/a/img924/2604/DPqvUy.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on February 08, 2019, 05:46:28 AM
Wasteland Hunter and Deadman (woman)

(https://imageshack.com/a/img921/6476/2nvvs5.jpg)

(https://imageshack.com/a/img922/353/rTRtV5.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Grimmnar on February 08, 2019, 04:50:02 PM
Wasteland Hunter and Deadman (woman)
Be so kind to share the recipe for the skin tone on the lovely Dead(wo)nan?

Grimm
Title: Re: This Is Not A Test Koyote
Post by: Koyote on February 08, 2019, 06:16:31 PM
Be so kind to share the recipe for the skin tone on the lovely Dead(wo)nan?

Grimm
Unless I am painting terrain or a vehicle, I typically use white primer. 

I began with a base coat of Rhinox Hide.  Next, I inked it with Druchi Violet.  I highlighted with Rhinox Hide, then a mixtures of Rhinox Hide and Gorthor Brown, and finally applied Gorthor Brown on places likes the nose, ears, and fingers.  To further darken the areas where flesh met clothing or weapons, I applied thin lines of Agrax Earthshade to these meeting points.  I used Cadian Flesh to paint the lips, but the contrast was too sharp so I muted the color by washing the lips with Army Painter's Soft Tone Quickshade.

Title: Re: This Is Not A Test Koyote
Post by: Cyrus the Great on February 09, 2019, 04:01:04 AM
Another multi-paged thread that is a joy and an inspiration to view. Great takes on terrain, wonderful paint jobs and fearless  GS conversions. This site suits you!
Title: Re: This Is Not A Test Koyote
Post by: Grimmnar on February 09, 2019, 04:02:16 AM
Another multi-paged thread that is a joy and an inspiration to view. Great takes on terrain, wonderful paint jobs and fearless  GS conversions. This site suits you!
Damn it, where is my Like button?
Oh yeah, wrong social network platform.
But i heartily agree with the above statement.

Grimm
Title: Re: This Is Not A Test Koyote
Post by: Cyrus the Great on February 10, 2019, 02:37:39 AM
As an aside, my understanding is that Putin is 5' 2'' and wears 4'' lifts. The oversized Nixon is just creepy!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on February 11, 2019, 06:29:35 PM
As an aside, my understanding is that Putin is 5' 2'' and wears 4'' lifts. The oversized Nixon is just creepy!
I should have modeled Mr. P wearing elevator shoes (lifts).  That would have been hilarious. :D
Title: Re: This Is Not A Test Koyote
Post by: clanmac on February 11, 2019, 09:30:10 PM
Love those conversions, particularly the wasteland hunter. Wonderful.
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on February 12, 2019, 08:17:47 AM
I should have modeled Mr. P wearing elevator shoes (lifts).  That would have been hilarious. :D
Borrowed from Reg Dwight?
Title: Re: This Is Not A Test Koyote
Post by: FreakyFenton on February 22, 2019, 06:02:01 PM
Cracking stuff! :-*
Title: Re: This Is Not A Test Koyote
Post by: Koyote on February 28, 2019, 10:26:57 PM
I haven't painted anything in a month or so.  I've found that after a long break I can't just dive back in, so  before I tackle my Cawdor gang, I'm going ease myself back into the hobby by putting paint on my TNT Sawbones.

The model is the TNT 2018 Adepticon Wasteland Doc. I replaced the briefcase with a satchel and added a pistol that has a bit more character. 

The original version of the model has a long torso and short legs, so using a hobby knife to raise its crotch a few millimeters to change the model's proportions. 

(https://imagizer.imageshack.com/img924/251/x1eHik.jpg)
Title: Re: This Is Not A Test Koyote
Post by: sykoholic on March 02, 2019, 08:06:41 AM
The Children of the Wasteland

(http://imageshack.com/a/img922/515/GhqaYM.jpg)

I am waaaay late to this party but...

As you noted a while back, the Frostgrave Cultists are pulp scale so they are a tad smaller than standard 28mm figs. If you want to put gun arms on them, I recommend Victoria Miniature's "Winter Arms" (https://victoriaminiatures.com/collections/female-arms/products/universal-winter-rifle-arms-male)

(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/e4ea4666-0e1a-4c0f-a71f-8b6d6febf23e/dc9okhp-b7920203-de8b-4f1b-af10-74d68dbedd9e.jpg)

(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/e4ea4666-0e1a-4c0f-a71f-8b6d6febf23e/dc9rg2n-fc401e80-c95e-4c6c-b3c3-64b4796e70f7.jpg/v1/fill/w_800,h_544,q_70,strp/post_apoc_cultist_bodyguards_by_sykoholic_dc9rg2n-fullview.jpg)

(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/e4ea4666-0e1a-4c0f-a71f-8b6d6febf23e/dc9lmiu-a9babaf2-5522-4887-a2d7-54fec49052d6.jpg/v1/fill/w_1024,h_502,q_70,strp/post_apocalypse_cultists_by_sykoholic_dc9lmiu-fullview.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Grimmnar on March 02, 2019, 11:05:20 AM
Sykoholic,

Always have the arms that come from the same line to add such weapons to the cultist sprue.

Grimm
Title: Re: This Is Not A Test Koyote
Post by: Dr Mathias on March 02, 2019, 04:42:55 PM
Those cultists look great, the Victoria arms are pretty nice, I use them on other miniatures myself- never tired pairing them with Frostgrave though. Very cool!!!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on April 25, 2019, 05:45:55 AM
Below are the last two Freelancers.

Rogue Psychic and Sawbones

(https://imagizer.imageshack.com/img924/7880/SzlvC0.jpg)

The Rogue Psychic model is Lady Silk, from Heresy Miniatures' sci-fi gangs miniature line.
Title: Re: This Is Not A Test Koyote
Post by: CookAndrewB on April 25, 2019, 03:28:10 PM
Love the Sawbones. That is such a great sculpt.
Title: Re: This Is Not A Test Koyote
Post by: Muzfish4 on April 27, 2019, 07:48:48 AM
Superb brushwork.

Must get ahold of one of those Sawbones sculpts.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 06, 2019, 09:29:25 PM
2019 TNT COOPERATIVE NARRATIVE CAMPAIGN - "The Dog Days of Summer"

(https://imagizer.imageshack.com/img923/450/9gNdcq.png)

I don’t really have the energy this year for a full blown TNT campaign, so I’ve decided to do something more casual and on a smaller scale. The campaign will be an invite-only, cooperative campaign where 3 players work towards a common goal. Rather than players controlling full warbands, each player will control 3+ models who will collectively operate as if they belonged to the same warband. I will create the scenarios and control the antagonists, whether they be rival warbands, wasteland beasties, or the terrain itself.

The story will pick up where the last one ended.  Cyborg Hitler, Mega Nixon, Mr. M, and some of the saucer's crew members  narrowly escaped the carnage swirling around their crashed saucer, and fled deep into Seattle’s blasted ruins.  Recognizing the threat posed by the Off-Worlders, the Renegade Reclaimers, Peace Keepers, and Tribals have declared a temporary truce and organized a posse to hunt down the Off-Worlders.

This map of post-apocalypse Seattle includes the sites and references to some of the events from from the previous campaign plus new areas of interest.

(https://imagizer.imageshack.com/img923/8619/PrOsSI.jpg)


I haven't figured out all the details yet, but these are my initial thoughts.

Each player will get 150 BS to hire and equip 3 fighters from the faction they played during the 'Springtime in the Wasteland' campaign. Because of their faction specific rules, I'll need to tweak the Renegade Reclaimers some.

Player 1's group will consist of a Leader and 2 Rank-and-File fighters. Players 2 and 3 will each get to field 1 Elite, 1 Specialist, and 1 Rank-and-File fighter from their respective factions. 

The players will operate as a single warband.  When it's the posse's turn to activate, the players will decide among themselves which model tests for activation.  If the players can't come to a unanimous consensus, the player who controls the leader will decide.

To make things a bit more interesting, each faction will be given secret missions -some of which may interfere with the overall mission or the mission of another faction.  The secret missions will be used to determine an overall winner. 

The secret missions will be accomplished in different ways. The most common way will require the factions to collect info and items from terrain features or the bodies of fallen enemy by performing a 1 AP 'Scrounge' actions during the scenarios.  If a model scavenges within 6" and LOS of a model from another faction, the result will become public.  If not, then the scavenging player alone will learn the results.  Scavenging will produce a variety of results, such as weapons, equipment, trade goods (barter scrip), a clue/info vital to a mission, a terrain hazard, a hostile critter, or nothing at all. 

I am going to change the rules for how barter scrip is earned.  The Wasteland Deck will still have a part to play, but the posse will gain most of its barter scrip by Scrounging during the scenarios.  By making this change, the players won't know if the player is attempting to achieve a secret mission objective or simply searching for weapons and trade goods.

I can see this rule devolving into factions hoarding barter scrip or situations where one player spends the whole game Scrounging while the others do all the fighting.  To prevent the former and disincentive the latter, whenever trade goods are found, they must be handed over to the group to be divided evenly at the end of the mission.  Presumably, the group travels together to the market to barter trade goods, so concealing the transactions from the other factions is difficult.

More later....
Title: Re: This Is Not A Test Koyote
Post by: Hupp n at em on May 06, 2019, 11:44:36 PM
That's an awesome map!  :o  Where did you get the original image?  I'd love to pursue a similar source for Chicago for an eventual campaign.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 07, 2019, 01:24:10 AM
That's an awesome map!  :o  Where did you get the original image?  I'd love to pursue a similar source for Chicago for an eventual campaign.
Thanks.

The perspective is called a “bird’s eye view”.  This particular map was made by the Kroll Map Company in 1925.  I found it using a Google image search for maps of Seattle. I used MS Paint to modify it and add the text.

I recommend doing a search for ‘birds eye view map Chicago’.

Title: Re: This Is Not A Test Koyote
Post by: ecurtz on May 07, 2019, 04:58:54 AM
Bravo!

Although personally I think you should swap New Innsmouth and the Knights of Machina Compound.
Title: Re: This Is Not A Test Koyote
Post by: Hupp n at em on May 08, 2019, 02:12:02 AM
Thanks.

The perspective is called a “bird’s eye view”.  This particular map was made by the Kroll Map Company in 1925.  I found it using a Google image search for maps of Seattle. I used MS Plaint to modify it and add the text.

I recommend doing a search for ‘birds eye view map Chicago’.

Awesome, thanks!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 09, 2019, 09:44:37 PM
The first player faction of the campaign is the Tribals.  For them, I have created this background.

The Duwamish

(https://imagizer.imageshack.com/img921/2148/tZKxrh.png)

When the End War came to Seattle, the Magnolia neighborhood was a quiet, fairly affluent corner of the city, whose residents enjoyed their views of Elliot Bay, Bainbridge Island, and the Ballard Locks.  Located on a small peninsula, Magnolia’s most popular attraction was Discovery Park, 500 acres of forests, trails, beaches, and wide-open green spaces.

Discovery Park wasn’t always such a welcoming space. During the first three-quarters of the 20th Century, the land that would become Discovery Park was the military base, Fort Lawton.  Originally built as an artillery battery intended to defend Seattle from naval attack, in later years the fort served as a base of operations for a regiment of America’s Buffalo soldiers, a POW camp, a major embarkation point for soldiers and materials headed to war in the Pacific Theater, and finally as radar surveillance and air defense missile base.

Magnolia’s distance from ground zero, Seattle’s hilly geography, and the direction of the prevailing winds, spared the little peninsula from the worst of the destruction and fallout caused by the low yield nuclear bomblet that vaporized most of Lake Washington.  When the rain of destruction ended, Magnolia’s survivors quickly realized that they were on their own.  Fearful of follow up attacks, the survivors unsealed Fort Lawton’s centuries old underground bunkers and fortified casemates and made these dark, secure places their new homes.

Unlike the powerful and numerous Salish tribes to the north, the people who would eventually call themselves ‘the Duwamish’ did not descend from the region’s original native peoples.  Their ancestors were overwhelmingly of European descent.  Nevertheless, rather than model their post-End War civilization on the willful ignorance and avarice of pre-End War America and Europe, they elected to live, more or less, in harmony with what was left of the natural world.

Isolationists from the beginning and fearful of the many plagues brought about by “the Enemy’s” use of biological weapons, Magnolia’s survivors banded together and spent the first few decades after the End War, mercilessly killing any outsider who set foot on their small peninsula, and using the skulls of their victims to mark the boundaries of their territory.  It is from these years of bloodshed and violence that the myth of the wild men of Mad-Nolia was born.  Today, only the very desperate or very foolhardy will knowingly venture into the territory of the Wild Men.

Despite having access to clean wells and wide swaths of relatively unpolluted green areas, life on the peninsula isn’t easy.  Even before the End War, the soil was not well suited to farming, and the Duwamish do not keep livestock, nor is there any large, wild game to be found on the peninsula. Nevertheless, between their gardens of stunted crops, the Pacific Northwest’s ubiquitous black berry bushes, harvesting seaweed and shell fish from their northern beaches, and trapping rodents, sea birds, and peculiar species of phosphorescent rabbit that the Duwamish call green-hoppers, the Duwamish have managed to survive and prosper in relative isolation.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 10, 2019, 05:29:04 PM
The second player faction of the campaign is the Peacekeepers.  For them, I have created this background.

Precinct 13
(https://imagizer.imageshack.com/img924/8836/iHGR52.png)

The day the bombs fell was slated to be the grand opening of Seattle’s newest and most technologically advanced multi-purpose police station, Precinct 13.  Built a good distance away from the city’s core and on high ground, with a good view of the surrounding city in three directions, Precinct 13 was also designed to serve as the headquarters and communication hub of Seattle’s Office of Emergency Management. Due to its planned role in future natural and man-made disasters, Precinct 13 was built to withstand earthquakes, wild fires, hurricane winds, and light weapons.  Its elevation above sea level safeguarded it against flood and tsunami events.  The structure housed an armory, limited food stores, and state-of-the-art air and water filtration systems.  Radiation shielding was built into its reinforced walls, to protect its occupant from the effects of a dirty bomb.

What Precinct 13 wasn’t designed to protect against were the low yield, tactical nuclear weapons and conventional munitions that targeted Seattle during the End War, so when the bombs stopped falling, all that remained of the multi-story Precinct 13 building was its ground floor and its underground bunker, armory, and storage vaults.

In the days and weeks that followed Seattle’s destruction, Precinct 13’s surviving officers did their best to restore order and lend aid to Seattle’s survivors, but the scale of the destruction was too great and their man power and resources were too few.  Eventually, Precinct 13’s commander directed her remaining officers to bring their surviving family members into the station and ordered that the doors and storm shutters be sealed.

Three months later, with their food stores running low, Precinct 13’s eleven surviving officers and their families had no choice but to unseal the doors and send out scouting and foraging parties.  The world they found was both better and worse than they expected.  Conventional, nuclear, and biological weapons had rapidly depopulated city, leaving behind enough food stores to feed Precinct 13’s families, for years, but the city was in ruins.  Clean water was in short supply, as were pharmaceuticals, and petrochemical fuel.  Fearless packs of wild dogs and swarms of enormous rats that had become accustomed to feeding on human carrion, roamed the broken streets and infested most every structure.  Life wouldn’t be easy for the surviving officers and their families, but thanks to Precinct 13’s reinforced walls, armory, and functioning air and water purifiers, the officers and their families would survive.

When people began to return to parts of the city, they brought with them the violence, strife, and struggle that has plagued mankind since time immemorial.  Dismayed but not surprised by the surviving Seattleites willingness to kill, rape, and rob one another, the officers recognized the depravity as an opportunity to ply their trade and perhaps do a bit of good.  It was from this chaos and turmoil that Precinct 13’s officers and their decedents remade their future, as Peacekeepers.
Title: Re: This Is Not A Test Koyote
Post by: Corporal Chaos on May 10, 2019, 08:18:26 PM
Both are very well thought out and very believable. Good job.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 10, 2019, 09:39:39 PM
Both are very well thought out and very believable. Good job.
Thanks.

To the best of my knowledge, the history that I used for Fort Lawton is true. 

In 1909, 900 men of the U.S. Army's 25th Infantry Regiment (Buffalo Soldiers (https://www.history.com/topics/westward-expansion/buffalo-soldiers)) were transferred to Fort Lawton from the Philippines. I haven't dug much deeper into their history, but my guess is that while they were Philippines, they were part of the post-Spanish American war occupation force. 

During WW2 Fort Lawton was the second busiest embarkation point on the west coast for men and supplies headed to the Pacific.  More than a million men pass through Fort Lawton in this way.

The POW camp house about 1000 Germans POWs and several thousand more Italian POWs passed through Fort Lawton en route to other locations.

In the 1950s and 1960s, Fort Lawton's arsenal included Nike anti-aircraft missiles.

Interesting stuff.




Title: Re: This Is Not A Test Koyote
Post by: Muzfish4 on May 11, 2019, 07:11:48 AM
Terrific stuff - really well written and well thought out.

I look forward to following this mini campaign with great interest.
Title: Re: This Is Not A Test Koyote
Post by: Corporal Chaos on May 12, 2019, 01:52:03 AM
It is really neat to be able to put a touch of reality into our fictional worlds. The fact you did research is a good indicator of how much you put into your games. Again good job.
Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on May 14, 2019, 01:55:03 AM
This is shaping up to be a great looking campaign.  Impressive work!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 15, 2019, 05:19:39 AM
The third player faction of the campaign is the Renegade Reclaimers.  It's a bit longer than I had originally planned, but it covers the backstory of both the Preservers and Renegade Reclaimers, so the length seems appropriate.  And since this story is not a commercial product, I did away with Horowitz and used the saint's true name. ;)

The Knights Machina
(https://imagizer.imageshack.com/img924/2427/CWqnzW.png)

The Preservation Movement came to Seattle in rough-spun cassocks and mounted on two ill-tempered donkeys.  Brothers Francis and Gerard were monks of the Order of Saint Leibowitz.  They had made the 850-mile journey from Diocese of Salt Lake to Seattle to plant the seeds of the Preservation Movement and recover the lost wonders created by the Pre-Fall tech giants that once called Western Washington home.

The Leibowitzians’ hopes of recovering artifacts from Microsoft’s headquarters were shattered when the two monks arrived at the edge of a series of massive overlapping craters where the 8 million square foot campus once stood.  Recovered security footage from nearby facilities later revealed that ‘The Enemy’ had targeted Microsoft’s Redmond campus with successive waves of conventional and incendiary munitions.  Some members of the Order speculate that ‘The Enemy’ razed Microsoft because it feared its technological might, while others posit that Windows’ endless updates and its universally hated blue screen of death were to blame. 

Undaunted by this early setback, the pair of monks forged ahead.  Equipped with only a plasma rifle (Brother Francis was an expert marksman) and a data pad containing the Order’s tenets and terabytes of information describing the function, maintenance, and repair of many of the Last Americans’ technological wonders, the Leibowitzian monks would eventually establish two Preserver enclaves west of the Cascade Mountains.  The first enclave was created on the site of the Nintendo campus (later shortened to the “Tendo Campus”).  Twelve years later, Brother Francis led a well-armed expedition across the blasted basin of Lake Washington and into the ruins of Seattle where he established a second Preserver enclave in the miraculously intact, cathedral-like Suzzallo Library, located on the grounds of the University of Washington.

Brothers Francis and Gerard continued their good work many years, before dying of natural causes in their late fifties (truly old in Post-Fall America).  After their passing a rift developed between the two Preserver enclaves.  Some lay the blame for the rift at the feet of the enclaves’ founders, who were notorious for their incessant bickering with one another.  Others say that the enmity was sparked by the dispute over who would assume leadership of the University enclave after the passing of brother Francis.  Regardless of its source, the animosity between the Preserver groups deepened with every passing year, until the two camps found themselves on the brink of war. 

The end of the University enclave came as its members were preparing to celebrate the 90th anniversary of the enclave’s founding.  Betrayed from within by an indentured laborer who disabled the compound’s early warning sensor perimeter, the University enclave was infiltrated in the dead of night by a Tendo strike force. The ensuing battle was entirely one sided.  The Tendo Reclaimers secured the Suzzallo armory and eliminated most of the University’s leadership before the University's Reclaimers fired their first shot.

Nineteen University Reclaimers, savants, and servants, led by Reclaimer Captain Maximus, used a secret tunnel and sally point to escape the compound, but not before Maximus himself set the timer on the University’s doomsday device.  When triggered, five lead lined cannisters connected to the compound’s ventilation system flooded Suzzallo and the adjoining buildings with poisonous radiological gas, killing everyone inside the compound and irradiating the buildings and their contents, thus forever denying the Tendo enclave the use of the University’s armory and technological artifacts.

Fearful that the gas may spread beyond University compound, Maximus and his followers fled in the direction of prevailing wind, only stopping when they reached the cliffs overlooking the Salish Sea. 

Labeled ‘renegades’ by the sole remaining Preserver enclave west of the Cascades, Maximus knew that the survival of his Renegade Reclaimers depended upon prioritizing security and the martial arts over the Preserver’s precepts of scholarship, science, and preserving the great works of the Pre-Fall world.  With this in mind, Maximus modeled the Renegade Reclaimers new enclave after feudal kingdoms of the far distant past.  Maximus assumed the mantle of the enclave’s lord and his remaining Reclaimers would be his knights and bannermen.  The enclaves' savants and indentured laborers would be the kingdom’s peasant class, who in exchange for their lord’s protection, would give Maximus and his knights homage, labor, and a share of the food they harvested or foraged.  And thus, the Knights Machina were formed.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 15, 2019, 06:20:18 AM
My mutant cultist warband will serve as one of the main antagonists in the campaign. I don't have enough rank-and-file cultist models painted for what I have planned, so I've assembled two more.

(https://imagizer.imageshack.com/img923/1307/t9Cj1T.jpg)


As part of my effort to break up all the grey on my TNT board, I'm going to add Western Washington's ubiquitous Himalayan blackberry bushes to my collection of TNT terrain.  Classified here in Washington as a noxious weed, this fast growing, thorny shrub is not native to our region.  If left uncontrolled it creates impenetrable thickets of thorny vines that out-competes all native understory vegetation.  Its berries are tasty, but because its very hard to kill and spreads quickly, it's essentially the cockroach of plant world. If any shrub is going to survive the apocalypse, it will be the Himalayan blackberry.

My tabletop version of these bushes are easy to make, and since I'm not making them from flock or moss, they are very durable and won't shed little bits everywhere.

The scour pads are roughly an inch thick, so to make the bush pictured below I cut one pad in half and stacked the two pieces on top of one another. By pressing them together and and twisting the two halves in different directions, the bristles will interlock well enough that you can use a pair of scissors shape the bush.  Once satisfied with the shape, you can pull the two pieces apart, apply a generous amount of white glue to the bottom of the top half and then put them back together again, using the same twisting technique.

I mounted the bush on a styrene base and used white glue and Woodland Scenic's medium ballast to added texture to the base.  Once dry I primered it with Army Painter's Leather Brown spray primer and then painted the bush green using inexpensive acrylic paints that I buy in 8 ounce bottles from a local craft store.  I started with a dark green.  Once that was dry, I brushed on areas of lighter green to add a bit of highlighting. 

I painted the base and added tufts to match the my existing TNT terrain and models.

(https://imagizer.imageshack.com/img924/1972/aJnd9L.jpg)

(https://imagizer.imageshack.com/img923/7433/79sueW.jpg)


I have eleven more ready for texture and paint.

(https://imagizer.imageshack.com/img921/3664/p5oWDm.jpg)
Title: Re: This Is Not A Test Koyote
Post by: FreakyFenton on May 15, 2019, 09:24:43 PM
My mutant cultist warband will serve as one of the main antagonists in the campaign. I don't have enough rank-and-file cultist models painted for what I have planned, so I've assembled two more.

(https://imagizer.imageshack.com/img923/1307/t9Cj1T.jpg)


As part of my effort to break up all the grey on my TNT board, I'm going to add Western Washington's ubiquitous Himalayan blackberry bushes to my collection of TNT terrain.  Classified here in Washington as a noxious weed, this fast growing, thorny shrub is not native to our region.  If left uncontrolled it creates impenetrable thickets of thorny vines that out-competes all native understory vegetation.  Its berries are tasty, but because its very hard to kill and spreads quickly, it's essentially the cockroach of plant world. If any shrub is going to survive the apocalypse, it will be the Himalayan blackberry.

My tabletop version of these bushes are easy to make, and since I'm not making them from flock or moss, they are very durable and won't shed little bits everywhere.

The scour pads are roughly an inch thick, so to make the bush pictured below I cut one pad in half and stacked the two pieces on top of one another. By pressing them together and and twisting the two halves in different directions, the bristles will interlock well enough that you can use a pair of scissors shape the bush.  Once satisfied with the shape, you can pull the two pieces apart, apply a generous amount of white glue to the bottom of the top half and then put them back together again, using the same twisting technique.

I mounted the bush on a styrene base and used white glue and Woodland Scenic's medium ballast to added texture to the base.  Once dry I primered it with Army Painter's Leather Brown spray primer and then painted the bush green using inexpensive acrylic paints that I buy in 8 ounce bottles from a local craft store.  I started with a dark green.  Once that was dry, I brushed on areas of lighter green to add a bit of highlighting. 

I painted the base and added tufts to match the my existing TNT terrain and models.

(https://imagizer.imageshack.com/img924/1972/aJnd9L.jpg)

(https://imagizer.imageshack.com/img923/7433/79sueW.jpg)


I have eleven more ready for texture and paint.

(https://imagizer.imageshack.com/img921/3664/p5oWDm.jpg)

They are vicious, those blackberries. Eat up whole greenhouses if not cut back. Somehow mooch their way back into society through fruit/jam dealings.
Title: Re: This Is Not A Test Koyote
Post by: Hupp n at em on May 16, 2019, 04:53:50 PM
Going to sound like a broken record but man, you really don't know how to post anything that's not top notch do you?   :o lol
Love that your renegade reclaimers have a (at least initially) sympathetic background - being essentially the victims of the (in my mind) more aggressive prototypical RR faction, like the Brotherhood Outcasts from Fallout 3.
Those thornberry bushes turned out great as well and seem like wonderfully cheap and low-effort but great-looking LOS-blockers/scatter terrain. Great stuff!  :-*
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 16, 2019, 06:56:55 PM
I've made a few more changes to the map. 

(https://imagizer.imageshack.com/img923/3059/zutlNP.jpg)


One of the changes is Devil's Shoal.

In my mind, you can't have Innsmouth without a Devil's Reef Shoal.  As luck would have it, there is an underwater shoal in the area depicted on the map.  In the early 1900s the 100 foot high Denny Hill dominated the north end of what was at the time, Seattle's business district.  It is described as taking up the area of 60 city blocks.  Property owners wanted to extend 1st and 2nd avenues northward and make more land available for business.  So, between 1908 and 1932 two Denny Regrade projects used sluicing, power shovels, and conveyors to remove the hill and flatten the land that would eventually become the Belltown neighborhood.  All of that dirt and rock was loaded onto "self-tipping" barges and dumped into Elliot Bay.  Eventually the giant mound of relocated earth formed a massive shoal.  When the shoal had risen to the point where it damaged a passing ship, dredgers were used to flatten the shoal's high points.

In my version of post-apocalypse Seattle, the massive shoal has mysteriously risen to the point where it breaches the bay's surface during low tide.  On nights of the full moon, strange creatures can be glimpsed on the shoal, cavorting about, hooting and hollering at the night sky.

(https://imagizer.imageshack.com/img923/8016/pJypQF.png)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 17, 2019, 04:02:23 PM
Going to sound like a broken record but man, you really don't know how to post anything that's not top notch do you?   :o lol
Love that your renegade reclaimers have a (at least initially) sympathetic background - being essentially the victims of the (in my mind) more aggressive prototypical RR faction, like the Brotherhood Outcasts from Fallout 3.
Those thornberry bushes turned out great as well and seem like wonderfully cheap and low-effort but great-looking LOS-blockers/scatter terrain. Great stuff!  :-*
Thank you for the kind words.

The Renegade Reclaimer player used the name Knights Machina in our last campaign, so I tried to devise a (somewhat) plausible reason for that name. Also, since the 3 players in the campaign are the "heroes" of the story, I felt it best to humanize their individual factions.

The bushes will add more to my TNT board than just color.  I've long been a proponent of using lots of terrain in my tabletop games, particularly terrain that completely blocks LOS.  It's disheartening to have your warband or army shot to pieces before it even makes it half way across the board.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 19, 2019, 05:35:08 PM
Two more mutant cultists ready to bring death to the unbelievers.

(https://imagizer.imageshack.com/img923/4870/1EmW7O.jpg)

(https://imagizer.imageshack.com/img923/9262/ryjKjJ.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 23, 2019, 02:59:38 PM
I've started work on the various critters the players will encounter during the campaign.

This first batch are Rad Dogs.  Before you ask, no these are not dogs from the 1980s. Instead, they are packs of wild dogs who, in desperation, have fed on the flesh of Rad Zombies and have become afflicted, to a limited degree, by the Rad Zombies' radiation sickness.   Like Rad Zombies, over time a Rad Dogs flesh will begin to rot and sluff off, but unlike their once human counter-parts, Rad Dogs retain much of their former intelligence and vitality.  Eventually their interest in breeding, grooming, and other social behavior completely disappears and is replaced by an all encompassing hunger.

These models are Dread Wolves minis from the Old West skirmish game, The Curse of the Dead Man's Hand. I have many more critters and human antagonists to paint, so I employed some very basic techniques on these models.  The next batch of 6 Rad Dogs will include some color variation.

(https://imagizer.imageshack.com/img921/7715/vJSeFX.jpg)
Title: Re: This Is Not A Test Koyote
Post by: clanmac on May 23, 2019, 05:14:54 PM
Great job. Not seen those wolves before. May need to see if I can find some. They've got a perfect 'starved wasteland' look about them.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 26, 2019, 05:25:25 AM
I've added another critter to my menagerie of 'Rad' creatures.  Apparently, wild dogs are not the only predators who, if desperate enough, will feast upon the flesh of Rad Zombies.

This model is another mini from the Old West skirmish game, The Curse of the Dead Man's Hand.

(https://imagizer.imageshack.com/img923/9881/Z2XXT7.jpg)

(https://imagizer.imageshack.com/img923/360/n01wro.jpg)

(https://imagizer.imageshack.com/img924/5228/rcuH7C.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on May 26, 2019, 07:45:30 AM
https://tvtropes.org/pmwiki/pmwiki.php/Main/BearsAreBadNews?from=Main.EverythingsWorseWithBears (https://tvtropes.org/pmwiki/pmwiki.php/Main/BearsAreBadNews?from=Main.EverythingsWorseWithBears)
Nice work.
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on May 26, 2019, 01:47:26 PM
I've seen that mini in the LGS, couldn't find a reason to get it. Now I know I need it!

Lovely painting.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 26, 2019, 03:05:55 PM
https://tvtropes.org/pmwiki/pmwiki.php/Main/BearsAreBadNews?from=Main.EverythingsWorseWithBears (https://tvtropes.org/pmwiki/pmwiki.php/Main/BearsAreBadNews?from=Main.EverythingsWorseWithBears)
Nice work.
Thanks for that link. It’s both funny and informative.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on May 27, 2019, 06:28:00 PM
I've painted more unpleasantness for the campaign.  These ugly critters will serve as some form of mutant tick.  With a body mass two to three times that of a grown man, lord knows what sort of creatures these enormous ticks find in the wastes to regularly feed upon (maybe they too are part of the Rad Zombie food chain), but if a wastelander comes blundering by, they have no compunction about adding some variety to their diet.

The models are Hell Mites, made by Heresy Miniatures.  It is my impression that Heresy Miniatures is a fairly small operation, but they have a lot of fun sculpts and they've always given me excellent customer service, so they have my recommendation.
 
(https://imagizer.imageshack.com/img921/2238/uuPIKw.jpg)

I want to start the campaign in June, but I still have quite a few models in need of paint.  To prepare for campaign's first scenario, I need to paint 6 more Rad Dogs and 3 'special' Rad Zombies.  The overall aim of the campaign is to hunt down and kill the Off Worlders (space Nazis), so added to my painting queue are 9 Nazi minis made by Pulp Figures and a few other assorted bad guys.
Title: Re: This Is Not A Test Koyote
Post by: Iv.An. on May 31, 2019, 10:36:24 AM
The Putin model was roughly the same height as other man-sized models.  The real Putin is only 5'6", so to 'cut the model down to size' I snipped off his boots, removed the top of each boot, and then reattached the feet to the bottom of the model's trouser legs.  Putin's left hand is pointing, so it was a simple conversion to put a pistol in it.  I could have rotated the hand, but I decided to leave it as is.  Putin is shootin' gangsta-style.

(https://imageshack.com/a/img921/233/PATh8X.png) (https://imageshack.com/a/img924/5442/Hqz7sZ.png)
That's not right, he's wearing heels. Ask Google: пынеходы  ;D
Title: Re: This Is Not A Test Koyote
Post by: Exiledadmiral on June 05, 2019, 02:05:39 PM
I love your cultists and critters. I've not seen those wolves and bears before, they're pretty badass looking enemies! Totally agree with you on the Heresy minus recommendation too, I've got loads of their stuff and it's always great quality. I just need to get round to painting it!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on June 12, 2019, 06:58:59 PM
More bad guys for my Dog Days of Summer TNT narrative campaign.   I have another 9 or so Space Nazi models lined up on my paint bench, waiting for paint.

The first are three are crewmen who fell victim to rad zombies and were abandoned by their fellows. 

These minis are German Zombie Bombs from West Wind Productions' Secrets of the Third Reich model line.  Like most of West Wind's stuff, they were poorly cast, but I bought them at a deep discount from a seller of eBay, so I can't complain too much.

(https://imagizer.imageshack.com/img923/4295/PqEcgc.jpg)


These next two are members of Cyborg Hitler's elite bodyguard.   

These minis are Scouring Gestapo Guards from Pulp Figures' Weird Menace model line.  These wonderful sculpts are well cast and their simple, cartoony features were pleasure to paint.  Pulp Figures is one of my favorite manufacturers.

(https://imagizer.imageshack.com/img922/9131/aCwTFe.jpg)

Whats crazy about Pulp Figures is its fixed US prices and how much it charges for shipping.  The company is located in British Columbia, the province directly above my home state, Washington.  Nevertheless, if I order directly from Pulp Figures they will charge me $18.40 US to ship each pack of 4-5 minis -no combined shipping.  Crazy.  Each figure pack costs a fixed $17 US, so shipped, each set of 4-5 minis costs $35.40.

Rather than pay $70 for two packs of 4-5 minis (GW prices), I ordered the same minis from North Star Military Figures in the UK.  Including VAT and shipping, I purchased both packs for $30 in total.

Why order from the actual manufacturer that is 225 miles away when I can get the same models at half price from a retailer that is 4,621 miles away?  (https://groups.tapatalk-cdn.com/smilies/52929/1534797214.5963-smiley.gif)

Oh, and thank you Brexiteers.  I continue to appreciate the favorable exchange rate.  The pound dropped a bit lower than it is right now in 2017 and 2018, but according to the chart I Googled, before those dates it hasn't been this low since 1985. (https://groups.tapatalk-cdn.com/smilies/52929/1534797200.2283-smiley.gif)
Title: Re: This Is Not A Test Koyote
Post by: clanmac on June 12, 2019, 10:30:37 PM
Lovely crisp paint jobs.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on June 17, 2019, 06:15:28 AM

I've finished another two members of Cyborg Hitler's bodyguard.  Below is a group pic of the four completed models.

(https://imagizer.imageshack.com/img923/8352/VCpZgg.jpg)


Below is a WIP shot of some more "very fine people": the saucer's Master-at-Arms, the commander of Cyborg Hitler's bodyguard, the saucer's surgeon, and a crewman with a heavy weapon.

(https://imagizer.imageshack.com/img922/7119/u4rC04.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on June 20, 2019, 04:59:49 AM
I've finished two more saucer crewmen.

(https://imagizer.imageshack.com/img922/4431/MVAVVx.jpg)

Indiana Jones LINKY (https://www.youtube.com/watch?v=5sp3dIyNA2A)

Title: Re: This Is Not A Test Koyote
Post by: Ockman on June 20, 2019, 06:13:51 AM
What an amazing thread! I've been lurking, but not commenting before. This is great!
Title: Re: This Is Not A Test Koyote
Post by: DivisMal on June 21, 2019, 05:21:49 AM
I had a good amount of laughs in this excellent thread. Great stuff!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on June 25, 2019, 06:22:21 AM
I've finished the last of the Post-Apoc, Pulp Space Nazis.  I have one or two more ideas that I'm tinkering around with, but for now this is it for the Space Nazis.

The first is the saucer's sinister Master-at-Arms armed with his death ray, Eva.  Next is the saucer's surgeon and chief science officer, accompanied by his robotic assistant, Lil' Adolf.  Last is the mysterious, commander of Cyborg Hitler's bodyguard -a powerful psyker who likes pina coladas, getting caught in the rain, and crushing ribcages with his massive mechanical fist.

(https://imagizer.imageshack.com/img923/1332/oJBWi6.jpg)

Title: Re: This Is Not A Test Koyote
Post by: hubbabubba on June 25, 2019, 08:47:31 AM
Lovely painting
Title: Re: This Is Not A Test Koyote
Post by: Ockman on June 25, 2019, 12:45:28 PM
Great set of minis!
Title: Re: This Is Not A Test Koyote
Post by: Muzfish4 on June 25, 2019, 10:19:37 PM
Terrific work! They look great and the backstory is perfect.

Last is the mysterious, commander of Cyborg Hitler's bodyguard -a powerful psyker who likes pina coladas, getting caught in the rain, and crushing ribcages with his massive mechanical fist.

In fairness, don't we all?
Title: Re: This Is Not A Test Koyote
Post by: t_c_inquisitor on June 28, 2019, 06:53:15 AM
Finally had time to work through this glorious thread from the start. Inspirational stuff here, in terms of modelling and the story of your games. Love it.
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on June 29, 2019, 01:33:25 AM
In fairness, don't we all?

+1
Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on June 29, 2019, 02:34:43 AM
Terrific work! They look great and the backstory is perfect.

In fairness, don't we all?

I agree - fantastic painting!   I would pass on the pina colada's though as I prefer Manhattans but otherwise sure.
Title: Re: This Is Not A Test Koyote
Post by: Cyrus the Great on June 29, 2019, 07:57:59 AM
Koyote,
Don't know if you know about these, The Gutter Gophers from Khurasan Miniatures.

http://khurasanminiatures.tripod.com/15mmpostapoc.html

Scroll down the page. I think they're suitably creepy. I love your background stories!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on June 30, 2019, 06:45:30 AM
Koyote,
Don't know if you know about these, The Gutter Gophers from Khurasan Miniatures.

http://khurasanminiatures.tripod.com/15mmpostapoc.html

Scroll down the page. I think they're suitably creepy. I love your background stories!
Those gophers are creepy indeed.  They are 15mm, so any idea how they scale against 28mm man-sized model?  Are they the size of mice or giant rats?
Title: Re: This Is Not A Test Koyote
Post by: Koyote on June 30, 2019, 06:46:07 AM
The model on the left is from Copplestone Castings' Scavengers model line. When I purchased the model, I had intended to incorporate it into my post-apoc fishermen warband or to use it as a Freelancer.  In either case, I wanted to upgrade its weapon, so I replaced the model's original weapon with an assault rifle.  I don't quite yet know what I'm going to do with this model.  It will likely show up somewhere in the campaign. 

The robot is the from Hydra Miniatures Robot Legion model line.  I replaced the model's 1950s sci-fi death ray pistol with a much more fearsome weapon that, if memory serves, came from sci-fi weapon sprue made by Reaper Miniatures. The robot's head is indeed the head that came with the model, but it's not attached to the torso as the sculptor intended.  What is now the robot's "face" is actually the bottom of the head bit.  It's the 'ball' portion of the ball and socket  joint that connects to the head to the torso. By rotating the head, the model's head is now shaped like an elongated snout that looks, IMHO, more menacing than the original design. I've included a photo of the original model from the Hydra Miniatures' webstore so you can compare the two.

For the purpose of the campaign, the robot, R0-MLL, will provide Cyborg Hitler's goons some heavy firepower in the form of a plasma caster.

(https://imagizer.imageshack.com/img924/1715/3N1mul.jpg)

(https://imagizer.imageshack.com/img922/4571/VALGit.jpg)


Hydra Miniatures Optio (HYM-2208)

(https://imagizer.imageshack.com/img923/2913/uk5IUH.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Captain Blood on June 30, 2019, 07:31:17 AM
Brilliant  :-*
Title: Re: This Is Not A Test Koyote
Post by: traveller on June 30, 2019, 08:33:45 AM
I've finished two more saucer crewmen.

(https://imagizer.imageshack.com/img922/4431/MVAVVx.jpg)

Indiana Jones LINKY (https://www.youtube.com/watch?v=5sp3dIyNA2A)

This is an awesome thread! :-* :-* :-*

I really like the gatling nazi. What components did you use to build him?
Title: Re: This Is Not A Test Koyote
Post by: Koyote on June 30, 2019, 04:03:38 PM
This is an awesome thread! :-* :-* :-*

I really like the gatling nazi. What components did you use to build him?

Thanks.

The body comes from Pulp Figures’ Stahl-Mask’s Doom Squad set and the gun is a bit made by Victoria Miniatures.

(https://imagizer.imageshack.com/img921/6401/WP7nVv.jpg)

Title: Re: This Is Not A Test Koyote
Post by: traveller on June 30, 2019, 05:15:43 PM
Many thanks!
Title: Re: This Is Not A Test Koyote
Post by: Cyrus the Great on June 30, 2019, 11:37:18 PM
Koyote,
I'd say more like a giant rat.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 04, 2019, 06:33:13 PM
As part of my effort to break up all the grey on my TNT board, I'm going to add Western Washington's ubiquitous Himalayan blackberry bushes to my collection of TNT terrain.  Classified here in Washington as a noxious weed, this fast growing, thorny shrub is not native to our region.  If left uncontrolled it creates impenetrable thickets of thorny vines that out-competes all native understory vegetation.  Its berries are tasty, but because its very hard to kill and spreads quickly, it's essentially the cockroach of plant world. If any shrub is going to survive the apocalypse, it will be the Himalayan blackberry.

My tabletop version of these bushes are easy to make, and since I'm not making them from flock or moss, they are very durable and won't shed little bits everywhere.

The scour pads are roughly an inch thick, so to make the bush pictured below I cut one pad in half and stacked the two pieces on top of one another. By pressing them together and and twisting the two halves in different directions, the bristles will interlock well enough that you can use a pair of scissors shape the bush.  Once satisfied with the shape, you can pull the two pieces apart, apply a generous amount of white glue to the bottom of the top half and then put them back together again, using the same twisting technique.

I mounted the bush on a styrene base and used white glue and Woodland Scenic's medium ballast to added texture to the base.  Once dry I primered it with Army Painter's Leather Brown spray primer and then painted the bush green using inexpensive acrylic paints that I buy in 8 ounce bottles from a local craft store.  I started with a dark green.  Once that was dry, I brushed on areas of lighter green to add a bit of highlighting. 

I painted the base and added tufts to match the my existing TNT terrain and models.

(https://imagizer.imageshack.com/img924/1972/aJnd9L.jpg)

(https://imagizer.imageshack.com/img923/7433/79sueW.jpg)


I have eleven more ready for texture and paint.

(https://imagizer.imageshack.com/img921/3664/p5oWDm.jpg)

I finally got around to finishing all twelve areas of blackberry bushes. Like their construction, painting them was a breeze.

(https://imagizer.imageshack.com/img923/5150/3lCYGl.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Cypher226 on July 05, 2019, 07:29:43 AM
They're really effective - I might have to consider something similar. Wonder how well this could be put to work for hedgerows/bocage?
Title: Re: This Is Not A Test Koyote
Post by: Chuck1372 on July 11, 2019, 12:45:20 AM
This evil bastard goes by the name Pig Iron.  A mercenary gunsmith by trade and a killer by nature, he's a man of few words and even fewer interests.  In fact, aside from Pina Coladas and getting caught in the rain, Pig Iron's only other passions are his salvaged minigun, Lullaby, and watching Lullaby turn his enemies into unrecognizable gobbets.  Only the most desperate or deranged warbands would consider hiring this maniac.

Pig Iron (Mercenary Gunsmith)

(http://imageshack.com/a/img924/2971/btWoNQ.jpg)

(http://imageshack.com/a/img922/6363/dmVGgF.jpg)

Who makes the "Pig Iron" figure?
Title: Re: This Is Not A Test Koyote
Post by: Cypher226 on July 11, 2019, 05:50:04 AM
Who makes the "Pig Iron" figure?

He's from mad puppet (Edgar Ramos' personal minis line, iirc)
http://www.madpuppetminiatures.com/post-apocalyptic/scavenger-heavy-weapon (http://www.madpuppetminiatures.com/post-apocalyptic/scavenger-heavy-weapon)

Gotta say Koyote, that's a really nice job on him. Mine's sat on the bench taunting me about the missing ammo belt I keep saying I'll replace  lol
Title: Re: This Is Not A Test Koyote
Post by: Koyote on December 22, 2019, 06:16:22 PM
My TNT The Dog Days of Summer campaign got put on hold, in part, because one of the players had to drop out.  The player who played Mutant Cannibals in the previous campaign agreed to sub for the absent Peacekeeper player, but I got distracted by other projects and the TNT  campaign got put on hold. 

Since I won't be going to Adepticon in 2020, my urgency to paint my SAGA Moors has drained away.  I'm still putting paint on Moors, but without a deadline, I find myself easily distracted.  One such distraction has taken the form of me finishing off some Peacekeepers I started in July.   Since the substitute player doesn't have Peacekeeper models of his own, he'll use these. 

From left to right: Road Marshal Kane (Road Marshal), Officer Smith (Officer), Officer Wesson (K-9 Handler), and Sid (K-9)

(https://imagizer.imageshack.com/img923/443/nTp4fm.jpg)

Title: Re: This Is Not A Test Koyote
Post by: Dentatus on December 22, 2019, 08:16:45 PM
Nice pjs on great models. (as usual) I love those Marshals.

Who makes the K9?
Title: Re: This Is Not A Test Koyote
Post by: Koyote on December 22, 2019, 10:48:19 PM
Nice pjs on great models. (as usual) I love those Marshals.

Who makes the K9?
Thanks. 

All four models are sold by World's End Publishing, the company that makes the This Is Not A Test rules and miniature lines.  The K-9 figure pack includes two dogs in two poses. 

The only modification I made to the models is to use greenstuff to give Officer Smith a gotee.
Title: Re: This Is Not A Test Koyote
Post by: Ogrob on December 22, 2019, 10:58:55 PM
Great work, really like the colours.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on December 22, 2019, 11:04:23 PM
Having been lost in SAGA for many months now, so I didn't notice the release of TNT's newest supplement, Absolutely Dangerous.

Woohoo!

(https://imagizer.imageshack.com/img923/2800/YBheMV.png)



Title: Re: This Is Not A Test Koyote
Post by: Weezbeez37 on December 23, 2019, 02:54:46 AM
What a wonderful thread you have here Koyote! I've been following your work since the start and I'm always excited to see what new wonders you have brought to the wasteland.

Absolutely Dangerous is an excellent expansion and perfect for adding robots to the wasteland but I feel that I should bring to your attention that this is not in fact the newest expansion but it comes in at a close second. The newest expansion is The Big Book of Scenarios! One which I was just given as an early Christmas present (thanks Mars) and is definitely one that anyone who frequently wanders the wasteland should add to their collection!  And it won't break your wallet by coming in at only $6  :o
There are 20 new scenarios that were chosen from the most recent TNT Community Challenge with 10 one off mission's and 2 five mission mini campaign's. The first mini campaign introduces how to build a base/settlement for your warband to live in and the second campaign revolves around Tribal warbands.
So now that I have gotten all that out of the way I'll give the spotlight back to you and your amazing job at brightening up the wasteland.

Keep up the good work

Weez
Title: Re: This Is Not A Test Koyote
Post by: Koyote on December 23, 2019, 05:34:10 AM
What a wonderful thread you have here Koyote! I've been following your work since the start and I'm always excited to see what new wonders you have brought to the wasteland.

Absolutely Dangerous is an excellent expansion and perfect for adding robots to the wasteland but I feel that I should bring to your attention that this is not in fact the newest expansion but it comes in at a close second. The newest expansion is The Big Book of Scenarios!

Thanks. That’s fantastic news. I’ve been waiting a long while for this book to come out. Interrupted Ritual is my submission to the scenario contest. It’s fun seeing it in print.

(http://imageshack.com/a/img921/3437/aUbSQd.png)
Title: Re: This Is Not A Test Koyote
Post by: War Monkey on December 23, 2019, 04:52:48 PM
Those bushes look GREAT!
Title: Re: This Is Not A Test Koyote
Post by: Muzfish4 on December 23, 2019, 10:58:36 PM
Thanks for the tip on the new supplement - ordered and purchased.

As ever, this thread keeps on delighting.
Title: Re: This Is Not A Test Koyote
Post by: clanmac on December 26, 2019, 05:39:41 PM
Belated 'lovely job' for the peacekeepers. Great group.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on December 27, 2019, 04:11:15 AM
The Absolutely Dangerous expansion introduces three new Freelancers, the Mad Roboticist, the Party Bot, and Little Cuties.  The latter are homicidal children's toys.

(https://imagizer.imageshack.com/img923/7595/Zuakxj.png)

Below is my take on the Little Cuties.  I used a old Malifaux Outcast Stolen model.  The SMG came from a Reaper Miniatures weapons sprue.

Lil Mae 3000 (Little Cutie)

(https://imagizer.imageshack.com/img922/6993/kspaEd.jpg)

In the US and Canada, the Lil Mae 3000 was the 'must have' Christmas gift of 2066.  Like most electronic toys, the life sized, robotic porcelain doll was manufactured overseas, but unbeknownst to both consumers and western intelligence agencies, the robots' CPUs were produced by a thrice sanctioned state-owned manufacturer controlled by a hostile foreign power.  On the eve of the End War, ten thousand Lil Maes stole away from the closets, nurseries, and play rooms where they were stored, and under the cover of darkness, made their way to electrical substations and power plants. 

The damage caused to the North American power grid by the  child-sized saboteurs was considerable.  The body count of first-responders and repair crews sent to the damaged facilities was truly horrendous.  After sabotaging or setting fire to the targeted facility, the Lil Maes would lie down and appear to deactivate themselves. When fire personnel or repairmen arrived, the giant dolls looked out of place, but the first-responders had more pressing matters to concern themselves with.... until the Lil Maes sprang to life with stolen kitchen or utility knife in each hand.

Most of the Lil Maes were destroyed by the waves of missiles that laid waste to much of the continental US and Canada.  Those the weren't vaporized in the nuclear cataclysm were compelled by their programming to find a shelter and concealment and then shut down. In the centuries that followed, intact Lil Maes were salvaged and reprogrammed by Preserve groups and robot enclaves to serve and scouts, assassins, and saboteurs.
Title: Re: This Is Not A Test Koyote
Post by: joshuaslater on December 27, 2019, 04:24:11 AM
How deliciously evil!
Title: Re: This Is Not A Test Koyote
Post by: Sinewgrab on December 27, 2019, 05:25:03 AM
If you get the TNT campaign going again, I hope to be able to get up into WA to play.  Wonderful stuff!
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on December 27, 2019, 09:09:16 AM
How very"Second Variety" (published May 1953) or Screamers for the cinema fan.

Nice figure.

Hasslefree has some Alice figures that might suit this faction HFA027 to 30.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on December 29, 2019, 05:01:09 PM
I painted a reinforcement for the Peacekeepers.  They call him... Mister Tibbs.

Officer Tibbs (Officer)

(https://imagizer.imageshack.com/img924/5181/AQC7vN.jpg)

The model is from the Americano Mercenarios pack, made by Pulp Figures.


The next two models on my Post-Apoc workbench are a Quartermaster and a Tactical. 

The first model is Big Kris made by Footsore Miniatures. The model needed a little something, and since it's supposed to be the Peacekeepers' gunsmith, I added a backpack to carry his tools and extra ammo. You can't see the backpack from this angle, but you can see the greenstuff straps.

The second model is from Brother Vinni's Nuclear Sandlot model line.  It's a wonderfully dynamic model, but since it includes some very thin resin components, parts of the model are extremely fragile.  The model slipped from my hands and dropped a couple of inches onto my table.  The fall snapped both the ammo belt and bi-pod. I was able to pin and glue the belt back together.  If you look carefully, you can see the greenstuff I used to cover up the repair.  The bi-pod was a lost cause.  In hindsight, the legs of the bi-pod are so ridiculously thin, it was foolish of me to try and use it in the first place.  Unless you are painting this model purely for display, the bi-pod will eventually break.  I replaced the bi-pod with a length of wire that I shaped with needle-nose pliers and two tiny discs of greenstuff.

(https://imagizer.imageshack.com/img922/434/UWzEMN.jpg)
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on December 29, 2019, 10:17:35 PM
Nice painting on Mr Tibbs - great skin tones. And the new additions will paint up well too.
Title: Re: This Is Not A Test Koyote
Post by: Corporal Chaos on December 30, 2019, 04:10:44 AM
Great additions! I look forward to seeing this take off. Good luck.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on December 30, 2019, 06:18:35 AM
One more WIP Peacekeeper.  This one is another model from the Pulp Figures' Americano Mercenarios pack

(https://imagizer.imageshack.com/img923/17/w9HL7B.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on January 02, 2020, 12:26:08 AM
Quartermaster Abraham (Quartermaster) and Tank (Tactical)

(https://imagizer.imageshack.com/img924/6451/1Zw4u2.jpg)

(https://imagizer.imageshack.com/img921/1622/lRPv1c.jpg)

Title: Re: This Is Not A Test Koyote
Post by: Koyote on January 04, 2020, 07:47:13 AM
Officer Barker (Officer) and Officer Tibbs (Officer)

(https://imagizer.imageshack.com/img924/1479/oZPpfR.jpg)

Even though my Peacekeepers don't wear uniforms, I want the warband to have a loosely uniform feel.  Working towards this end, I gave each a matte black firearm and painted their clothing and armor using a limited palette of colors.  After finishing Quartermaster Abraham and Tank, I realized that Officer Tibbs was the only  model without an article of green clothing, so I repainted his undershirt green.
Title: Re: This Is Not A Test Koyote
Post by: von Lucky on January 04, 2020, 09:31:19 PM
Nice stuff. You most have a fair few miniatures for this project now.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on January 05, 2020, 06:58:14 AM
Even though I know that I'll never use all of the models in game play, it's been fun seeking out and painting a model for each Freelancer in the TNT rules.  The Mad Roboticist is one of the three new Freelancers found in the Absolutely Dangerous expansion.

(https://imagizer.imageshack.com/img923/6093/G7LFOk.png)

Eugene (Mad Roboticist)

(https://imagizer.imageshack.com/img921/6580/QZ9iEQ.jpg)

(https://imagizer.imageshack.com/img924/203/IVr3qQ.jpg)

For my Mad Roboticist, I wanted the model to look eccentric, a bit bedraggled, and not too" techie"  I wanted a model that is identifiable as a post-apoc mechanic or technician, but I also wanted it to look out of place in a Preservers warband.  I chose 'The Doctor' from Brigade Games Miniatures' Post-Apocalyptic model line.  The model's short stature, clothing, top-hat, and ponytail checked off the 'eccentric' and 'bedraggled' boxes. The bag suggests that he's a man who works with tools (it's hard to see from the angles in the photos, but sticking out of the bag is a pair of pliers and a saw), but it's not enough to identify him as a roboticist.  To distinguish him from a post-apoc doc, I replaced the weapon in the model's left hand with a robot's arm.  If you weren't familiar with the Mad Roboticist's fluff, you might not guess his profession, but if you are "in the know" it should be obvious enough to pass muster.
Title: Re: This Is Not A Test Koyote
Post by: Ockman on January 07, 2020, 02:24:33 PM
Lovely work, all of it! This last one is really cool!
Title: Re: This Is Not A Test Koyote
Post by: Captain Blood on January 07, 2020, 04:08:00 PM
These are splendid. Particularly like the Br.Vinni figure. The repairs are expertly done - quite invisible  :)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on January 08, 2020, 07:12:21 PM
Thanks. That’s fantastic news. I’ve been waiting a long while for this book to come out. Interrupted Ritual is my submission to the scenario contest. It’s fun seeing it in print.

(http://imageshack.com/a/img921/3437/aUbSQd.png)

Someone on the TNT Facebook page really enjoyed my scenario.  This totally made my day.
(https://groups.tapatalk-cdn.com/smilies/52929/1534797212.392-smiley.gif)

(https://imagizer.imageshack.com/img921/544/WP1TX3.png)
Title: Re: This Is Not A Test Koyote
Post by: Deathwing on January 10, 2020, 03:34:37 AM
Amazing work as always Koyote. Keep the fires of the apocalypse burning.

Joey
Title: Re: This Is Not A Test Koyote
Post by: Koyote on January 10, 2020, 04:40:53 PM
It wouldn't be a Peacekeepers warband without at least one Line Breaker.  And since I don't want Sid to be lonely, I'm going to add another K-9 as well.

The Line Breaker is a TNT (World's End Publishing) mini, with a female head made by Statuesque Miniatures, and some GS work to complete the gender reassignment.  The K-9 is also a TNT mini.

(http://imageshack.com/a/img922/7229/zHyb2h.jpg)

Title: Re: This Is Not A Test Koyote
Post by: Ogrob on January 10, 2020, 04:56:23 PM
Love all the new additions, and congrats on the scenario!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on January 18, 2020, 05:28:57 AM
Two more Peacekeepers, ready for the display case.

Tortuga (Linebreaker) and Nancy (K-9)

(https://imagizer.imageshack.com/img921/8927/dNOBwb.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on January 18, 2020, 06:39:05 PM
I have no immediate plans for the TNT Vendo Bot model, but it's such a fun model I had to buy it. 

(https://imagizer.imageshack.com/img921/5070/Kvk7nM.png)

It's a bit too large for the 25mm Micro Arts Studio Highway base that I normally use for my post-apoc minis, so I ordered some 32mm Highway bases.  While I wait for the new bases to arrive, I started work on two Peacekeepr minis that showed up with my Vendo Bot as freebies (huge thanks Joey M).  The Peacekeeper models are both from TNT's (relatively) new Peacekeepers Pack 2 set.

The model on the left is wearing chap-like leg coverings like those worn by Officer Smith.  The chap's detail isn't great because of a defect in the casting, so I carved away the straps and used greenstuff to sculpt simple trousers.  I also removed the commando style sheathed knife on the model's left shoulder.  It got in the way of the head and made that part of the model too busy. Sometimes simple is better.

The model has a very dynamic, striding pose that just exudes attitude.  The head that comes with this model doesn't do the rest of the model justice, so I replaced it with a resin head from the Forgeworld Necromunda Escher Head Upgrade set.  It's difficult to make out in the photo, but she has a cigarette sticking out of the side of her mouth.  Now the mini looks like a total bad ass.  The model is armed with a scoped rifle, so she will serve as an Peacekeepr Outrider.

The second model is great as-is, so my only addition was a small plastic canteen. 

(https://imagizer.imageshack.com/img922/3296/ogzCK1.jpg)

Title: Re: This Is Not A Test Koyote
Post by: von Lucky on January 18, 2020, 08:24:45 PM
Nice conversion.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on January 20, 2020, 07:44:00 AM
I finally got around to finishing this post-apoc fisherman model.  I used in our Springtime in the Wasteland campaign as part of my fishermen themed Settlers warband.  It's another model from Lead Adventure's From the Contaminated Seas model line. 

In our campaign he was armed with a speargun and net.  I had two models armed this way, not because either weapons was especially effective, but because I wanted to use particular models and these weapons most closely matched what they models were carrying.

(https://imagizer.imageshack.com/img921/5240/u3Z1C1.jpg)

The boat hook symbolizes the spear portion of the speargun, but how did I get from life ring to net, you ask?  Simple.  Seventies cartoons.  In Go Away Ghost Ship, Scooby-Doo and the gang use some old tires to capture Redbeard's "ghost" crew.  They could have just as easily used life rings, and in my opinion, since it was a nautically themed episode, visually, life rings would have been the better choice. ;)

(https://imagizer.imageshack.com/img924/8853/pW1JEb.png)
Title: Re: This Is Not A Test Koyote
Post by: Ajax on January 20, 2020, 04:23:48 PM
Fantastic work.
Nancy and Tortuga are very cool !
Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on January 21, 2020, 03:50:36 AM
Very crisp and clean painting plus a Scooby-Doo reference.  Who could ask for more?  lol
Title: Re: This Is Not A Test Koyote
Post by: Ockman on January 21, 2020, 04:15:09 PM
Lovely mini, that's a nice reference!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on January 23, 2020, 07:32:02 PM
These are the last two Peacekeepers.

Sergeant Escobar (Warden) and Max (Outrider)

(https://imagizer.imageshack.com/img921/6387/xtod2a.jpg)

'Don't call me Maxine. My name is Max!'
(https://imagizer.imageshack.com/img923/5107/3xTDTm.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Grumpy Gnome on January 23, 2020, 09:09:19 PM
Such an epic thread!  Respect for the amazing talent and vision presented here, especially your mariner warband and mad roboticist. Genius work!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 13, 2020, 05:17:29 PM
I've been thinking about what games I want to play when things return to normal, and TNT is near the top of my list. As such, I've been working on my Wasteland Encounter creatures of the wasteland painting projects.

The the grit of the basing material that I used to base my rad dogs, mutant ticks, and rad bear was not fine enough. It made the bases' surface is a bit too rough and it doesn't match the texture of the bases I use for my warbands (see page 15 of this thread).  I realized this after painting the first few rad dogs, but rather than correct the problem then and there, I let it go.  In the grand scheme of things it's an insignificant detail that bothers nobody in the world but me.  Nevertheless, it bugs me every time I look at the models, so I finally fixed it. 

I removed all 18 models from their bases and put them on new bases. The removal, painting, and touch up work was quite a chore. While removing the rad bear from its base, I dropped the model and damaged the model's paint, so I stripped the entire model and started from scratch. This wasn't  entirely a bad thing, as it gave me the opportunity to remove the model's integrated base and in doing so I was able to make for it a better base.  It is now posed on a pile of debri that I made from bits found on Green Stuff World's resin Dump Yard Plate and a metal gear from Green Stuff World's gears and cog set.

(https://imagizer.imageshack.com/img923/8160/7GmyAx.jpg)

(https://imagizer.imageshack.com/img922/6835/czKm7d.jpg)

One of the creatures on TNT's Nuisance Creatures table is the Wild Mutant. I used CP Model's mutated zombie minis to make my first three Wild Mutants.  The mins with the big bellies aren't mutated enough for my liking, so is used GW Chaos bits and greenstuff to give them more obvious mutations.  Wild Mutants aren't zombies, so I painted their skin using my normal recipe for flesh.  I  didn't patch the open wounds.  I figure life in wasteland is very harsh for these feral, half-mad creatures, so open wounds and sores are inevitable.


(https://imagizer.imageshack.com/img923/8339/Fp3VyR.jpg)

While we are on the topic of non-zombie zombies, I've struggled to find models that match my vision for rad zombies. Unlike traditional zombies, rad zombies are not reanimated corpses, but rather victims of some bizarre (and implausible) form of radiation sickness, combined perhaps with effects of a pre-Fall bio weapon or disease. They do shamble along and rot a bit overtime, but they aren't the gooey, rotting corpses found in most horror and fantasy miniature lines.  Lead Adventure's Atomic Zombie's are pretty good, but they a still a bit too gooey for me. 

(https://imagizer.imageshack.com/img923/4417/qoo09i.png)

What I settled on are Pig Iron Productions' Infected minis.  These models are dressed in tattered clothing, slightly emaciated, and don't have any guts spilling out of them.  They look like the creatures from the 2007 remake of I am Legend. 

The feature that really sold me on these minis is their baldness.  It is generally known that exposure to large doses of radiation will typically cause hair loss (sometimes permanently), so in my mind, if Rad Zombies are victims of a permanent radiation sickness, they should be bald.

(https://imagizer.imageshack.com/img922/3538/bnMMHy.png)

Other TNT critters I am working on include some Gnash Worms, a Greater Mutant Scorpion, and a Mutant Horror.

The worms and the scorpion are made by Heresy Miniatures.  The Mutant Horror is a "Terror Turkey" made by Bears Head Miniatures

One of the things that really sold me on this miniature is its name -Terror Turkey.  The idea of a giant, mutant turkey that has turned the (dinner) table on mankind is too good to not include in my post-apoc world.  The original version of the model (see below) has an extended tail that ends in a fan of feathers.  I suspect that what the artist was going for was a Cenozoic era Terror Bird with the tail of a Mesozoic microraptor.  Neither the model's head or tail reminds me of a wild turkey, so to make it a bit more turkey-like in appearance, I cut off the tail and attached the fan of feathers directly to the model's rear.

(https://imagizer.imageshack.com/img923/4948/9F2Ffb.jpg)

Original "Terror Turkey":

(https://imagizer.imageshack.com/img922/3310/hYygm2.png)
Title: Re: This Is Not A Test Koyote
Post by: FreakyFenton on July 15, 2020, 05:38:10 PM
 lol lol

"And the Wasteland was filled with it's terror laden cry, people only dared whisper.... gobble gobble. Gobble gobble!"

Amazing ideas!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 17, 2020, 01:47:34 AM
I've painted more 'nuisance' level creatures of the wasteland.

Giant Rats
(https://imagizer.imageshack.com/img922/531/7IlNer.jpg)

Gnash Worms (Lesser)
(https://imagizer.imageshack.com/img922/9766/gb7WlV.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Spinal Tap on July 17, 2020, 05:25:29 AM
Great painting. I especially like the gnash worms.
Title: Re: This Is Not A Test Koyote
Post by: Deathwing on July 17, 2020, 04:52:42 PM
Great work as always man!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 17, 2020, 09:59:50 PM
The next batch of models are six more 'nuisance' level creatures.  These wasteland degenerates are Trogs.  They are a race of subterranean dwelling descendants of humanity.  Exposure to radiation, living underground, and lord knows what else, has caused them to devolve into savage brutes.  They are essentially stronger, but dumber Morlocks. 

The minis are Corelocks from Lucid Eye Productions' Savage Core model line.  In keeping with H.G. Wells' description of the Morlock, these models are a bit short in stature. This made the crouching models quite short, so I boosted their height by posing them on barrels and crates.

(https://imagizer.imageshack.com/img923/8704/nDjhEP.png)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 19, 2020, 08:19:47 PM
This big fella is a Vendo.  The Vendo made its entrance into the TNT universe in the early TNT supplement, Kickstart the Wasteland and its likeness has been most recently recreated for the cover of the Going It Alone supplement.  A Vendo is exactly what it looks like, and robotic vending machine.  How it manages to keep itself stocked after all these centuries is anyone's guess.   

A Vendo may be hired by any warband as a Freelancer.  At the end of every scenario there is a 90% chance that it will add 2 to 10 barterscript worth of scrounged goods to the warband's inventory.

This wonderfully creative model is made by Worlds End Publishing.  It has a resin body and white metal arms.  It's a tad too large to fit on a 25mm base so I mounted 32mm base.

By painting it red I didn't exhibit a tremendous amount of imagination, but as a Coca-Cola drinker I felt compelled to do so.  I added my own touches by painting a diagonal white stripe on each side and covering it with bullet holes and other battle damage. This particular robot has had a rough couple of centuries.

Vendo
(https://imagizer.imageshack.com/img924/9300/WuVl0M.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Ogrob on July 19, 2020, 08:22:07 PM
Love the face on Vendo :D
Title: Re: This Is Not A Test Koyote
Post by: Muzfish4 on July 20, 2020, 07:45:42 AM
Love the face on Vendo :D

Indeed - terrific brushwork on this very characterful miniature.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 20, 2020, 04:27:21 PM
Thanks.

I stole the idea for the eyes from the cover of the Going It Alone supplement.  (https://groups.tapatalk-cdn.com/smilies/52929/1534797203.4619-smiley.gif)

When you compare my model to the illustration you will see why I chided myself for my lack of imagination/originality.  Although, it appears as if the illustrator copied the Vendo's coloring from whoever painted the Vendo for the World's End Publishing webstore. 

I haven't developed the knack for painting in a manner that is dark, gritty, and realistic. My painting style is very similar to the 1990s White Dwarf Eavy Metal painters, which tends to be very 'clean' and a bit cartoony.  Painting 'clean' doesn't automatically jive with painting post-apoc minis, but for the most part I think I've made it work.  Nevertheless, IMHO there are some models in this genre that should look a bit grittier than others, and the Vendo is one of them.  The photo doesn't portray it very well, but I think I struck a good balance between my preferred painting style and style that is a bit gritier. As a result, the model doesn't look out of place among my other TNT minis, but you can tell that it's been a while since the model rolled off the assembly line.

I may still go back and darken the metal parts and do some patches of dark stippling .

(https://imagizer.imageshack.com/img923/905/Q1HQzr.png)

(https://imagizer.imageshack.com/img922/8048/6wH2Ci.png)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 21, 2020, 02:23:33 AM
Below is my Trog test model.  This is my first attempt at painting extreme white albino-like flesh.  It took a couple of tries, but I think it turned out ok.

Photographing white models is difficult. Too much light and the white parts become washed out/flattened and it is difficult to perceive curves and different surfaces. Too little light and everything turns out dark.  I tried to hit the right balance with this photo, but it’s still a bit off the mark. 

(https://imagizer.imageshack.com/img923/691/UOxr9f.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Grumpy Gnome on July 21, 2020, 11:26:32 AM
So much to love in this thread. The Trog looks the part.
Title: Re: This Is Not A Test Koyote
Post by: Spinal Tap on July 21, 2020, 07:29:43 PM
Great thread and some brilliant work.

I'm blown away by the white skin tones.
Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on July 21, 2020, 07:53:54 PM
The Trog looks great.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 23, 2020, 03:45:48 PM
One of the creatures on TNT's Nuisance Creatures table is the Wild Mutant. I used CP Model's mutated zombie minis to make my first three Wild Mutants.  The mins with the big bellies aren't mutated enough for my liking, so is used GW Chaos bits and greenstuff to give them more obvious mutations.  Wild Mutants aren't zombies, so I painted their skin using my normal recipe for flesh.  I  didn't patch the open wounds.  I figure life in wasteland is very harsh for these feral, half-mad creatures, so open wounds and sores are inevitable.


(https://imagizer.imageshack.com/img923/8339/Fp3VyR.jpg)

In TNT, Nuisance level creatures are encountered in groups of 4-6 models.  With the addition of these 3 mutants (made by Crooked Dice Game Design Studio) I will have enough models to field 6 Wild Mutants.

When fielded together, 5 out of the 6 Wild Mutants will be shirtless.  Apparently losing your shirt is one of the first things you do when you become a Wild Mutant. :)

Aside from a football shaped head, the model on the left bears no obvious sign of mutation, so I added a horn to its forehead.

The right arm of the model on the right ended in a spiked mace-like appendage.  The mace-hand was kind of lame, so I replaced most of the arm with a tentacle.

(https://imagizer.imageshack.com/img924/4726/bifkKx.png)
Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on July 24, 2020, 01:28:24 AM
Nice mutants.  The baby growing out of the chest is of course, a classic.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 27, 2020, 03:43:00 PM
RN Estudio sells 3D resin casts, 3D sculplting serves, and they will even print your STL files for you.  They appear to be based in Spain. 

I purchased some Punkapocalyptic minis from the online retailer, Noble Knight Games. These minis came in Punkapocalyptic packaging but don't appear in Punkapocalyptic's online store.  RN Estudio sells these same minis, so my guess is that RN Estudio does design and possibly production work for Bad Roll Games (the maker of Punkapocalyptic).

LINKY (https://rnestudio.com/)


I purchased the following two minis for my TNT Raider warband, The Jackalopes.  I'll report back on the quality of the 3D casts/prints when these minis arrive.

(https://imagizer.imageshack.com/img922/4072/TVKfyU.png)

(https://imagizer.imageshack.com/img922/8686/RwlvSk.png)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 29, 2020, 01:42:14 AM
I finished the last 3 Wild Mutants.  Below is a group shot of all 6 models.

(https://imagizer.imageshack.com/img922/6893/xMMgrK.jpg)

Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 29, 2020, 03:45:19 PM
These are the random encounter tables I've been working from.  Creatures marked WIP are models that I own, but haven't yet been painted.  I'm still shopping around for the models marked 'WANT'.  When I play I will restrict the random encounters to only those models that I have. 

My obsessive nature compels me to collect and paint some of these beasties, but not all of them.  Eight creatures types from the Nuisance table and six creature types from the other two tables will give my games a good variety of creature types. ;)

My rad dog models can pull double duty as Chupacabra or Wild dogs.  They could serve as Plague Carriers and Waste Wolves as well.

I've replaced Mud Crabs with Giant Rats.  Giant Rats are in the TNT bestiary but they didn't make it onto the Nuisance Creatures table.

(https://imagizer.imageshack.com/img924/7653/PA9rbW.png)

I've very pleased with my most recent additions.  I've purchased 3 Overwhelming Swarms - Ooze models to use as Toxic Jelly.  These models were made by Whizkids.  The plan is to put them on proper bases, apply a coat of gloss varnish to make the models look wet and gooey, and call it good.  Easy-peasy.

(https://imagizer.imageshack.com/img923/7617/kbfcCj.png)
Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on July 30, 2020, 12:19:50 AM
Nice work on the mutants.  That is a very comprehensive collection for encounters.  But can you really live without rad roaches or hill folk?   lol
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 30, 2020, 03:03:25 PM
Nice work on the mutants.  That is a very comprehensive collection for encounters.  But can you really live without rad roaches or hill folk?   lol
I can certainly live without the roaches. Gross.  ;)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 30, 2020, 03:03:50 PM
(https://imagizer.imageshack.com/img922/8318/f97A5s.png)

My original idea for a Plague Carrier was to use a converted GW plague bearer (I have a few left over from my Mordheim Carnival of Chaos project), but after digging through my many boxes and bags of unused minis, I happened upon the minis from the Black Crab Miniatures 2: Necropolis Scum Kickstarter.  These miniatures were inspired by the drawings of Black Crab Art artist, Moritz.  I haven't had the occasion to use any of these wonderfully morose and wretched miniatures, but using one to represent the bringer of plague and death to a post-apocalyptic wasteland seems quite fitting.

The mini is 28mm scale, but its a tad large, so I mounted it on a 32mm round.  This gave me room to put a sizeable pile of bones on the base to further emphasis the idea that this fellow is the bringer of death. 

I added to the model a satchel containing a severed arm and foot (from the Mantic Games ghoul sprue) to add a bit more creepiness to this model.

(https://imagizer.imageshack.com/img923/5985/EdfZOg.png)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 31, 2020, 03:33:23 PM
For the last few days its been too hot to paint, so I've been using my nightly 2-3  hours of hobby time to assemble and prep models for painting.  Last night I worked on my Wastewolves,

(https://imagizer.imageshack.com/img924/1948/4PFFm5.png)

(https://imagizer.imageshack.com/img922/4457/MTkDaK.png)

These models are OOP Dire Wolves from Redbox Games.  I mounted them on 32mm rounds and used bits from Green Stuff World's Dump Yard Plates and resin bottles and cans from Tabletop Art's Beverage Bottles and Cans set, to add a wasteland feel to the bases.  I still need to glue sand to the bases to add texture.

(https://imagizer.imageshack.com/img923/4637/OW3mZg.png)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on August 05, 2020, 02:58:40 PM
As I paint the six Trogs and the Trog King, I take breaks to assemble and prep other models for paint.

The Whizkid's Ooze arrived in the mail yesterday.  Getting them off their bases was a chore.  I had to saw through the very bottom of each model to free them from their original bases.

I attached each model to its new base with a tiny dab of super glue, and then added scattered bones and texture to the bases. 

Now that the texture is dry, I am going to pop the models off of their bases.  This will allow me to quickly primer and paint each base.  Once the bases  are done, I will reattach the models, brush gloss varnish onto the Ooze, and call it good.

(https://imagizer.imageshack.com/img924/2273/d287Nv.png)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on August 09, 2020, 06:38:01 PM
It Came From The Wastes! is the newest TNT supplement.  Inspired by low budget monster movies, this supplement provides rules rules for battling really big wasteland beasties.

LINKY (https://worldsendpublishing.com/products/it-came-from-the-wastes)

(https://imagizer.imageshack.com/img922/6614/Gbtdd2.png)

Quote
Big Behemoths – Equal to any single warband, behemoths are giant monsters that can throw cars, shoot powerful eye beams, or crush puny humans and mutants with claws twice the size of a man. This book is totally about them!

Build Your Own Behemoth – Full rules are included for designing behemoths using a point-buy system.  You can build whatever you want: a giant robot that can shoot missiles, a massive radioactive dragon, building sized insects, a 50 foot tall woman!  If you can dream it, you can make it.

Scalable Destruction –The rules take into account different sizes of behemoths.  While a small warband might challenge a behemoth with 10 wounds, only the truly best warbands can take on the 20 wound mega-monsters!

Behemoth Fighting Time – Not content with behemoths smashing your puny warbands?  Want to pit your giant monstrosity against other behemoths? We totally have rules for that.

New Scenarios – Three brand new scenarios are included.  In The Trouble Between Us two warbands try to fight each other while a behemoth rampages across the battlefield While in the aptly named Dishonorable Duty, your warbands must collect valuable behemoth “droppings”.  Finally, a brand new solo scenario where your warband must recover valuable relics while avoiding a behemoth running amok.

And it just so happens that I have an extra giant model. It's one of two giant models that I purchased from a 3D-printer who sells on etsy.  I painted one and added it to my SAGA: Age of Magic, Celt Horde warband.  The remaining model, which is oddly proportioned and the more brutish of the two, will make an excellent wasteland giant.  I'm going to hang a few post-apoc trinkets (e.g. hubcaps and road signs) from its belt and possibly replace its club with a telephone pole.

I've already ordered a Micro Arts Studio 60 mm Highway base. Littered with debris and wreckage, these are the bases that I use for my post-apoc warband models and some of my wasteland critters, like my Terror Turkey and Giant Mutant Scorpion.

(https://imagizer.imageshack.com/img924/8195/arWtm7.png)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on August 09, 2020, 07:16:48 PM
Watch out all you Eloi, my Trogs are ready to hit the streets of post-apocalypse Seattle.

(https://imagizer.imageshack.com/img922/4011/71N7DB.jpg)

Also on the wasteland menu for today is a side order of Toxic Jelly. 

(https://imagizer.imageshack.com/img923/9796/1m4xtU.jpg)

Nine more wasteland creatures done, many more to go. :)
Title: Re: This Is Not A Test Koyote
Post by: Chimpfoot on August 09, 2020, 08:05:45 PM
Great repurposing of lucid eyes corlocks  :o
Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on August 09, 2020, 08:46:18 PM
Those are some really ugly looking Trogs.  Well done.    Looking forward to the giant's progress.  The skin is so weirdly layered it makes a great mutant.
Title: Re: This Is Not A Test Koyote
Post by: Grumpy Gnome on August 10, 2020, 04:22:59 AM
As always, you continue to deliver. Great stuff mate!
Title: Re: This Is Not A Test Koyote
Post by: Koyote on August 20, 2020, 02:49:05 AM
More progress.

Greater Mutant Scorpion (aka my GW Contrast paint fail)

(https://imagizer.imageshack.com/img922/7412/xEv4CH.jpg)

(https://imagizer.imageshack.com/img924/8803/kpbqSn.jpg)


Trog King

(https://imagizer.imageshack.com/img923/4725/WxjLxN.jpg)\


Wastewolves (the middle wolf looks way too happy)

(https://imagizer.imageshack.com/img922/5959/IFnmES.jpg)


Plague Carrier

(https://imagizer.imageshack.com/img924/3468/MVFDEc.jpg)


My TNT critter to-do list is shrinking. :)

(https://imagizer.imageshack.com/img922/6454/PZNZgr.png)
Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on August 20, 2020, 03:32:04 AM
Not quite so sure the contrast scorpion is a failure.   The trog, wolves and carrier look quite nice.
Title: Re: This Is Not A Test Koyote
Post by: Ray Rivers on August 20, 2020, 10:38:53 AM
Greater Mutant Scorpion (aka my GW Contrast paint fail)

I like it a lot!  :-*
Title: Re: This Is Not A Test Koyote
Post by: Koyote on August 22, 2020, 01:40:31 AM
One more critter checked off the Dangerous Creatures table.  Similar  I used a very simple technique to knock these models out rather quickly.  This time, rather than using Contrast paints, I used multiple coats of washes: GW's Drakenhof Nightshade for the body and a Nuln Oil for the wings.

Big Skeeters

(https://imagizer.imageshack.com/img924/4889/LRmh2C.jpg)
Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on August 22, 2020, 02:42:25 AM
Very effective.  I like that your basing is always crisp, detailed and consistent across your entire range of miniatures.
Title: Re: This Is Not A Test Koyote
Post by: Grumpy Gnome on August 22, 2020, 04:03:45 AM
Great progress on the chart... and great brushwork as usual! Giant mosquitoes creep me out for sure!
Title: Re: This Is Not A Test Koyote
Post by: Chimpfoot on August 22, 2020, 07:55:20 AM
Could I trouble you for the insect repellent old boy? and the larger of my fly swats...
Great stuff what models are they by the way?
Title: Re: This Is Not A Test Koyote
Post by: Koyote on August 22, 2020, 04:31:34 PM
These look amazing. They also sell tar pits/pools and a river of tar.

(https://imagizer.imageshack.com/img924/1732/mmQABp.jpg)

(https://imagizer.imageshack.com/img922/7896/6bsaLC.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on August 22, 2020, 05:13:33 PM
@Synrinx0:  Thanks.  All of my warband models and some of my critter models are mounted on Micro Arts Studio's Highway bases.  Most of my critters are based on standard rounds that I add scenic bits to.  Two of the Big Skeeter bases were identical, so I added to one of them some extra bottles.

Experience has taught me that mounting models on flying bases almost always ends in disaster with the plastic insert snapping off inside the model.  To prevent this, the Big Skeeters are connected to their flying bases with magnets.

(https://imagizer.imageshack.com/img923/2017/7dTAUc.jpg)


@Chimpfoot:
  The models are Waspquitos, made by Heresy Miniatures.  They are intended to be horrific combination of wasp and mosquito.  If you look at the tail end of the model you will see that it ends in a stinger.  I painted the stinger like just another body segment.

Heresy Miniatures also makes the giant scorpion, gnash worms, and giant ticks that I painted for this project.

Heresy Miniatures makes some excellent miniatures and has always provided me with great customer service.  I highly recommend them.

(https://imagizer.imageshack.com/img924/7845/8Ee70o.png)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on August 24, 2020, 05:13:09 AM
Eight Rad Zombies and three Irradiators ready for primer and paint.

(https://imagizer.imageshack.com/img923/1082/siUgWs.png)

Title: Re: This Is Not A Test Koyote
Post by: Koyote on August 30, 2020, 05:37:31 PM
Much of my "hobby time" has been consumed  other projects, but I finally got back to my painting table long enough to put some paint on the Terror Turkey. 

The model is made by Bear's Head Miniatures.  Bear's Head named it a Terror Turkey, but to me it looks like a Cenozoic era Terror Bird with the tail of a Mesozoic microraptor.  I changed the model's tail so it looks more like it's namesake.  I emphasized the turkey aspect even more by using photos of wild turkeys to serve as a rough guide for how I painted it.

(https://imagizer.imageshack.com/img922/3310/hYygm2.png)

Ruleswise, the Terror Turkey will be a Mutant Horror with the Big and Crushing Claws mutations. the latter is intended to replicate the attack caused by its massive beak.  I suppose I could replace Crushing Claws with the Wings mutation, but it's wings are pretty wimpy, so my Terror Turkey will be a flightless avian.

Terror Turkey (Mutant Horror)

(https://imagizer.imageshack.com/img922/1835/NogveK.jpg)

(https://imagizer.imageshack.com/img922/1473/8ikFRk.jpg)
Title: Re: This Is Not A Test Koyote
Post by: clanmac on August 30, 2020, 05:57:45 PM
The Terror Turkey is ace.  :-* :-*
Title: Re: This Is Not A Test Koyote
Post by: Grumpy Gnome on August 30, 2020, 06:59:40 PM
Brilliant work! Makes me think of old school, classic Gamma World.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on August 30, 2020, 07:59:07 PM
Brilliant work! Makes me think of old school, classic Gamma World.
Yup. Back in the day I played through that Gamma World module.

Interloper Miniatures sells miniatures that look like they leapt from the pages of Famine in Far-Go.

(https://imagizer.imageshack.com/img922/9568/aIGmYK.png)

Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on August 30, 2020, 08:42:05 PM
Great looking terror.  Definitely not a turkey you want to bring home for thanksgiving.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on August 31, 2020, 10:03:31 PM
These look amazing. They also sell tar pits/pools and a river of tar.

(https://imagizer.imageshack.com/img924/1732/mmQABp.jpg)

(https://imagizer.imageshack.com/img922/7896/6bsaLC.jpg)
On Saturday, my 'Battlefield in a Box' Toxic River arrived in the mail.  (https://groups.tapatalk-cdn.com/smilies/52929/1534797213.9167-smiley.gif)

I don't own any of GF9's river sets, so I can't compare the quality of the toxic river pieces to GF9's other products, but these pieces have some good weight to them and they look and feel fairly durable. The paint job is quite good and the each piece has a matte finish, which even though it's supposed to be "goo", I prefer.

The set is bit spendy, but the shipping was free, it arrived fairly quickly, and the set includes enough river pieces to make a six feet of river.  Overall, I feel like I got my money's worth.  (https://groups.tapatalk-cdn.com/smilies/52929/1534797201.7229-smiley.gif)

Now it's time to get to work on some post-apoc bridges.

Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on September 01, 2020, 02:00:45 AM
Ok.  You talked me into a set.   lol
As luck would have it, they were on sale at Miniature Market today. It was an omen.  :)
Title: Re: This Is Not A Test Koyote
Post by: CookAndrewB on September 01, 2020, 03:53:19 PM
Are they stiff, or do they have some bend to them? I need some rivers, but haven't been feeling much inspiration on that front. I'd probably go with acrylic mat type construction if I did it myself, just for the flex, though it makes little sense for a river to flow up and over a hill  ::)

I don't mind pricey if they get the job done and it isn't something I'm just dying to make myself.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on September 01, 2020, 05:26:14 PM
Are they stiff, or do they have some bend to them? I need some rivers, but haven't been feeling much inspiration on that front. I'd probably go with acrylic mat type construction if I did it myself, just for the flex, though it makes little sense for a river to flow up and over a hill  ::)

I don't mind pricey if they get the job done and it isn't something I'm just dying to make myself.
They are made from a stiff, rubber-like material, so they do have some flex to them. 

Like you, I feel that the time I save building my own toxic rivers is well worth the price. 

I paid full price for them, but after receiving them I noticed that Miniature Market had them on sale for 2/3rds regular price.  Doh!

I hope Syrinx0 was able to take advantage of the sale.  Yesterday, when I looked at Miniature Market they had only one more set in stock.

Title: Re: This Is Not A Test Koyote
Post by: syrinx0 on September 01, 2020, 11:26:31 PM
I hope Syrinx0 was able to take advantage of the sale.  Yesterday, when I looked at Miniature Market they had only one more set in stock.
I nabbed one when they had seven.  Seems they owe you for an assist for sales.  lol
Title: Re: This Is Not A Test Koyote
Post by: CookAndrewB on September 03, 2020, 06:26:44 PM
Thanks for the feedback, Koyote. I'm going to keep an eye open for any sales or discounts in the future. Full price is a bit steep when compared to buying River sets from Battlefield Terrain Concepts. I'll probably just go that route in the next month or so.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on September 03, 2020, 07:39:33 PM
Thanks for the feedback, Koyote. I'm going to keep an eye open for any sales or discounts in the future. Full price is a bit steep when compared to buying River sets from Battlefield Terrain Concepts. I'll probably just go that route in the next month or so.
I recommend that you keep an eye out for GF9 sales. 

I just checked Miniature Market.  They now have 6 of these rivers in stock and are selling them on sale for $40.  I don't know what they charge for shipping, but their FAQ says that they will provide you with a quote.

Battlefield Terrain Concepts sells 5 feet of rivers pieces that are 2.5" wide for $43.  The river banks are covered in flock, which to begin with looks good, but over time the flock will fall off, creating a mess wherever you use the terrain and in your terrain storage box.

GF9 sells 6 feet of river pieces that generally vary in width from 4" to 5" for $60 ($40 at Miniatures Market).  Since the GF9's toxic river's banks are not covered with flock they will produce less mess, have less visible wear and tear, and can be repaired easily with a bit of paint.
Title: Re: This Is Not A Test Koyote
Post by: Koyote on September 14, 2020, 04:12:53 PM
I finished painting my Rad Zombies.

TNT Rad Zombie aren't supernatural, Night of the Living Dead zombies, but are rather humans infected with a peculiar form of radiation sickness that makes them zombie-like.  With this in mind I purchased Pig Iron Productions' Infected models and painted their flesh with a mix of GW's Rakarth Flesh and Kislev Flesh with greenish grey shading.  The tones and the shading are a bit subtle, so they did't come across in the photo very well.

TNT's fluff states that "[l]egend has it that most rad zombies are Last Americans irradiated during the Great Fall."  As such, I am comfortable using the model in the mini-skirt and the model in the blue hospital gown.  The latter is open in the back so clearly rad zombies have no sense of modesty.

(https://imagizer.imageshack.com/img922/8773/VT17Za.jpg)


My TNT table represents an ruins of a downtown neighborhood where once stood some the city's oldest buildings, like Seattle's Pioneer Square.  In keeping with this, I picture the footbridges over my toxic river as something you would see in city park designed by the American landscape architect, Fredrick Olmsted.   Any wooden bridges would have burned up in the nuclear firestorm or rotted away over time.  Conversely, since stone structures built in early 20th century were built to last, I can envision some of them surviving the centuries, more or less, intact.

The design of TT Combat's Stretto Bridge match my vision for these bridges.  I was a bit concerned that the arch wouldn't be wide enough, but you can see it crosses the narrow sections of the river with room to spare, and the abutments lie flat on the table.  It's a good thing too, because I bought a 3-pack.  :) 

(https://imagizer.imageshack.com/img923/5209/RQag9S.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Ultravanillasmurf on September 14, 2020, 05:36:24 PM
Nice work on the zombies. They look good.

I look forward to seeing the bridge painted. How are you going to finish them.
Title: Re: This Is Not A Test Koyote
Post by: CookAndrewB on September 14, 2020, 05:42:17 PM
Well, that bridge really does the trick!
Title: Re: This Is Not A Test Koyote
Post by: Kikuchiyo on June 19, 2021, 08:47:36 PM
Really great thread and the scenery looks fantastic

just wondering if you answer a mundain question regarding tree brands

particularly the ones on the left as i've been looking for both and can't find anything with trunks and both of these look ideal


(http://imageshack.com/a/img924/7584/lcqCgo.jpg)
Title: Re: This Is Not A Test Koyote
Post by: Koyote on July 05, 2021, 08:37:14 PM
Really great thread and the scenery looks fantastic

just wondering if you answer a mundain question regarding tree brands

particularly the ones on the left as i've been looking for both and can't find anything with trunks and both of these look ideal
My apologies for the late reply.

I'm not 100% certain, but think that the trees on the left are spruce trees from Bachmann's Scene Scapes line.  All the trees I use for scenery are made my manufacturers of model railroad scenery.  Other manufacturers you should look into are Woodland Scenics, Grand Central Gems, and JTT.
Title: Re: This Is Not A Test Koyote
Post by: Kikuchiyo on July 05, 2021, 09:06:32 PM
Thanks certainly looks close enough to give it a go :)

Title: Re: This Is Not A Test Koyote
Post by: Askellad on May 18, 2022, 09:04:09 PM
Love your work especially the Map!
Title: Re: This Is Not A Test Koyote
Post by: James Mahdeep Bond V on May 20, 2022, 03:57:59 PM
You've got a whole lot of great stuff. Impressive to the point where I am looking for some of those models. 23 pages of wow so far. Good job.
Title: Re: This Is Not A Test Koyote
Post by: Grumpy Gnome on March 13, 2023, 04:28:18 PM
Hey mate, made any more progress on this now that folks are gaming together again?

I noticed Worlds End Publishing does not have any miniatures in their webstore but this thread still remains quite inspirational.
Title: Re: This Is Not A Test Koyote
Post by: Bullshott on March 14, 2023, 09:34:32 AM
This is my first time delving into to his thread and I'll just say Wow  :-*
You have done an amazing job fleshing out and populating your post-apocalypse world. Keep up the good work
Title: Re: This Is Not A Test Koyote
Post by: Koyote on March 21, 2023, 11:50:37 PM
Hey mate, made any more progress on this now that folks are gaming together again?

I noticed Worlds End Publishing does not have any miniatures in their webstore but this thread still remains quite inspirational.
Funny you brought this up. I haven't played TNT or done any work on it since 2020, but recently one of the guys I've been playing Mordheim with told me that he really wants to play TNT again.  I'm someone who tends to focus on one tabletop game at a time, so I don't know if I want to juggle Mordheim and TNT, but once Mordheim dies down, I may have to blow the radioactive dust off the TNT rulebook and return to post-Apocalypse Seattle.

(https://imagizer.imageshack.com/img922/3760/bPQ9ww.png)



Title: Re: This Is Not A Test Koyote
Post by: Deathwing on April 01, 2023, 04:00:05 PM
Would love to see more Koyote madness!