Lead Adventure Forum
Miniatures Adventure => Interwar => Topic started by: PanzerKaput on February 12, 2019, 08:47:34 PM
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Who would be interested in a new Very British Civil War skirmish level wargame, supported by one best companies out there, with a figure range from one of the best sculptors in the market, artwork from VBCW own artist? Interested want to know more?
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Here’s your first yes 😉
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Tell us more
Love the idea of this period and have long been tempted...
Matt
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Show us wot u got.
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Me, me, me!
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Oh go on then. If I must...
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Yep. I missed the original and by the time I cottoned onto it it felt like I'd forever be playing catchup, so this is most intriguing
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As long as it's not an Osprey ruleset rehash then yes
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Its not an Osprey production
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I would like to know more as I have been steadily collecting vbcw for a few years but have yet to find a ruleset that really pops out to me.
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I'm very interested, mate. I've been getting drawn back into VBCW over the last month or so.
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Sounds interesting. Count me in.
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Very interesting - when will you be able to tell us more?
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I'd be in. Artwork and figures would be v. attractive irrespective of the rules. As for the rules, query the concept of "skirmish", which I guess means individual basing and a very small number of figures. Of course that has it's welcome place, but may well be overcatered for already. The rules I would be really interested in would be for platoon/battalion/battlegroup level with between 60 and 120 figures aside, with a bit of "armour" and a bit of "artillery" thrown in. Just my tuppenceworth.
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I'd say it's Warbanner or Empress. Who's it gonna be? Or am I way off the mark?
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Color me interested.
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I go with Warbanner, if I remember write they might have mentioned something in one of their video blog things.
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Hopefully there'll be additional sourcebooks etc to drive the timeline forward 😊
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I'd say it's Warbanner or Empress. Who's it gonna be? Or am I way off the mark?
Id say warbanner too, they have the range already and the experience with small miniature range-accompanied rule sets.
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I’m keen. 👍
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Sounds interesting, my bet is also on Warbanner!
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My wallet is already looking nervous :D
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Rules? No thanks, there’s enough out there for me.
But
....with a figure range from one of the best sculptors in the market....
Oh yes! :)
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I am interested.
Would it make sense to consider covering the wider Interwar period?
Figures that could be deployed across a wider historical period would be attractive to me. I game the 1919 Sparticist revolt through the Tan Wars and IWI , a part based on history ‘Revolution’ conflict in GB and Europe , bit of Peaky Blinders up to Operation Sealion.
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We all love more figures. Need more civilians, including vehicle drivers & passengers. Is Kev White going to sculpt them?
More rules? What for? Do we not already have enough? Are there no good rules anywhere in the below list?
Triumph & Tragedy
Chain of Command
Nuts!
The Sword to Adventure
Disposable Heroes
Bolt Action
Arc of Fire
Fireball Forward
Advanced Squad Leader
Pulp Alley
Setting the East Ablaze
I'm sure there are plenty of others.
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Definitely intrigued.
Yes there are plenty of interwar rules out there, but how many of them specifically cater for the eccentricities of VBCW?
A new set of rules would need to handle poorly trained troops, lack of ammunition/fuel, mad inventions, unreliable armour/heavy weapons and such. Oh, and silly event cards!
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Definitely intrigued.
Yes there are plenty of interwar rules out there, but how many of them specifically cater for the eccentricities of VBCW?
A new set of rules would need to handle poorly trained troops, lack of ammunition/fuel, mad inventions, unreliable armour/heavy weapons and such. Oh, and silly event cards!
Wot he said. (I don't care what the others say about JP; he's ok with me.)
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(I don't care what the others say about JP; he's ok with me.)
Most of it is probably true to be fair ;)
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count me in ;)
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More rules, yes please we don’t have enough already! ;D
I agree with Warrenpeace here lots of choice already (and easy to add any silliness into the more serious ones).
That said maybe these rules will be the ‘one‘ everyone loves and uses!
BTW by skirmish what are we looking at? Half a dozen men, a dozen, 30 or so just how many a side...
Cheers
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A proper custom set would be nice, I find most are 'too military'...except bolt action which while flexible I find problematic as most of the vbcw-suitable units call for a mix of mostly melee to a few firearms, while most of the vbcw minis on the market are have firearms.
I;d like to see something small scale, similar to necromunda/kill team where you have a group where each is an individual who grows in experience.
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The idea for the new set of VBCW rules involves a low figure count, between 10 to 50 figures per side, character/leader led, themed forces in a scenario drive game. This is to sit alongside the range of books and rules out there at the moment and not replace them in anyway. We is not looking at changing the background and hopefully will increase the appeal of VBCW and add it to a larger platform.
The rules or not like Went the Day well or Brigade 38 or in fact any skirmish out there but rather based on more abstracted. The rule mechanics are based of grouped units rather than individuals but the Characters/Heroes/Leader buff and influence the units, think of is like a movie or comic strip with main and minor characters.
I hope you like the idea and are as excited by it as I am but please let me know what you think.
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Thanks for the reply with figure numbers. You mention ‘characters’ and also a pulp type theme great news.
Will there be a ‘campaign’ section so your ‘characters’ can develop from game to game, that would stand them apart.
I am interested if it includes the later, I could adapt them for my purposes.
Cheers!
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Based on that last description, sounds like a Lardies game...
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The rules or not like Went the Day well or Brigade 38 or in fact any skirmish out there but rather based on more abstracted.
I’m not too sure what that means.
Doug
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So are you going for something like 5 men at Normandy? Pulp alley? Or 1930s verson of modern small skirmish rules like black ops, skirmish Sangin or Specter Ops?
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When will the teasing/guessing game be over and the rules published? Or more importantly I'd guess for some, the new figures available? Whatever, looking forward to it, but a timeline would be jolly useful.
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Intrigued as everyone else - level of abstraction to leaders and squads sounds different from most skirmish/low level approaches, so I'm interested to see what you (finally) have up your sleeve.
I've used Mr Eddington's World Aflame at squad level, which ran quite briskly (a good thing every now and again), but I like to be able to inject traits or pecularities to differentiate stuff - where else but VBCW can I have a scarecrow Recon section and limousine mounted flying squads?
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Yes, yes and yes.
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Oh my word, yes. Just one request, though: please don't close up the open-endedness of the original. It seems that whenever sourcebooks get redone they feel they have to add more to the backstory and the result is that you have to either ignore the fluff altogether or play a game thinking you could do better. I LOVE VBCW, though, and salivate at the thought of being able to play a game over here (China) with someone other than my wife.
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I’m not too sure what that means.
Doug
Sorry Doug I meant The rules are not or. Sorry for the confusion.
Still at the information gather stage and as soon as there is anything concert I will let you know.
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Can’t you just do a source book with Bolt Action?
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Can’t you just do a source book with Bolt Action?
These days warlord are very much pushing their cruel seas/blood red skies games and im pretty sure all their bolt action releases for the next while are already in place.
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Wasn’t the fantasy style “Operation Sea Lion” their crack at VBCW?
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Throwing my hat in ring. We have a large VBCW collection that Triumph and Tragedy served admirably enough but would love a dedicated ruleset as described. Playtesters needed perhaps?
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Wasn’t the fantasy style “Operation Sea Lion” their crack at VBCW?
It was kind of, as I noted above it doesn't actually work for most collections, not to mention a good few units in the book have no minis at all.
One thing I notes as well is that potentially the gangster list from the second book (operation gigant) has the potential for more firearms than a militia list.
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Pete, as i have said i'd love to be involved and give my views on the situation in Scotland :D
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After an extraordinarily long break from VBCW I could be tempted...
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Well it's all been very quiet in here...
Any news to speak of? I did have a brief chat with the lads at Footsore who suggested the VBCW range was on the backburner with plans to revitalise it with a ruleset. Could that be connected to this perchance?
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Just noting sadly that a "what if" conflict gets so much love (rules, figures, "reference" books of uniforms) while real conflicts of the post-WW 1 period (independence conflicts in the Baltics; Spartacist revolution in Germany; Greco- Turkish war; Russo-Polish War, etc.) are relatively slighted
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Just noting sadly that a "what if" conflict gets so much love (rules, figures, "reference" books of uniforms) while real conflicts of the post-WW 1 period (independence conflicts in the Baltics; Spartacist revolution in Germany; Greco- Turkish war; Russo-Polish War, etc.) are relatively slighted
Interesting that that's the case really; maybe the VBCW is particularly attractive to gamers because it is ahistorical? It gives them something to connect to being in a familiar setting, without having to rely on facts or adhere to specific OOB? Possibly in the same way that the Fantasy and Sci-Fi games always seem to attract a bigger audience than historical games?
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Just noting sadly that a "what if" conflict gets so much love (rules, figures, "reference" books of uniforms) while real conflicts of the post-WW 1 period (independence conflicts in the Baltics; Spartacist revolution in Germany; Greco- Turkish war; Russo-Polish War, etc.) are relatively slighted
Empress Miniatures have an ever increasing range of German revolution figures https://www.empressminiatures.com/german-revolution-63-c.asp
Siberia Miniatures have a very good range of Polish and Russian figures for the Russo-Polish War
http://siberia-miniatures.ru/index.php?cPath=41_39_51_155
Osprey has recently released Armies of the Baltic Independence Wars 1918–20 https://ospreypublishing.com/armies-of-the-baltic-independence-wars-1918-20 And it looks like they will be releasing next year in their campaign series Warsaw 1920 https://ospreypublishing.com/blog/Big_Reveal_2019_CAM
Wargames Illustrated from February 2019 has articles on the following
THEME: A WARGAMER’S WHISTLE STOP TOUR OF THE RUSSIAN CIVIL WAR
Roger Castle provides a beginner’s guide to one of the most colourful and confusing Inter-War conflicts.
THEME: WARGAMING THE POLISH-SOVIET WAR 1919-20
Steve Blease introduces us to an Inter-War conflict that checked Soviet plans for European domination, but offers a great deal of tabletop potential.
THEME: INTER-WAR PERIOD MINIATURES (1918-1939)
In support of this month’s theme, we take a look at some of the figures available for the Inter-War period.
https://www.wargamesillustrated.net/shop/wi376-february-2019/
The December 2018 edition https://www.wargamesillustrated.net/shop/wi374-december-2018/
THEME: INTERWAR WARRIOR
Our theme hero Adrian Carton de Wiart was far from quiet between World War One and Two. In this article, Dom Sore explores the eastern European conflicts that ACdW became embroiled in and suggests how to bring them to the tabletop.
As the 100th anniversaries of the various conflicts start to come about I'm sure they will get books, magazine articles and hopefully figures produced for them.
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Siberia Miniatures have a very good range of Polish and Russian figures for the Russo-Polish War
http://siberia-miniatures.ru/index.php?cPath=41_39_51_155
I'd never seen Siberia Miniatures before! Those Boy Scouts are fantastic for VBCW! :D
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I'd never seen Siberia Miniatures before! Those Boy Scouts are fantastic for VBCW! :D
Some of mine painted up and they fit in nicely with the 1st Corps figures 😊
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The issue for me isn't rules as such, it's the VBCW specific adaptions.
Rather than seeing a new set of rules, which I can't help feeling has an element of reinventing the wheel (or at least cobbling together elements of several wheels), I'd rather see a VBCW 'bolt on' / adaption that could be applied to existing, well tested and popularly used rules.
So for example, I prefer to use Bolt Action v.1 (Aly Morrison produced an excellent mod for this). It could do with:
1) Something that adds the VBCW element of fun and 'wackiness' - e.g. cards etc
2) Adaptions that allow for more firearms in the Sealion / Gigant list. I really like the fact that VBCW army lists are built around fluff rather than maxing out on power but I'm also primarily drawn to what the figure ranges offer. Most of the figures I prefer have guns - I buy them first then try to figure out how to get them into an army list.
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So for example, I prefer to use Bolt Action v.1 (Aly Morrison produced an excellent mod for this). It could do with:
Linkie?
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I can’t find a specific link but if you type the following into Google:
al morrison bolt action vbcw army list
It brings up a link to Scribd which looks like the pic attached.
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1) Something that adds the VBCW element of fun and 'wackiness' - e.g. cards etc
It is that wackiness and the ‘local’ aspect that drives the attraction for U.K. gamers (and variants like Very French Civil War :)) but seriously, event cards are very easy to add into any existing ruleset. I made up a set for our Ayton game based on Went The Day Well (which has its own event cards anyway but we wanted even more wackiness) which took me about half a day.
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event cards are very easy to add into any existing ruleset.
This hits the nail on the head for me. Isn’t it adaption to existing (tried and tested) rulesets that we need rather than a new ruleset?
One of the major draws to VBCW is that it’s a concept for you to tailor to your own desire rather than a game itself.
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Event cards are great at adding character through random events, however I feel they are no substitute to a well-designed rule-set tailored to a conflict.
Looking at VBCW, the hallmarks for me are bands of poorly trained irregulars or second line military units fighting for a political or social cause. This means any game would need to represent pre-radio command and control, troop quality and morale, as well as limited supply.
I would not consider adding VBCW event cards and an army list to a game like 40k or FoW to be a suitable replacement for a tailored VBCW ruleset.
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I agree with you on the hallmarks of VBCW but quite a number of WW1 or 2 rulesets cover these, or should do. Not sure I’d use 40k for conflicts involving pre-radio communication and I've no experience of FoW so can’t comment, but there’s a running list of rules that work well for for VBCW here:
https://leadadventureforum.com/index.php?PHPSESSID=90knoilevcc17jio9rfd6mk7p0&topic=104435.0
Adding event cards adds ‘colour’ to a specific period or engagement. Finding out that Pike forgot to load the Vickers spare ammo boxes, being chased out of a secure position by Mrs Miggins armed with a rolling pin, having a section disappear behind the bike sheds for a crafty fag (UK usage only....oh, I don’t know.....) all can give players some tricky decisions if they crop up at key moments and can be used with any rule set.
Or with suitable alteration for any period in history - humans haven’t changed much since the Bronze Age :)
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Just caught up with this thread after a very long sojourn away from VBCW and 28mm in general....really enjoyed the few games I took part in and love the background stories....skirmish level sounds great....new figures would be just the thing to fire up my interest again...please add me to the list of those interested