Lead Adventure Forum
Miniatures Adventure => VSF Adventures => Topic started by: Parriah on September 14, 2011, 03:23:07 PM
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Does any one know of some good rules for the ERB Barsoom milieu?
I have considered using AD&D 2nd ed, minus magic $ cetera.
But, are there any extant rules? Excepting the SPI 1979 game.
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Savage Worlds has a "Mars" setting supplement if you're interested in RPG.
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The old, old TSR ones are available online somewhere.....my google flu fails me though :'(
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There's a fan-made PDF of a Barsoom supplement for D&D at http://www.grey-elf.com/dnd/barsoom.pdf
You'll need the original D&D rules or some close variant thereof though.
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Rattrap's Fantastic Worlds is pretty much tailor-made for Barsoomian adventure on the small skirmish/RPG level...
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Valor and steel work so does Gaslight i play alot using both systems i played a game using the old TSR ones it worked heheh
(http://2.bp.blogspot.com/-KlG6rCQ4Ny8/TjWSMBwaS2I/AAAAAAAAByo/FaYbwIROWI4/s400/pic8.jpg)
(http://2.bp.blogspot.com/-FGFm5llC-P4/TjWRyaIBsAI/AAAAAAAAByQ/4t5rVHUrZYc/s400/pic5.jpg)
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There's a LotR SBG fan supplement, can't find a link but can e-mail it to you.
LotOW fan supplement.
http://web.mac.com/rorymh/Legends/Table_of_Contents.html
Fantasy Rules! 3 fan supplement.
http://www.erblist.com/erbmania/tangor/fr3marsvenus.html
The old, old TSR ones are available online somewhere.....my google flu fails me though :'(
There are two PDFs floating around, one of them is missing two pages though.
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Valor and steel work so does Gaslight i play alot using both systems i played a game using the old TSR ones it worked heheh
(http://2.bp.blogspot.com/-KlG6rCQ4Ny8/TjWSMBwaS2I/AAAAAAAAByo/FaYbwIROWI4/s400/pic8.jpg)
(http://2.bp.blogspot.com/-FGFm5llC-P4/TjWRyaIBsAI/AAAAAAAAByQ/4t5rVHUrZYc/s400/pic5.jpg)
TSR made John Carter rules?
Or do you mean the D&D rules?
Where did you get those figs?
I had no idea there were specific made ones like that
Look a little like copplestone?
Bronze Age?
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The old, old TSR ones are available online somewhere.....my google flu fails me though :'(
I got the original 1979 D&D rules, and the 1981 AD&D DM Guide and Player's Handbook, those do?
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Savage Worlds has a "Mars" setting supplement if you're interested in RPG.
I'm not familiar with Savage Worlds. Is that a company, a rules set, or what? Ubercool name tho ain't it? :D
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There's a fan-made PDF of a Barsoom supplement for D&D at http://www.grey-elf.com/dnd/barsoom.pdf
You'll need the original D&D rules or some close variant thereof though.
This is
KILLER!!!
THANX!
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I'm not familiar with Savage Worlds. Is that a company, a rules set, or what? Ubercool name tho ain't it? :D
Savage worlds is a setting-agnostic RPG system - my RPG of choice, actually. Generally you need the core rules and the setting book you're using, though they do have "Showdown", which is the combat engine stripped of all that pesky roleplaying stuff and pared down to be a good skirmish game. Showdown is a free download on their site.
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The Green men there mine i made them in the 80s for a company i belive Tony at ERM might have the molds 2 bodies 2 heads 8 arms, the rest are bronze age and brigade....
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This is
KILLER!!!
THANX!
I'm just the messenger, but glad I could help. Somebody posted it here a year or so ago, as I used to play D&D back in the day I kept it on file...
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Original TSR Warriors of Mars rules;
(http://htmlimg2.scribdassets.com/27jgrjp7nk128ex8/images/1-e55a009de6.jpg)
Link to the whole book, very slow to load.......
http://www.scribd.com/doc/61310019/TSR-Warriors-of-Mars-1974 (http://www.scribd.com/doc/61310019/TSR-Warriors-of-Mars-1974)
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Here is a link to Rattrap's Fantastic Worlds:
http://rattrapproductions.com/store/index.php?main_page=page_4
Note that the .45 Adventures family of rules uses d10 with various +/- to the roll for different character attributes. Savage Worlds uses very similar character attributes, but instead of +/- it uses different die sizes, d4, d6, d8, d10, d12, much the way the die sizes are used in D&D. I've noticed that it seems very easy to translate character attributes betweeen the two systems. So it's not a bad idea to by both and mine them both for ideas.
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Savage Barsoom (supplement for Savage Worlds) here:
http://www.savagebarsoom.com/p/game.html
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Does any one know of some good rules for the ERB Barsoom milieu?
I have considered using AD&D 2nd ed, minus magic $ cetera.
But, are there any extant rules? Excepting the SPI 1979 game.
I use GASLIGHT. In fact at Historicon 2012, we'll be running a 20-player Mars game using GASLIGHT. For green Martians, I'm using the swamp mutants from Bronze Age Miniatures.
Buck
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Original TSR Warriors of Mars rules;
(http://htmlimg2.scribdassets.com/27jgrjp7nk128ex8/images/1-e55a009de6.jpg)
Link to the whole book, very slow to load.......
http://www.scribd.com/doc/61310019/TSR-Warriors-of-Mars-1974 (http://www.scribd.com/doc/61310019/TSR-Warriors-of-Mars-1974)
Suh--weet!!
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I've two old rule sets, both the TSR and a Heritage.
http://boardgamegeek.com/boardgame/7775/barsoomian-battle-manual
Funny, I don't recall the airship battles. Will have to dig them out again.
Doug
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This is
KILLER!!!
THANX!
In true original D&D style, I wrote a supplement to that supplement here:
http://www.scribd.com/doc/38636721/Adventures-on-Mars
Note, however, that mine is only about 60% Barsoom, the rest is made from other period or near-period authors who did anything with Mars, including H.P. Lovecraft, Clark Ashton Smith, C.S. Lewis, Robert A. Heinlein and H.G. Wells.
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For small skirmish style games (might work for larger) I am thinking of tweaking Matakishi's Conan rules. Just add a dice bonus for the shooting, and perhaps a couple of dice extra on movement and close combat for John Carter and I think it would work.