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Miniatures Adventure => Colonial Adventures => Topic started by: Eric the Shed on July 04, 2018, 08:14:48 PM

Title: Ambush on the Nile - part 2 12/7
Post by: Eric the Shed on July 04, 2018, 08:14:48 PM
We fought a rather bloody and brutal Sudan campaign game ion Monday using TMWWBK rules - full report and outcome on the blog here
http://shedwars.blogspot.com/2018/07/ambush-on-nile.html (http://shedwars.blogspot.com/2018/07/ambush-on-nile.html)

(https://i1082.photobucket.com/albums/j375/ErictheShed/Ambush%20on%20the%20Nile/DSC_0178_zpsm079a0vk.jpg)

(https://i1082.photobucket.com/albums/j375/ErictheShed/Ambush%20on%20the%20Nile/DSC_0183_zpskqunawo6.jpg)

(https://i1082.photobucket.com/albums/j375/ErictheShed/Ambush%20on%20the%20Nile/DSC_0184_zpsi0hf5mym.jpg)

please do drop by..
Title: Re: Ambush on the Nile
Post by: FifteensAway on July 05, 2018, 12:59:21 AM
Rather nice.  But you're in a spot of trouble, lad.  There ain't no nice pictograph of the boat.  (Perhaps it ain't painted yet?)  Otherwise, enjoyable.  I've got the rules but I hate excessive dice rolling - any mods to reduce the number of dice and, if so, how'd they work? 
Title: Re: Ambush on the Nile
Post by: Eric the Shed on July 05, 2018, 04:54:20 AM
Boat is not finished.... ;)
Title: Re: Ambush on the Nile
Post by: Andym on July 05, 2018, 06:22:31 AM
Great looking game! :-*
Title: Re: Ambush on the Nile
Post by: jazbo on July 05, 2018, 03:04:33 PM
Can you please slow down your output. You're putting every other wargame to shame.

Good game, reckon the British will stand more of a chance using BP.
Title: Re: Ambush on the Nile
Post by: Eric the Shed on July 07, 2018, 05:25:51 AM
Black Powder game is set up for Monday - news reports to follow
Title: Re: Ambush on the Nile
Post by: SABOT on July 07, 2018, 05:20:14 PM
Terrific. 👍
Title: Re: Ambush on the Nile
Post by: Smokeyrone on July 08, 2018, 02:09:12 PM
experienced  a 1/1 scale ambush on the 4th as well.  pulled up to a spoil island in my very finished boat, and was charged by hordes of scantily clad weemen! 

Had to fight them off with bottle rockets!

They flocked to me like the Salmon of Capistrano!  (my tight orange shorts, and orange and green crocs, had about the same defense effectiveness as red tunics at Ginnis)

Anyway, very pretty game there.  Finish the boat, and the weemen will come.
Title: Re: Ambush on the Nile
Post by: Eric the Shed on July 12, 2018, 09:23:05 PM
Black Powder version now played - and a very different result. Thoughts about this on the blog

http://shedwars.blogspot.com/2018/07/ambush-on-nile-part-2.html (http://shedwars.blogspot.com/2018/07/ambush-on-nile-part-2.html)

(https://i1082.photobucket.com/albums/j375/ErictheShed/Ambush%20on%20the%20Nile/DSC_0196_zps9cyrl1vn.jpg)

cheers
Title: Re: Ambush on the Nile - part 2 12/7
Post by: FifteensAway on July 13, 2018, 04:58:40 AM
I read both reports and that's one of the best comparisons I've seen.  Thanks for the info.  Nice game, too.
Title: Re: Ambush on the Nile - part 2 12/7
Post by: jazbo on July 13, 2018, 06:49:28 AM
The black powder stable, including hail caesar are fantastic rules. Simple, easy to modify, and they always give a good game.

I simply cannot understand the people who turn their nose up at them. I suspect they are the button counters who want to stack modifiers to achieve "realism".

Apart from fire and fury, I now use them with heavy mods for every period I game.  It's all about the special rules, making your own where necessary.

As an example here's a mod sheet I made for pike and shotte to cover the great northern war:

http://gnwgaming.blogspot.com/2018/06/gnw-first-game-battle-report.html?m=1

I'm also using them beyond the intended period, including Russian civil war and ww1 east Africa, again simply by adding in some period specific special rules.

In the case of the latter periods, by replacing the skirmish order rule and modifiers with a take cover rule to allow units to go prone, plus simple indirect fire rules.

People also miss that in BP a unit is a unit. It can be a platoon, company, battalion, spaceship.

So I use it for darkest Africa colonial games, plus the East Africa period, with a unit representing a platoon, making a company with an mg a black powder manoeuvre element under a leader.

So it's incredibly flexible and simply is not just a battalion set of rules.

Really enjoyed your write up, and hopefully it will encourage more to take the route of easy and exciting games BP always delivers.

Title: Re: Ambush on the Nile - part 2 12/7
Post by: Eric the Shed on July 14, 2018, 06:31:20 AM
Thanks for the comments guys...
Title: Re: Ambush on the Nile - part 2 12/7
Post by: miltiades on July 23, 2018, 12:02:04 PM
A wonderful AAR. You are right. TMWWBK is a set for rather small battles. We had also played a scenario, using my set of house rules the first time and TMWWBK rules the second time.https://leadadventureforum.com/index.php?topic=102556.0 Both games had a lot of fun but TMWWBK was more lengthy.