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Miniatures Adventure => Future Wars => Topic started by: Sangennaru on September 12, 2018, 09:33:25 AM

Title: 6mm Ruins *Trenches*
Post by: Sangennaru on September 12, 2018, 09:33:25 AM
Cheers everyone! Here i am again, with another experiment in 6mm after the Favelas buildings now sold by Vanguard Miniatures (https://vanguardminiatures.co.uk/shop/small-shanties/).

This time I wanted to make something bigger, but i wanted to avoid the cheesy look of the four-facades-emptied-inside. I wanted to show some real rubble!
What i did, was to create full floors, and actually destroy them. The rubble inside is a good portion of the debris of the destroyed parts, and nothing more.

Of course it is just a concept. The parts are still a bit curvy and inaccurate, if i want to make something professional I'll have to better engineer the components before venturing into multiple buildings.

Still, I believe I kinda proved my point: IT. COULD. WORK!

(http://thelazyforger.com/wp-content/uploads/2018/09/6mmRuin-1.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/09/6mmRuin-2.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/09/6mmRuin-3.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/09/6mmRuin-4.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/09/6mmRuin-5.jpg)

Also, i still haven't prepared a ground floor, so the building has no entrance so far. :D

Suggestions on better designs and styles are welcome, of course.

Cheers
Jack.
Title: Re: 6mm destroyed buildings
Post by: Dr. Zombie on September 12, 2018, 09:53:07 AM
That looks awesome.
Title: Re: 6mm destroyed buildings
Post by: DivisMal on September 12, 2018, 10:55:46 AM
Totally great! Will they be ultimately for sale somewhere?

It's exactly what I have been looking for to give my latest sideproject some scenery:
http://leadadventureforum.com/index.php?topic=101186.msg1398856;topicseen#new
Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 12, 2018, 01:41:13 PM
That looks awesome.

Thank yoU!

Totally great! Will they be ultimately for sale somewhere?

It's exactly what I have been looking for to give my latest sideproject some scenery:
http://leadadventureforum.com/index.php?topic=101186.msg1398856;topicseen#new

Hopefully yes! I still don't know where (I generally look for buyers further in the process), but I'm fairly sure I'll find the right one. :)

I'll try to post more in the next few days, stay tuned!
Title: Re: 6mm destroyed buildings
Post by: Ockman on September 12, 2018, 07:08:48 PM
Wow, amazing!
Title: Re: 6mm destroyed buildings
Post by: Suber on September 12, 2018, 11:27:50 PM
It looks incredibly natural :o
That's the kind of building we are not used to see, but ultimately we all desire. I'm most interested ::)
Title: Re: 6mm destroyed buildings
Post by: smirnoff on September 13, 2018, 06:33:53 AM
Great stuff
Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 13, 2018, 08:21:24 AM
Wow, amazing!
Great stuff

Thank you all!

It looks incredibly natural :o
That's the kind of building we are not used to see, but ultimately we all desire. I'm most interested ::)

Thanks Suber! I tried to follow a more "realistic process to create ruins. People generally make the outer walls and fill them with piles of dust... here my goal was different. Of course, since i need to be able to cast it i had to put limitations in place: no undercuts or thin parts. If that was for a diorama, there would have been much more hidden detail.

Thanks everyone!

Any suggestion for future designs or concepts? Needless to say, i could build pretty much everything with this approach.


Cheers
Jack
Title: Re: 6mm destroyed buildings
Post by: FramFramson on September 13, 2018, 08:55:54 AM
Now that's a bloody proper wrecked building. That's the way they ALL should look!
Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 13, 2018, 09:35:29 AM
Now that's a bloody proper wrecked building. That's the way they ALL should look!

Thanks Matt, some very kind words! But yeah, i agree wrecks are often underestimated.

Meanwhile i took a - bad-  shot with GZG tanks, to show the scale.

(http://thelazyforger.com/wp-content/uploads/2018/09/41606088_261291924521477_7490385941605908480_n.jpg)

Again, prompting for suggestions and opinions. I'd love to work a full cold-war city or such, so any input is a good input.

Cheers,
Jack
Title: Re: 6mm destroyed buildings
Post by: YPU on September 16, 2018, 04:22:24 PM
I've already said it, but these are just great.
Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 16, 2018, 04:36:55 PM
I've already said it, but these are just great.

Thanks man!

I've been playing with parameters in order to get a better print (while working on other commissions), and by changing resin i am now able to push the details more.
Here the new upgraded version of the first floor!

(http://thelazyforger.com/wp-content/uploads/2018/09/P9168227.jpg)

By adding the doors and more columns, i hope to give a better "human-made" feeling to the ruins. What I really don't like of most of the ruins around is the lack of sharp edges and other clearly human made components. Most of the parts are just rocks and rubble, but flat walls should be there as well!

An angled shot here:

(http://thelazyforger.com/wp-content/uploads/2018/09/P9168230.jpg)

Again, suggestions on my next designs are welcome!

Cheers
Jack
Title: Re: 6mm destroyed buildings
Post by: Andym on September 16, 2018, 09:58:01 PM
Wow! They look brilliant! :-*
Title: Re: 6mm destroyed buildings
Post by: Ockman on September 17, 2018, 09:44:38 AM
What is this, black magic?  :o
Title: Re: 6mm destroyed buildings
Post by: Ultravanillasmurf on September 17, 2018, 10:53:41 AM
What is this, black magic?  :o
Yes.
Title: Re: 6mm destroyed buildings
Post by: Daeothar on September 17, 2018, 11:22:03 AM
Well, in this case, I love black magic! 8)

The results are just awesome, and really convincing.

Would you consider making these in 10mm as well? A bunch of these in that scale would be just perfect creating collapsed buildings for Dropzone Commander.

I could even slaughter some kittens to aid your magics... :D
Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 17, 2018, 03:04:30 PM
Thank you all! :) Not black magic, considering the amount of plaster used i'd call it more of a white magic, don't you think?

However, slaughtering kittens is always appreciated. Mana is mana, afterall. :D


As per the 10mm thing: I might have problems printing the actual floors to start with, and the whole builds would get fairly big. Moreover, thanks to DC the 10mm scenery are pretty much the only small scale scenery on the market i find convincing. Being entirely modular they do require some serious work to make them work properly, but all in all they're pretty good.

6mm, on the other hand, is vastly played but most of the marked is either super-advanced scifi designs or fairly cheap designs. Or MDF, of course, if you are into that kind of kink.

More will follow as soon as i manage to overcome the adversities with my printer. First i run out of resin, now a blackout in the block killed my print midway. Fairly frustrating.


Cheers
Jack
Title: Re: 6mm destroyed buildings
Post by: YPU on September 17, 2018, 04:32:46 PM
"Its not black magic"

Continues to describe multiple ways "fate" intervened in his prints. Keep telling yourself that mate, also do you want your cult robes in medium or large?

Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 19, 2018, 06:22:45 PM
"Its not black magic"

Continues to describe multiple ways "fate" intervened in his prints. Keep telling yourself that mate, also do you want your cult robes in medium or large?

Considering how many issues i'm facing, i'm rather considering to be modelling a building built on an indian cemetery. :S

Anyways, i've got the new parts working. Much sharper than the previous ones, should do a hell of a job! Pics coming in the next few days! :)
Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 19, 2018, 10:47:33 PM
Here some updates!

I finally maanged to print the new design (similar but improved), to mold it and to cast pieces that didn't crumble under my fingers. All the steps were far from trivial, but the result is imho better than before. The sides will be sanded for the alignment, and there is a LOT of work to do to polish, weather and add TONS of rubble around, but the base structure is there. The first four floors are detachable, to simplify the casting. i guess i could pile more together, if i keep the ground floor separated too. :)

(http://thelazyforger.com/wp-content/uploads/2018/09/P9190013.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/09/P9190014.jpg)

Impressions so far? Feedbacks are very important right now to me!

Cheers
Jack
Title: Re: 6mm destroyed buildings
Post by: Ockman on September 20, 2018, 06:07:01 AM
It looks good, although I think that the damage on the lower picture looks a bit to clean on the short end (it looks like four floors were blasted off, while the four under them were less or more unharmed).
Title: Re: 6mm destroyed buildings
Post by: smirnoff on September 20, 2018, 06:58:20 AM
These are perfect, best I have seen. I'd try and go the modular floor route if the casting allows a good fit.
Title: Re: 6mm destroyed buildings
Post by: Dr. Zombie on September 20, 2018, 07:38:30 AM
This looks absolutely brilliant.

Someone better hurry and get those into production.

But as Ockman says, there could be a colapsed floor on the blown away part.
Title: Re: 6mm destroyed buildings
Post by: Daeothar on September 20, 2018, 08:09:06 AM
This is turning out absolutely awesome; probably the best collapsed miniature building I've seen.

I have to echo the rubble thing (but you already acknowledged that), but I did notice one other thing; the floors seem way too thick proportionally.

Is that because of the limitations of the material you're using, a consious choice, or an oversight? Because I feel they could do with being a bit thinner right now :)

Other than that; miniature brilliance (even though it's at the wrong scale for me ;) ).
Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 20, 2018, 08:51:14 AM
Thank you all!
Yeah, the bottom floors for now are ways too clean. But i'll fill them with rubble piles on their sides, and battle damage too. I know I should "propagate" the damage to the lower levels, but it's the compromise for a castable thing alas.


This is turning out absolutely awesome; probably the best collapsed miniature building I've seen.

I have to echo the rubble thing (but you already acknowledged that), but I did notice one other thing; the floors seem way too thick proportionally.

Is that because of the limitations of the material you're using, a consious choice, or an oversight? Because I feel they could do with being a bit thinner right now :)

Other than that; miniature brilliance (even though it's at the wrong scale for me ;) ).

Thanks! The last design had much thinner floors, but after 7-8 failed casts (the pieces collapsing while being removed from the mold! :( ) i had to thicken it again.
Once the "below" parts will be filled with rubble for casting purposes, that will be less noticeable though.

The whole thing is drying now, in the next days i'll try to add the rest of the details.
I'm considering to add some AC Units on the walls, could that work?
Title: Re: 6mm destroyed buildings
Post by: Daeothar on September 20, 2018, 10:40:05 AM
Ah, so it's as I thought; limitations of the used materials. Nothing that can be done about that I suppose.

And yes; airco units would be nice to break up the surface of the side walls (where I suppose you're planning on putting them?), as long as it won't interfere with casting.

You would need to make a few that have either been dislodged (crooked positioning), or dropped down completely (just some loose piping coming out of the wall) as well of course...
Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 20, 2018, 10:44:17 AM
Ah, so it's as I thought; limitations of the used materials. Nothing that can be done about that I suppose.

And yes; airco units would be nice to break up the surface of the side walls (where I suppose you're planning on putting them?), as long as it won't interfere with casting.

You would need to make a few that have either been dislodged (crooked positioning), or dropped down completely (just some loose piping coming out of the wall) as well of course...

I don't see why not.

I would put them near the windows in the side walls, and maybe some on the unused parts of the front walls too.
Let's see how it goes. For now I am printing the front door, then I'll have a bit to work on! :)

Cheers
Jack
Title: Re: 6mm destroyed buildings
Post by: Ockman on September 20, 2018, 02:13:17 PM
One idea, that might be castable: a crack running along the facade?
Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 22, 2018, 11:28:55 PM
One idea, that might be castable: a crack running along the facade?

I like that! It's gonna take some effort to break all the floors in an alighend way, but i like it!

Meanwhile, as an additional element for the rubbles:

(http://thelazyforger.com/wp-content/uploads/2018/09/P9220034.jpg)

Cheers
Jack
Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 23, 2018, 06:45:55 PM
and DONE!

The first building - not the test, the good one - is done! next ones will be a possible improvement, but so far so happy.

(http://thelazyforger.com/wp-content/uploads/2018/09/P9230053.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/09/P9230054.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/09/P9230052.jpg)

Some closeup of details below: crashed cars and other internal structures.

(http://thelazyforger.com/wp-content/uploads/2018/09/P9230055.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/09/P9230056.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/09/P9230057.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/09/P9230058.jpg)

C&C welcome. Fairly happy with this one!

Cheers

Jack
Title: Re: 6mm destroyed buildings
Post by: Suber on September 23, 2018, 07:13:03 PM
Absolutely amazing. It looks enormously natural :-*
Title: Re: 6mm destroyed buildings
Post by: Dr. Zombie on September 23, 2018, 07:20:23 PM
Perfection.
I would love a city of those ruins. To fight over.
Title: Re: 6mm destroyed buildings
Post by: smirnoff on September 23, 2018, 07:27:51 PM
Very, very nice
Be good to also have the option of one with less debris up top
Title: Re: 6mm destroyed buildings
Post by: Andym on September 23, 2018, 08:19:29 PM
Perfect! :o
Title: Re: 6mm destroyed buildings
Post by: Sangennaru on September 23, 2018, 11:23:30 PM
Well, thank you everyone for the kind words! I'm very far from perfection with this one, lots of parts don't match as they should and the idea of making more variants is more painful than it should be.

Still, a good start. I'll likely 3D model more pieces for my next runs, so I'll have various cars and stuff under the rubble.


Now,I'm looking for suggestions for different kind of buikdings to do. Car parkings? Storage units, factories? Something to go woth this eastern Europe theme.

Thanks in advance!!
Jack
Title: Re: 6mm destroyed buildings *P2 completed*
Post by: Sangennaru on September 24, 2018, 06:59:35 PM
Maybe something like this?

https://www.pinterest.it/pin/454089574924001792/

(for anyone who missed the "juicy" post, it's on the previous page: https://leadadventureforum.com/index.php?topic=111922.msg1402901#msg1402901)
Title: Re: 6mm destroyed buildings *P2 completed*
Post by: Ockman on September 24, 2018, 07:28:59 PM
Wow, this is awesome!
Title: Re: 6mm destroyed buildings *P2 completed*
Post by: zrunelord on September 25, 2018, 08:16:37 AM
Great work & vision as usual, ;)

The factory is a very ambitious project.
If I were to do it ,I would model 1 front face , then mould & cast it flat.
Much easier to do than vertical.

I would then stick 2 walls to each other, back to back, to have 2 sides.
If the master is 3d printed, then then the windows would align easily enough.

I would make basic flats( walls, huge garage doors, roofs, girder sections etc )so as to have loads of mix & match possibilities. So basically 1 flat mould will have say 6 basic shapes.

Thanks for posting

Keep it up
Z
Title: Re: 6mm destroyed buildings *P2 completed*
Post by: Sangennaru on September 25, 2018, 08:20:12 AM
Great work & vision as usual, ;)

The factory is a very ambitious project.
If I were to do it ,I would model 1 front face , then mould & cast it flat.
Much easier to do than vertical.

I would then stick 2 walls to each other, back to back, to have 2 sides.
If the master is 3d printed, then then the windows would align easily enough.

I would make basic flats( walls, huge garage doors, roofs, girder sections etc )so as to have loads of mix & match possibilities. So basically 1 flat mould will have say 6 basic shapes.

Thanks for posting

Keep it up
Z

Good insights! I was considering to print the single wall with details on both sides, then cast it as a whole: plaster can be surprisingly strong when dried properly. This way i have total freedom in destroying it.
Windows should probably be printed - resin cast directly on the master, like the trabants in the piece above.

What i'd need now are more pictures of such a factory. That single image is good to give a feeling of the project, but i'd rather stick to something remotely realistic in terms of design.
Title: Re: 6mm destroyed buildings
Post by: smirnoff on September 25, 2018, 08:53:47 AM
the idea of making more variants is more painful than it should be.

Rome wasn't built and then smashed up in a day :)

If the bottom 3-4 stories were a single cast and the top 1, 2, and 3 were modular and in various states of destruction then you could make  9 variants from 4 casts...mind you I have no idea how time consuming or difficult this would be.
I play lots of 6mm moderns and this excellent project fills a big gap.

Title: Re: 6mm destroyed buildings *P2 completed*
Post by: Sangennaru on September 25, 2018, 09:05:42 AM
Rome wasn't built and then smashed up in a day :)

If the bottom 3-4 stories were a single cast and the top 1, 2, and 3 were modular and in various states of destruction then you could make  9 variants from 4 casts...mind you I have no idea how time consuming or difficult this would be.
I play lots of 6mm moderns and this excellent project fills a big gap.

That's actually how things are right now. 4 + 4 floors.
I might definitely do more tops than bottoms (afterall, the tops are what is more evident to the eye), although right now i did that mostly in order to have it easy to cast and reduce the miscasts too.

Speaking of 6mm moderns, do suggest some smaller or more typical things to sculpts! Parking lots? small control buildings?
I'm considering the idea of a highway. Not 3D printed, just hand sculpted for the most part.
Title: Re: 6mm destroyed buildings *P2 completed*
Post by: smirnoff on September 25, 2018, 09:34:08 AM
Are the top stories of different heights i.e. base 4 stories +1 story destroyed, base 4 stories +2 stories destroyed etc
in order to allow height variations?

I'll have a think about other stuff.
He's our group's website (Cold War Commanders) all terrain built by the master, Richard Phillips. This is 2017 Kiel Canal game held at our club:
http://coldwarcommanders.blogspot.com/2017/03/slimbridge-landjut-2017-begins.html
This is last year at the Grimsby Wargames Club:
http://coldwarcommanders.blogspot.com/2017/09/grimsby-2017-first-pictures.html

Have a dig about and you'll see how Richard does highways.
Title: Re: 6mm destroyed buildings *P2 completed*
Post by: Dr. Zombie on September 25, 2018, 09:52:37 AM
I would love to see more industrial type buildings besides your residential blocks.

For Cold War type games, at least. Most fighting would take place on the outskirts of larger the cities. And that is where you find low rent residential blocks and industrial buildings, warehouses and supermakets.
Title: Re: 6mm destroyed buildings *P2 completed*
Post by: OSHIROmodels on September 25, 2018, 09:58:02 AM
Cracking work Jack  :)
Title: Re: 6mm destroyed buildings *P2 completed*
Post by: Sangennaru on September 25, 2018, 10:09:33 AM
Thanks for the inputs, and cool table in your club! :)

I like industrial buildings! What are you suggesting? Do you have pictures or references in mind?
Title: Re: 6mm destroyed buildings *P2 completed*
Post by: zrunelord on September 25, 2018, 08:35:19 PM
,Yes plaster of Paris can be quite strong when it dries well and if you mix 2 parts of it with 1 part of white cement it will be even harder.
Though be careful as white cement is alkali based so safety glasses & gloves are suggested when using it.

Z

Title: Re: 6mm destroyed buildings *P2 completed*
Post by: Sangennaru on September 25, 2018, 09:32:12 PM
,Yes plaster of Paris can be quite strong when it dries well and if you mix 2 parts of it with 1 part of white cement it will be even harder.
Though be careful as white cement is alkali based so safety glasses & gloves are suggested when using it.

Z

Oh, i didn't know. Anyways, I don't use PoP. It's ways too fragile and the consistency isnt' the right one. Ceramic powders are what i'm using nowadays mostly. I've got tried at least a dozen different plasters, the "winners" are the two ceramic resins i managed to find. They look like plaster but the effect is MUCH superior! :)
Title: Re: 6mm Ruins *Page4 New Piece*
Post by: Sangennaru on September 25, 2018, 11:39:45 PM
Starting something new. This is just a volume study, i'll be re-doing it but i wanted to see the effect and feel it in flesh.
100% hand sculpted. I'll probably start with a 3D print for at least parts of it.

Can you guess what it'll be?

(http://thelazyforger.com/wp-content/uploads/2018/09/P9250062.jpg)

Cheers
Jack
Title: Re: 6mm Ruins *Page4 New Piece*
Post by: War Monkey on September 26, 2018, 06:26:39 AM
Nice work, I don't  game in 6mm  but doesn't  mean I can't  look  at great stuff.
Title: Re: 6mm Ruins *Page4 New Piece*
Post by: zrunelord on September 26, 2018, 07:49:14 AM
Quote
I don't use PoP. It's ways too fragile and the consistency isnt' the right one. Ceramic powders are what i'm using nowadays mostly. I've got tried at least a dozen different plasters, the "winners" are the two ceramic resins i managed to find. They look like plaster but the effect is MUCH superior

I thought that is what you use!!! What brand are the ceramic resins you use ?

Quote
Can you guess what it'll be?

That reminds me of a bridge or a motorway support. Would look good as a collapsed underpass support. Are you planning to do motorway sections?

Z



Title: Re: 6mm Ruins *Page4 New Piece*
Post by: Sangennaru on September 26, 2018, 09:31:00 AM
Nice work, I don't  game in 6mm  but doesn't  mean I can't  look  at great stuff.

Neither do I, for now. :D It doesn't stop me at sculpting stuff neither! :) Thank you!

I thought that is what you use!!! What brand are the ceramic resins you use ?

I generally use an italian brand, but the Raysin100 is good as well. Not cheap, but still good!

Cheers
Jack
Title: Re: 6mm Ruins *Page4 New Piece*
Post by: Sangennaru on September 27, 2018, 10:31:05 AM
That reminds me of a bridge or a motorway support. Would look good as a collapsed underpass support. Are you planning to do motorway sections?

 I was thinking more at a railway section. Probably just as good?
Title: Re: 6mm Ruins *Page4 New Piece*
Post by: Sangennaru on October 04, 2018, 09:59:57 PM
More ruins! This time a blast wall. I did test some modularity, and it ended up being far more difficult to assemble than i thought. The final piece is nice, but for the masters i'll definitely join together several parts before molding.

(http://thelazyforger.com/wp-content/uploads/2018/10/PA040077.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/10/PA040076.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/10/PA040071.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/10/PA040070.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/10/PA040072.jpg)

As a bonus, it holds the commieblock and they do blend nicely!

(http://thelazyforger.com/wp-content/uploads/2018/10/PA040079.jpg)

C&C welcome

Cheers
Jack
Title: Re: 6mm Ruins *Page4 New Piece*
Post by: smirnoff on October 04, 2018, 10:00:58 PM
That's great
Title: Re: 6mm Ruins *Blast Walls*
Post by: Sangennaru on October 05, 2018, 12:29:04 PM
Thanks! More to come!
Title: Re: 6mm destroyed buildings *P2 completed*
Post by: smirnoff on October 05, 2018, 02:21:24 PM
For Cold War type games, at least. Most fighting would take place on the outskirts of larger the cities. And that is where you find low rent residential blocks and industrial buildings, warehouses and supermarkets.

Dr Zombie nailed what I'd like to see. So will you consider industrial buildings, warehouses and supermarkets? Be very useful...
Title: Re: 6mm Ruins *Trenches*
Post by: Sangennaru on October 10, 2018, 08:29:17 AM
Dr Zombie nailed what I'd like to see. So will you consider industrial buildings, warehouses and supermarkets? Be very useful...

Definitely in the plans! If you have reference pictures to share, i'd be delighted! :) I'd love to have these work well for cold war AND near scifi, some timeless design would work greatly!

Meanwhile: while proceeding with more buildings, i did this set of trenches. These will be primarly used by my Baran army (if i'll manage to make one) but they should work well in many settings.
The concrete barricades have a bit of a gothic style, but far from anything GW.
I REALLY loved the look of the tetrapods, and while they are mostly used against waves, there are evidences of them used as tank barricades.

Here the first pieces. More will definitely follow, i'll likely cast them in resin for my personal use anyways. :)

(http://thelazyforger.com/wp-content/uploads/2018/10/PA090088.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/10/PA090087.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/10/PA090085.jpg)

Man, these tetrapods are tiny! :3

C&C welcome!

Jack
Title: Re: 6mm Ruins *Trenches*
Post by: Sangennaru on October 13, 2018, 03:50:14 PM
The core set is done. More variations will follow as soon as I prepare additional designs!

(http://thelazyforger.com/wp-content/uploads/2018/10/PA130093.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/10/PA130089.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/10/PA130090.jpg)

Cheers
Jack
Title: Re: 6mm Ruins *Trenches*
Post by: Sangennaru on October 14, 2018, 07:55:43 PM
..and some blast walls are going to face the silicon molding tonight.
Here's only a part of the final set, I thought it was worth trying out how they behave in resin before doing a larger bunch!

(http://thelazyforger.com/wp-content/uploads/2018/10/PA148233.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/10/PA148234.jpg)

(http://thelazyforger.com/wp-content/uploads/2018/10/PA148236.jpg)

As a bonus, some tank traps using the spare tetrapods!

(http://thelazyforger.com/wp-content/uploads/2018/10/PA148237.jpg)

C&C welcome

Cheers
Jack
Title: Re: 6mm Ruins *Trenches*
Post by: Ockman on October 14, 2018, 08:28:16 PM
Wow. Just wow.
Title: Re: 6mm Ruins *Trenches*
Post by: fred on October 15, 2018, 08:51:52 PM
I’m liking the walls and trench pieces. Are the trenches tall enough, particualry against the based figures?
Title: Re: 6mm Ruins *Trenches*
Post by: Sangennaru on October 15, 2018, 11:47:11 PM
I’m liking the walls and trench pieces. Are the trenches tall enough, particualry against the based figures?

Fair point. I'd say so, they're 6mm bottom-to top, and about 4,5 if climbing the ladders.
If someone would argue that the figures are placed on tall bases, i'd answer that the trenches could be based as well. :)