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Miniatures Adventure => Adventures in the Far East => Topic started by: Osmoses on October 27, 2020, 12:06:50 AM

Title: Feudal (Japan) Patrol
Post by: Osmoses on October 27, 2020, 12:06:50 AM
Feudal Patrol, the Medieval version of Buck Surdu's 'Combat Patrol' is out. Inevitably, I figured I'd give it a go with some samurai.
More info here, but it's more of a rules review than a battle report: https://adcgaming.wordpress.com/2020/10/26/feudal-japan-patrol/ (https://adcgaming.wordpress.com/2020/10/26/feudal-japan-patrol/)

Anyway, here's some photos.

(https://pbs.twimg.com/media/ElHJOCGXUAEEgcQ?format=jpg&name=large)
The sleepy village of Takomura.

(https://pbs.twimg.com/media/ElHJODCWAAEkuQV?format=jpg&name=large)
"Wait, is that a tanuki drinking the sake?"

(https://pbs.twimg.com/media/ElLDv9RX0AETIWc?format=jpg&name=large)
Oda troops arrive.

(https://pbs.twimg.com/media/ElLdtJUX0AIqtPB?format=jpg&name=4096x4096)
Ikki fighters rush to defend the village.

(https://pbs.twimg.com/media/ElLdtKbXEAIFmYT?format=jpg&name=4096x4096)
"Wanted for consistent over-acting in TV dramas: Jinnai Takanori"

(https://pbs.twimg.com/media/ElLd15bWMAATEGU?format=jpg&name=4096x4096)
It's all getting a bit chaotic.

(https://pbs.twimg.com/media/ElLd157X0AIljTH?format=jpg&name=4096x4096)
The battle involved lots of shouting.
Title: Re: Feudal (Japan) Patrol
Post by: juergen c. olk on October 27, 2020, 07:32:03 AM
Super sexy setup....thanx for sharing ..alot of  good work there.
Title: Re: Feudal (Japan) Patrol
Post by: Grumpy Gnome on October 27, 2020, 07:37:57 AM
Brilliant work!
Title: Re: Feudal (Japan) Patrol
Post by: dddd99 on October 28, 2020, 01:57:25 AM
Osmoses, incredible work as always. You are definitely the King of the Sengoku.

The game sounds interesting. I would not be thrown off by the card mechanic as long as it is explained well by the rules. There is an Old West game called Gunslinger that uses cards in a similar way (although likely not as complex) and it works beautifully. Feels more like fate since dice are in an indeterminate state until shaken or rolled, while that next card is always there in the deck.

Not to mention the terrain and tabletop. Incredible as always.

Also, I downloaded your Gempei Way of the Horse and Bow rules. I also heard the Friday quote about samurai as dogfighters ... maybe I heard it from you maybe from Samurai Archive podcast, but I was thinking of making something based off x-wing miniatures, but since you have put in the legwork on your variant I will definitely play those out.

Great work, man. Take care.
Title: Re: Feudal (Japan) Patrol
Post by: archiduque on October 28, 2020, 03:23:15 PM
Very nice work!! ;)
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on October 28, 2020, 07:43:12 PM
Thanks everyone.

dddd: Sengoku is at least two thirds of my gaming these days. I'm hoping to eventually have rules I'm happy with for everything from 10-a-side skirmishes to big battles and everything in between  :) The card mechanics in Feudal Patrol is basically a fifty-sided dice and a combat results table synthesised into a turn of a card. Very elegant idea I think.

I've since discovered that people have used aerial dogfight rules for ancient chariot warfare as well. Hopefully, I may revisit the 'Way of Horse and Bow' game to add a bit more detail.
Title: Re: Feudal (Japan) Patrol
Post by: Chris Abbey on October 30, 2020, 03:55:26 PM
That's a great battle report.
Maybe you could put together a Samurai supplement for Feudal Patrol?
Over the coming year we have a good selection of sub-period supplements coming out as free PDF downloads starting with:

November: Meso American
December: Cry Havoc!
January: Border Reivers

but lots more planned for 2021.
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on October 30, 2020, 06:33:23 PM
I will do a Sengoku version, it's the period that I got the rules for. I tend to take a rather different view to the 'samurai' genre than most however, so it'd probably not be something most people would want  :)
Title: Re: Feudal (Japan) Patrol
Post by: Yuber Okami on October 30, 2020, 06:48:53 PM
I would love to use this rules for the Boshin War too, nut I fear that's definitely put of the scope of the rules
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on October 30, 2020, 08:34:10 PM
Coincidentally, we used a version of the WW2 rules 'Combat Patrol' for Boshin War a year ago.

https://adcgaming.wordpress.com/2019/10/24/boshin-war-with-combat-patrol/ (https://adcgaming.wordpress.com/2019/10/24/boshin-war-with-combat-patrol/)
Title: Re: Feudal (Japan) Patrol
Post by: Metternich on October 30, 2020, 09:43:33 PM
Lovely layout and some really wonderful brushwork on those figures.  Bravo.
Title: Re: Feudal (Japan) Patrol
Post by: surdu on November 03, 2020, 03:24:25 PM
@Osmosis, if you are intersted in writing a Samurai supplement for Feudal Patrol, send me a direct Email (surdu@acm.org).

Buck Surdu
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on November 03, 2020, 05:05:44 PM
I'm probably not the best person to do that. I think most of the samurai-specific stuff you see in skirmish rules are based on Edo-period (and later) myths and romanticisations. You'd end up with a Sengoku module with no warrior monks, no bushidō and absolutely no ninja. You'd have to keep fielding irate emails from people telling you how many Stephen Turnbull books they own  :)
To be honest, there's not much in the core rules I'd change for a Sengoku specific mod anyway.
Title: Re: Feudal (Japan) Patrol
Post by: Charlemagne on November 23, 2020, 05:59:50 PM
What did you end up doing to take advantage of the shield mechanics? I would think that given the poor performance of Japanese Yumi in the sengoku period that armor might be represented as including a shield for stat purposes, or as having the shoulder protection count as a shield. Could even model it being damaged/destroyed as a shield would be.
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on November 23, 2020, 06:39:31 PM
I didn't bother translating shields over. I'd be more inclined to reduce the damage of bows, possibly dependent on the range band. But I think bows are over-rated in most skirmish games anyway.
Title: Re: Feudal (Japan) Patrol
Post by: FierceKitty on November 24, 2020, 12:38:49 AM
Where are the samurai?
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on October 22, 2023, 07:09:18 PM
Well, well, almost 3 years later....

Revisiting this to try and come up with a 'big skirmish' game for the Sengoku. I wanted to be able to have around 30-50 figures, but still be able to deal with individual figures rather than units. I don't think there's another game that does this as well as Feudal Patrol. I added an 'army morale' type mechanic which adds additional morale cards to be taken per unit as a force's morale degrades. I also toned down the lethality a bit (a personal view that skirmish games tend to be far too lethal).

Results so far are very promising. Feudal Patrol is well worth a look IMO. It gives you a really good 'toolkit' to fine tune a skirmish game to your own preferences.

(https://pbs.twimg.com/media/F9CdZgOXIAAbBu9?format=jpg&name=large)

(https://pbs.twimg.com/media/F9CdZgRWQAAXFm5?format=jpg&name=large)

(https://pbs.twimg.com/media/F9CohmAWAAAY3oR?format=jpg&name=large)

(https://pbs.twimg.com/media/F9CohlqW4AAG0_w?format=jpg&name=large)

(https://pbs.twimg.com/media/F9D-FtDW0AAq5iS?format=jpg&name=large)

Title: Re: Feudal (Japan) Patrol
Post by: Digits on October 22, 2023, 07:23:35 PM
Will have to take a look at it!  Your minis look great btw…nice looking table.
Title: Re: Feudal (Japan) Patrol
Post by: has.been on October 22, 2023, 08:28:39 PM
I agree a very nice table set up.
Title: Re: Feudal (Japan) Patrol
Post by: Grumpy Gnome on October 23, 2023, 05:54:28 AM
Brilliant photos, great work on the table and minis!
Title: Re: Feudal (Japan) Patrol
Post by: Vagabond on October 23, 2023, 07:08:56 PM
Ditto.  :D

Are the large specimen trees home made, they look particularly good.
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on October 23, 2023, 09:29:26 PM
Thanks. The large tree is a plastic bonsai from China back from when they were cheap.
Title: Re: Feudal (Japan) Patrol
Post by: Metternich on October 23, 2023, 10:19:38 PM
I've participated in one game of Samurai Patrol (Feudal Patrol with samurai, priests and bandits) at a convention here in the States, and it played pretty well.
Title: Re: Feudal (Japan) Patrol
Post by: wkeyser on October 28, 2023, 08:42:58 AM
I would also love to see your Samurai Supplement. I am planning on using the Viking Supplement, so adding a Samurai version would be fantastic.

Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on October 28, 2023, 11:07:32 AM
I'll get round to writing some thoughts on my 'blog. But any Sengoku version I come up with is unlikely to be typically 'samurai.' So no tetsubos and no-dachis, no clan traits, no challenges and no 'bushido' stuff. I'm also currently playing it on a square grid (because it's much quicker to move stuff around when testing things out), and may end up keeping it (because I like grids....), which also isn't usually very popular. In fact, there isn't currently much about the version I'm playing that has any typical 'samurai' elements.

The 'army morale' thing might be useful, as I think FP needs that kind of thing if you don't have a time-limit scenario, so I'll try and describe how that works.
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on February 11, 2024, 07:19:55 PM
Revisiting this. Still a work in progress, but had another go at it today. Short write-up on the 'blog as there's still a way to go with it.

https://tenkafubu608971038.wordpress.com/2024/02/11/more-feudal-patrol-skirmishing/ (https://tenkafubu608971038.wordpress.com/2024/02/11/more-feudal-patrol-skirmishing/)

(https://pbs.twimg.com/media/GF_2uqNXYAAtpVM?format=jpg&name=large)

(https://pbs.twimg.com/media/GF_3HVJWQAA2Zdo?format=jpg&name=large)

(https://pbs.twimg.com/media/GGDfbcFWkAA0n71?format=jpg&name=large)
Title: Re: Feudal (Japan) Patrol
Post by: wkeyser on February 12, 2024, 04:01:28 AM
Looks the link takes you to the word press editor page, at least for me!!!
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on February 12, 2024, 09:17:09 AM
Thanks, changed now. I must've copied the wrong tab!
Title: Re: Feudal (Japan) Patrol
Post by: glenning on February 24, 2024, 02:00:54 PM
Great stuff! Do you have a close up of that "wanted poster"?
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on February 24, 2024, 06:46:42 PM
Might have to open it in a new tab or download it to zoom in:

(https://pbs.twimg.com/media/ElLnxEuXUAIDdyw?format=jpg&name=4096x4096)
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on March 04, 2024, 11:38:11 AM
Might need rules for weather eventually....
(https://pbs.twimg.com/media/GHvsrhMWEAIj5vp?format=jpg&name=large)
Title: Re: Feudal (Japan) Patrol
Post by: Metternich on March 06, 2024, 04:20:50 PM
At the very least, the teppos won't fire !
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on March 18, 2024, 07:04:40 PM
Having another go at this. Still mostly about tweaking Feudal Patrol itself (not least to get it to work on a grid....), but gradually adding some Sengoku specific bits.

(https://pbs.twimg.com/media/GI89cefWMAEkyKC?format=jpg&name=large)

(https://pbs.twimg.com/media/GI89ceiXoAA6cNq?format=jpg&name=large)

(https://pbs.twimg.com/media/GI9QfFLWkAAm26f?format=jpg&name=large)

(https://pbs.twimg.com/media/GI9QfEDWsAAWfI8?format=jpg&name=large)
Title: Re: Feudal (Japan) Patrol
Post by: Cat on April 02, 2024, 01:57:09 AM
Looking good!
 
Do you have enough Sengoku flavoured bits to put together a Samurai Patrol supplement yet?
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on April 02, 2024, 09:55:50 AM
No, just some bits about organisation and taking heads so far... There's not really that much difference in the nuts and bolts of Sengoku skirmishes to any other medieval skirmish. Stuff like taking heads, first into combat rewards etc are only applicable after the battle. But I'm thinking you have to put them in the game with some kind of immediate reward in order to encourage players to do them.
Title: Re: Feudal (Japan) Patrol
Post by: traveller on April 02, 2024, 12:36:28 PM
Wow! incredibly inspiring images! Thanks for posting this!  :-* :-* :-*
Title: Re: Feudal (Japan) Patrol
Post by: Osmoses on April 08, 2024, 11:30:54 PM
Thanks.

Having another go. This time river pirates attack a sekisho (toll gate) guarded by a group of ashigaru. The ashigaru turn out to be more numerous than the pirates thought...

(https://pbs.twimg.com/media/GKqT1NCXYAAiyq2?format=jpg&name=large)

(https://pbs.twimg.com/media/GKqH2kkXQAA-CsC?format=jpg&name=large)

(https://pbs.twimg.com/media/GKqT1NTWYAEr8PT?format=jpg&name=large)

(https://pbs.twimg.com/media/GKqT1NFWwAAcjKX?format=jpg&name=large)

This game didn't have any specifically Japanese features. With taking heads and 'first spear' type rewards not very appropriate for this kind of fighting, and without strict feudal relationships, there really isn't much to distinguish the fighting from Western medieval.

Incidentally, I'm still playing the game on a grid instead of using measured movement.