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Miniatures Adventure => Call of Cthulhu => Topic started by: Van-Helsing on July 14, 2013, 05:20:41 PM

Title: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on July 14, 2013, 05:20:41 PM
Getting ready for DreamQuest by Avolak Castings, I've made a start (actually gotten around to finishing) some my Miniatures

So I give you "Y'golonac" -

(http://3.bp.blogspot.com/-_dvpOF35KJE/UeLNOO7zLpI/AAAAAAAABqU/TKGLZSRUsLo/s1600/Y%27golonac.jpg)

Randolph Carter is mostly done too (and the Nightguants are undercoated).
Title: Re: Avolak Castings Y'golonac
Post by: avolakia on July 14, 2013, 06:07:27 PM
 :)

Wow really scary and great paint, really good job congratullations :)

 :) :)
Title: Re: Avolak Castings Y'golonac
Post by: Van-Helsing on July 14, 2013, 06:46:16 PM
:)

Wow really scary and great paint, really good job congratullations :)

 :) :)

THANKS :D

I'm very happy with how the wrinkles turned out :)
Title: Re: Avolak Castings Y'golonac
Post by: avolakia on July 14, 2013, 09:15:12 PM
THANKS :D

I'm very happy with how the wrinkles turned out :)
;) ;) ;)
Title: Re: Avolak Castings Y'golonac
Post by: supervike on July 15, 2013, 01:40:11 AM
Fantastic job.

How's that guy brush his teeth?
Title: Re: Avolak Castings Y'golonac
Post by: Van-Helsing on July 15, 2013, 01:54:52 AM
Fantastic job.

How's that guy brush his teeth?

Or wipe his bottom . . . .
Title: Re: Avolak Castings Y'golonac
Post by: avolakia on July 15, 2013, 08:07:56 AM
 :) :)
Title: Re: Avolak Castings Y'golonac
Post by: tnjrp on July 15, 2013, 09:33:17 AM
Or wipe his bottom . . . .
Basically, the same way as a cat does.
Title: Avolak Castings - Randolph Carter
Post by: Van-Helsing on July 15, 2013, 12:58:07 PM
I Finished Randolph Carter this morning - I was hospital (again) today, and I woke up at 5AM, so rather than do nothing I painted for a while (I couldn't paint last night as I was running a Game of Call of Cthulhu).

(http://sphotos-a.ak.fbcdn.net/hphotos-ak-ash4/1072500_607659682601334_140578260_o.jpg)

"RUN FORREST RUN" :D

(http://sphotos-h.ak.fbcdn.net/hphotos-ak-ash3/1074721_607660705934565_65289930_o.jpg)
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: von Lucky on July 15, 2013, 01:51:33 PM
lol very nicely done. The key seems a little bright (minor issue).
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: Van-Helsing on July 15, 2013, 02:08:44 PM
Thats how I wanted it LoL
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: von Lucky on July 15, 2013, 02:15:51 PM
Okay, cool. And I just noticed the coat's lining. Nice one.
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: Van-Helsing on July 15, 2013, 03:41:08 PM
Okay, cool. And I just noticed the coat's lining. Nice one.

Thanks
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: avolakia on July 15, 2013, 03:49:15 PM
 :) :)
Very nice.
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: Van-Helsing on July 15, 2013, 04:08:55 PM
Ta!
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: avolakia on July 15, 2013, 05:04:45 PM
 :) :)
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: Van-Helsing on July 16, 2013, 09:55:20 PM
I've done nothing new the last couple of days, except assemble and putty stuff - mostly because I was working on the Avolak Nightgaunts, and dropped one (but in part because of being ill again) which of course broke at the thinnest part of the tail - I've FINALLY been able to repair it - and am in the process of re-sculpting the bottom part of the tail.

But I have started, this evening - the Pickman Ghoul . . . . . . .
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: avolakia on July 17, 2013, 11:09:55 AM
I'm looking forward to seeing they painted
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: Van-Helsing on July 17, 2013, 04:58:49 PM
I'm looking forward to seeing they painted

Theres so much I want to do with these, they've kinda "taken over" my hobby time (just like the Call of Cthulhu RPG took over my Gaming for about 18 Months when it first came out all those years ago).

Today I did my post, took my Daughter to the Hospital (nothing too problematic, just a Teeth thing - lack of calcium is causing a few problems) - didn't really have the time (or the quiet) to paint - managed a little hobby stuff, preparing "the altar" and I assembled my Haunted Well too.
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: avolakia on July 18, 2013, 11:37:27 AM
 :) :)
I'm glad that your daughter is nothing.It is an honor for us that you're so committed to our minis.Animus
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: Van-Helsing on July 18, 2013, 02:00:10 PM
Credit Where Credit is Due, the Miniatures are Great!
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: avolakia on July 18, 2013, 02:14:40 PM
Thanks, but it is important for us to see people enjoy riding and painting our creations
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: Voogla on July 19, 2013, 01:42:38 PM
@avolakia   So when is Glaaki coming up? I was kind of glad that this was not one of the GOO in Crhulhu wars kickstarter, as knew that you have this somewhere in the pipeline (and would be interesting to see this painted up in by Van Helsing, I like this thread)
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: avolakia on July 19, 2013, 07:10:35 PM
@avolakia   So when is Glaaki coming up? I was kind of glad that this was not one of the GOO in Crhulhu wars kickstarter, as knew that you have this somewhere in the pipeline (and would be interesting to see this painted up in by Van Helsing, I like this thread)
Hi .I´m working in Glaaki but is a difficult mini.I hope finish it soon.I like this thead too
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: Knightofspades on July 20, 2013, 04:06:46 AM
Great paint job especally on the mouths. Very good job on a very good model!
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: Van-Helsing on July 20, 2013, 03:43:38 PM
"There, on a tombstone of 1768 stolen from the Granary Burying Ground in Boston, sat a ghoul which was once the artist Richard Upton Pickman"
OK, it's not an EXACT representation of the Pickman Ghoul I know (as he was described as "naked and rubbery" in the story) but for me it captures the "feel" of the Character perfectly.

(http://sphotos-d.ak.fbcdn.net/hphotos-ak-ash3/64078_610575002309802_1567838744_n.jpg)

I Love this miniature, it clearly shows the fact he (it?) was a person once upon a time.

Not my best work (sorry) I was really ill last night, as it was likely I would be sleeping - I just plowed on through - he's come out a little greener than I would have preferred as well.

Next up - its either going to be the Nightgaunts, or the Formless Spawn . . . .
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: avolakia on July 20, 2013, 04:23:11 PM
 :) :)great, I love the way you have been, wanting to see the other
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: von Lucky on July 20, 2013, 11:07:48 PM
The green looks good. Have you seen the colour human skin can turn when someone is ill?

Keep up the good work, but also look after yourself.
Title: Re: Van Helsings DreamQuest Miniatures Thread (Avolak Castings)
Post by: Van-Helsing on July 20, 2013, 11:23:56 PM
The green looks good. Have you seen the colour human skin can turn when someone is ill?

Keep up the good work, but also look after yourself.

LoL - yea, theres a line in "Dream Quest of Unknown Kadath"

Quote
A greenish elderly ghoul offered to conduct him to Pickman's present habitation

So they can been green (ish) LOL!

I'll try - having a biopsy soon.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 18, 2014, 06:03:58 PM
Back at it (after a break because of ill health amongst other "real world" crap) - I've renamed the thread as its become more encompassing in my own mind.

As I posted in the "The Lovecraftian Painting Circle!" - "Offspring Of The King In Yellow" - I've been told by the Ebay seller I got him of, "he" was produced by Dark Platypus games (if anyone can correct that information, please let me know) - I came across this little blighter on Ebay, and pounced with a "Buy it Now" straight away!

(https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-frc3/t31.0-8/1939576_742119939155307_2063140080_o.jpg)

I've also painted this little Idol from Copplestone Castings :D

(https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-frc3/t1.0-9/p320x320/1922407_742123339154967_1104600197_n.jpg)

AND re-based my Avolak Castings Randolph Carter and Y'Golonac to be more "game friendly) in height/stability - RUN CARTER RUN!

(https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-prn1/t31.0-8/1614187_742125895821378_1119907948_o.jpg)

(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-ash3/t31.0-8/1978324_742125952488039_1776671638_o.jpg)

Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Commander Vyper on March 18, 2014, 06:07:09 PM
Liking those.  :-*
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 18, 2014, 06:11:04 PM
Liking those.  :-*

Thankies CV - I was all "on the boil" and the wash went wrong on some Mi-Go (4 out of the 16 I have to paint, I'm kind of a Mi-Go fetishist).
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Booboo on March 18, 2014, 06:21:10 PM
Really like your Carter, and great color choices with the offspring.   Well up to your typically high standards.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 18, 2014, 06:41:17 PM
Really like your Carter, and great color choices with the offspring.   Well up to your typically high standards.

Thankies Brother!

Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Mo! on March 18, 2014, 07:04:22 PM
Lovely paintjob!! Just love your stuff!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 18, 2014, 07:21:46 PM
Thanks Mo!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Mason on March 19, 2014, 09:40:53 AM
Some beautiful stuff on this thread, VH!
 :-* :-*

AND re-based my Avolak Castings Randolph Carter and Y'Golonac to be more "game friendly) in height/stability - RUN CARTER RUN!

I much prefer the new bases too.
Very sensible if you are going to game with them.
 8) 8)


Lipped bases are for display use only in my opinion.
 ;)


Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: TheOlivant on March 19, 2014, 09:54:47 AM
Hell's Bells... lovely figures and paintwork. I have just put an order in for Avolak too and overlooked the Y'golonac, it's amazing the difference a decent paint job makes to a customers need to buy..

Wolt
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: shadowking1957 on March 19, 2014, 10:07:26 AM
All of it wonderful Drew
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 19, 2014, 11:06:15 AM
Some beautiful stuff on this thread, VH!
 :-* :-*

I much prefer the new bases too.
Very sensible if you are going to game with them.
 8) 8)


Lipped bases are for display use only in my opinion.
 ;)

You will see a lot of my Miniatures being re-based in this way in the coming months :D

Hell's Bells... lovely figures and paintwork. I have just put an order in for Avolak too and overlooked the Y'golonac, it's amazing the difference a decent paint job makes to a customers need to buy..

Wolt

Thanks for that! Yea, I think sometimes seeing someone else s passion is far more inspiring than any webstore.

All of it wonderful Drew

Thanks Tony!

I've started on a RAFM "Lesser Outer God" and cleaned up and assembled three "Elder Things" now :D
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: obsidian3d on March 19, 2014, 04:43:14 PM
That offspring miniature is wicked! I also like the rebasing you did in the last two, I think those bases suit the figures much better.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 19, 2014, 04:47:14 PM
THANKIES!

The bases are Renedra Plastics (they're just 2mm thick) though coins or washers would suffice - the "texture" was carved out of plasticard (theres a pentacle/Elder Sign design carved into Carters base) then "roughed" up with an engraver, then sanded smooth - it gives a lovely stone-like texture.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 20, 2014, 11:55:20 AM
Cleaned up and based 20 Gravestones (a mix of Fenris and Tengu), some monolith/obelisks (Fenris) - waiting for the PVA under the sand to dry, so I can seal it with a wash of watered down PVA.

Once they are "ready" I shall do he same to my "Crypt of Cthulhu" :D

As a "treat" while I have been waiting, I've been cleaning up/assembling my Dark Puppeteer (jeeze it's a big model) before springing forth on the 10 zillion chores today brings . . . . .
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: cp models on March 20, 2014, 12:03:24 PM
Great stuff  :)
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 20, 2014, 12:04:31 PM
Great stuff  :)

I'm THOROUGHLY enjoying myself with this atm!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 24, 2014, 10:16:40 PM
This is how amazing my Linda is - she found these wicked looking resin fridge magnets, she thought they might be useful for my various terrain projects!

(http://i60.tinypic.com/20iuxd4.jpg)
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Mason on March 24, 2014, 10:24:53 PM
Result!

On the magnets and capturing Linda!
 :D

Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 24, 2014, 11:24:01 PM
Result!

On the magnets and capturing Linda!
 :D

I know ;)
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 25, 2014, 04:17:24 PM
I'm also kinda using this thread as a "Hobby Log" - in a hope of reducing my "Butterfly" behaviour when it comes to my many MANY projects - because I keep coming back to my Mythos stuff over and over again, and never seem to finish much.

My group of four RAFM Mi-Go (only another 16 to go from various manufacturers - and that's not including the Mansions of Madness Boardgame Mi-Go LoL) are nearly finished, just some tidying and the bases to go - blocked in my first three new Investigators (I'm having a go at some Black Cat Bases Investigators first).

Then I want to make a start on some Cultists (I'm painting my Northstar In Her Majesty's Name "Servants of Ra" Cultists first - they're already base sprayed a brick-red, I've decided on Dark Red robes for the first lot) - and whilst working on them finish my RAFM "Lesser Outer God" (and another "Creature" - but I haven't decided what yet).

THEN paint all the various Grave Stones and Monoliths I've based up, and my Uncle Mikes "Crypt of Cthulhu" - then with the other bits and bobs I have, I actually have enough to do a fairly creepy looking 2'x2' "House by the Cemetery" layout ;D

AND THEN (as you can see I have a long term plan for this) I plan to do something with a "Mountains of Madness" feel to it  :-*

While I'm doing all this - I have a host of other bits and bobs to do for the overall project - building Ice and Snow Terrain (anyone got any tips, I've never done that before), painting up my Street Furniture (I plan on playing some scenarios "on the streets" or at the very least, around the Miskatonic University Campus) and Vehicles (I've got three lots - as I plan to vary manufacturers for my Investigators, and they are all slightly different sizes).

See, I have plans . . . . . . (and all that's without my "Strange Aeons by Gaslight" idea).

I'm also keeping this up to date on my Blog - http://the-illustrated-london-news.blogspot.co.uk/ (http://the-illustrated-london-news.blogspot.co.uk/) and at my Cthulu Miniatures Facebook Group "The Dark Abyss" - https://www.facebook.com/groups/479632472114359/ (https://www.facebook.com/groups/479632472114359/)

Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 26, 2014, 08:28:39 PM
Today's "Update" - I've finished the "grunt work" on my Elder Thing Corpse, still got some filling and sculpting to do - but its another part of the whole project on its way :D

There's a Rough picture on my Blog - http://the-illustrated-london-news.blogspot.co.uk/2014/03/the-thing-in-snow.html (http://the-illustrated-london-news.blogspot.co.uk/2014/03/the-thing-in-snow.html)
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Uncle Mike on March 26, 2014, 09:40:04 PM
Great idea!!!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 26, 2014, 09:41:29 PM
THANKIES! :D

I want to do some Antartica Games (Return to the Mountains of Madness) for Strange Aeons, so it felt like a good idea :)
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 29, 2014, 03:14:54 PM
Been kinda rough (again) with my health the last couple of days, so no real hobby work - assembled/cleaned up/based a few things - although I've decided my main Focus is going to be the classic RAFM Cthulhu range - I LOVE the sculpts so much. Still, some progress has been made hobby wise - just no painting!  :?

Stuff I got Done -

Dark Young of Shub Niggurath - Cleaned Up/Assembled - Filling/Putty Work still to be Started.

Great Cthulhu - Cleaned Up/Assembled - Filling/Putty Work still to be Started.

Great Race of Yith - Cleaned Up/Assembled - Filling/Putty Work 90% Done.

Mythos Altar (a Fenris Piece) converted/filled - just need to sculpt/carve Elder Signs on the front - the back has the Derleth Elder Sign, undecided whether to go original or Derleth on the front.

Jobs to do Today (assuming I feel up to it when the household chores are finished) -

Tidy up Painting Area (its a mess atm).

Sort out old paints and wash pots out.

FINISH THE MI-GO

(Hopefully) start the Gravestones/Monoliths.

It's horrible (in a way) playing catch-up, as most of this stuff had been done prior to the fire that decimated my collection - but in another way, it's actually been fun!  :D
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Uncle Mike on March 29, 2014, 04:35:05 PM
I'm a big fan of Antarctica adventure as well. I even went so far as to build a table and a starter team of Agents in proper apparel...not to mention the thing in the ice! Have a dig...I'm sure it is around here someplace...
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on March 29, 2014, 06:46:46 PM
Oooh, please do :D
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 03, 2014, 01:13:00 PM
Todays Update - ACTUAL PAINTING FINISHED (Damn my rotten health).

"Elder Thing" (RAFM Miniature) - also an Entry into the Lovecraft Painting Circle - http://leadadventureforum.com/index.php?topic=62948.new#new (http://leadadventureforum.com/index.php?topic=62948.new#new)

(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash3/t1.0-9/10011496_750377404996227_1952687416_n.jpg)

This bugger has been sitting on my Painting table half done for a while now, I woke up in the middle of the night and was "inspired" to finish him (it?).
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 03, 2014, 06:04:38 PM
A VERY exciting Update!

Even though I am not 100% sold on the 7th Edition Call of Cthulhu Miniatures, I am the first to admit - you can't look a gift horse in the mouth!

I got told by a friend today I am being sent some of the new Miniatures!

A selection of Investigators, Byakhee, Flying Polyp, Mi-Go, and Yithian with Lightning Gun!!

As they are being sent from within the UK, expect my thoughts over the weekend (unless the Royal Mail screw up even worse than usual).

New Toys - YAY!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Commander Vyper on April 03, 2014, 08:53:30 PM
Ooooo...

Do show dear boy when they surface.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 03, 2014, 09:22:16 PM
Yea, reviews and opinions when they show
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 10, 2014, 01:17:47 PM
I've got the 7th Ed Miniatures now, I've taken pictures (after forgetting and starting to clean up/assemble one) - and my thoughts will be posted later.

In addition my print copy of Vlads Army (a 7ombieTV supplement by Crooked Dice) arrived - very nice it is too.

I just need to finish the rules for my beloved Mythos Creatures, and I can play "Achtung! Cthulhu" Games 7TV style!

"Who do you think you are Kidding Mr Hastur" . . . . . .
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: FramFramson on April 10, 2014, 06:15:57 PM
I've got the 7th Ed Miniatures now, I've taken pictures (after forgetting and starting to clean up/assemble one) - and my thoughts will be posted later.

In addition my print copy of Vlads Army (a 7ombieTV supplement by Crooked Dice) arrived - very nice it is too.

I just need to finish the rules for my beloved Mythos Creatures, and I can play "Achtung! Cthulhu" Games 7TV style!

"Who do you think you are Kidding Mr Hastur" . . . . . .

"You're nicked, chummy!" he replied, trying vainly to cuff the shoggoth.  lol
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Mr. Peabody on April 11, 2014, 01:56:19 AM
A man after my own heart...

7TV Achtung Cthulhu. Bring it on!  8) 8) 8)
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 11, 2014, 01:58:16 AM
7TV Achtung Cthulhu. Bring it on!  8) 8) 8)

I feel it would be rude not to . . . . .
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: EndTransmission on April 11, 2014, 08:49:48 AM
A man after my own heart...
7TV Achtung Cthulhu. Bring it on!  8) 8) 8)

It's something I've been meaning to look into since the A!C models started to appear too, so yeah. Bring it on :)
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 11, 2014, 02:52:18 PM
I wasn't in on the Kickstarter (I was unwell and couldn't afford it at the time) and jumped in after - I have only just gotten around to "playing" with the Miniatures (the Books are great) - BUT my Mi-Go don't have the full complement of Limbs!?!?!

(http://i59.tinypic.com/5kk6jb.jpg)

All three of the "unaugmented" Mi-Go are missing their secondary fore-limbs!  :o

My Mrs (who "hooked me up" with Achtung! Cthulhu after the KS) has contacted Modiphius and we're waiting for a reply atm.

The only other thing that surprised me, is the fact they've based the Miniatures on 30mm Bases, and the squares on the Floorplans (which are GORGEOUS IMHO) are 25mm - it makes no never mind to me personally (as I don't "use" squares on floorplans for combat, and even if I did I base minis on 25mm round Renedra bases now anyways LoL) - but it did however strike me as odd.

BACK TO TOPIC - I will be doing a full "add on" PDF that looks/matches the Vlads Army Book - and the linky will be in my Cthulhu Gaming Facebook Group (The Dark Abyss) and on my Blog (The Illustrated London News) with a re-direct from here for people to find them.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 11, 2014, 03:05:36 PM
Oh, I forgot - Achtung! Cthulhu stuff to look forward too!

Terrors of the Secret War - £15
Secrets of the DUST (Dust Tactics cross-over) - £20
Powers of the GODS (Godlike cross-over) - £15 (REALLY looking forward to this one - I'm a HUGE Godlike fan)
Interface 19.40 (interface 2.0 crossover) - £16

Assault on the Mountains of Madness (£30 full cover hardcover)
Shadows of Atlantis (£40 full colour hardcover)

Theres a Boardgame due out Next Year as well!

And (obviously) the skirmish game coming later this year!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Mr. Peabody on April 11, 2014, 04:51:49 PM
Will any of the A!C content be set on the Eastern Front, or feature Soviet protagonists or villains?
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 11, 2014, 05:01:41 PM
I don't know yet, I'm waiting on a multitude of answers atm LoL
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 11, 2014, 05:36:01 PM
OK - we have an answer - there is the eastern front guide coming (obvious they would really as one of the six heroes "Natalya" is a russian tank driver).

WOOT!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Mr. Peabody on April 11, 2014, 05:44:55 PM
Very cool... Will be looking forward to this immensely.

Thank you for that!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: obsidian3d on April 15, 2014, 05:06:36 PM
I was in on the Achtung Cthulhu campaign and feel they did a good job on the miniatures. The tiles are also very nice. I can't say much about the PDFs that I've bought and/or received from the campaign so far. I haven't really had a chance to read them... I knew it was unlikely I'd get to play the game even before I pledged, it's just so hard to get folks to commit to a regular RPG session nowadays.

VH, are you still doing anything with Empire of the Dead? Some of the stuff you had done a while back was really tops!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 15, 2014, 05:19:42 PM
Kinda "burnt out" with Empire - very frustrated and irritated with it all - the lack of rules development. Rules being a mess (eg Rules for the WRONG Nemo to go with the Nautilus crew for a start) - Prof Jerusalem being left out of the Clickers Set that came with the Kickstarter, meaning you can't actually use your kickstarter Clickers without buying an additional model that didn't even appear till quite some time after the KS ended.

I'm not alone either, a couple of people are actually thinking of selling their EotD stuff - they feel West Wind moved too quickly onto another project leaving EotD "up in the air".

Don't worry though, my Victorian Gaming will return soon (ish) in a slightly different form . . . . . .
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Mr. Peabody on April 16, 2014, 07:13:09 PM
Started running 'Three Kings' just last night. Posted a review here (http://leadadventureforum.com/index.php?topic=65773.msg795370#msg795370) rather than ruining this fine thread.

While I'm really enjoying running some straight-up Call of Cthulhu, I think Three Kings would make a brilliant episodic campaign for 7TV.  :-* :-* :-*

Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 16, 2014, 07:37:53 PM
Excellent!

I've only read the scenarios so far, but they are very VERY good.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: obsidian3d on April 16, 2014, 08:50:52 PM
Started running 'Three Kings' just last night.

I'm very envious!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 16, 2014, 08:51:56 PM
I'm very envious!

I am too - I was wondering about the practicality of turning the A!C Scenarios into Skirmish Scenarios actually
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Mr. Peabody on April 18, 2014, 06:26:27 AM
I was wondering about the practicality of turning the A!C Scenarios into Skirmish Scenarios actually
Three Kings has a clear, episodic approach to its encounters, so hammering out a series of scenarios following that plan wouldn't be too hard at all...

I'd be curious to compare notes on converting PC and NPC stats to 7TV.

Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 18, 2014, 11:05:15 AM
Let me get more rough stuff down first, I'm still mulling over things - I want it to be "right" - One thing I haven’t done so far is include the rules for Insanity – such rules are much better suited to extended Role Playing Sessions IMHO – and not skirmish Wargaming, THAT BEING SAID – I have modified “Fearsome”  - REALLY scary creatures can now have a rating, Fearsome as it stands in the 7TV Rules has a Rating of Zero (0) – but Fearsome here has an open ended scale (1, 2, 3, etc) with models taking their Morale test with a penalty equal to the Fearsome Rating.

I’ve also left out Great Old Ones and Outer Gods mostly because they are pretty much unplayable in a small scale Skirmish game, they would simply kill everything that moves and be impossible to injure.

No challenge (or too much challenge, depending on how you look at it) equals no fun.

So, Focusing on the Achtung! Cthulhu Miniatures here is the initial list of "Creatures" -

Mi-Go
Nightguants
Larval Cthonian
The Risen (Zombies)
Cold Ones
Deep One Commando
Servitor Overlord of Nyalarthotep
Cultist of the Old Gods
Bloodborn
Bloodborn Swarm
Hound of Tindalos
Augmented Mi-Go
Servitor of Nyarlathotep
Der Draugr
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Booboo on April 18, 2014, 07:05:55 PM
I've mentioned before to you Drew, that I always wanted Sanity to be a replenishing resource much akin to Hits (health points, etc).  Players watching their models slowly losing points during a game, perhaps having some slight chance to recover.  The 7TV fear (and scared status) leading to a retreat move is on the low end of the scale of negative outcomes AFAIC, love to see things get darker.

I'm looking forward to seeing what you do with the rated Fearsome ability, as it might be good for a ghostbusters/haunted house style games as well.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 18, 2014, 07:29:33 PM
Personally I think sanity "replenishing" or a model recovering from "losing their mind" is a worse idea than an initially static score that drops consistently during play.

If you have a mind-bending shock - you simply don't recover in a matter of moments!

Plus, as I am not including anything which can FUBAR your mind (Lets face it, such creatures really are pointless in a skirmish game) - it's a redundant thing to include anyway really.

Creatures with a Rating of 1 or above, also "Stun" their victims (as they recover from the shock of the encounter) which would be a number of Turns = to the Creatures "Fearsome" rating.

Quote from: For Example
Corporal Ernest Pickwick rounds the corner of the ruins and encounters a Deep One, Pickwick fails his Fearsome roll and is therefore in shock (or "stunned" if you prefer) for 1 Turn (as the Deep One has Fearsome - 1) - as the effect was caused by a creature with a Fearsome rating above Zero, poor old Pickwick cannot recover any sooner - the only way is by some form of external "influence" - either a Prayer (of restoration), some form of military discipline from an NCO or Officer (the "pull yourself together" rule), or Magick.

Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Booboo on April 18, 2014, 08:05:56 PM
I didn't envision a completely balanced give or take --1 , +1, -2. +1 +1  ....etc throughout a game based on circumstance,  Merely a mechanism that allows a model to regain their composure (which is probably a better term for sanity than what I was thinking).  I envisioned replenishing to be rare and limited and only 10% as common e  deductions.  I would also mention, that my doctorate in psychology has taught me the mind is fairly mailable, kind of like of tapioca pudding, oh wait, that's the consistency of the brain.  But I would stand behind the resiliency of the mind to shake back to reality in particularly heroic moments, though rare.

All that said, I think your example illustrates well examples of which to shake it off, and I those are pretty much what I was thinking of.  so whether it's on the attribute end, or the status marker end, it's all good.

And are you telling that you don't want Hugo Solomon going head to head against ole' squid-face himself?   lol

Now, you've got "stun" in quotes and that interests me, and here's why.  Because that's another place to make rating specific changes, or status token specific changes.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 18, 2014, 08:10:17 PM
You're actually talking about the same thing as me then - Shock rather than insanity.

As for Cthulhu vs Solomon - the result? Cthulhu 10,000,000, Solomon Nil . . . .
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Booboo on April 18, 2014, 08:22:17 PM
Shock rather than insanity.

A finer line than most appreciate.


You're actually talking about the same thing as me then

Somehow I didn't expect we would disagree on this one, loose choice of words on my part.



As for Cthulhu vs Solomon - the result? Cthulhu 10,000,000, Solomon Nil . . . .

Yeah, the discussion had been on the CD forums about Godzilla at point.  Same conclusion, too big, too powerful, giving them stats just makes no sense.  Best you can do is define them by a collection of special rules as to how to interact.  The true question being not how much fire (or magic) power does the hero need to take down Cthulhu, but rather how to figure out how long the hero can survive the encounter, 1 second or 2.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 18, 2014, 10:37:57 PM
I SUPPOSE we could include Star Spawn, they are (in some instances) like Baby Cthulhu  :-*
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Mr. Peabody on April 18, 2014, 10:44:51 PM
Yes. We need the Star Spawn. Serious fun at parties.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 18, 2014, 10:45:45 PM
I prefer Mi-Go, such Fun Guys . . . . . ;)
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Booboo on April 19, 2014, 12:24:03 AM
Deep ones always bring the shrimp cocktail to the party.  But I'm an old softee for the amorphous pools of gelatinous goo, whether its eyes, mouths, or tentacles that come out of it.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 19, 2014, 12:47:33 AM
Shoggoths are going to be SO expensive in Points!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: EndTransmission on April 21, 2014, 01:39:54 PM
Longer term effects of sanity loss/shock would be interesting to investigate for those using the Summer Special campaign rules. Other than that, I like your thinking so far
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 21, 2014, 03:20:59 PM
IF the idea goes the distance, and people are interested - I can see the logic of including Insanity as a Campaign rule :D
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: EndTransmission on April 21, 2014, 03:35:36 PM
Well, I'm certainly interested ;)
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 21, 2014, 03:36:37 PM
Well, I'm certainly interested ;)

:D
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Mr. Peabody on April 21, 2014, 05:19:37 PM
Sanity does add another layer of book-keeping, but a Mythos sort of game without some kind of 'Temporary Insanity' effect or result is breakfast without bacon... It can be done, and it may be easier, but it's just not as satisfying.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 21, 2014, 05:35:52 PM
In one off games it has no place (hence "Shock") - all insanity is in such a game environment, is just another "instant kill" weapon - in a campaign game however . . . . .
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Booboo on April 22, 2014, 05:33:31 AM
For arguments sake let's just put "shock" and "insanity" on two points of continuum of mental normality (since "normal is naturally one end, I purposefully didn't refer to the above two as end points, also since, as Drew pointed out, some more severe insanities are beyond the scope of a skirmish, we wouldn't want to talk about the other "end" of the spectrum either.

Anyway, we have these two points, and there is still a wealth of "effects" we COULD have on the game table that allows a progressive effect from continued frights, near deaths, and unfortunate new universal realizations.

just to name a few (please expand)

1)  Battle fatigue where the model has flashbacks when looking through the cross hairs of their weapon or come upon an enemy - hesitates to engage in battle.  In game, no actions can be declared  on combat actions this round

2) panic - forced retreat

3)  battle rage - No movement actions can be declared this round unless they bring the model into hand to combat with an enemy model.  Otherwise any actions declared must be combat.

4) combat induced catatonia - totally locks up, NO actions this turn.

5) Full metal jacket remake - like battle rage but the model is now likely to engage in combat with friendly models against the players will, if they are closer possible targets.

6)   no name for this, but basically the worst thing that could happen, full control of the model goes to the other player for the remainder of the game.

I've seen games add suicide on their insanity tables, but generally find that a classless addition.  But the idea would be an "instakill" eventually at level 7. 

I think something like this would adapt well to campaign as well.

some effects might be 1 turn, some might be a token that needs to be shaken off by the model in order to regain normality.  My idea from before was that first encounters are more likely to result in a 1 or 2, subsequent encounters increase their odds of getting worse and worse














Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 22, 2014, 01:27:43 PM
In any "one off" game, with potential lethal (Machine Weapons etc) Weapon, and Fearsome Creatures with either lethal or multiple attacks, you really don't want to "add" another level of instant "death" to the mix. In the short term, it would be great fun - in the long term, it will become tedious at best and an irritant at worst.

But, as has been said, such things would be awesome in campaign play - but I wholly agree about the suicide point.
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Booboo on April 22, 2014, 05:09:14 PM
In any "one off" game, with potential lethal (Machine Weapons etc) Weapon, and Fearsome Creatures with either lethal or multiple attacks, you really don't want to "add" another level of instant "death" to the mix. In the short term, it would be great fun - in the long term, it will become tedious at best and an irritant at worst.


Here you are again, thinking the investigators should have a chance at victory?
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 22, 2014, 05:53:59 PM
In a skirmish game, yes they should most definitely - THATS why we aren't including the "big guys" LoL!
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: FramFramson on April 23, 2014, 09:47:51 PM
I'd love to hear the GM argument for hosting a campaign where his players are expected to lose every match.

"Well, see guys, I had a great idea..."
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Van-Helsing on April 23, 2014, 10:18:14 PM
I'd love to hear the GM argument for hosting a campaign where his players are expected to lose every match.

"Well, see guys, I had a great idea..."

What argument? Dont you mean lynching?
Title: Re: Van Helsings Cthulhu / Strange Aeons / DreamQuest Miniatures Thread
Post by: Booboo on April 23, 2014, 10:26:35 PM
I'd love to hear the GM argument for hosting a campaign where his players are expected to lose every match.

"Well, see guys, I had a great idea..."

Never played Paranoia, have you?

And lynching was highly probable, just make sure you keep a smile.