Lead Adventure Forum
Miniatures Adventure => Pulp => Triumph & Tragedy => Topic started by: tradgardmastre on July 02, 2014, 08:06:39 PM
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I was interested in DonVoss's post re small unit T&T. Has anyone tried it for 1930's gaming? How does it work solo?
I couldn't seem to find the posts referred to in DonVoss's post by Driscoles...
Cheers
Alan
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Has anyone tried it for 1930's gaming?
In the 30's you will probably have far more automatic weapons than in the colonial period, which can be problematic because they all add further supressed counters.
But if you keep that in mind it works fine.
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I was thinking North west Frontier so mainly rifles with some lmgs...
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There should be no problem.
Small Unit T & T works the same as the normal rules.
When You Need help post your questions please.
Cheers
Björn
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Thanks!
Any suggestions for solo play?
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In the 30's you will probably have far more automatic weapons than in the colonial period, which can be problematic because they all add further supressed counters.
But if you keep that in mind it works fine.
good think, but a -1 on the hit-roll can solve this problem. Hitting a small group with a big gun is not so easy, so -1 is ok, I think?
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I have not tried that yet, but still you have 3/4/5 shots and for a single hit (even without a wound) you get the additional markers!
I'm not that good on statistics, but probably you are right!
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T&T is easy for soloplay.
Every player Plots his activation.
When you play solo your fantasy Opponent randomizes bis activation and befor the game you must make clear how your opponent would react in some situations.
Björn
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Btw here is the original thread about small units.
It started with the problem: I have 15 miniatures, do I use them in 2 units or can I break them down in 4-5 units...;)
http://leadadventureforum.com/index.php?topic=45024.0
I do see a problem with any weapon using multiple shots and leaving loads of suppression markers. I would just leve them out, or limit thier stats.
LMGs could be bad mantained, bad handled or the like and have therefor just 1 or 2 shots...;)
And glad to see that some people like/play small games...:)
Cheers,
Don
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Thanks for posting link to original thread DonVoss.I will go and rummage around in my figures box etc...
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we played games with multiple shots weapons. I do not see a problem. They are part of modern combat. They cost some points ( if you play with points ). They can also be part of a scenario objective and they have to hit.... In our games they were not that effective as I hoped. And lots of sm will pin units which if ok for the game. Just give it a try and afterwards you can modify the rules so that they fit you best please tell me your experience so I can make all those rules "official" :)
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You are right, Björn. I should give it a try first.
I defintly will in my SCW setting.
Some kind of offial rules would be cool...:)
Just to let people know that you can start with just a few models.
Your suggetions for troop compiósition were are great help too... ;)
Cheers,
Don
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I have not tried that yet, but still you have 3/4/5 shots and for a single hit (even without a wound) you get the additional markers!
I'm not that good on statistics, but probably you are right!
You are right. There Must be also a modification with the suppression. Maybe only one Marker for One Big Gun...
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I wished I had more time. My daughter just broke her foot ( Sprunggelenk ) and she gets the most attention at the moment.
But I will try
Björn
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Gute Besserung für Deine Tochter. Greetings Dirk
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Thanks Nurgle !
( Hope I will not get tortured & burned for thanking Father Nurgle )
Right now we are watching a Jim Carey movie and laugh a lot.
No school tomorrow for the foot lame in our house ;)
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Anyone out there trying small unit gaming currently?
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yes, me Sir !
Unit size is limited to a max of 5 miniatures. Only 1 leader and 1 Hero.
Hero and Leader save like ordinary troops. I seldom field more than 15 figures per side.
For questions please write to me.
Cheers
Björn