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Miniatures Adventure => Medieval Adventures => Topic started by: Silent Invader on November 01, 2018, 01:08:19 PM

Title: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Silent Invader on November 01, 2018, 01:08:19 PM
Thread Index:

P.14 Village rebuild & plans re FFOL: Bigger Battles
P.16 Retinue for Lions Rampant



Am starting a new project that if it goes to plan will comprise a ‘local’ campaign of sorts notionally set during the 2nd Barons War. I’m using Crusader Miniatures (Later Crusaders Range) and will probably also get some Curteys in due course. I’m testing rules at the mo, which are a relatively light modification to the recently launched Fistful of Lead: Galactic Heroes (the major mod is to create a Close Combat table, which gives a hack and slash feel while allowing for different calibre, equipment and weapons of troops).

The test game that follows was a lot of fun. I played it solo, with each Force being optimised to their hand of cards. Both Forces and the two sides of the table were the same, so both were equally placed. The table was slightly smaller than 3’ by 3’.

Each force comprised:

Amounted Knight with foot alternate
A serjeant with two-handed axe
Two spearmen
Two crossbows




The background to the game is a longstanding territorial dispute between two Knights, and they both arrive at the boundary between their respective hamlets with the intent of resolving the matter once and for all.

(http://leadadventureforum.com/gallery/36/2031-011118134011-36145402.jpeg)

Both sides start by moving their crossbows up the flanks and then closing the gap between their opposing lines.

(http://leadadventureforum.com/gallery/36/2031-011118134011-361442098.jpeg)

The field then breaks into scattered melees with the Yellow Knight being quickly unseated.

(http://leadadventureforum.com/gallery/36/2031-011118134011-36143445.jpeg)

(http://leadadventureforum.com/gallery/36/2031-011118134011-36142941.jpeg)

But the Red Knight was also promptly on the ground, a crossbow bolt having taken out his mount.

(http://leadadventureforum.com/gallery/36/2031-011118134011-36141914.jpeg)

Much hacking, slashing, twisting, twirling, feinting and dodging followed with the advantage shifting from side to side.

(http://leadadventureforum.com/gallery/36/2031-011118133820-36140652.jpeg)

(http://leadadventureforum.com/gallery/36/2031-011118133819-361391117.jpeg)

A further attempt to shoot down the Red Knight was indecisive:

(http://leadadventureforum.com/gallery/36/2031-011118133819-361381480.jpeg)

(http://leadadventureforum.com/gallery/36/2031-011118133819-361371808.jpeg)

Both sides remained dogged but the Red Knight began to accumulate Shock.

(http://leadadventureforum.com/gallery/36/2031-011118133819-361362065.jpeg)

With the Red’s only loaded archer caught in Close Combat, their inability to loose a bolt became critical.

(http://leadadventureforum.com/gallery/36/2031-011118133719-361351747.jpeg)

With the Yellow crossbows having stalled the Red serjeant, the Red Knight fought alone:

(http://leadadventureforum.com/gallery/36/2031-011118133719-36134565.jpeg)

The Red Knight managed to kill the Yellow spearman but accumulating Shock, Wounds and being Prone were taking a toll.

(http://leadadventureforum.com/gallery/36/2031-011118133719-361331412.jpeg)

(http://leadadventureforum.com/gallery/36/2031-011118133719-361321825.jpeg)

The game ended on the last card of Turn 5, as the Yellow Knight chose the best of two dice rolls to deliver the third and final wound to Red.

(http://leadadventureforum.com/gallery/36/2031-011118133719-361281881.jpeg)



The next test of the rules will be with larger forces.
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: Elk101 on November 01, 2018, 01:53:26 PM
Great looking figures.
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: OSHIROmodels on November 01, 2018, 02:14:29 PM
A splendid outing  :)
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: Malamute on November 01, 2018, 02:16:42 PM
Great stuff. Looking forward to our Barons Wars games next year... ;)
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: Malamute on November 01, 2018, 03:05:39 PM
Yeah, lovely looking game.

What I'd like to know, from others as well, is how much of a game there is with so few figures on each side.

Because I really don't see it.


 They run at each other and...well, that's the total sum of the game.



Sorry, personally, I don't see it.

 Am I the only one to feel like I do?

Nope, I'm just not getting these 'half-dozen a side' games. It works better with gun games because there's more tactics and stealth as players try to use terrain to get the drop on the other side. But when the technological level of the game is bits of sharp metal then the only way an outcome will be achieved is by melee, so there's nothing else to do except rush in and get on with it. And with so few figures that's about it - there's no enough for the game to develop.

Ho hum.

Totally disagree with you :)

Silent Invader the author of this thread provided the following game a couple of weeks ago:

http://leadadventureforum.com/index.php?topic=112353.0

Involving small bands of knight and followers fighting over the hand of a fair maiden.

It was the best game I have played in a long time. Lots of fun knowing with only a handful of figures you had to exercise caution or throw it to the wind. Each game went down to the wire and was very exciting. These games are usually scenario driven which gives you reasons to act in a certain way. Throw in missile fire from crossbows etc and you have lots of thrills.

 You are also investing in each figure as an individual character for whom it matters if he survives or dies in the game. Was he shot by arrow or felled by an axe? The game can take on a cinematic feel.

I can't say the same for a large game lining up row upon row of nameless figures. Then spending hours moving them into position for it then to come down to the inevitable massive dice rolling fest that will follow.

Big games, Nah not for me, boring as Hell. ;) :)

Oh and if your En Guarde game was as described perhaps its not the size of the game but the lack of a decent well thought out and constructed scenario that is to blame no the lack of hundreds of figures.  :)
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: Elk101 on November 01, 2018, 03:10:41 PM
I played the same game as Malamute and I'd agree with his summary, it was a blast. It wasn't just a rush forward and roll dice game at all, there was a lot of thought in terms of what to do. It was scenario driven which helps. Each to their own though. It'd be dull if we all liked the same thing.
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: Silent Invader on November 01, 2018, 03:14:32 PM
Yeah, lovely looking game.

What I'd like to know, from others as well, is how much of a game there is with so few figures on each side.
Especially in 'sword and shield' games.
Because I really don't see it.
What else is there to do except go running at each other and then it's just turn after turn of rolling to hit each other.

With more figures I can see how the game develops - as figures/units crumble, bringing reserves in, exploiting gaps, the ebb and flow of battle.
But with that number of figures? You can do none of that. They run at each other and...well, that's the total sum of the game.

I had a game of En Garde a few weeks ago. That had a few more figures - about 7 or 8 a side, and it did have some firearms. But it was monumentally boring. We ran at each other, we paired off, and then we started round after round of combat. That was the game.

Sorry, personally, I don't see it.

I'm not saying the table has to be wall-to-wall figures, but there does need to be enough for the game to have depth, tactics, and dimensions.
Genuine question - what am I missing? Am I the only one to feel like I do?

Nope, I'm just not getting these 'half-dozen a side' games. It works better with gun games because there's more tactics and stealth as players try to use terrain to get the drop on the other side. But when the technological level of the game is bits of sharp metal then the only way an outcome will be achieved is by melee, so there's nothing else to do except rush in and get on with it. And with so few figures that's about it - there's no enough for the game to develop.

Ho hum.

Ho hum.  lol

I’m not going to try and convince you of anything as I’m not selling anything, just enjoy whatever you enjoy.

If you don’t like it or don’t get it *shrug*  :D

To others tempted to take up Humkat’s request for wider opinion/debate viz small medieval games: I’d be grateful if you’d do that in a separate thread as I really want to keep this one about my project, which if I stay motivated to continue with updating has a lot more to come.  ;) :)


Title: Re: 2nd Barons War - new project (test game AAR)
Post by: Dr DeAth on November 01, 2018, 03:17:37 PM
Nice looking game Steve, please share more as your project continues.
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: OSHIROmodels on November 01, 2018, 03:19:51 PM
Sorry, personally, I don't see it.

We manage to get a good evenings gaming in with just a few figures. We bring a lot of fun and camaraderie to the game. Maybe that’s what you’re lacking?
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: Poiter50 on November 02, 2018, 12:29:41 AM
 lol lol lol

We manage to get a good evenings gaming in with just a few figures. We bring a lot of fun and camaraderie to the game. Maybe that’s what you’re lacking?
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: Utgaard on November 02, 2018, 07:34:17 AM
Great looking terrain and miniatures - and the game sounds like you had a lot of fun, thanks for sharing!
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: NurgleHH on November 02, 2018, 07:52:32 AM
If a game is boring or not depends on the players and not the number of figures. A well done table, some soldiers on it and players who love a game and not the rules makes a great evening. And at the end this is the important thing. I played with Silent Invader and it was always a pleasure for me and he is a outstanding skirmisher.
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: Lord Raglan on November 02, 2018, 08:03:07 AM
Great looking project
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: Sunjester on November 02, 2018, 08:04:47 AM
A very nice looking game.

I would direct attention to the first words of the second paragraph of the opening post, this was a game to test rule modifications, not a complete scenario. I like a good wall-to-wall big bash myself, but for me the joy of skirmish games is that you can create fun scenarios.
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: Ghost on November 02, 2018, 08:17:26 AM
I just bought Galactic Heroes, I wonder how you will modifie the close combat rules. I thought this rule don't suit very well for pre-gunpowder era games, I am interesting in the houserules you will develop.

Personnally I have tested, and enjoyed, Open Combat for skirmishing in ancient/Medieval/fantasy settings.
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: rumacara on November 02, 2018, 09:01:55 AM
Lovely thread Steve. :-* :-*
Will follow with great interest since it will be one of my projects for 2019. :)
Title: Re: 2nd Barons War - new project (test game AAR)
Post by: El Grego on November 02, 2018, 06:22:53 PM
Marvelous figures.  I'm looking forward for the next episode    :)
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Silent Invader on November 04, 2018, 01:05:05 PM
Thanks all, remarks are much appreciated.  :)

The changes to the rules are different to those used fir the Chivalrous Rumpus Extraordinaire as Recovery tests for wounds are factored back in and as mentioned Close Combat has a very different mod to that which I tried before. The mod works much better with Galactic Heroes but more testing is required.

In the meantime, more minis are required to play a bigger test game with units, so I’m in the throes of enhancing existing Retinues and adding new ones.


Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: has.been on November 04, 2018, 01:55:07 PM
Nice scenery & figures. I too would be interested in your modifications.
Vodkafan & myself are eagerly awaiting Galactic Heroes arrival in the UK.
At the same time we plan to buy Fist full of Lead (& the Napoleonic one).

I agree with earlier posts, it is who you play against, not so much the rules.
We always seem to have a good time (our 'group' is a maximum of 7) and we
play a wide variety of rules, but as I get older I do prefer the simpler sets.
Less to remember/ forget.
In a recent game of Rogue Stars the scenario was to steal water on a desert planet.
Half way through the game came the realisation, from one player, that even if he
did get to the purification units (& crack the security codes) he had forgotten to
bring anything to carry water in! Play with the wrong people & there would have been
a massive argument. In our game ...a good laugh.
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Silent Invader on November 04, 2018, 04:13:14 PM
Thanks H.B  :)

Though I said I didn’t want to get drawn into the merit or otherwise of small games, it seems I can’t help myself  :D

Whether a game is 6, 12, 24, 48, 96 or 182 minis a side is for me somewhat immaterial. The same tactics  generally come into play (eg, charging, blocking, feints, etc), it’s just that lesser or greater resources are used to facilitate and enact them. If a set of rules isn’t fun AND tactical then I’m not massively enthused (fortunately, the FFOL* engine delivers both elements very, very well). As has been astutely observed, the AAR was of a test game, with the major mod to the rules being to close combat. So it’d be true to say that the game was primarily a test of the modifications to close combat. What  better way to test that than a charge into melee with a bit of shooting support from the flanks? With the foregoing  in mind, everything is nothing without the scenario, and creating a scenario that works to make the best of the players (fun), the best of the terrain (pretty & tactical), the best of the minis (pretty & tactical), and the best of the rules (fun and tactics = playability), is for me the objective, and in all that game size is not a driver but a consequence.  ;)

Btw did I say that I’m about to start  working on a castle?  :D


*FFOL is designed to be played by multiple participants with each managing a small number of figures. It excels at what it’s designed for, though I also enjoy playing it solo and aspire to use it for larger games.  ;)
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Smoke Frog on November 04, 2018, 11:05:17 PM
I like your foot knights, well done!
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Belligerentparrot on November 04, 2018, 11:37:37 PM
Fantastic write up and great looking game. Am I the only one who imagined the Red Knight looking up at the end and saying "It is only a fleshwound"
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Silent Invader on November 06, 2018, 06:34:56 AM
Thanks folks   :)

Fantastic write up and great looking game. Am I the only one who imagined the Red Knight looking up at the end and saying "It is only a fleshwound"

 lol

At some point I’d quite like to add a few minis from the Studio Miniatures ‘Medieval Mayhem’ range.  :D

https://www.studiominiatures.com/shop/medieval-mayhem.html (https://www.studiominiatures.com/shop/medieval-mayhem.html)
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: bluewillow on November 06, 2018, 08:33:27 AM
I put together a list of knights for 2nd Barons war on my blog

http://stormandconquest.blogspot.com/2015/04/barons-wars-lewes-14th-may-1264-order.html

If you need coat of arms let me know, my wargamers guide book should be published in March 2020 with all coats of arms and known castles linking each lord and retainer.

Cheers
Matt

Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Malamute on November 06, 2018, 09:52:04 AM
I put together a list of knights for 2nd Barons war on my blog

http://stormandconquest.blogspot.com/2015/04/barons-wars-lewes-14th-may-1264-order.html

If you need coat of arms let me know, my wargamers guide book should be published in March 2020 with all coats of arms and known castles linking each lord and retainer.

Cheers
Matt

Interesting list of names there. If you have any details on coats of arms that you would like to share I would be interested. I'm certainly going to be pitting my forces against Silent Invader....
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Silent Invader on November 06, 2018, 09:53:45 PM
I put together a list of knights for 2nd Barons war on my blog

http://stormandconquest.blogspot.com/2015/04/barons-wars-lewes-14th-may-1264-order.html

If you need coat of arms let me know, my wargamers guide book should be published in March 2020 with all coats of arms and known castles linking each lord and retainer.

Cheers
Matt

Interesting info on your blog Matt, thanks very much. I’m using made up names and colours for my knights as at present I’m just planning ‘side actions’ rather than recreating the big events but that might change (projects do just seem to grow  :D). In any event your forthcoming  guide sounds both interesting and useful.  8)
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Silent Invader on November 06, 2018, 09:54:23 PM
Interesting list of names there. If you have any details on coats of arms that you would like to share I would be interested. I'm certainly going to be pitting my forces against Silent Invader....

You’re going to be slaughtered  ;) :D
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: OSHIROmodels on November 06, 2018, 10:06:15 PM
Bold words  ;D
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Helen on November 07, 2018, 04:23:28 AM
Lovely work Steve on the miniatures and the rules idea for this period.

All the best,

Helen
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Mad Lord Snapcase on November 07, 2018, 06:35:47 AM
Great looking game even if it was only a rules test. As others have said, it's the scenario and your fellow players that make a game for me. Play with the right people and every game is fun! Looking forward to seeing more of this.   :-*
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Silent Invader on November 07, 2018, 09:27:40 AM
Thanks Helen and Martin.  :D

In other news, I’ll soon have an update on the castle.  :)
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: BaronVonJ on November 09, 2018, 01:42:57 PM
Here's my spiel as the author of Fistful of Lead-ness:
I painted up a knightly retinue and hopped on plane and flew 10-ish hours from the Midwest US, to London, to play in Steve's game.
I was not disappointed.
His mods were great and had a period feel. Based on my (mostly crap) cards I had to make some real decisions on what to do next. There were some moments when my heart was racing a bit as I plotted my next move, usually on who's back to bury my axe in.
Galactic Heroes isn't really meant to be a close combat game. It works pretty good at it, with lots of back and forth, but not what's its made for. At it's heart, its a SciFi game.
Just like Fistful of Lead is Cowboy game and Horse and Musket is a Black Powder skirmish game.
Steve has done a really, really great job at adapting the rules for the period. He sent me the mods and they'll be a huge help for the Fantasy/Medieval supplement. It has a very RPG feel to it.
All that being said, this scale isn't for everyone. I get it. But it is a great scale to play while building up for those mega-battles (which I play alot of). It takes time to paint the hundreds of minis needed to play even a skirmish game sometimes. Why not have some fun with smaller forces while your toiling away.
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Captain Blood on November 09, 2018, 04:37:00 PM
My back, Jaye... You buried your axe in my back...  >:D

lol lol
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Elk101 on November 09, 2018, 05:25:04 PM
 lol

Very nicely said Jaye.
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: OSHIROmodels on November 09, 2018, 05:46:55 PM
My back, Jaye... You buried your axe in my back...  >:D

lol lol

 lol
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Poiter50 on November 10, 2018, 12:46:53 AM
Oh, at last!

 lol lol lol

My back, Jaye... You buried your axe in my back...  >:D

lol lol
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Harry Faversham on November 10, 2018, 04:08:26 AM
My back, Jaye... You buried your axe in my back...  >:D

lol lol

Back to the future with Galactic Heroes?....
I'll get mi' coat.

 :-X
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Silent Invader on November 10, 2018, 11:58:29 AM
Here's my spiel as the author of Fistful of Lead-ness:
I painted up a knightly retinue and hopped on plane and flew 10-ish hours from the Midwest US, to London, to play in Steve's game.
I was not disappointed.
His mods were great and had a period feel. Based on my (mostly crap) cards I had to make some real decisions on what to do next. There were some moments when my heart was racing a bit as I plotted my next move, usually on who's back to bury my axe in.
Galactic Heroes isn't really meant to be a close combat game. It works pretty good at it, with lots of back and forth, but not what's its made for. At it's heart, its a SciFi game.
Just like Fistful of Lead is Cowboy game and Horse and Musket is a Black Powder skirmish game.
Steve has done a really, really great job at adapting the rules for the period. He sent me the mods and they'll be a huge help for the Fantasy/Medieval supplement. It has a very RPG feel to it.
All that being said, this scale isn't for everyone. I get it. But it is a great scale to play while building up for those mega-battles (which I play alot of). It takes time to paint the hundreds of minis needed to play even a skirmish game sometimes. Why not have some fun with smaller forces while your toiling away.

Glad you enjoyed it Jaye. Your Knight and his Retinue are certainly well travelled. :D
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Harry Faversham on November 10, 2018, 02:04:27 PM
Awesome, innit? Sir Knight and his faithful underlings going on a ten thousand mile quest to woo Fair Lady.

:-*
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Silent Invader on November 10, 2018, 02:13:17 PM
  :)

Well, the bigger test game in the offing for last week eluded me, as I found myself relatively housebound and so with much time to fill I started on the castle.

It’s based on Dunstaffnage, near Oban, which was built from 1220. When visiting it in September i quickly realised  that it would provide the basis for my ‘wargaming’ castle.  Progress this week:

(http://leadadventureforum.com/gallery/36/2031-101118150411-36230573.jpeg)

(http://leadadventureforum.com/gallery/36/2031-101118150411-36229214.jpeg)

(http://leadadventureforum.com/gallery/36/2031-101118150410-362242177.jpeg)

Next steps will be laying out the various internal buildings and thickening the curtain walls.
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Elk101 on November 10, 2018, 02:35:27 PM
That's a beast. Very impressive indeed.
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: rumacara on November 10, 2018, 02:39:12 PM
It wont be a proper castle untill you glue stone by stone. ;D

Nice work Steve. :)
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Silent Invader on November 10, 2018, 03:19:52 PM
Thanks folks :)

It wont be a proper castle untill you glue stone by stone. ;D

Nice work Steve. :)

It’s going to be rendered  ;) :D
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: AKULA on November 10, 2018, 03:43:58 PM
A great start - looking forward to seeing how it progresses

 :)
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Malamute on November 10, 2018, 04:58:35 PM
Bangtidy  :)
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Unlucky General on November 10, 2018, 06:12:17 PM
Smart technique for making those round-towers.
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: BaronVonJ on November 10, 2018, 06:15:34 PM
Wow. Great start.
And, Richard, if you remember, I attacked Nick ad well.
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Utgaard on November 12, 2018, 11:31:08 AM
Looks really promising!
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Silent Invader on November 12, 2018, 12:47:43 PM
Thanks all  :)

The plan is to have ‘lift out’ room compartments in the towers, plus access via removable roofs to the hall, stable and kitchen. Basically, I want as much ‘seamless’ playable interior as possible.

I have the models for an adjacent village but I’m not sure that i’ll bother with an outer wall to protect it.
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Malamute on November 12, 2018, 01:19:35 PM


I have the models for an adjacent village but I’m not sure that i’ll bother with an outer wall to protect it.

Nah, that will get in the way of it being sacked/burnt, prior to the siege of your castle by Ronald De Barker and his retinue. ;)
Title: Re: 2nd Barons War - new project (UD 4/11.... words)
Post by: Harry Faversham on November 12, 2018, 01:35:40 PM
I painted up a knightly retinue and hopped on plane and flew 10-ish hours from the Midwest US, to London, to play in Steve's game.

Bloody Yanks...

'Oversexed, overpaid and over here'...

Trying to nick our Virgin maidens!!!

 >:(
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Silent Invader on November 12, 2018, 01:35:53 PM
Nah, that will get in the way of it being sacked/burnt, prior to the siege of your castle by Ronald De Barker and his retinue. ;)

Pfft!

I’ll just throw in all my reserves  ;) :D
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Malamute on November 12, 2018, 01:53:07 PM
Pfft!

I’ll just throw in all my reserves  ;) :D

That's the spirit!

Still it wont take many to overcome my four figures (soon to be six or maybe seven ;) lol
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Silent Invader on November 12, 2018, 02:00:46 PM
That's the spirit!

Still it wont take many to overcome my four figures (soon to be six or maybe seven ;) lol

 lol

Though sometimes sneaky is best  ;)
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: Harry Faversham on November 14, 2018, 03:48:15 PM
lol

Though sometimes sneaky is best  ;)

Always, the Faversham Family Motto...

'Tis better to cheat and lose...
Than play fair and win.


 ;D

Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: grant on November 15, 2018, 01:44:39 AM
That's a beast. Very impressive indeed.

Totally agree; great project!
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: OSHIROmodels on November 15, 2018, 07:03:08 AM
We need more pictures  :D
Title: Re: 2nd Barons War - new project (UD 10/11 castle beginnings - images)
Post by: levied troop on November 15, 2018, 07:25:01 AM
That’s looking rather excellent - more pictures please (as soon as you’ve started those outer walls  ;))
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: Silent Invader on November 15, 2018, 09:13:44 AM
Thanks all for the interest  :)

Have nearly finished the basics of the internal buildings. This image gives an idea of the direction of progress (the red tape is locations for doors and blue for windows):

(http://leadadventureforum.com/gallery/36/2031-151118100846.jpeg)

Edit: This gives a 360° perspective of the interior. There are some changes from the plan, mostly in relation to stairways.

(http://leadadventureforum.com/gallery/36/2031-151118101749.jpeg)
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: OSHIROmodels on November 15, 2018, 09:29:57 AM
Yay  :D
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: Pinno on November 15, 2018, 10:39:56 AM
Looks great so far.  :)
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: Dr. Zombie on November 15, 2018, 10:48:29 AM
This is already looking great.
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: Captain Blood on November 15, 2018, 11:10:43 AM
Already gorgeous - Loving that  :-*
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: Tonhel on November 15, 2018, 06:38:14 PM
Incredible!
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: Malamute on November 15, 2018, 07:30:00 PM
Looking great, but you really should change the blade on your craft knife. ;)
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: rumacara on November 15, 2018, 08:03:26 PM
A lot of work to do yet but its looking great. :-*
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: AKULA on November 15, 2018, 08:05:33 PM
Great work

 8)
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: Silent Invader on November 15, 2018, 08:28:07 PM
Thanks folks  :)

Looking great, but you really should change the blade on your craft knife. ;)

Lol. Believe it or not,  it’s mostly deliberate.  :D I have this theory that a rough edge (where the foam tears a bit) will provide a better key for the glue and plaster that’s going on top. I’m also a bit cautious of everything being too ‘sharply  precise’ rather than looking a tad weather worn.
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: Malamute on November 15, 2018, 09:57:10 PM
Lol that’s a very good answer. Well blagged!  lol ;)
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: Helen on November 15, 2018, 10:08:29 PM
Love your castle!  :-*
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: has.been on November 16, 2018, 01:02:43 PM
You are right about things looking too neat. Some (especially MDF) model buildings look
like they have been starched & ironed. I prefer 'crumbly' as I also think it more believable,
especially on buildings that have been around for a while.
Title: Re: 2nd Barons War (UD 15/11 castle progress - teaser image)
Post by: Silent Invader on November 17, 2018, 06:34:54 PM
Thanks folks  :)

Lol that’s a very good answer. Well blagged!  lol ;)

Blagged   lol

I’ve now worked through 3 x A2 and 2 x A1 sheets of 5mm foamboard, the basic structure of the castle is complete. There still some tidying up to do when the glue has dried (eg, the various tower battlements) but the overall shape is now ‘there’.

(http://leadadventureforum.com/gallery/36/2031-171118192652-363782491.jpeg)

(http://leadadventureforum.com/gallery/36/2031-171118192651-363771666.jpeg)

(http://leadadventureforum.com/gallery/36/2031-171118192651-363762217.jpeg)

After tidying the battlements I’ll be adding the windows and doors.
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: rumacara on November 17, 2018, 07:29:37 PM
Looking forward to see it completed. :-* :-*
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: Ogrob on November 17, 2018, 07:36:48 PM
Wow! Amazing skills on display!
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: AKULA on November 17, 2018, 07:49:16 PM
Very jealous mate.

Just trying to work out what I’ve done while you’ve built this model, and I reckon I’ve spent most of the time ferrying my kids back and forth  lol
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: Silent Invader on November 18, 2018, 08:15:53 AM
Thanks all.  :)

One thing I forgot to mention is that the interiors of the towers will be playable. The top of each tower is actually a cap that  lifts off to reveal the room beneath, that itself then lifts out to reveal the room beneath that. The basement of each tower is actually inaccessible for gaming, as it’s just too far down to be practical. The walls of the towers also have to be accepted as something of a pretence as they have to be thinner than they ‘should’ be to allow access for a 1:1 hand.

(http://leadadventureforum.com/gallery/36/2031-181118085729.jpeg)


Just trying to work out what I’ve done while you’ve built this model, and I reckon I’ve spent most of the time ferrying my kids back and forth  lol

My kids are adults Matt so the only ferrying I tend to do these days is airport runs.  ;)  :D
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: NurgleHH on November 18, 2018, 08:19:40 AM
Wonderful, Steve. It feels like standing somewhere in Britain in the 12th century.
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: Elk101 on November 18, 2018, 05:16:01 PM
Bang tidy!
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: Silent Invader on November 20, 2018, 12:11:52 PM
Thanks chaps  :)

Not much change, just some adjustments to the crenellations, scoring of brick lines and generally tidying up.

(http://leadadventureforum.com/gallery/36/2031-201118130643.jpeg)

Next step will be to cut and fit the window/door frames and arrow slits, then render.

I’m not sure what to render with .... maybe a powder filler mixed with paint and glue.
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: Malamute on November 20, 2018, 05:31:19 PM
Ubertotesamazesauceballs :D ;D :-*
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: OSHIROmodels on November 20, 2018, 06:03:16 PM
Wicked cool  :D

Ubertotesamazesauceballs :D ;D :-*

Obvs  :D
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: Elk101 on November 22, 2018, 07:34:32 PM
Wow, that's an impressive piece of modelling.
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: AKULA on November 22, 2018, 07:57:34 PM
Wow, that's an impressive piece of modelling.

What the Wookiee said  ;)

V.impressive - have to admire your focus to get this built in such a short space of time.

Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: Captain Blood on November 23, 2018, 09:34:13 AM
It’s going to be spectacular  :)

Can I just check? If one of my men is standing right against the foot of the wall, underneath the overhanging ramparts, can a crossbowman lean out over the protruding crenellations and shoot him? ;)

 lol
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: OSHIROmodels on November 23, 2018, 09:35:54 AM
 lol
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: Silent Invader on November 23, 2018, 11:20:21 AM
Thanks chaps  :). Just waiting on materials for the arrow slits then the next stage can begin  ;)

Can I just check? If one of my men is standing right against the foot of the wall, underneath the overhanging ramparts, can a crossbowman lean out over the protruding crenellations and shoot him? ;)

Hmm. I think I might  have to develop some Guidelines In Lieu Extreme Shooting.

Is the embrasure wide enough to push the crossbow through without tipping and losing the bolt?

As the crossbowman leans out and round the crenellations does he lose his balance and fall?

If he falls is he injured?

If he falls does he land on the man below?

If he lands on the man below is that man injured?

If he lands within 1” of the man below does the proximity rule come into play and is there an immediate  Close Combat?

If there is an immediate Close Combat is there a negative surprise effect on the man who falls, the man below, or both?

If he doesn’t fall and gets the shot off would there be any detriment to accuracy?

So many considerations.......

...... I think I’ll just say no.   :D ;)
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: OSHIROmodels on November 23, 2018, 12:32:41 PM
I suppose it can only happen if you can balance the the figure in position  :D
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: Malamute on November 23, 2018, 01:34:05 PM
Don’t worry Steve on working out the variables. I’ ll just shoot Richard in the back from ground level. It’ll be so much easier and infinitely more satisfying. ;) :D
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: Silent Invader on November 23, 2018, 01:36:07 PM
 ;D lol
Title: Re: 2nd Barons War (UD 17/11 castle - structure completed)
Post by: Elk101 on November 23, 2018, 01:38:57 PM
What the Wookiee said  ;)


 lol
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Silent Invader on November 29, 2018, 07:14:12 PM
Work on the castle has continued to the point that it is now plastered.

(http://leadadventureforum.com/gallery/36/2031-291118200124-36501833.jpeg)

(http://leadadventureforum.com/gallery/36/2031-291118200124-365001408.jpeg)

(http://leadadventureforum.com/gallery/36/2031-291118200124-364991174.jpeg)

(http://leadadventureforum.com/gallery/36/2031-291118200123-364981806.jpeg)

(http://leadadventureforum.com/gallery/36/2031-291118200123-364971999.jpeg)

The plaster is still drying and hopefully it won’t  distort with the moisture.

When it’s dry I’ll add flagstones and steps using milliput.

I’ve also painted another 10 minis and I’ll post them when they’re flocked.
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: OSHIROmodels on November 29, 2018, 07:17:04 PM
Wicked cool  :D
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Silent Invader on November 29, 2018, 07:20:02 PM
Wicked cool  :D

Commented in less than 3 minutes of me posting. Impressive  8)  :D
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: BaronVonJ on November 29, 2018, 07:27:31 PM
Wow!
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: OSHIROmodels on November 29, 2018, 07:30:29 PM
Commented in less than 3 minutes of me posting. Impressive  8)  :D

Pure luck  ;D
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: janner on November 29, 2018, 07:55:05 PM
Impressive  :D
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Elk101 on November 29, 2018, 09:22:11 PM
That's not going to blow away, that's for sure! Looking forward to seeing paint on it, it's looking great.
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Jeff965 on November 29, 2018, 09:27:29 PM
Amazing :-*
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Malamute on November 29, 2018, 10:19:30 PM
Uber Kewl :)

It’s really taking shape and you’ve painted another ten figures? I managed one mounted Knight today and he’s not even finished. lol
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: carlos marighela on November 30, 2018, 07:17:41 AM
Impressive! Must weigh a ton with all that plaster. You’ll ptobably want to seal it against cracking.
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Captain Blood on November 30, 2018, 08:56:53 AM
Looking splendid  8)
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Dr DeAth on November 30, 2018, 09:24:24 AM
Very good
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Byblos on November 30, 2018, 09:48:05 AM
Superb  :-*
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Silent Invader on November 30, 2018, 10:29:50 AM
Thanks all - now that it’s drier, there are a few areas to touch up with a bit more plaster (mostly too many vertical lines from the tower curves).

Must weigh a ton with all that plaster. You’ll ptobably want to seal it against cracking.

It’s a very thin layer of skim, whole build presently weighing in at about 2.3kg.  It had a coat of thinned exterior wood glue about 2 hours after being plastered and so shouldn’t crack, as it’s quite a flexible sealer.  :)
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Captain Blood on November 30, 2018, 11:22:07 AM
Thanks all - now that it’s drier, there are a few areas to touch up with a bit more plaster (mostly too many vertical lines from the tower curves).

I did notice those but didn't like to say...  :D
Definitely would benefit from a second coat in places to texturise the lines in the underlying board structure...
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Silent Invader on November 30, 2018, 01:27:42 PM
Uber Kewl :)

It’s really taking shape and you’ve painted another ten figures? I managed one mounted Knight today and he’s not even finished. lol

And I updated the rules for bigger battles 🙄
Title: Re: 2nd Barons War (UD 29/11 castle - plastered)
Post by: Silent Invader on November 30, 2018, 01:49:11 PM
I did notice those but didn't like to say...  :D
Definitely would benefit from a second coat in places to texturise the lines in the underlying board structure...

You should have said. :D .... I’d have appreciated the thought. ;)

So, a very messy few hours later. The second layer of plaster has been applied, which is a flexible dry wall repair plaster that is easily carved, scraped and sanded.   (The first layer was exterior wood glue, a ‘hard coat’ finishing plaster straight onto the wet glue, then after the plaster had started to dry a brush of dilute exterior wood glue.)

The first layer was for strength/durability/hardness etc, the second is for looks.

(http://leadadventureforum.com/gallery/36/2031-301118141614-365081047.jpeg)

(http://leadadventureforum.com/gallery/36/2031-301118141614-36507107.jpeg)

(http://leadadventureforum.com/gallery/36/2031-301118141613-365062342.jpeg)

(http://leadadventureforum.com/gallery/36/2031-301118141613-36505768.jpeg)

(http://leadadventureforum.com/gallery/36/2031-301118141613-36502914.jpeg)

Hopefully I’ll get this tidied up over the weekend.
Title: Re: 2nd Barons War (UD 30/11 castle - even more plaster)
Post by: OSHIROmodels on November 30, 2018, 01:52:24 PM
What a fucking mess  lol
Title: Re: 2nd Barons War (UD 30/11 castle - even more plaster)
Post by: Silent Invader on November 30, 2018, 01:54:35 PM
What a fucking mess  lol

 lol

Thus my desire to finish the bulk of this before Xmas

 lol
Title: Re: 2nd Barons War (UD 30/11 castle - even more plaster)
Post by: Malamute on November 30, 2018, 02:18:39 PM
Looking much better, but how many processes? :o

I'm assuming its going to receive a vigorous rubbing down?
Title: Re: 2nd Barons War (UD 30/11 castle - even more plaster)
Post by: Silent Invader on November 30, 2018, 03:53:53 PM
Looking much better, but how many processes? :o

I'm assuming its going to receive a vigorous rubbing down?

How many processes? =>

(http://leadadventureforum.com/gallery/36/2031-301118165057-365211617.jpeg)

(http://leadadventureforum.com/gallery/36/2031-301118165057-365091407.jpeg)

Images of me rubbing down to follow  ;)
Title: Re: 2nd Barons War (UD 30/11 castle - even more plaster)
Post by: Malamute on November 30, 2018, 04:13:25 PM
Looking much better, but how many processes? :o



I was referring to the plastering. ;) :)
Title: Re: 2nd Barons War (UD 30/11 castle - even more plaster)
Post by: Captain Blood on November 30, 2018, 04:47:10 PM
I trust you are going to slather the whole thing in superglue to give it that perfect Silent Invader finish?  ;)

lol
Title: Re: 2nd Barons War (UD 30/11 castle - even more plaster)
Post by: Silent Invader on November 30, 2018, 05:01:18 PM
I trust you are going to slather the whole thing in superglue to give it that perfect Silent Invader finish?  ;)

lol

It’s very tempting but the heat might melt the foam in the foam board.  :D
Title: Re: 2nd Barons War (UD 30/11 castle - even more plaster)
Post by: Eric the Shed on November 30, 2018, 05:57:38 PM
looking great...how heavy is it going to be
Title: Re: 2nd Barons War (UD 30/11 castle - even more plaster)
Post by: Silent Invader on November 30, 2018, 07:24:56 PM
looking great...how heavy is it going to be

Thanks -  I’m expecting about 3kg
Title: Re: 2nd Barons War (UD 30/11 castle - even more plaster)
Post by: levied troop on December 01, 2018, 07:41:47 AM
What a fucking mess  lol

He’s a brave man, doing that indoors!

It looks utterly superb, it was looking interesting before the plaster went on but now it’s just transformed :-*
Title: Re: 2nd Barons War (UD 30/11 castle - even more plaster)
Post by: Harry Faversham on December 01, 2018, 01:35:47 PM
Images of me rubbing down to follow  ;)

Steady on old chap...
I'm getting a very dodgy mental image!!!

 :o
Title: Re: 2nd Barons War (UD 3/12 castle wip - end of the beginning)
Post by: Silent Invader on December 03, 2018, 03:37:10 PM
 :D thanks chaps

So, to borrow from Churchill, the castle build has reached the end of the beginning.

The structure is now done: henceforth it is ‘merely’ detailing and painting. Btw, the grey is simply emulsion paint mixed with dilute weatherproof PVA to seal the plaster and take the edge of the white foamboard.

(http://leadadventureforum.com/gallery/36/2031-031218162952-36560288.jpeg)

(http://leadadventureforum.com/gallery/36/2031-031218162951-36559957.jpeg)

(http://leadadventureforum.com/gallery/36/2031-031218162951-36558378.jpeg)

(http://leadadventureforum.com/gallery/36/2031-031218162951-36557720.jpeg)

(http://leadadventureforum.com/gallery/36/2031-031218162951-365542475.jpeg)

Title: Re: 2nd Barons War (UD 3/12 castle wip - end of the beginning)
Post by: bergschotten on December 03, 2018, 03:54:10 PM
Wow that is fantastic
Title: Re: 2nd Barons War (UD 3/12 castle wip - end of the beginning)
Post by: rumacara on December 03, 2018, 04:59:34 PM
A great model it is. :-* :-*
Title: Re: 2nd Barons War (UD 3/12 castle wip - end of the beginning)
Post by: OSHIROmodels on December 03, 2018, 05:29:06 PM
Very grand  8)
Title: Re: 2nd Barons War (UD 3/12 castle wip - end of the beginning)
Post by: Elk101 on December 03, 2018, 10:50:39 PM
That's come together very well.
Title: Re: 2nd Barons War (UD 3/12 castle wip - end of the beginning)
Post by: Utgaard on December 04, 2018, 06:58:50 AM
Thats a real eye-catcher!
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Silent Invader on December 04, 2018, 12:48:48 PM
Thanks folks, much appreciated  :)

With hindsight, I am feeeling that the tower castellations are too chunky (they are twice as deep as elsewhere), so might well carve them back a bit.

In the meantime, I’ve completed 11 more minis for the Yellow & Blues force. I’ve had to fiddle with the lighting a bit, but this group comprises 2 Knights (closed helms) and a Serjeant (open helm) all of which are conversions, plus  4 more spears and 4 bows.

(http://leadadventureforum.com/gallery/36/2031-041218133458-365651138.jpeg)

In the next image (lighting not fiddled with!) the newest minis have been added to the combined Y&B force, which now stands at 24. There’s also one mounted alternate, though I have alternates for all the Knights and Serjeants in the lead pile.

(http://leadadventureforum.com/gallery/36/2031-041218133458-365612268.jpeg)

Next set of minis will be a similar expansion to the Green & Reds.
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: OSHIROmodels on December 04, 2018, 01:11:15 PM
Splendid  :)

You do know you only need six though don't you  ;)
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Malamute on December 04, 2018, 01:25:17 PM
Impressive indeed ;D
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Silent Invader on December 04, 2018, 01:39:42 PM
Many thanks, splendid fellows that you are  :D

You do know you only need six though don't you  ;)

Ah, but.....

With a (draft) campaign ladder including the following, I shall need more than 6!

(http://leadadventureforum.com/gallery/36/2031-041218143024.jpeg)

If anyone is interested, the background  of the  campaign is that the ‘Barons’ War’ is being used as an opportunity to settle local, deep-seated ill-feeling.
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: OSHIROmodels on December 04, 2018, 02:00:23 PM
Spreadsheet!

 lol
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Malamute on December 04, 2018, 02:13:06 PM
Spreadsheet!

 lol

 lol

It had to happen sooner or later lol
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Silent Invader on December 04, 2018, 02:33:03 PM
Ha ha ...... ha  :D

That, is actually merely a typed out table, no spreadsheeting was required.  ;)

However, there is a spreadsheet to manage the various minis and which Retinue they go into, to result in 2 equally balanced forces:

(http://leadadventureforum.com/gallery/36/2031-041218152612.jpeg)

By the by, I’m presently on 59 of 137 minis painted.
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Malamute on December 04, 2018, 02:51:54 PM
I've got ten now! :D
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: OSHIROmodels on December 04, 2018, 04:02:25 PM
I'm still on four  lol
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Malamute on December 04, 2018, 04:28:05 PM
 lol
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Silent Invader on December 04, 2018, 04:42:03 PM
You two are hilarious!

Just think, if you painted more you could switch to a fresh Retinue with a whole new set of colours. How pretty  would  that be?!  ;) :D
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Silent Invader on December 17, 2018, 09:23:41 AM
Which is the best forum (or other media) through which to interact with fans of High Medieval wargaming?
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: OSHIROmodels on December 17, 2018, 09:27:39 AM
FACEBOOK  :D
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Silent Invader on December 17, 2018, 09:30:19 AM
FACEBOOK  :D

 :D

I seriously dislike Facebook but I might be tempted if there really is a useful group.  :o
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: OSHIROmodels on December 17, 2018, 09:33:00 AM
Dunno  lol
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Silent Invader on December 17, 2018, 09:37:36 AM
Dunno  lol

You tease!

I momentarily had a modicum of excitement  :-[
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Duncan Head on December 17, 2018, 11:38:26 AM
Which is the best forum (or other media) through which to interact with fans of High Medieval wargaming?
Join the Society of Ancients (http://soa.org.uk/joomla/), read Slingshot every two months, and join us n the Society's Forum (http://soa.org.uk/sm/index.php)? Rule discussions - try here  (http://soa.org.uk/sm/index.php?topic=2694.0)and here  (http://soa.org.uk/sm/index.php?topic=3710.0) - battle reports (http://soa.org.uk/sm/index.php?topic=3438.0), etc etc.
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Silent Invader on December 17, 2018, 11:51:23 AM
Join the Society of Ancients (http://soa.org.uk/joomla/), read Slingshot every two months, and join us n the Society's Forum (http://soa.org.uk/sm/index.php)? Rule discussions - try here  (http://soa.org.uk/sm/index.php?topic=2694.0)and here  (http://soa.org.uk/sm/index.php?topic=3710.0) - battle reports (http://soa.org.uk/sm/index.php?topic=3438.0), etc etc.

Many thanks  Duncan I shall look into those  :)
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Dr. Zombie on December 17, 2018, 12:01:23 PM
What is wrong with this place? To manny weirdoes?
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Silent Invader on December 17, 2018, 01:02:41 PM
What is wrong with this place? To manny weirdoes?

 lol

There are weirdos everywhere  :D. Weirdness not an issue  ;) :D

Am just pondering where I’m likely to get the most interaction, that is all.
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Breazer on December 17, 2018, 08:35:55 PM
I'm really curious how your games will pan out. I am looking for something similar ruleswise because I would like to play something along those lines when the new Victrix Vikings come out. I am wondering if your approach to the ruleset you are using would work for something like that.
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Silent Invader on December 17, 2018, 09:12:23 PM
BaronVonJ, author of the various FFOL variants, has put up some play test reports with Vikings.

My interpretation  is unofficial and geared towards a very narrow period.   I’ll likely adjust mine  further for Arthurian but, realistically, I can’t publish my revised QRS as it contains too much FFOL content.  :)
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Breazer on December 17, 2018, 09:19:31 PM
I'm sorry, I'm not familiar with FFOL. I'm not sure what it stands for either  ???
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Silent Invader on December 17, 2018, 10:09:24 PM
Sorry!  :D

Fistful of Lead. Started off as a cowboy game but has developed with more variants with more to come, including medieval and big battle. It’s simple but a lot of  fun and very, very tactical.

Have a look at this thread:

https://leadadventureforum.com/index.php?topic=113730.0 (https://leadadventureforum.com/index.php?topic=113730.0)
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: Breazer on December 18, 2018, 07:49:17 AM
Thank you, Interesting read!
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: BaronVonJ on December 18, 2018, 02:08:35 PM
Silent Invader ran a great game at BLAM with his variant. I'm stealing his scenario for rulebook. The Dark Age fight went great using FfoL. There'll be an "Official" Medieval supplement as soon as I get the Gothic Horror version out in January. PM me with any questions.
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: OSHIROmodels on December 18, 2018, 02:56:43 PM
January.

Gonna hold you to that  :D
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Silent Invader on December 18, 2018, 03:35:44 PM
Update on the castle, now that the build stage is complete. The latest additions still need undercoating and then it’ll be on to painting and finally detailing. Hopefully my motivation can be sustained  :o :).

(http://leadadventureforum.com/gallery/36/2031-181218160905-36817905.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160905-36816680.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160905-368151359.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160905-36814723.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160905-368131653.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160758-36812163.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160758-36811625.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160758-368101844.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160758-368091934.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160758-3680823.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160651-368071557.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160651-368062113.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160651-368052166.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160651-368041739.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160651-368032006.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160533-368021908.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160533-368011725.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160533-368001103.jpeg)

The Baron in his private apartment:

(http://leadadventureforum.com/gallery/36/2031-181218160533-36799101.jpeg)

Example of a second floor chamber:

(http://leadadventureforum.com/gallery/36/2031-181218160533-36798136.jpeg)

Example of a first floor chamber:

(http://leadadventureforum.com/gallery/36/2031-181218160429-367971779.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160429-367961671.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160429-367952485.jpeg)

(http://leadadventureforum.com/gallery/36/2031-181218160428-367941961.jpeg)

The main gates (and the sally port and great hall doors) pop out for when they are required to be open; the portcullis and drawbridge are held by magnets:

(http://leadadventureforum.com/gallery/36/2031-181218160428-367822052.jpeg)

Before I progress painting the castle, I’ve another handful of foot minis to finish.
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: HappyChappy439 on December 18, 2018, 03:44:31 PM
 :o You've done an absolutely fantastic job with this build!

Silly question, but how have you done the second floor insert? Is it a smaller tube that slots in place?
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Silent Invader on December 18, 2018, 04:02:25 PM
:o You've done an absolutely fantastic job with this build!

Silly question, but how have you done the second floor insert? Is it a smaller tube that slots in place?

Thanks and not at all a silly question.

As I wanted accessible rooms on at least two levels of each of the towers, I decided to use a capped cylinder for a removable second floor:

From Hobbycraft:

(http://leadadventureforum.com/gallery/36/2031-181218165704-36818349.jpeg)

The main body was cut down to the height required for the room, while the lid became the basis of the tower turret. The foamboard cylinders were obviously sized to fit the hobbycraft product.

(http://leadadventureforum.com/gallery/36/2031-181218165704-368192409.jpeg)

Hope that helps  :)
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: OSHIROmodels on December 18, 2018, 04:18:52 PM
Yes, liking that  8)
Title: Re: 2nd Barons War (UD 4/12 more finished minis)
Post by: BaronVonJ on December 18, 2018, 04:22:34 PM
Gonna hold you to that  :D
Shut it!
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Treebeard on December 19, 2018, 11:21:42 AM
Wooh ! Amazing build.
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Malamute on December 20, 2018, 07:41:42 AM
It’s ok. :D
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: dbsubashi on December 20, 2018, 08:07:24 AM
Gobsmacking! :o
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Captain Blood on December 20, 2018, 08:57:50 AM
Really splendid. Can’t wait to see it in its finished state, and fully occupied  8)
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Dr DeAth on December 20, 2018, 10:13:26 AM
Top Job
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Silent Invader on December 20, 2018, 06:07:18 PM
Thanks all for the remarks. Much appreciated.  :)

It’s ok. :D

You’re hilarious  :D
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: bluewillow on December 23, 2018, 10:45:54 AM
Very nice job

Looking forward to the paint job

Salut
Matt
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: rumacara on December 23, 2018, 11:33:24 AM
Lovely. :-* :-*
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Argonor on December 23, 2018, 06:54:52 PM
Now, why haven't I seen this before??

VERY cool project - and well executed on top!  :-*
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: NurgleHH on December 23, 2018, 07:20:19 PM
Hope in 2019 to make a game in it as the invader from the north
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: AKULA on December 23, 2018, 07:33:37 PM
Lovely work mate

 8)
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Silent Invader on December 31, 2018, 06:46:26 PM
Thanks all!

Apologies for the late reply -the comments are much appreciated. I’ll have an update soon.
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Malamute on January 01, 2019, 02:53:54 PM
Thanks all!

Apologies for the late reply -the comments are much appreciated. I’ll have an update soon.

About bloody time! :D
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Silent Invader on January 05, 2019, 01:07:47 PM
About bloody time! :D

So rude!  :D

Have finished more of the Red & Greens minis - 2 more Knights and various add-ons to Retinues:

(http://leadadventureforum.com/gallery/36/2031-050119135117-369991995.jpeg)

And all of the 24 R&G that are finished:

(http://leadadventureforum.com/gallery/36/2031-050119135117-36998114.jpeg)

With the Yellow & Blues force, I now have 48 finished, none of which are the same. There’s been some swapping about of heads and/or arm positions plus the different colours for each Knight (10 so far) and their individual Retinues.

Further additions will include some spearman from 1st Corps (excellent service) who are less static but who come with pot helmeted heads, some of which have gone onto Crusader bodies (see below).

(http://leadadventureforum.com/gallery/36/2031-050119135117-36997415.jpeg)

I’ve also added carts. The tax/loot cart is from Boothill Miniatures and the hay cart from Perry (WotR). All 3 horses are converted  from Perry Mules.

(http://leadadventureforum.com/gallery/36/2031-050119135117-36996146.jpeg)

Finally, another peasant (Perry WotR conv), a laden donkey (Pegasus plastic conv), and the Baron’s dog:

(http://leadadventureforum.com/gallery/36/2031-050119135117-36985630.jpeg)

I’m just finishing assembling some of the mounted alternates for the 10 Knights and 4 Serjeants that have been finished, then it will be on with painting the castle (which thus far is only undercoated).
Title: Re: Barons’ War 1264-67 (UD 5/1 more minis finished)
Post by: OSHIROmodels on January 05, 2019, 01:18:11 PM
Lovely  :)

But you know that already  lol
Title: Re: Barons’ War 1264-67 (UD 5/1 more minis finished)
Post by: Dr DeAth on January 05, 2019, 01:29:03 PM
Jolly Nice.

Do you think you've got enough yet?

 :D
Title: Re: Barons’ War 1264-67 (UD 5/1 more minis finished)
Post by: Captain Blood on January 05, 2019, 01:46:03 PM
You are a machine  :o
Title: Re: Barons’ War 1264-67 (UD 5/1 more minis finished)
Post by: Malamute on January 05, 2019, 02:00:14 PM
Jolly Nice.

Do you think you've got enough yet?

 :D

He hasn't even started ;) lol

A splendid sight indeed. I like the hay very much, it looks great.
Title: Re: Barons’ War 1264-67 (UD 5/1 more minis finished)
Post by: Elk101 on January 05, 2019, 02:23:46 PM
Fantastic work.
Title: Re: Barons’ War 1264-67 (UD 5/1 more minis finished)
Post by: rumacara on January 05, 2019, 03:15:06 PM
Lovely work Steve. :-* :-*
More, please.
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Charlie_ on January 05, 2019, 04:53:51 PM
(http://leadadventureforum.com/gallery/36/2031-050119135117-36985630.jpeg)

Is he punching that poor donkey in the face??!!

What Perry range are the mules from, and how are they converted? Would be interested in some of them as alternatives to the Perry wagon horses.
Title: Re: Barons’ War 1264-67 (UD 18/12 castle build 25 image tour)
Post by: Silent Invader on January 05, 2019, 05:29:24 PM
Thanks all  :D

There are many, many more to come.  My plan is for:

20 Knights with Mtd Alts
16 Serjeants with Mtd Alts
48 MAA Spears
24 MAA Longbows
24 MAA Crossbows
16 Levy Spears
16 Levy Longbows

164 plus 36 Mtd Alts

These can form one force or be split into two equally sized forces. The Levy is small simply because I read that in the smaller ‘local’ actions the full Levy was not called out.

Plus there’s also the Baron and his Household and sundry Villagers

Btw, the hay is simply the chopped-up bristles from a DIY paint brush, PVAed to cover a foamboard block. The hay is painted.

Is he punching that poor donkey in the face??!!

What Perry range are the mules from, and how are they converted? Would be interested in some of them as alternatives to the Perry wagon horses.

 lol. It does look like that!  :o

I believe the mules were from ACW74 6-horse team plus driver.

https://www.perry-miniatures.com/product_info.php?cPath=23_32&products_id=3035&osCsid=7jg87nd8rsft4jeubdlppp0up6 (https://www.perry-miniatures.com/product_info.php?cPath=23_32&products_id=3035&osCsid=7jg87nd8rsft4jeubdlppp0up6)

I mislaid or otherwise used elsewhere my WOTR horses (possibly for Old West) and I had the mules to hand. IIRC all I’ve done is change the ears to make them into passable horses. They did have mules back in the 13th but horses just seemed more appropriate.




PS: I’ve also got the Reaper Jabberwock
Title: Re: Barons’ War 1264-67 (UD 5/1 more minis finished)
Post by: AKULA on January 05, 2019, 08:19:04 PM
In awe

 8)
Title: Re: Barons’ War 1264-67 (UD 5/1 more minis finished)
Post by: Utgaard on January 07, 2019, 12:24:27 PM
Great work and very nice additions to your force  :)
Title: Re: Barons’ War 1264-67 (UD 5/1 more minis finished)
Post by: Silent Invader on January 07, 2019, 02:48:43 PM
Thanks chaps, much appreciated   :)
Title: Re: Barons’ War 1264-67 (UD 10/1 mounted allternates wip)
Post by: Silent Invader on January 10, 2019, 09:21:56 PM
The Yellow & Blues have (so far) 5 knights and 3 serjeants, each of which needs a mounted alternate. As I’ve assembled the foot serjeants from Crusader Minis ‘knight’ bodies but with open helms, the mounted alternates received the same approach. I used the Crusader minis ‘serjeant’ horses, without the caparisons (thanks North Star, for the special order!).

(http://leadadventureforum.com/gallery/37/2031-100119210922-370741124.jpeg)

(http://leadadventureforum.com/gallery/37/2031-100119210922-370731904.jpeg)

(http://leadadventureforum.com/gallery/37/2031-100119210922-370722119.jpeg)

(http://leadadventureforum.com/gallery/37/2031-100119210922-37061658.jpeg)

Quite a few headswaps, arm repositionings and saddle rebuilds were necessary. The knights’ lances are from Perry WotR.

After I’ve painted these I’ll assemble a similar set for the Red & Greens.
Title: Re: Barons’ War 1264-67 (UD 10/1 mounted allternates wip)
Post by: Little Odo on January 12, 2019, 08:03:46 AM
Great conversions - can't wait to see what these look like with a slap of paint on them.
Title: Re: Barons’ War 1264-67 (UD 10/1 mounted allternates wip)
Post by: Captain Blood on January 12, 2019, 09:27:05 AM
Nice work Steve. Always good to have mounted and foot versions of knights.
Although you could be wasting your time... Mine always end up on foot almost straightaway in every game, as they get pulled or shot off their chargers...  ::)

 :D
Title: Re: Barons’ War 1264-67 (UD 10/1 mounted allternates wip)
Post by: AKULA on January 12, 2019, 09:32:50 AM
Lovely work mate

 8)
Title: Re: Barons’ War 1264-67 (UD 10/1 mounted allternates wip)
Post by: Elk101 on January 12, 2019, 09:54:08 AM
Impressive work and commitment.
Title: Re: Barons’ War 1264-67 (UD 10/1 mounted allternates wip)
Post by: Silent Invader on January 13, 2019, 10:21:33 AM
Thanks chaps  :)

I’ll probably start painting later in the week. At the moment I’ve managed to distract myself with assembling some Arthurians and the rather wild notion  of building Arbeia (at South Shields) though I came back to earth with a bump and decided on Othona in Essex instead (though I have the castle to finish first).

Nice work Steve. Always good to have mounted and foot versions of knights.
Although you could be wasting your time... Mine always end up on foot almost straightaway in every game, as they get pulled or shot off their chargers...  ::)

 :D

Too true. I ‘need’ the horses for the bigger rules test I have planned but so much work in anticipation of the knights becoming dismounted! Oh well, they’ll look pretty lined up at the start! 😁
Title: Re: Barons’ War 1264-67 (UD 10/1 mounted allternates wip)
Post by: OSHIROmodels on January 13, 2019, 10:53:23 AM
of building Arbeia (at South Shields)

Do it! And the other one!

And finish the castle  lol
Title: Re: Barons’ War 1264-67 (UD 10/1 mounted allternates wip)
Post by: Slorm on May 22, 2019, 10:28:06 AM
So... what happened with this project?
It was really very interesting!
Title: Re: Barons’ War 1264-67 (UD 10/1 mounted allternates wip)
Post by: Silent Invader on May 22, 2019, 06:36:21 PM
So... what happened with this project?
It was really very interesting!

 lol

It’s one of a number that I’m working on at the same time. Coincidentally, I’ve just finished painting 7 more mounted figures, which hopefully l’ll post images of tonight. In the meantime here’s a taster:

(http://leadadventureforum.com/gallery/39/2031-220519183554.jpeg)
Title: Re: Barons’ War 1264-67 (UD 10/1 mounted allternates wip)
Post by: Elk101 on May 22, 2019, 10:07:37 PM
They're looking rather good!
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Silent Invader on May 23, 2019, 10:12:50 AM
Cheers Steve. Here’s the complete set of photos (7 mounted are new, the 8th being included for completeness).

(http://leadadventureforum.com/gallery/39/2031-230519100503-391822088.jpeg)

(http://leadadventureforum.com/gallery/39/2031-230519100503-39181834.jpeg)

The following includes the foot alternate for each:

(http://leadadventureforum.com/gallery/39/2031-230519100503-391801489.jpeg)

(http://leadadventureforum.com/gallery/39/2031-230519100503-391792276.jpeg)

And the entire Blues & Yellow force so far:

(http://leadadventureforum.com/gallery/39/2031-230519100503-391781625.jpeg)

The next stage will be to do a similar set of mounted conversions for the Greens & Red force, then I have a lot more foot to bulk out each retinue.
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: OSHIROmodels on May 23, 2019, 10:18:36 AM
Very swish  8)
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: rumacara on May 23, 2019, 12:27:26 PM
Very nice. :-* :-*
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Captain Blood on May 23, 2019, 08:30:25 PM
Gert lush tha’ knows
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Silent Invader on May 23, 2019, 08:42:20 PM
Thanks folks!  :D
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Chris Abbey on August 07, 2019, 05:37:01 PM
This looks like a lot of fun.
I think I might have a go at painting up a couple of knights and there retinues to try out with Feudal Patrol.
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Slorm on August 07, 2019, 05:53:41 PM
What is Feudal Patrol?
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Silent Invader on August 07, 2019, 06:37:55 PM
What is Feudal Patrol?

It appears to be a forthcoming Medieval version of Combat Patrol, a ruleset that Chris Abbey sells. Chris might be party to developing Feudal Patrol, in which case he seems to be using my project thread for promotion. If that’s the case, it’s bloody rude. If it happens again I might have the thread locked and/or delete all my content.

Please do not use this thread for discussion of FP, it’s strictly a Fisftul of Lead zone.
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Slorm on August 07, 2019, 10:09:12 PM
Ok, thanks, I love FoL... but when are you going to publish something focused in Medieval/Fantasy period!...pleaseee!
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Silent Invader on August 07, 2019, 10:28:31 PM
Ok, thanks, I love FoL... but when are you going to publish something focused in Medieval/Fantasy period!...pleaseee!

It’s not my rule set .... I’m just an enthusiastic player.  :D

That said, the new generic ruleset includes a version of the scenario played out earlier in this thread . The genetic rules include medieval weapons though they are designed to be generic rather than medieval specific. It wouldn’t surprise me if at some point BaronVonJ published a medieval supplement with appropriate traits etc.
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: BaronVonJ on August 07, 2019, 11:17:29 PM
Oh, it’s on the way! Just a matter of whether its a straight Medieval or Fantasy included.
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Poiter50 on August 08, 2019, 05:42:06 AM
Noooo, not Fantasy!
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Elk101 on August 08, 2019, 06:52:23 AM
Noooo, not Fantasy!

Yes Fantasy! 😂
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: levied troop on August 08, 2019, 07:11:02 AM
Fight!

Very nice knights & serjeants, good to see this project moving forward (unlike mine).
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Silent Invader on August 08, 2019, 08:29:31 AM
Lol

I guess there’s room for fantasy (LOTR anyone?) as long as it doesn’t detract from the medieval  :D

Jaye - how are are larger unit FFOL rules progressing?
Title: Re: FFOL-Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Chris Abbey on August 08, 2019, 11:51:06 AM
Very sorry if I've caused offense 'Silent Invader'.
I'm a huge fan off your thread and just wanted to add to it so I got the updates to the thread, I don't think that my throw away comment that I might try something like that with Feudal Patrol was a hijack or advertising! but sorry if it has upset you. I certainly was not planning to mention it again on your thread. 
Title: Re: FFOL-Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: Silent Invader on August 08, 2019, 11:59:33 AM
Ok, thank you
Title: Re: FFOL-Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: BaronVonJ on August 08, 2019, 04:25:43 PM
Quote
Jaye - how are are larger unit FFOL rules progressing?
I also don't want to hijack your lovely build thread.  :)
Not to worry, Fantasy will be it's own thing. The Big Battles rules are in playtest, which has mostly leaned towards colonial/VSF battles, but that's not to say it won't work for earlier.
On the other front, I have a set of Medieval rules I've used for years that I may be publishing that are not FfoL, but they still use cards. I have to decide which of the two makes SALUTE in 2020.
Title: Re: FFOL-Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: OSHIROmodels on August 08, 2019, 04:48:46 PM
All of them!!!

We now bring you back to your original program  :D
Title: Re: FFOL-Barons’ War 1264-67: UD 18/5 village rebased
Post by: Silent Invader on May 18, 2020, 01:10:18 PM
And so nearly a year later I’m back with Barons’ War.  :o :D

In fact, for the last few months I’ve watched with increasing envy as Malamute has added to his own forces, but I’d not had the room to paint minis and work on a lot of terrain at the same time.

Basically I’ve switched my primary terrain choice to a greener ‘September in Essex’ theme, as can be seen in my ECW thread here:

https://leadadventureforum.com/index.php?topic=116169.0 (https://leadadventureforum.com/index.php?topic=116169.0)

With various terrain items having been reworked, I now have a lot of rural terrain some of which can be used for this project’s location and time. There are images in the above thread  that give an idea of some of the terrain pieces I can now choose from.

I had decided to rebase my existing collection of thatched cottages to become  labourers’ housing for the ECW hamlet and though I will still use it for that, it’s primary use will now be in the Barons’ War.

A Medieval Village would have looked something like this (note the strip gardens behind the houses):

(https://leadadventureforum.com/gallery/46/2031-120520080349.jpeg)

I haven’t (as yet.... it’s still remotely possible) added these rear gardens as I’ve gone for more of a film set look. This is what my village looked like on page 1 of this thread, comprising as it did of  stand-alone buildings that had yet to be reworked:

BEFORE

(https://leadadventureforum.com/gallery/36/2031-011118134011-36145402.jpeg)

What follows is the reworked conclusion. Note that the colours in the following images are all over the place.

AFTER

Indoors, at night taken with lamp:

(https://leadadventureforum.com/gallery/46/2031-180520113030-465411776.jpeg)

Outside in bright sun:

(https://leadadventureforum.com/gallery/46/2031-180520113030-46540655.jpeg)

And finally, the compromise solution, outside in the shade, resulting in washed out colours:

(https://leadadventureforum.com/gallery/46/2031-180520113030-46539926.jpeg)

(https://leadadventureforum.com/gallery/46/2031-180520113030-465382048.jpeg)

(https://leadadventureforum.com/gallery/46/2031-180520113029-465372402.jpeg)

(https://leadadventureforum.com/gallery/46/2031-180520112938-4653695.jpeg)

(https://leadadventureforum.com/gallery/46/2031-180520112938-46535650.jpeg)

(https://leadadventureforum.com/gallery/46/2031-180520112937-465332054.jpeg)

(https://leadadventureforum.com/gallery/46/2031-180520112937-465321674.jpeg)

(https://leadadventureforum.com/gallery/46/2031-180520112850-465312004.jpeg)

(https://leadadventureforum.com/gallery/46/2031-180520112849-4653029.jpeg)

(https://leadadventureforum.com/gallery/46/2031-180520112849-46529678.jpeg)

(https://leadadventureforum.com/gallery/46/2031-180520112849-46528303.jpeg)

And the three pieces together:

(https://leadadventureforum.com/gallery/46/2031-180520112849-465271571.jpeg)
Title: Re: FFOL-Barons’ War 1264-67: UD 18/5 village rebased
Post by: Atheling on May 18, 2020, 01:35:07 PM
Superb  :-*

Brilliant attention to detail. Have you decided how you are going to make the strip gardens?
Title: Re: FFOL-Barons’ War 1264-67: UD 18/5 village rebased
Post by: Malamute on May 18, 2020, 02:02:58 PM
Looks great in those pics
Title: Re: FFOL-Barons’ War 1264-67: UD 18/5 village rebased
Post by: OSHIROmodels on May 18, 2020, 02:05:53 PM
Brill  8)

I prefer the sunny photos.
Title: Re: FFOL-Barons’ War 1264-67: UD 18/5 village rebased
Post by: Silent Invader on May 18, 2020, 02:22:18 PM
Thanks chaps  :)

I prefer the sunny photos.

So do I but detail is lost in the shadow  :(
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: Silent Invader on May 18, 2020, 02:31:28 PM
In related matters, I have now got my hands on ‘FFOL: Bigger Battles’ and am looking at it for the sort of Medieval (and ECW, and Samurai) games that I want to play. Hoping to setup a Barons War game in the very near future.  8)
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: Hu Rhu on May 18, 2020, 03:59:42 PM
Wonderful stuff Steve.  :-* :-*
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: Captain Blood on May 18, 2020, 04:15:40 PM
Excellent repurposing there Steve :-*
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: levied troop on May 18, 2020, 04:24:37 PM
I rather like that approach - might go and re-look at my Hudson & Allen buildings and have a think about the bases.
Title: Re: Barons’ War 1264-67: UD 23/5 more finished mounted
Post by: NurgleHH on May 19, 2020, 11:51:00 AM
Jaye - how are are larger unit FFOL rules progressing?
The FFoL BB-Rules are out. So Steve, your chance to move some knights on your wonderful board
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: OSHIROmodels on May 19, 2020, 01:04:31 PM
In related matters, I have now got my hands on ‘FFOL: Bigger Battles’ and am looking at it for the sort of Medieval (and ECW, and Samurai) games that I want to play. Hoping to setup a Barons War game in the very near future.  8)

Oh, Dirk...

 :D
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: Silent Invader on May 19, 2020, 04:13:48 PM
Thanks for all the kind comments  :D

Oh, Dirk...

 :D

 :D

Ignore him Dirk  ;)  lol

Yes, I have the rules in front of me at the mo and am looking forward to trying them out. As mentioned above, I’m particularly keen to use them for 5thC Britannia, magic-free LOTR, 13thC Medieval, 15thC Medieval, 16thC Samurai, and 17thC ECW all of which have distinct flavours. The Barons’ War will probably get played first as it’s the only project for which I have two decent sized forces that are painted and have bases to match the new terrain. I’ve got a few more recent period  ‘heavier firepower’ projects as well, but at the moment I’m more into games that are mostly ‘hack and slash’.
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: bluewillow on May 20, 2020, 07:25:20 AM
Fabulous work on the village!

Cheers
Matt
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: Atheling on May 20, 2020, 08:13:47 AM
Masterful modelling  :-*
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: fraction on May 20, 2020, 09:02:39 AM
Great basing, very inspirational and elaborate.
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: Silent Invader on May 20, 2020, 10:05:39 AM
Thanks folks, feedback much appreciated  :)
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: NurgleHH on May 21, 2020, 10:11:16 AM
Ignore him Dirk  ;) lol

[/size]
[/size][size=78%]Thank you Steve. I often wonder who let him out of his cage, but when you feed him he is not so dangerous [/size] ;)


Now I realized that you were a play-Tester. Interesting for me would be some AAR‘s of the samurai-games.
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: Silent Invader on May 21, 2020, 10:41:33 AM
Sure thing Dirk, there’s a lot about the rules to like. I wasn’t a playtester though, that was the other Steve (Elk 101).

Thank you Steve. I often wonder who let him out of his cage, but when you feed him he is not so dangerous ;)

One word:

PIE!!!!!
Title: Re: Barons’ War 1264-67: UD 18/5 village rebased
Post by: OSHIROmodels on May 21, 2020, 10:47:07 AM
π

 :D
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Silent Invader on November 07, 2020, 09:47:48 PM
It’s been a while but I’ve reconfigured my minis to create a 24 point 48 mini retinue for Lion Rampant.

I needed to paint another 3 mounted sergeants (the three in red). In addition to the minis pictured, I have other minis on the go and will be adding more units with a view to building towards having 2 retinues.

This Retinue comprises the following:

6p Mounted men at arms (6 minis)
1p +Drilled
7p
4p Mounted serjeants (6 minis)
4p Foot serjeants (12 minis)
3p Foot yoemen (12 minis)
2p +Mixed weapons (spears, bows)
5p
2p Bidowers 1 / bows (6 minis)
2p Bidowers 2 / crossbows (6 minis)

(https://leadadventureforum.com/gallery/49/2031-071120213554-49147224.jpeg)

(https://leadadventureforum.com/gallery/49/2031-071120213836-491532368.jpeg)

(https://leadadventureforum.com/gallery/49/2031-071120214206.jpeg)

(https://leadadventureforum.com/gallery/49/2031-071120213556-491501502.jpeg)

(https://leadadventureforum.com/gallery/49/2031-071120213557-49151923.jpeg)

(https://leadadventureforum.com/gallery/49/2031-071120213555-4914930.jpeg)

(https://leadadventureforum.com/gallery/49/2031-071120213558-49152238.jpeg)

(https://leadadventureforum.com/gallery/49/2031-071120213837-491541334.jpeg)
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Blackwolf on November 07, 2020, 10:27:46 PM
Very nice :-* :-* :-*
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Maniac on November 08, 2020, 01:50:08 AM
That is a great looking force.  Crusader makes some very nice minis
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Malamute on November 08, 2020, 07:24:37 AM
Lovely, I’m looking forward to our first encounter. :)
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: OSHIROmodels on November 08, 2020, 08:16:04 AM
Huzzah!
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Atheling on November 08, 2020, 08:39:46 AM
Goodly work Silent Invader  8)

Looks from the list you provided that you're nearly complete but we as wargamers, we all know, one is never really 'there'  ;) :)
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: rumacara on November 08, 2020, 09:21:14 AM
Great force. :-* :-*
Well done.
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Silent Invader on November 08, 2020, 09:44:58 AM
Thanks all for the feedback. They shall be bloodied in due course (though I’ll probably lose by virtue of being boldly heroic or tactically negligent, depending on who writes the AAR. :D)
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: OSHIROmodels on November 08, 2020, 10:03:52 AM
 lol
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Captain Blood on November 09, 2020, 05:50:33 PM
Lovely, I’m looking forward to our first encounter. :)

Yep  :)

Thanks all for the feedback. They shall be bloodied in due course (though I’ll probably lose by virtue of being boldly heroic or tactically negligent, depending on who writes the AAR. :D)

Yep  :D
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Silent Invader on November 09, 2020, 08:26:50 PM
 lol lol lol
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Mr.J on March 11, 2021, 03:07:42 PM
Reviving an old post to see if you have a thread on how you made your medieval village terrain? It’s awesome and I’ve just been buying some of the Hicks Barons War minis.

Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Silent Invader on March 11, 2021, 03:16:24 PM
Reviving an old post to see if you have a thread on how you made your medieval village terrain? It’s awesome and I’ve just been buying some of the Hicks Barons War minis.

There’s a little bit on the village in the ECW thread (see my 12th May post about making the thatch)

https://leadadventureforum.com/index.php?topic=116169.330
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Malamute on March 11, 2021, 03:37:05 PM
Not long to wait now until they get their first trouncing! :D
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Mr.J on March 11, 2021, 03:38:37 PM
That’s great thanks.
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Silent Invader on March 11, 2021, 03:55:08 PM
That’s great thanks.

You’re most welcome  :)
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Silent Invader on March 11, 2021, 03:58:56 PM
Not long to wait now until they get their first trouncing! :D

My deeply considered and winning stratagems will no doubt be dashed by my foolhardy and woefully  enthusiastic tactical plays   :D
Title: Re: Barons’ War 1264-67: UD 7/11 Retinue for Lions Rampant
Post by: Malamute on March 11, 2021, 04:17:21 PM
My deeply considered and winning stratagems will no doubt be dashed by my foolhardy and woefully  enthusiastic tactical plays   :D

 lol

Or your bad die rolls ;D