Lead Adventure Forum
Miniatures Adventure => The Second World War => Topic started by: Osmoses on October 31, 2020, 12:16:08 AM
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For some reason that I can't quite remember I got some 3mm figures to try. I'm not sure what I'm going to do with them, Rommel if there's ever a Far East version or possibly Nuts Big Battles. Bases are 50mm x 30mm, which at 1/600 is a pretty large area for base decoration purposes. I had a go at recreating some photos and Osprey pics, as well as some tree-heavy bases.
(https://pbs.twimg.com/media/ElVi3RYWkAEmN2r?format=jpg&name=large)
(https://www.thewargameswebsite.com/wp-content/uploads/hm_bbpui/146054/xn3jcegjjhrk87rafts0x9z5ndtk8xr1.jpg)
(https://www.thewargameswebsite.com/wp-content/uploads/hm_bbpui/146054/3h3e32husapd4yv0elwvcm4hdwf20u4r.png)
(https://www.thewargameswebsite.com/wp-content/uploads/hm_bbpui/146054/wemng9a1513npzv4to9b0yt40my45o9q.png)
(https://pbs.twimg.com/media/EllA576WkAE3BKr?format=jpg&name=medium)
Bases with trees, and a prototype house on stilts made from balsa and card. Might try some Monopoly houses next...
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:o This looks rather splendid! Not sure though if those big areas of moving terrain might break immersion in a game. As someone who does primarily paint and collect myself I'd totally go down your route though :D
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Lovely vignettes, great work
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Great work on those.
What extras where you thinking Rommel needs for the Far East?
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Lovely looking little scenes
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Cheers.
What extras where you thinking Rommel needs for the Far East?
I think I remember Sam saying you'd need extra terrain rules for jungle, but primarily you'd need the relevant Command Posts, or at least a Japanese one.
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CP are key aren’t they - I couldn’t recall if some had been done as downloads
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I think someone had done some work on a Far East mod for Rommel on the old Honour Games forum. But no idea where that is now.
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There was a good discussion about it with many ideas for Pacific CPs on the old forum. Sadly it was lost when Sam decided only Facebook users should be allowed to discuss his games.
From memory the CPs were the "easy" part of the conversion. Scenery rules that still allowed a flowing (and fun) game were much more difficult. Beach assaults and opposed landings seemed relatively achievable but once conflicts moved inland, the scenery became (appropriately for the campaigns) a real obstacle.
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Yeah, the Honour forum was good. The FB group was supposed to be an interim measure, but it's nowhere near as useful as a forum.
I think I'm going to do groups of 3 50mm x 30mm bases that fit together, giving a large coherent area of terrain to represent. This gives a scale 50-60m frontage and 30-36m depth to work with. First go is expanding the 'troops moving along the riverbank' base:
(https://pbs.twimg.com/media/ElrLMP2XYAYVsDQ?format=jpg&name=large)
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That looks cool!
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Some more additions to the 3mm project.
First 14th Army bases:
(https://pbs.twimg.com/media/EmKYoY3XIAYFsvD?format=jpg&name=large)
River crossing IJA bases inspired by Osprey art:
(https://www.thewargameswebsite.com/wp-content/uploads/hm_bbpui/146576/4qhm2d9o2rc2zb93mri9rieky8dugp33.jpg)
Those 2 infantry bases form a triad with another base:
(https://pbs.twimg.com/media/EmZIZ2DW4AAwaAq?format=jpg&name=medium)
A village base. Houses are mostly scratchbuilt, with some Monopoly houses as well
(https://pbs.twimg.com/media/El7t5xCXYAAOf8x?format=jpg&name=medium)
Two pieces of 'scatter' terrain.
(https://pbs.twimg.com/media/EmZll5kW8AQVbSR?format=jpg&name=large)
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This is Fine Scale Modelling!
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Amazing work, true miniature art.
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Bit more terrain done for this:
Rubber plantation:
(https://pbs.twimg.com/media/EnDCLJiXEAQN45_?format=jpg&name=large)
Coconut plantation:
(https://pbs.twimg.com/media/EoFbnHMXYAI4yCV?format=jpg&name=large)
Bamboo 'forests:'
(https://pbs.twimg.com/media/EnlZUF2XIAEXksv?format=jpg&name=large)
And some more IJA bases. Paratroopers at the back :)
(https://pbs.twimg.com/media/EnxJR4RXYAEGSha?format=jpg&name=large)
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Those are unbelievable!
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It's no good. I tried to hold out, but I can't hold it in any longer... "That's rubbery!" [in cod Japanese accent] lol
Excellent work as always, Osmoses! ;)
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ありがとうございますジマイマさん
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ありがとうございますジマイマさん
Ah yes, I think I recognise that phrase: '1/35th Model Kit. Does not include paint or glue' if I'm not mistaken?
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lol lol lol
Some pics of the terrain with figure bases added, arranged for optimal integration of the bases :) I don't like labels on bases normally, but it's likely some kind of coloured dots system on the base edge will ultimately be necessary to identify them for most games.
(https://pbs.twimg.com/media/EoJyqgWXEAESbzJ?format=jpg&name=large)
(https://pbs.twimg.com/media/EoJyqgzXUAAgqZ5?format=jpg&name=large)
(https://pbs.twimg.com/media/EoJyqg_XUAEV4JL?format=jpg&name=large)
(https://pbs.twimg.com/media/EoJyqitXUAYhh68?format=jpg&name=large)
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Very cool looking, you are almost into the territory of redefining micro miniature gaming in some way. Obviously the 3 mm figures are so small and cheap you could look at producing the same figures on a multiple of different bases. So as a unit moves from woods into clear you simply replace the entire base and again as they enter a built up area. Ditto for units dug in. The terrain effect is then built into the base for the platoon.
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Yes, you could do it like that. I did separate urban bases for my 6mm WW2 for Rommel, to replace units in BUA. At the moment I'm using scatter terrain to integrate the bases a bit more. So, in the above photo, maybe only the large woods, village and one of the plantations is 'real' terrain, and the rest is for scenic effect and can be moved around. Obviously that kind of thing is easier in a division level type game than a smaller one. And is easier with a grid-based game like Rommel.
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Very nice.