Lead Adventure Forum

Miniatures Adventure => Future Wars => Topic started by: November on November 13, 2018, 05:18:17 PM

Title: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on November 13, 2018, 05:18:17 PM
Just when my appartment finally had some free space, first time in years, I got this inspiration of making some miniatures terrain once again...

It's a project inspired by the works of the gentlemen BoBo and Nedius, with their respective Space Hulk projects. I use a similar style to create rooms and hallways, not aspiring to create a full or accurate Space Hulk terrain, but simply just enough cool pieces for some skirmish gaming.

The main idea for the Sector X is a remote corner deep in the bottom of the Underhive, right above the Sump, perhaps an abandoned industrial sector, with radioactive leaks here and there.

Materials: Aside of the Games Workshop's Manufactorum-sets (I grabbed a pile before they went out of production), the pieces include a broken array of plasticard, cardboard, foamboard, greenstuff, pipes, wires, sprues, and of course parts from random plastic kits. Also glue. Looots of glue.

Room #1:

(https://i.imgur.com/ZoDLMSo.jpg)

(https://i.imgur.com/eJoVgEw.jpg)

Connector-piece #1:

(https://i.imgur.com/Dp0dzb3.jpg)

(https://i.imgur.com/k7x9ye1.jpg)

Hallway #1:

(https://i.imgur.com/TPPzxvd.jpg)

(https://i.imgur.com/NHllpdu.jpg)

The pieces get fully painted on the inside, while the outer side is drybrushed to shades of gray to simulate the dark areas between the tunnels.

(https://i.imgur.com/GqvjURg.jpg)

Whole thing so far:

(https://i.imgur.com/AnAVzpo.jpg)

(https://i.imgur.com/WS3R7Zv.jpg)

Paint jobs are not yet finalized. I want to first get a decent "table" built (10 pieces or so), before returning to maybe pick up some details from these. Got several more pieces on the workbench in various stages.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Tungdil on November 13, 2018, 06:29:55 PM
Terrific work.  :o
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on November 13, 2018, 09:40:54 PM
Cool project, my heart warms to these things.

Back when I started with the hobby again, about 14 years ago, I built a 3D dungeon inspired by Resident Evil.

Your stuff really look ace!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Menelduir on November 13, 2018, 09:54:11 PM
So that's what one can do with those kits...spectacular!

I have had the kits kicking around in my room for quite some time, finally I have the inspiration and ideas to steal, borrow, build upon.

Thank you for posting!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: blacksoilbill on November 14, 2018, 04:39:58 AM
This looks great!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ultravanillasmurf on November 14, 2018, 09:12:09 AM
Nice work.

That is a good plan to build the table's worth and not get bogged down with (even more) detail.


I look forward to seeing what you do.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on November 14, 2018, 02:33:52 PM
@Tungdil, Ockman, Menelduir, blacksoilbill, Ultravanillasmurf:
Thanks a lot for the good work, guys! Here's one more piece I recently completed (minus some detailwork). You probably don't have to guess where it goes.

(https://i.imgur.com/B0lF3p4.jpg)

(https://i.imgur.com/nQ2PgJu.jpg)

(https://i.imgur.com/V3edPjd.jpg)

Peeking into the hallway:

(https://i.imgur.com/NtvJUff.jpg)

I don't really have this quick pace with the pieces, but rather have several in various stages. So far it's taken me about 1-2 weeks for building a single piece, and at least a week for painting it. Not full-day work, but rather a chill pace on the late evening hours.

Hoping to make another update next week with the next piece I'm working with!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: robh on November 14, 2018, 03:26:47 PM
Amazing corridor sections.  Real labour of love there as making pieces to that level of detail and individuality is a LOT of work!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on November 14, 2018, 04:08:47 PM
I think the grey drybrushed exterior is an excellent idea. Very smart, very good looking!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: axiom on November 14, 2018, 04:42:55 PM
These are great! It looks like you have plenty of playing area and some lovely detailing on the pieces to date. I think the detailed grey exterior really adds a lot of value and makes the pieces look finished in a way that blank black walls wouldn't. Looking forward to seeing more!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Suber on November 14, 2018, 07:28:10 PM
Top notch.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on November 15, 2018, 01:45:36 PM
Amazing corridor sections.  Real labour of love there as making pieces to that level of detail and individuality is a LOT of work!

You're right! Having built a lot of scratch-built terrain before, I was actually surprised how much work went into each of these pieces, with all the ready kit parts and bits.

I think the grey drybrushed exterior is an excellent idea. Very smart, very good looking!

These are great! It looks like you have plenty of playing area and some lovely detailing on the pieces to date. I think the detailed grey exterior really adds a lot of value and makes the pieces look finished in a way that blank black walls wouldn't. Looking forward to seeing more!

Yeah. While playing (or while they're stored over a visible shelf), you're going to be looking at the exterior a lot, so the amount of details won't be lost there. Even though it almost doubles the amount of materials used.

I'm kinda planning of playing with the effect a bit, with a short-out elevator room, where only an emergency light is burning, so most of the piece, interior as well, is in grayshades, and only the surroundings of the emergency light is colored. Hopefully it will turn out well!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: tim in saskatoon on November 16, 2018, 12:56:47 AM
That is just fantastic!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Skrapwelder on November 16, 2018, 01:56:19 PM
Really amazing work.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on November 18, 2018, 08:02:11 AM
Another small room/corridors crossing.

(https://i.imgur.com/v8s7qNc.jpg)

(https://i.imgur.com/pCIjOmI.jpg)

(https://i.imgur.com/PRQBX68.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ultravanillasmurf on November 18, 2018, 08:49:18 AM
Nice.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Tungdil on November 18, 2018, 10:06:38 AM
Great project and brushwork.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: AWu on November 18, 2018, 11:09:11 AM
Wonders.
I would kill to kill in such corridors  :-*
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on November 20, 2018, 01:07:18 PM
Next piece is a narrow turn. Went a bit heavier with rust on this one.

(https://i.imgur.com/l9g8cYu.jpg)

(https://i.imgur.com/QBxpyGF.jpg)

(https://i.imgur.com/k4p2uvc.jpg)

Too much, maybe?
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on November 20, 2018, 01:38:22 PM
Wow, that piece is excellent! Love the fallen floor.
If you think it's too heavy rust, check compatibility with the other pieces.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: mcfonz on November 20, 2018, 04:44:11 PM
Just a couple of things - if you are short of inspiration, or would just like to see someone else's take using similar parts take a look at this thread: http://leadadventureforum.com/index.php?topic=103347.0

Also, I notice that you are using foamcore to base these on. I probably wouldn't have gone that route myself. It's looking very nice though. :o
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on November 20, 2018, 07:25:03 PM
Wow, that piece is excellent! Love the fallen floor.
If you think it's too heavy rust, check compatibility with the other pieces.

Haha! Considering the pieces are of different color and the amount of rust and grime is supposed to vary from piece to piece, this is easier said than done!

Just a couple of things - if you are short of inspiration, or would just like to see someone else's take using similar parts take a look at this thread: http://leadadventureforum.com/index.php?topic=103347.0

Also, I notice that you are using foamcore to base these on. I probably wouldn't have gone that route myself. It's looking very nice though. :o

Superb! Thanks for linking. I hadn't noticed this project. Very good ideas, especially the elevator piece. Might steal that!  8)

I used foamcore (sandwiched between two pieces of hard cardboard) mainly for convenience and budget reasons. Found it easier to work with than plastic boards or MDF and I had it readily available. I coat my bases in a mixture of PVA & baking soda to harden them and give it bit of grainy texture. There are drawbacks, of course. I have to watch out for warping, and with at least one piece I almost melted the uncoated foamfore with careless spraying. But after the pieces are coated, painted and varnished, I don't think there's much to worry about. They gain a satisfying amount of weight for the thickness of the base and its coating, which helps to get them to maintain their position on the table... although if I have to mail these some day, that weight will ultimately work against me.  :D
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Maxx Von Morton on November 22, 2018, 10:44:06 AM
Great work!

Really inspiring  :-*
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on November 23, 2018, 10:58:07 AM
Thanks, Maxx!

I've magnetized a few spots in each piece, so additional decorative pieces, mainly lights, can be added on later.

(https://i.imgur.com/1nBsU7a.jpg)

(https://i.imgur.com/4lo2VtE.jpg)

(https://i.imgur.com/qzEKouX.jpg)

(https://i.imgur.com/5MV2pwH.jpg)

I also fiddled with the idea of adding LEDs to the lights, but I might stick with mere paint jobs. Seems like LEDs are very cool in dim lighting -- but you can't really enjoy playing in dim lighting where you can't even see the paint jobs properly. Seems a little redundant, all the effort considered.

(https://i.imgur.com/0u3gkO4.jpg)

(https://i.imgur.com/gRPTbGz.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Muzfish4 on November 24, 2018, 11:15:49 PM
Magnificent work.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Kitsune on November 25, 2018, 10:40:01 AM
Superb - frankly superb. Gives me an idea to solve a problem of scenery I had too!

Back when I was building these kits, I used fomaboard too - more as the levels and the plastics as the bulkheads for necromunda style terrain layouts.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: tomrommel1 on November 26, 2018, 10:46:40 AM
gorgeous
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on November 26, 2018, 07:17:41 PM
Thanks for the good word, guys!

Here I'm trying out the previously mentioned elevator piece. Since many of the pieces so far have a door leading to the gray exterior, I thought that this one could work as a portable entrance piece for some of the scenarios.

Just testing the light effect. The jig is that the red emergency light is supposed to break the dull gray, and suggest there's some activity here. Not sure if I want to keep it, though. Maybe I just paint it in solid grayscale. What you think?

(https://i.imgur.com/L3h7LYy.jpg)

(https://i.imgur.com/mqkKhKR.jpg)

(https://i.imgur.com/ywqRhyG.jpg)

(Sprues were put into a good use to make those rails.)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: waitwhat on November 26, 2018, 07:28:22 PM
Doing good work fella. I can attest it's a huge mistake, but it's still good work  ;)

Keep the light but you need to fade it out a bit more and it needs to be reflected on the opposite railing edges to some degree.

I don't recognise the hatch part?
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ultravanillasmurf on November 27, 2018, 08:27:43 AM
Interesting effect. Well executed.

My only concern is the rather coppery colour (it might be a white balance issue or all in my mind).

The light (and lit area) might do with being a more distinct red. I think it was AndyM of this parish who had some excellent neon effects.

Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on November 27, 2018, 09:29:44 AM
Interesting effect. Well executed.

My only concern is the rather coppery colour (it might be a white balance issue or all in my mind).

The light (and lit area) might do with being a more distinct red. I think it was AndyM of this parish who had some excellent neon effects.

I could try hitting it with Bloodletter (red glaze) to increase red and smoothen it. Thanks for the comment! Really just experimenting with it.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on November 27, 2018, 04:59:38 PM
Lovely stuff, keep up the good work!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on November 28, 2018, 01:13:35 AM
Lovely stuff, keep up the good work!

Trying mah best!

As such, here is another turning piece with a hefty amount of rust.

(https://i.imgur.com/PdD6q77.jpg)

(https://i.imgur.com/8E82Zed.jpg)

(https://i.imgur.com/E1l2YvW.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: zrunelord on November 28, 2018, 07:42:33 AM
More lovely terrain, what isn't there to love.
Great work. Keep it up & thanks for sharing 👍👍👍👍

Just a thought,if I may,You could go a long way as space goes by making the walls magnetised & so collapsible.Adds variety, easier to transport, & will save lots of space.The downside might be paint getting scratched etc.

Again great work
Z
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on November 28, 2018, 07:49:27 AM
Watching you having pre-made bits and pieces (walls, floors) makes me envious. In 15mm everything is a scratchbuild.

This piece is grea
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on November 28, 2018, 09:42:02 PM
More lovely terrain, what isn't there to love.
Great work. Keep it up & thanks for sharing 👍👍👍👍

Just a thought,if I may,You could go a long way as space goes by making the walls magnetised & so collapsible.Adds variety, easier to transport, & will save lots of space.The downside might be paint getting scratched etc.

Again great work
Z

That's a worthwhile project for someone to pursue! I don't personally feel confident to pull off that kind of separate walls system, though. I kinda prefer the feel of solid blocks.

As for transport and storage, I have the feeling it is already becoming somewhat comfortable. Currently about 8 pieces fit into one small shelf, compared to similar number of Mordheim buildings that would require 3-4 shelves of space. And if I wanted to be more compact with them, I could always pile another layer on top of them. Will take a storage pic once I have the 10-pieces set complete.


Watching you having pre-made bits and pieces (walls, floors) makes me envious. In 15mm everything is a scratchbuild.

This piece is grea

I've made a lot of scratch-built terrain (for example a Mordheim/Frostgrave city (https://leadadventureforum.com/index.php?topic=85355.0)) in the past, too. Using this much ready plastics is actually a new experience to me. Thing that most surprised me is that it's almost as time-consuming! (Sometimes more...)

And still, about half of every piece here is scratch-built. Plastics just capture the attention with their detail. ;)

This said, I could never work with 15mm scale for its tiny-tiny details!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on November 29, 2018, 02:02:07 PM
Three last pieces together.

(https://i.imgur.com/Upn0i5f.jpg)

Plan: to complete 3 more pieces before the end of this year to complete a junior-sized table, to be expanded a bit in 2019.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Tungdil on November 29, 2018, 04:22:26 PM
Really cool!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on December 03, 2018, 12:34:19 PM
Next one.

Attempting to break the painted surface a bit more with cracked paint and rust patches.

 (https://i.imgur.com/NYvvCjE.jpg)

(https://i.imgur.com/gFjixkK.jpg)

(https://i.imgur.com/z4i8aD6.jpg)

(https://i.imgur.com/xglCImS.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Tungdil on December 03, 2018, 01:25:01 PM
Looks great. Like your project.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on December 03, 2018, 05:19:17 PM
Yes!

That's how to do it!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on December 04, 2018, 11:49:47 AM
Thanks, guys! Forgot one pic from the upper angle:

(https://i.imgur.com/8xQM7mC.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on December 09, 2018, 09:32:39 AM
Next piece. This time trying out blue.

(https://i.imgur.com/5ShEqdM.jpg)

(https://i.imgur.com/4Ty2yP9.jpg)

(https://i.imgur.com/LDN0iPa.jpg)

(https://i.imgur.com/RaufeJM.jpg)

There's sure to be a bit of detailing to add to that wall panel and such. But the rust and grime already liven it up nicely, or what do you think?
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on December 09, 2018, 05:43:22 PM
Striking colour, the piece looks great, although a bit unfinished!

If I were you, I would add a contrasting colour, perhaps yellow or orange, on the cog that surrounds the skull, seen on the last picture. Perhaps something on the wall above the machinery on the right in the same pic. A red valve handle or something.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: waitwhat on December 09, 2018, 05:48:23 PM
Honestly I think it's a bit too bold - I think you have to consider how the scenery must blend into other pieces and how the scenery is a backdrop for a game.

So I think the colour itself is fine and adds interest bug I would heavily weather the transitions to a rusty brown and let the blue be a feature in the interior.

Just my $.02
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on December 10, 2018, 09:35:47 AM
Striking colour, the piece looks great, although a bit unfinished!

If I were you, I would add a contrasting colour, perhaps yellow or orange, on the cog that surrounds the skull, seen on the last picture. Perhaps something on the wall above the machinery on the right in the same pic. A red valve handle or something.

It's about the same level of finish as all previous pieces - lacking the fine detailing. Most details here will come to where you just suggested, to the panel. Some yellow, yes, and I was thinking neon green for the screen. Picking out some individual pipes and buttons as well.


Honestly I think it's a bit too bold - I think you have to consider how the scenery must blend into other pieces and how the scenery is a backdrop for a game.

So I think the colour itself is fine and adds interest bug I would heavily weather the transitions to a rusty brown and let the blue be a feature in the interior.

Just my $.02

We will see how it blends into other pieces better when I soon complete the set and take a pic of them all together. Not that worried about it; I'm going for strong contrasts anyway and want some pieces to really pop. That said, might give this piece an overall white dusting to dull it down if the blue seems too bright. So far, it gives me a nice factory vibe.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on December 14, 2018, 10:31:11 AM
Right, here is the last piece, at least for this year:

(https://i.imgur.com/PYbc94W.jpg)

(https://i.imgur.com/mJ5ub6B.jpg)

(https://i.imgur.com/InExax5.jpg)

The pace of completing these 10 pieces may have seemed overly quick. Just keep in mind I began building these in August, and have been lately just painting.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Westfalia Chris on December 14, 2018, 01:33:09 PM
Love the checkered floor. Next best thing to black and yellow warning stripes, IMHO.

Also, the various levels of grime and distress work out very nicely - on all pieces, but especially convincing on this one.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on December 15, 2018, 04:17:40 PM
Love the checkered floor. Next best thing to black and yellow warning stripes, IMHO.

I'm hoping to add some of those warning stripes as well to some metal platforms!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on December 15, 2018, 05:55:22 PM
This latest piece looks great, I do like that checkered floor. Lovely!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on December 17, 2018, 02:49:35 PM
This autumn's progress as whole. 9 larger pieces and 2 smaller ones.

(https://i.imgur.com/VGV3Igm.jpg)

(https://i.imgur.com/zvRqBun.jpg)

(https://i.imgur.com/PS0QeY7.jpg)

(https://i.imgur.com/h6FmQKs.jpg)

(https://i.imgur.com/CJx1vZU.jpg)

(https://i.imgur.com/26Vy83p.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on December 17, 2018, 09:18:48 PM
It's great to see them all together!

How does it work with different setups? Are they made to fit one way or are they more standardized?
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ultravanillasmurf on December 18, 2018, 10:08:38 AM
Very nice terrain.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on December 18, 2018, 07:08:49 PM
It's great to see them all together!

How does it work with different setups? Are they made to fit one way or are they more standardized?

They're pretty interchangeable. Not all pieces lock perfectly with all others, but most do. Different setups are very much possible.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Bahir on December 18, 2018, 08:13:07 PM
That's some seriously nice terrain. It would be fun to play on.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on December 23, 2018, 10:22:05 AM
That's some seriously nice terrain. It would be fun to play on.

Thanks for the good word, Bahir!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on December 29, 2018, 04:58:15 PM
3 more pieces planned for new year.

(https://i.imgur.com/DcZ9roB.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on December 29, 2018, 07:11:51 PM
Looking forward to see where this goes!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: LouieN on December 29, 2018, 08:31:14 PM
a great set of corridors.  Well done
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: zrunelord on December 29, 2018, 08:39:37 PM
Looking good 👍👍👍
Good job.
What if you were to try upper floors using stackable Terrain ? You can build stairs, lifts, shafts, pits, cave ins etc..
Imagine the possibilities.

Z
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: twrchtrwyth on December 30, 2018, 12:19:23 AM
They look great. Looking forward to seeing more.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on January 01, 2019, 10:50:15 AM
Thanks, everyone!

Looking good 👍👍👍
Good job.
What if you were to try upper floors using stackable Terrain ? You can build stairs, lifts, shafts, pits, cave ins etc..
Imagine the possibilities.

Yeah, I feel like I've kinda explored the possibilities of high terrain in my earlier projects (like this one (https://leadadventureforum.com/index.php?topic=85355.0;topicseen)). In this case, the terrain is in one level purposefully. To make storage and transportation easier, among other things. I am fairly sure it won't get any elevations outside of portable containers and such.

I guess it could be seen as a kind of challenge mode to work in a single level after building structures that rise near to a one meter from the tabletop!  :D
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on February 14, 2019, 10:17:04 PM
Although I got 5 new pieces on the way, I got a bit sidetracked. I want to create a few Kill Team compatible teams for the terrain. One of them is going to be Tyrannids team with the classic Space Hulk Genestealers.

So, here you can see how it looks like when there's a corridor full of incoming Genestealers!

(https://i.imgur.com/ZWhAO2k.jpg)

(https://i.imgur.com/jfDmPYL.jpg)

(https://i.imgur.com/iRCfcw3.jpg)

(https://i.imgur.com/qTonNy4.jpg)

(https://i.imgur.com/XXiHqA2.jpg)

(https://i.imgur.com/qd4Bk1F.jpg)

(https://i.imgur.com/Nsy2Gro.jpg)

(https://i.imgur.com/VHw30Jg.jpg)

(https://i.imgur.com/TGS9WCv.jpg)

(https://i.imgur.com/Kde2BaX.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on February 15, 2019, 05:00:25 AM
Wow, that's intense!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: zrunelord on February 15, 2019, 06:41:46 AM
Great work....
The corridor pics are atmospheric also 👍👍👍👍

Keep it up....
Z
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Suber on February 15, 2019, 09:33:55 PM
Terrific (and terrifying!). Really great work, I love it!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on March 05, 2019, 01:53:01 PM
But we can't let genestealers roam the corridors unchecked...

(https://i.imgur.com/ChTTgcC.jpg)

(https://i.imgur.com/4HdWteA.jpg)

Blood Angels terminators have so many little details they're real challenge to my mediocre painting skills. Much slower to paint than the genestealers-band, over which I mainly used washes and glazes.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on March 07, 2019, 12:24:52 PM
(https://i.imgur.com/rpyc523.jpg)

(https://i.imgur.com/5mepRiZ.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on March 12, 2019, 02:25:43 PM
(https://i.imgur.com/0YENrjW.jpg)

(https://i.imgur.com/vQQo6oW.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Panama on March 12, 2019, 05:46:44 PM
I know you said its for Necromunda & Killteam but man it makes for a very sweat Spacehulk :)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on March 13, 2019, 10:32:30 AM
I know you said its for Necromunda & Killteam but man it makes for a very sweat Spacehulk :)

Yeah, it's so Space Hulk-ey, I couldn't resist making these two classic Space Hulk -themed killteams first. Will probably be painting some Necromunda after these. But first a few more terminators to finish!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on March 17, 2019, 10:33:03 PM
(https://i.imgur.com/UMKN8AJ.jpg)

(https://i.imgur.com/bOF017d.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on March 20, 2019, 06:06:24 AM
(https://i.imgur.com/R446Rqs.jpg)

(https://i.imgur.com/Mt0gJb4.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ultravanillasmurf on March 20, 2019, 05:25:21 PM
Nice work.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on March 25, 2019, 03:08:37 PM
(https://i.imgur.com/k2r9cjD.jpg)

(https://i.imgur.com/Fw7Y240.jpg)

Nice work.
Thanks! Almost done with this squad. Finally got some terrain pieces primed up as well.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Panama on March 25, 2019, 07:04:31 PM
Wonderful stuff November :)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on March 26, 2019, 01:29:21 PM
Wonderful stuff November :)

Thanks! Here's the whole squad:

(https://i.imgur.com/qGlVuXO.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on March 29, 2019, 10:32:53 AM
Finally the terrain itself progresses. It tells about the pace of this project that I've been working on the following 5 pieces since new year. Only just recently I got them basecoated, and the exteriors drybrushed. Painting the interiors is yet to be done.

(https://i.imgur.com/QInGH2w.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Panama on March 29, 2019, 01:01:44 PM
It maybe slow but well worth it in the end as this is an amazing bit of work :)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on March 30, 2019, 05:24:08 PM

Closer look into the new pieces.

First, the big room. This is the biggest I've made, about 28x24cm (11x9").

(https://i.imgur.com/af6G6Gl.jpg)

Then there's 2 small dead-end pieces to cut a corridor short.

(https://i.imgur.com/6hWJoqw.jpg)

A door piece. I was going to make several more of these, but not sure if I bother.

(https://i.imgur.com/gTMXlbr.jpg)

And last, a crossroads piece.

(https://i.imgur.com/koda5ZZ.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ultravanillasmurf on March 30, 2019, 09:19:41 PM
Nice work.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on April 02, 2019, 02:33:41 PM
Watch the step.

(https://i.imgur.com/mmJTd9o.jpg)

(https://i.imgur.com/2FIh9ma.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on April 02, 2019, 03:58:53 PM
Impressive work!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on April 20, 2019, 12:12:03 PM
Painting progresses...

(https://i.imgur.com/O9HkVKS.jpg)

(https://i.imgur.com/0Zc76dT.jpg)

(https://i.imgur.com/V4SYK2w.jpg)

(https://i.imgur.com/2pnOPo7.jpg)

(https://i.imgur.com/HSutkfI.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on April 23, 2019, 12:57:36 PM
Dead end #1

(https://i.imgur.com/Lu4Czxp.jpg)

(https://i.imgur.com/ueYgNsm.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on April 23, 2019, 05:21:46 PM
Outer sides of the two.

(https://i.imgur.com/AqrUTQ3.jpg)

(https://i.imgur.com/TpyZNr4.jpg)

(https://i.imgur.com/sAcOUUi.jpg)

(https://i.imgur.com/FcuWWjw.jpg)

(https://i.imgur.com/B5BEyUv.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Grumbledook on April 23, 2019, 08:53:12 PM
Such lovely scenery, you’re getting lots of character into those corridors!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on April 26, 2019, 04:04:50 PM
Such lovely scenery, you’re getting lots of character into those corridors!
Thanks! I feel like this second dead-end turned out even better.

(https://i.imgur.com/MguPlmk.jpg)

(https://i.imgur.com/LV5Jot8.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on May 04, 2019, 10:27:05 AM
Big room getting painted...

(https://i.imgur.com/JFqLEdF.jpg)

(https://i.imgur.com/XJW4XTy.jpg)

(https://i.imgur.com/b1TFehR.jpg)

(https://i.imgur.com/TXrUdki.jpg)

(https://i.imgur.com/9kLLPsn.jpg)

Still missing some detail work from panels and such. But ready for table as it.

In this light, interiors look rather grey... but they're actually dusted green!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Suber on May 06, 2019, 03:29:08 PM
Awesome. You can be proud of them :)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on May 22, 2019, 01:54:27 PM
Thanks, Suber!

Here is the painted door tile.

(https://i.imgur.com/aRRGS81.jpg)

(https://i.imgur.com/97qK53E.jpg)

(https://i.imgur.com/b7GBmTZ.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on May 22, 2019, 02:51:31 PM
That's a nice piece!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Suber on May 23, 2019, 07:09:26 PM
Spectacular, I love it.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: OSHIROmodels on May 23, 2019, 07:12:12 PM
Great thread  8)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on May 29, 2019, 11:55:44 AM
Thanks, guys! Here are the 5 latest pieces together.

(https://i.imgur.com/8Yo3NBt.jpg)

(https://i.imgur.com/xMDWnNX.jpg)

(https://i.imgur.com/YE4ntZD.jpg)

(https://i.imgur.com/vgG8lNg.jpg)

Now it's just some small detail work (computer panels, wires and such) to finish these off.

No new pieces planned, although I wouldn't mind making a couple more corridors at some point.

I will take some full-table pictures at some point.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on June 15, 2019, 02:25:35 PM
Finished a couple gangers:

(https://i.imgur.com/nxPuAdR.jpg)

(https://i.imgur.com/ov8kyFX.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on June 16, 2019, 01:00:16 AM
Cool gangers!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on June 20, 2019, 10:47:01 AM
Thanks! Here's a couple more. On a bit of a Necromunda-streak here.

(https://i.imgur.com/NEzw7k1.jpg)

(https://i.imgur.com/hpZLW77.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on June 20, 2019, 11:16:57 AM
I do enjoy your gangers! Those bases look great with the terrain.
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on June 25, 2019, 12:35:30 PM
Yeah, I'm fond of making my own bases, but in this case, the standard-issue GW industrial bases felt very fitting. Here's some more Necromunda from House Delaque, making their way through the corridors of the Underhive...

(https://i.imgur.com/M9bzguX.jpg)

(https://i.imgur.com/5tccCaf.jpg)

(https://i.imgur.com/GBDgpQK.jpg)
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on June 25, 2019, 01:44:42 PM
An excellent little group!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on October 07, 2019, 11:59:09 AM
Gathering dust...

(https://i.imgur.com/zDbH6dr.jpg)

The good thing about this set is the storage space. It's really all on one shelf! And thinking I used to have terrain scattered all over the place...
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: Ockman on October 09, 2019, 08:22:32 PM
Even in storage, it looks amazing!
Title: Re: Sector X - Terrain Project for Necromunda & Killteam
Post by: November on October 10, 2019, 12:46:39 PM
Even in storage, it looks amazing!

Haha, I guess with enough of these pieces one could make a fun picture of a "Hive City", with them piled for storage in multiple levels.  :D
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on February 18, 2020, 09:27:46 PM
Putting some leftover GW container bits to a good use. Making a few more rooms from the leftover pieces.

(https://i.imgur.com/ITxlbcL.jpg)

(https://i.imgur.com/bmSFFYn.jpg)

(https://i.imgur.com/kBHn7lN.jpg)

(https://i.imgur.com/gLrQdS3.jpg)

(https://i.imgur.com/OLFwLJS.jpg)

(https://i.imgur.com/SWTKmPl.jpg)

(https://i.imgur.com/m8NqzcO.jpg)

Very WIP, as you can see. But I'm confident these will get finished by summer.  :D
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: hemble on February 18, 2020, 10:38:49 PM
Excellent work.
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Ockman on February 19, 2020, 05:09:44 AM
Awesome work! Looking forward to see it painted!
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Chimpfoot on February 19, 2020, 03:03:22 PM
Just top drawer work on this thread. :-*
Detail, atmosphere your talent shines through each piece
Thanks for sharing :)
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Ultravanillasmurf on February 19, 2020, 06:49:18 PM
Nice work.
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on February 22, 2020, 12:05:49 PM
Thanks, guys! I'm afraid the building bug bit me again, so I'll probably make a few more pieces to accompany these, before moving on to painting. Updates within a couple weeks.  :D
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on March 06, 2020, 02:52:30 PM
Work-in-progress pics of the latest room.

(https://i.imgur.com/TDBeEOU.jpg)

(https://i.imgur.com/mCU0KYI.jpg)

(https://i.imgur.com/8UcH2f7.jpg)

Doesn't look much anything yet, but already plenty of hours used on it. It's slooow.
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Ockman on March 09, 2020, 06:38:34 AM
This yet another cool WIP. It's nice to see how you build your pieces!
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on March 16, 2020, 07:48:22 AM
Thanks! I will post some more WIP pictures of how these new pieces progress. Here you can see how it's starting to come more alive with more bits added. Various parts from new and old kits, along with cut sprues and cardboard. Nice detail is how you only need half the amount of pipes if they are placed along the walls like this.  :D

(https://i.imgur.com/7ENPTIU.jpg)

(https://i.imgur.com/egwRXsF.jpg)

(https://i.imgur.com/4QoS9bM.jpg)

(https://i.imgur.com/ItqfpYg.jpg)

Next phase for this piece would be greenstuffing and hardening the exposed parts with glue-mix. Then some last added details. I will make a few more pieces (mainly doors) alongside of this, before finishing and painting them all in bulk closer to summer.
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Ockman on March 16, 2020, 10:06:59 AM
Love it!
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on March 18, 2020, 12:52:26 AM
I magnetized this crane to make a LED holder.

(https://i.imgur.com/6gIDVjw.jpg)

(https://i.imgur.com/A1SmwOK.jpg)

(https://i.imgur.com/7NK8TJh.jpg)

Generator's side is also open, so LEDs can be inserted to it as well.

(https://i.imgur.com/XlRVrhm.jpg)
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Ockman on March 18, 2020, 07:44:40 AM
What kind of tiny LED is that? It looks marvelous!
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Ultravanillasmurf on March 18, 2020, 01:51:44 PM
Nice.
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Daeothar on March 18, 2020, 02:24:52 PM
I've been following your progress for a while now, and I'm really impressed by the amount of work you're putting into these marvelous terrain pieces. the detail and atmosphere are just great, and I'm sure it will be an absolute joy to game on these!

But I can't help but wonder at the prodigious rate you're going through all of those kits! There must be a small fortune in GW terrain in there by now. Do you know how many kits you've cannibalized by now?
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Chimpfoot on March 18, 2020, 04:46:16 PM
Hooray! November's back!
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on March 19, 2020, 10:33:07 AM
@'smurf & Chimp: Thanks!

What kind of tiny LED is that? It looks marvelous!

They're cheap few-euros LEDs from China, of which ebay is full of. I don't remember specs. Wires were clear plastic, but I wrapped it up in black tape. Manual switch, because bought a couple years ago. If I'd buy them now, I'd pick remote controlled ones. Maybe I get some of those later.

I've been following your progress for a while now, and I'm really impressed by the amount of work you're putting into these marvelous terrain pieces. the detail and atmosphere are just great, and I'm sure it will be an absolute joy to game on these!

Thanks, man! I have to say that my initial plan was to build only half of this. But when I still had pieces left, I kept building it further and further. Now I'm (almost) sure I'm nearing the completion point. Bits box is fast emptying and I have to plan more carefully how I can fill every wall.

But I can't help but wonder at the prodigious rate you're going through all of those kits! There must be a small fortune in GW terrain in there by now. Do you know how many kits you've cannibalized by now?

Less than one would expect, I'm sure! Let's see...

- 2 old Manufactorum boxes (new, GW, before they went OOP, for about 20 euros a piece -- still got a third box almost untouched)
- Box of used Imperial Sector (mainly Manufactorum) box parts, bought cheap from previous owner (This was a lucky find, without it the price would have climbed up at least 1/3)
- Thermic Plasma Conduits box (new, GW, still got about 1/4 of it left)
- Half of Chemical Plant plastic kit set (non-GW)
- Another cheap kit from Chemical Plant's manufacturer
- Half of Sacristan Forgeshrine (new, GW)
- 1 sprue of Zone Mortalis doors (used, GW, bought as bits)
- 2-3 sprues worth of Shrine of the Aquila floor pieces (used, GW, bought as bits)
Edit: Oh, and also a couple GW container sprues as well.

So, it's not that much. About 4-5 full 20-40 euros kits, plus a pile of assorted bits. The rest of it is just glue, sprues, cardboard, foamboard, greenstuff, wire, and leftover parts of various things. It's a fair bit of plastic, but you really don't expect to get 20 complete rooms when you look at those materials. Cardboard plays a huge part in expanding it, like you can see from the latest WIP.

I did some planning of what parts I would need. The Manufactorum kits were the most essential, with all of their parts usable to me. In Shrine of the Aquila, for example, I really liked the floor bits, but didn't find the rest very useful -- so I bought just the floors when I could find them cheap.

Half of Sacristan Forgeshrine and those Zone Mortalis doors were a recent addition to complete the leftovers I still had.
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on March 20, 2020, 11:43:59 AM
Building a door piece:

(https://i.imgur.com/Z4xmLLX.jpg)

(https://i.imgur.com/fyCoADM.jpg)

(https://i.imgur.com/IAvTAHC.jpg)

(https://i.imgur.com/yWHkdzm.jpg)

(https://i.imgur.com/UnW2ZdL.jpg)

A bit of elevation is required with these, as Manufactorum room heigh is higher than in Zone Mortalis.
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Ockman on March 21, 2020, 05:04:04 AM
Cool door piece!

Is it possible to open?
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on March 21, 2020, 02:03:01 PM
Cool door piece!

Is it possible to open?

Yeah, it goes sliding off, just like in the previous piece.
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on March 24, 2020, 01:08:49 PM
Larger door in early stage.

(https://i.imgur.com/NCixR0a.jpg)

(https://i.imgur.com/LKKcC25.jpg)

(https://i.imgur.com/vEajGi7.jpg)

(https://i.imgur.com/aBCN8TK.jpg)
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on September 12, 2020, 12:18:17 PM
Finally had time to slap some paint on these previously built pieces.

(https://i.imgur.com/Y0fN50i.jpg)

(https://i.imgur.com/wU5ut3d.jpg)

(https://i.imgur.com/64vrpGG.jpg)

(https://i.imgur.com/jrhR7Gp.jpg)

(https://i.imgur.com/RqL5HKx.jpg)

(https://i.imgur.com/udGFuyf.jpg)

(https://i.imgur.com/P6K1MEx.jpg)

(https://i.imgur.com/1rHvt9l.jpg)

Lifter crane and computer panel are magnetized.
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Suber on September 13, 2020, 03:52:41 PM
 :-* :-* :-* So much awesomeness
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: OSHIROmodels on September 13, 2020, 04:13:41 PM
Very cool  8)
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: aliensurfer on September 13, 2020, 11:14:53 PM
Very nice  :D
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on September 17, 2020, 08:02:19 PM
Thanks for the good word, guys! It's nice to get this project back on the roll. It's been sitting idle for a while in the shelf.
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on September 20, 2020, 09:41:21 PM
Another piece in colors.

(https://i.imgur.com/Xo0rYxw.jpg)

(https://i.imgur.com/B7WxJlk.jpg)

(https://i.imgur.com/zQLSniM.jpg)
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on September 25, 2020, 09:32:12 PM
And finally in blue...

(https://i.imgur.com/MVtW5aH.jpg)

(https://i.imgur.com/Sfg7NeG.jpg)

(https://i.imgur.com/aEoNUwX.jpg)

(https://i.imgur.com/8nkQD4y.jpg)

(https://i.imgur.com/Wv3AfOP.jpg)
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Timotl on September 26, 2020, 05:19:20 AM
Love this project! Would love to see the whole set together.... ;D
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Ultravanillasmurf on September 26, 2020, 08:33:10 AM
Nice details.
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: Ockman on September 27, 2020, 07:14:54 AM
Awesome work, friend!
Title: Re: SECTOR X - Terrain Project for Necromunda & Killteam
Post by: November on October 01, 2020, 05:23:32 PM
Thanks, guys! I'll certainly try to take some pictures of the whole set, although it is somewhat challenging. Whole of the project is already too big for my coffee/work table, and proper lighting is otherwise difficult to create. But I'll think of something.  :D