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Other Stuff => The Lead Painters' League => Season 10 => Topic started by: Prof.Witchheimer on December 19, 2015, 01:54:58 PM

Title: The Lead Painters League Season 10 - Rules
Post by: Prof.Witchheimer on December 19, 2015, 01:54:58 PM
Lead Adventure Forum proudly presents the Lead Painters’ League 10

(http://leadadventureforum.com/gallery/20/577_27_02_15_7_18_45.jpg)

This (actually the next one, 2016) year, the Lead Painters' League will be held for the tenth time. There are some rule changes this time so please take your time to read this post.

The basic premise should be well-known by now: paint 5 figures as a team, take a pic, resize the pic to the specified maximum and send it in. And this is the first new addition to the rules: we have decided to go with a larger picture size. Beginning with Season 10, you may submit images of up to 1000px with by 1000px wide.

But let’s not get ahead of ourselves. Here are the rules for this 2016’s Season Ten.

Lead Painters’ League 10 (LPL10) Rules

1. Duration

The Lead Painters' League is held once a year, consisting of a number of rounds, with each round taking one week of real time. This time, to celebrate the tenth anniversary of the Lead Painters’ League, we have decided to introduce an extra round. Thus, the tenth season of the LPL will consist of eleven (11) rounds, not ten (10) as before. This is only this one time, next year we'll have ten rounds as usual.

2. Number of Participants

The maximum number of participants is 50.

3. Entry Requirements

To take part in the league, you must submit three new teams (to be featured in the first three rounds) by a specified deadline. See below for the league season's deadlines.
Participation is on a first-come, first-served basis – the first 50 people to submit three painted teams will take part in the league.
  - You may not enter your LPL10 registration pictures before Friday 19th February 2016, 19.00 (7 pm) GMT. Entries sent before this date and time won't be accepted.
  - The final deadline for entries is Friday 4th March 2016, 12.00 noon GMT. Remember, you must submit THREE teams by this date.
  - You MUST specify which of these THREE teams is to participate in the first round, which in the second round, and which in the third. In a change of mode from previous seasons, this will be done on a round-by-round basis – see #8 “Match Pairings” below.

4. Teams

A ‘team’ consists of 5 or more fully-painted miniatures or models in any scale up to 54mm.
A ‘new team’ is a set of painted figures, photos of which have NOT previously been published ANYWHERE on the Internet (this only applies to the miniatures in their painted state, of course).
All figures or models must be on finished bases, which may be textured, decorated, painted (with a pattern or in a solid, finished single colour) or consist of clear plastic (such as "flying" bases or clear acrylic/perspex shapes).
The figures must form a plausible ‘team’ by following a common theme AND being ‘on the same side’ - thus, for example, 2 Vampires and 3 Witch Hunters do NOT form a legal team, whereas 5 Woodland Indians do.
A miniature mounted on a steed of any kind (horse, lizard, warg, pig, motorcycle, squig or space hopper) counts as a single figure.
Larger beasts or vehicles, such as elephants and trucks, including their mahouts or drivers count as a single figure; any extra figures such as howdah fighting crew and passengers count as separate, additional figures.

5. Team Photographs

You must submit a single photograph of the figures in the team, which may NOT be a collage or composite of individual images.
The maximum image dimensions are 1000 pixels wide by 1000 pixels high.
The maximum file size is 1Mb (due to technical limitations, and to reduce loading time for slower internet connections).
You may NOT use any kind of digital manipulation except for basic image correction to white balance, colour balance, sharpness, brightness and contrast.
The following modifications are expressly FORBIDDEN:

•   Any text
•   Any special effect (e.g. glow effects, artificial shadows, coloured outlines)
•   Additional close-ups
•   Alternative viewing angles
•   Digitally-added background imagery
•   Digital removal of base edges, addition of smoke, flames, etc
•   Any kind of frames

The above list is NOT comprehensive.
In short, any modification that goes beyond making the picture representative of the actual figures (see above) is not allowed.

6. Photography Backgrounds

Your backdrop may only be a single colour, a gradient, or a scenery setting including terrain pieces. Note that the backdrop must be in the photo from the start (i.e. you must photograph the figures in front of it). You may not digitally add or paint in a background image at a later point.

7. Submitting Photographs

When submitting photographs, the following details must be supplied in the text body of the e-mail:
•   Team Name: to a maximum length of 30 characters (including additional information such as "decals used" or "xx mm scale").
•   Member Name: even if it is for the last round of the league, always remember to add your forum username to ease administration and avoid mix-ups.
•   Declare if the team is new – i.e. previously unpublished (see 3. above).
To help us with administration, please also put your user name, team name and intended round in the mail header (e.g. "Samplename – Crusader Cavalry – Round 2" and, if possible, in the file name (e.g. "Samplename_CrusaderCavalry_rd2.jpg"). This is useful for keeping track, especially for a larger number of participants. Further details as specified above need only be put in the text body.

Matches

8. Match pairings

In each round, participants' teams will be paired off in one topic for each match. LAF members may vote for either of the two teams. Each LAF member has a single vote on each and every match.

9. Winning, drawing and losing

If the vote difference is 11 votes or more, the team with the higher number of votes is declared the winner and receives 30 match points. The team with the lower number of votes is the loser and receives 10 match points.
If the vote difference is 10 votes or less, the match counts as a draw and both teams are awarded 20 match points.

10a. Vote share bonus points

1. Both contestants' total vote scores are added to determine the total vote score.
2. Next, each contestant’s individual score is divided by the total vote score to determine their share.
3. Each contestant receives 1 vote point for every ten percent of the total vote score.
4. For fractions of ten percent, the lower score is rounded up to the next full ten, the higher score is rounded down. This means that unless a contestant receives zero votes, the minimum score is always 1, the maximum score is always 9.
Example: If, in a match, 500 votes were cast, of which 400 were in favor of contestant A and 100 in contestant B, contestant A receives 8 vote points (80%) whereas contestant B receives 2 vote points (20%).
If contestant A received 370 votes (74%) whereas contestant B receives 130 (26%), contestant B's vote points are rounded up from 2.6 to 3.

10b. Newly painted team bonus points

In rounds 4 through 10, any new (i.e. unpublished, cf. 3 above) team will receive 10 points the first time it participates. Older, previously published teams may also be submitted to participate, but will not receive this ‘new team’ bonus.

11. Themed bonus rounds

Rounds 1, 5 and 10 are bonus rounds featuring a specific theme. See below for the specific themes of this year's season.
In these rounds, if you submit a new team for a bonus round that matches the bonus round's theme, your team receives an extra theme round bonus as specified below (in addition to the 10 point ‘new team’ bonus).

This year, the specific bonus themes are:

Round 1 – Let’s NOT take a Stand: Lying, sitting or kneeling miniatures

To score bonus points in the first round, you must paint and submit a team of at least 5 lying, sitting or kneeling figures. This specifically EXCLUDES any casualties (i.e. dead and wounded). If your team matches the above criteria, you receive an extra 10 theme bonus points.

Update (20.12.2015) for what goes and what not:
- yes to swimming or floating miniatures
- yes to sitting or lying animals
- yes to models sitting on their haunches
- no crocodiles/alligators
- no bikers
- no cavalry
- no jumping models
- no flying models


Round 5 – From Darkness to Discovery – The European Middle Ages

For this round, you may submit a team made up of medieval figures. To maintain some comparability, we have decided to limit the eligible time frame from the year 1000AD to the year 1500AD; so basically, it is High and Late Medieval. Dark Ages themes are beyond the scope and do not score bonus points.
Paint a team of at least 5 medieval miniatures and get 10 extra theme bonus points.

Concerning the Medieval bonus round, please note the following clarification:

While "Vikings" and their descendants were still around by the 11th century (e.g. Anglo-Danes, Hiberno-Norse, Normans and the high medieval Scandinavian kingdoms), the various Viking miniatures commonly cover the period from the late 8th to the mid-to-late 10th centuries. Thus, to make things clear and unambiguous, these kind of Vikings are OUT OF SCOPE for the bonus round and will not receive bonus points. Do note that you may submit Hastings-era Normans and Anglo-Saxons, which are within scope.

Round 10 – Creatures, Beasts and Monsters

This bonus round covers any Fantasy or Science-Fiction monsters and aliens under the following restrictions:

Paint a team of 5 or more Creatures & Monsters figures and gain 10 bonus points. Paint a team of 5 or more Creatures and Monsters figures AND an accompanying 'big thing' and gain 15 bonus points.

As usual, if you're not sure about your choice of miniatures, don't hesitate to ask.

12. Unfair Means

During any round in which a team is participating in a match, you may NOT post images of that team elsewhere on the internet, nor ask other people to vote in your favour. This would constitute unsporting and ungentlemanly conduct. The organisers reserve the right to penalize such behaviour, including, but not limited to the forfeiture of matches and/or points or, in particularly egregious cases the disqualification of the participant.

13. Bonus Awards Points

The following bonus points are available during Season 9:

Round 1  - 10 pts theme bonus: 'Lying, sitting or kneeling miniatures'
Round 2  - no bonus
Round 3  - no bonus
Round 4  - 10 pts new bonus
Round 5  - 10 pts new bonus, 10 pts theme bonus: ‘Medieval’
Round 6  - 10 pts new bonus
Round 7  - 10 pts new bonus
Round 8  - 10 pts new bonus
Round 9  - 10 pts new bonus
Round 10 – 10 pts new bonus, 10/15 pts theme bonus: 'Creatures, Beasts and Monsters'
Round 11 – 10 pts new bonus

14. The Championship Title

After the final round of the league (round 11), the winner will be the participant who collected the greatest number of league points. Should two participants have scored an equal number of league points, we will hold ‘paint-offs’ - but probably this will not be necessary.

The three highest placed participants will be awarded Gold, Silver and Bronze medals shown on their LAF account and post info.

To this end, we have some minted LPL medals, created by Dr Mathias. The seven-sided design represents the seven seas that connect the worldwide community of Lead Adventurers:
(http://leadadventureforum.com/gallery/20/577_27_02_15_11_55_09.png)

15. Timings, Registration and Deadlines

The first round of LPL10 will start on Sunday 6th March, 2016.

You may not enter your LPL10 registration pictures before Friday 19th February 2016, 19.00 (7 pm) GMT. Entries sent before this date and time won't be accepted.

Entries to any round must be received by 12.00 GMT on the Friday before the next round opens on the Sunday.

Which means that you have until 12.00 GMT on Friday 4th March to get your first three teams in at lpl@leadadventureforum.com

The round entry deadlines for LPL10 will be as follows:

Round 1  - Friday 4th March
Round 2  - Friday 4th March
Round 3  - Friday 4th March
Round 4  - Friday 25st March
Round 5  - Friday 1st April
Round 6  - Friday 8th April
Round 7  - Friday 15th April
Round 8  - Friday 22th April
Round 9  - Friday 29th April
Round 10 – Friday 6th May
Round 11 – Friday 13th May

PLEASE USE THIS RULES THREAD ONLY FOR QUESTIONS OR CLARIFICATIONS ON THE RULES.
FOR GENERAL COMMENTS ON LPL10, PLEASE USE THE GENERAL LPL10 THREAD: http://leadadventureforum.com/index.php?topic=85539.0
Title: Re: The Lead Painters League Season 10 - Rules
Post by: von Lucky on December 19, 2015, 09:08:24 PM
Clause 11., subsection 3 ('Round 10 – Creatures, Beasts and Monsters') states a 10 and 20 point theme bonus, while clause 13. ('Bonus Awards Points') states a 10 and 15 point theme bonus. One of these will need amending.

Looking forward to seeing the entries next year.

Title: Re: The Lead Painters League Season 10 - Rules
Post by: Prof.Witchheimer on December 19, 2015, 09:27:44 PM
Clause 11., subsection 3 ('Round 10 – Creatures, Beasts and Monsters') states a 10 and 20 point theme bonus, while clause 13. ('Bonus Awards Points') states a 10 and 15 point theme bonus. One of these will need amending.

Looking forward to seeing the entries next year.



Well spotted, thanks! Amended.
Title: Re: The Lead Painters League Season 10 - Rules
Post by: von Lucky on December 19, 2015, 09:40:26 PM
Apologies, picked up another possible amendment. Should Round 2 and 3 in clause 15. ('Timings, Registration and Deadlines') list Friday 4th March as their deadline?

It might be worth having both a deadline list (as in clause 15.) and also a round timing list (i.e. "Round 1 - Sunday 6th - 12th March"). Second is kind of redundant, as most people taking part will care about the deadlines.
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Prof.Witchheimer on December 19, 2015, 09:44:30 PM
Apologies, picked up another possible amendment. Should Round 2 and 3 in clause 15. ('Timings, Registration and Deadlines') list Friday 4th March as their deadline?

Sure, thanks again, fixed!
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Neldoreth on December 20, 2015, 05:57:21 AM

Round 1 – Let’s NOT take a Stand: Lying, sitting or kneeling miniatures

To score bonus points in the first round, you must paint and submit a team of at least 5 lying, sitting or kneeling figures. This specifically EXCLUDES any casualties (i.e. dead and wounded). If your team matches the above criteria, you receive an extra 10 theme bonus points.


Does the above include sitting on a horse or in a vehicle?

Thanks
n
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Prof.Witchheimer on December 20, 2015, 10:36:16 AM
Does the above include sitting on a horse or in a vehicle?

Thanks
n

Yes for a vehicle, like a car, or a tank etc. Not for a bike. Also not for the sitting on a horse.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: TheBlackCrane on December 20, 2015, 12:18:51 PM
Question - can a team include a monster/'big thing' outside of the bonus monster round? So long as it fits with the rest of the team of course!

Also, when does one submit new teams for rounds 4 onwards? Is there a specific window?

Might just about be organised enough to get some teams together to enter this year (With no expectation of doing very well  :D )
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Prof.Witchheimer on December 20, 2015, 12:38:30 PM
Question - can a team include a monster/'big thing' outside of the bonus monster round? So long as it fits with the rest of the team of course!

What do you mean with outside? Your team (at least 5 monsters/creatures) should be on the picture, as well as the big thing, to be counted.

Also, when does one submit new teams for rounds 4 onwards? Is there a specific window?

Quote
The round entry deadlines for LPL10 will be as follows:

Round 1  - Friday 4th March
Round 2  - Friday 4th March
Round 3  - Friday 4th March
Round 4  - Friday 25st March
Round 5  - Friday 1st April
Round 6  - Friday 8th April
Round 7  - Friday 15th April
Round 8  - Friday 22th April
Round 9  - Friday 29th April
Round 10 – Friday 6th May
Round 11 – Friday 13th May
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Plynkes on December 20, 2015, 01:10:14 PM
What do you mean with outside?

Outside that round is what I think he meant. That is, can you submit monsters or other big things in earlier rounds too? Which of course you can, but they still only count as one model and you don't get any special bonus for them.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Prof.Witchheimer on December 20, 2015, 01:12:36 PM
Outside that round is what I think he meant. That is, can you submit monsters or other big things in earlier rounds too? Which of course you can, but they still only count as one model and you don't get any special bonus for them.

Exactly, one would benefit from the Monster and big thing bonus only in the Round 10.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: TheBlackCrane on December 20, 2015, 01:56:38 PM
Yes, that's what I meant  :D

Sorry I missed the list of deadlines in the original post. Dozy Sunday!
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Thargor on December 20, 2015, 06:22:23 PM
Quick question on Medieval - would Robin Hood count?  Fits the period (12th century) but are you only looking for genuinely historic figures?
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Uncle Mike on December 20, 2015, 06:57:44 PM
I was also thinking this...fools seldom differ it would seem.  lol
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Dolmot on December 20, 2015, 07:23:28 PM
Drat. Me too, but I wasn't going to ask because it's damn difficult to prove that brigands in tights didn't exist at some point of those 500 years. lol

(Unless your mini is an anthropomorphic fox.)

Now I'll start planning something completely different because I'm not special any more. :?
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Prof.Witchheimer on December 21, 2015, 09:46:26 AM
Quick question on Medieval - would Robin Hood count?  Fits the period (12th century) but are you only looking for genuinely historic figures?

Going to check that with the LPL moderation team.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: khartoum2 on December 21, 2015, 12:37:42 PM
For round 10 was thinking of doing some Hordes Warpwolves and Argus Two headed dogs - Are these feral enough for round 10?
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: angstpuppet on December 22, 2015, 01:52:17 AM
For round 10 was thinking of doing some Hordes Warpwolves and Argus Two headed dogs - Are these feral enough for round 10?

I was thinking of doing something similar with my Everblight stuff that really needs a paint job, that is if I can ever find the time to paint.  I really need to paint at least a few Hordes figs as I just opened a game store and demo armies are kind of needed.  Plus this might get me off of my duff enough to actually start painting again and join an LPL after talking about it for the last couple of years.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Dim_Reaper on December 22, 2015, 06:31:47 AM
I presume on the Medieval category, you're really looking at Historical Miniatures, and thus I suppose something that would "sort of fit the feel", like say the Medieval Styled Rackham Griffin range, or GW's Bretonnians etc would be unsuitable?
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Captain Blood on December 22, 2015, 10:15:56 AM
I presume on the Medieval category, you're really looking at Historical Miniatures, and thus I suppose something that would "sort of fit the feel", like say the Medieval Styled Rackham Griffin range, or GW's Bretonnians etc would be unsuitable?

If it could pass as an historical medieval figure, it's fine. If it looks more like a fantasy figure, it's not fine.
Some Bretonnian foot soldiers look exactly like typical medieval infantrymen and would be fine.
Some of the knights are far too ornate and fantasy-styled to pass for historical knights and so would not be fine.

For round 10 was thinking of doing some Hordes Warpwolves and Argus Two headed dogs - Are these feral enough for round 10?


Well the two headed dogs are definitely creatures or monsters as far as I can see.
The warpwolves appear to have armour / uniform of some kind and carry manufactured weapons - big, ornate, GW-style fantasy swords - so would not qualify. They appear to be more of a 'race' than out and out creatures.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: khartoum2 on December 22, 2015, 11:06:28 AM
Oh well back to the planning stage - my Warpwolves are the ones without weapons but do have a couple of armour pieces - They will just have to appear in another round
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Prof.Witchheimer on December 22, 2015, 03:16:51 PM
Quick question on Medieval - would Robin Hood count?  Fits the period (12th century) but are you only looking for genuinely historic figures?

Yes, Robin Hood counts.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Rhoderic on December 23, 2015, 05:28:22 PM
Question about round 10: If the figures must be "feral", does that mean "domesticated" or "tamed" creatures don't qualify? I mean creatures with collars, harness, reins, saddles, howdahs, riders, handlers with leashes, or other stuff along those lines. The "feral" rule, as written, focuses on uniforms and advanced weaponry, not things like collars, harness and riders.

Also, as the rules seem to disqualify non-fantasy, non-sci-fi creatures, does that mean prehistoric animals are out?
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Dim_Reaper on December 24, 2015, 04:21:13 PM
Small question, perhaps I've overlooked it. But I presume it'd at least be a good idea to identify the models and producer in the email? Or does that not really matter?
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Captain Blood on December 24, 2015, 04:37:51 PM
Small question, perhaps I've overlooked it. But I presume it'd at least be a good idea to identify the models and producer in the email? Or does that not really matter?

No, that doesn't really matter for your email submission. Although people often ask in the relevant thread, once a match is posted, if they want to know the maker of a particular figure.

Question about round 10: If the figures must be "feral", does that mean "domesticated" or "tamed" creatures don't qualify? I mean creatures with collars, harness, reins, saddles, howdahs, riders, handlers with leashes, or other stuff along those lines. The "feral" rule, as written, focuses on uniforms and advanced weaponry, not things like collars, harness and riders.

Also, as the rules seem to disqualify non-fantasy, non-sci-fi creatures, does that mean prehistoric animals are out?

The theme bonus title is beasts, creatures and monsters. The restriction is fantasy or sci-fi. So anything beastly, creature or monster like would qualify, from a sci-fi, fantasy or mythic background. Since dinosaurs were real, they wouldn't qualify. There's nothing to say your creature has to be feral. So, for instance, a herd of domesticated Star Wars alien creatures would qualify.
What we don't want is human-sized and shaped figures with uniforms and / or manufactured weapons, either sci-fi, fantasy or mythical. Hence no orcs, no 40K alien races (Kroot) etc. These are races or organised factions - not beasts, creatures and monsters. A giant or troll waving a stone club is a monster or creature. A regiment of orcs or elves isn't.
If you have a particular type of beast, creature or monster in mind for your team, and aren't sure it would qualify for the theme bonus, best to ask the Prof directly via PM.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Dim_Reaper on December 24, 2015, 04:39:39 PM
No, that doesn't really matter for your email submission. Although people often ask in the relevant thread, once a match is posted, if they want to know the maker of a particular figure.

Ah fair enough. Easy enough to be on hand for those sorts of questions.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Rhoderic on December 25, 2015, 12:43:34 AM
There's nothing to say your creature has to be feral.

Well, to be insufferably pedantic, technically the rules do by using that exact word - it's just a question of how to interpret it. The context does provide a definition of the word ("feral" as in not exhibiting properties of civilisation, the ability to manufacture or use advanced items, etc), but the non-treatment of the alternative meaning of the word ("feral" as in the opposite of domesticated or tamed) is not necessarily an explicit or even implicit dissociation with that meaning, so it threw my head around a bit. Anyway, I get it now. Thanks, and sorry for being a pedant.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Dolmot on December 25, 2015, 05:14:12 PM
So...if my shoggoths don't have any legs, are they (non-)standing? :-I
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Rob_bresnen on December 26, 2015, 10:44:22 AM
Round 10...Zombies OK?
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Captain Blood on December 26, 2015, 11:07:01 AM
We might need The Prof for a final ruling on some of these specifics, but as I understand it (from our conversations before settling on the bonus themes for this league), no, zombies would not count, Rob. Sorry.

The intent is creatures, beasts and monsters of a sci-fi, fantasy, mythic nature. Zombies are reanimated humans, so not really creatures.
Beings or 'races' which are essentially human-sized and shaped (e.g. orcs, elves, vampires, zombies, Kroot, etc) do not count as 'creatures, beasts or monsters'.

Shoggoths - shapeless lumps of protoplasm from the Cthulhu mythos - are most definitely 'creatures'  :) 
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Rhoderic on December 26, 2015, 11:34:45 AM
Shoggoths - shapeless lumps of protoplasm from the Cthulhu mythos - are most definitely 'creatures'  :) 

I think Dolmot's Shoggoth question was regarding Round 1; do they count as "not standing"?

(Personally I would assume in the negative, because if "belly-draggers" like crocs and gators don't count, then surely crawlers don't either.)
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Captain Blood on December 26, 2015, 12:24:03 PM
I think Dolmot's Shoggoth question was regarding Round 1; do they count as "not standing"?

(Personally I would assume in the negative, because if "belly-draggers" like crocs and gators don't count, then surely crawlers don't either.)

Heavens, we are getting metaphysical... Does a legless blob count as sitting, lying or kneeling?  ::)
Well, whilst I concede that amputees can sit in a wheelchair, ordinarily one need legs in order to kneel, crouch, squat and so on... So I agree the answer is no.
You could, of course, argue all such points to the nth degree, and make a case either way. But as usual, I'm sure the intent is pretty clear?
Bonus points for a team of miniatures that are not in the usual standing / running / advancing poses... Just to encourage participants to paint something a bit different from the standard wargames fare for a change :)
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Prof.Witchheimer on December 26, 2015, 03:13:27 PM
Round 10...Zombies OK?

No, no zombies.


So...if my shoggoths don't have any legs, are they (non-)standing? :-I
Heavens, we are getting metaphysical... Does a legless blob count as sitting, lying or kneeling?  ::)
Well, whilst I concede that amputees can sit in a wheelchair, ordinarily one need legs in order to kneel, crouch, squat and so on... So I agree the answer is no.
You could, of course, argue all such points to the nth degree, and make a case either way. But as usual, I'm sure the intent is pretty clear?
Bonus points for a team of miniatures that are not in the usual standing / running / advancing poses... Just to encourage participants to paint something a bit different from the standard wargames fare for a change :)

Like Richard said, they wouldnt count.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: phreedh on December 30, 2015, 07:52:06 AM
Would knights such as these old Metal Magic ones count as medieval and warrant the bonus points in round 5?

(http://www.miniatures-workshop.com/lostminiswiki/images/thumb/4/40/MetalMagic-C1011-cat.jpg/800px-MetalMagic-C1011-cat.jpg)

(http://www.miniatures-workshop.com/lostminiswiki/images/thumb/d/d7/MetalMagic-C1020-cat.jpg/800px-MetalMagic-C1020-cat.jpg)
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Braxandur on December 30, 2015, 04:37:46 PM
And an intesrting (I hope) questionfrom me...

Quote
To score bonus points in the first round, you must paint and submit a team of at least 5 lying, sitting or kneeling figures. This specifically EXCLUDES any casualties (i.e. dead and wounded). If your team matches the above criteria, you receive an extra 10 theme bonus points.

Would (crawling) zombies be an allowed option? sure they are dead, but als undead (not dead) and if they always look  wounded, but that is their "natural" state...
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Prof.Witchheimer on December 30, 2015, 07:47:53 PM
Just posted a clarification on the Medieval bonus round:

Quote
Concerning the Medieval bonus round, please note the following clarification:

While "Vikings" and their descendants were still around by the 11th century (e.g. Anglo-Danes, Hiberno-Norse, Normans and the high medieval Scandinavian kingdoms), the various Viking miniatures commonly cover the period from the late 8th to the mid-to-late 10th centuries. Thus, to make things clear and unambiguous, these kind of Vikings are OUT OF SCOPE for the bonus round and will not receive bonus points. Do note that you may submit Hastings-era Normans and Anglo-Saxons, which are within scope.
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Prof.Witchheimer on December 30, 2015, 07:51:46 PM
Would knights such as these old Metal Magic ones count as medieval and warrant the bonus points in round 5?

going to check that with the LPL moderation team

And an intesrting (I hope) questionfrom me...

Would (crawling) zombies be an allowed option? sure they are dead, but als undead (not dead) and if they always look  wounded, but that is their "natural" state...


No, it's about lying/sitting/kneeling figures. Crawling ones wouldn't count.
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Sir Barnaby Hammond-Rye on January 01, 2016, 02:32:50 PM
So "stationary" is the key word?
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: fiendil on January 03, 2016, 12:21:56 AM
The intent is creatures, beasts and monsters of a sci-fi, fantasy, mythic nature. Zombies are reanimated humans, so not really creatures.
Beings or 'races' which are essentially human-sized and shaped (e.g. orcs, elves, vampires, zombies, Kroot, etc) do not count as 'creatures, beasts or monsters'.
I was looking at painting five of these chaps:

https://privateerpress.com/hordes/gallery/minions/units/gatorman-bokor-and-bog-trog-swamp-shamblers

The gatorman is a bokur and that's a 40mm base he's filling up, and the zombie fishmen are smaller than man-sized, and on 30mm bases. The bokur is holding a hand of glory and skulls on a string. Some of the fishmen do have loincloths and scraps of turtle shells as armour.

Which side of the line would they fall? Creaturey enough, or too organised?
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Captain Blood on January 03, 2016, 08:22:18 AM
Well I would say they're creatures.
The Prof is the final arbiter this time round though  :)
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Prof.Witchheimer on January 03, 2016, 11:08:31 AM
Well I would say they're creatures.
The Prof is the final arbiter this time round though  :)

Definitely creatures.
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: Prof.Witchheimer on January 03, 2016, 12:23:54 PM
Would knights such as these old Metal Magic ones count as medieval and warrant the bonus points in round 5?

(http://www.miniatures-workshop.com/lostminiswiki/images/thumb/4/40/MetalMagic-C1011-cat.jpg/800px-MetalMagic-C1011-cat.jpg)

(http://www.miniatures-workshop.com/lostminiswiki/images/thumb/d/d7/MetalMagic-C1020-cat.jpg/800px-MetalMagic-C1020-cat.jpg)

sorry for the delay with reply. They're too much fantasy, so no, they wouldn't count.
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: fiendil on January 03, 2016, 02:21:15 PM
Definitely creatures.

Ta.

(Their accompanying big thing is going to be the Swamp Horror, an 'orrible tentacle monster.  :D )
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Rhoderic on January 06, 2016, 11:41:44 AM
I have a very general question that's largely not to do with the bonus rounds:

In previous LPLs I've occasionally seen mixed groups of townspeople/villagers or other similar bystanders/civilians/non-coms submitted as "teams". So these do count as teams, then? Like, say, a hodgepodge of beggars, ladies of the night, merchants, street performers, urchins, errand-boys, porters, beasts of burden, and so on? Perhaps the odd toff and his lady walking down the street as well? Or as another example, a mix of Mos Eisley cantina / Jabba's court style aliens?

On a related note, what about mixed animals/creatures of the wilderness? Assuming they would all look at home in the same environment and be able to coexist peacefully in the same "scene" (like, around a watering hole or a tree bearing fruit), would they count as a "team" by the same principle that I assume mixed civilians/bystanders do? This question is partly to do with the Round 10 bonus, but not exclusively.
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Prof.Witchheimer on January 06, 2016, 12:09:08 PM

On a related note, what about mixed animals/creatures of the wilderness? Assuming they would all look at home in the same environment and be able to coexist peacefully in the same "scene" (like, around a watering hole or a tree bearing fruit), would they count as a "team" by the same principle that I assume mixed civilians/bystanders do?

Yes, they would count as a team.
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: LeadAsbestos on January 06, 2016, 11:06:58 PM
No Vikings? That berserker at Stamford Bridge is gonna be pissed... ;)
Title: Re: The Lead Painters League Season 10 - Rules (20.12 - Bonus theme clarification)
Post by: phreedh on January 07, 2016, 08:14:25 AM
sorry for the delay with reply. They're too much fantasy, so no, they wouldn't count.
No problem - I sort of agree. :D Was hoping to be able to trim the lead mountain for that one... oh well. =)
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Calimero on January 08, 2016, 09:12:22 PM
I’m a little confuse  and English is not my first language but I would like to know the answers to the following questions;

Are Kobolds OK for the "creatures" round ? I have some of them (in the form of Reaper Bones figures) that are yet to be painted.

Can we show "diorama" has an entry as long as they are wargaming figures and a team of at least 5 ? Or it should only be "Gaming pieces"  :?
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Prof.Witchheimer on January 08, 2016, 09:44:59 PM
Are Kobolds OK for the "creatures" round ? I have some of them (in the form of Reaper Bones figures) that are yet to be painted.

The specific Reaper Bones ones are armed with swords and wearing tunics, hence they aren't feral enough.

Can we show "diorama" has an entry as long as they are wargaming figures and a team of at least 5 ? Or it should only be "Gaming pieces"  :?

That's okay.
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Rhoderic on January 19, 2016, 07:10:52 PM
To score the Round 1 bonus points, can I submit a team of 5 sitting/kneeling/lying figures PLUS any number of figures that are standing, walking or in other poses?
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Prof.Witchheimer on January 19, 2016, 07:18:18 PM
To score the Round 1 bonus points, can I submit a team of 5 sitting/kneeling/lying figures PLUS any number of figures that are standing, walking or in other poses?

Yes.
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Sir Barnaby Hammond-Rye on February 02, 2016, 02:21:54 AM
For round 1 does a seated mummy count? ie an ancestral mummy like the Incas carried about in palanquins?
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Prof.Witchheimer on February 03, 2016, 07:20:40 PM
For round 1 does a seated mummy count? ie an ancestral mummy like the Incas carried about in palanquins?

It's dead, so it doesn't count.
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Rhoderic on February 03, 2016, 07:44:46 PM
Good thing I didn't choose to go with my earlier idea of five sitting skeletons for a dungeon. (They would have had glowing eyes though, more "undead guardians" than "lifeless relics".)
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: jthomlin on February 11, 2016, 03:38:39 AM
Trying to sort out my round one entry and I've come to the conclusion that with the particular figures I have chosen, basing them individually really serves me no purpose and they would be better just on one stand, but I suspect then that they would not qualify?

Cheers!
Joe Thomlinson
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Prof.Witchheimer on February 11, 2016, 07:33:17 AM
Trying to sort out my round one entry and I've come to the conclusion that with the particular figures I have chosen, basing them individually really serves me no purpose and they would be better just on one stand, but I suspect then that they would not qualify?

One stand would be okay, Joe.
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: jthomlin on February 11, 2016, 11:33:39 PM
Very happy to be wrong here ...  :D

Thank you sir!

Cheers!
Joe Thomlinson
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Za Zjurman on February 12, 2016, 07:19:18 PM
Just to be sure... 19.00 (7 pm) GMT is 20.00 CET right  ;D

Cheers,

Za
Title: Re: The Lead Painters League Season 10 - Rules (30.12 - Bonus -> Vikings or not? )
Post by: Prof.Witchheimer on February 16, 2016, 09:32:34 AM
Just to be sure... 19.00 (7 pm) GMT is 20.00 CET right  ;D

Yes, that's correct.
Title: Re: The Lead Painters League Season 10 - Rules
Post by: weismonsters on February 20, 2016, 12:38:29 AM
Stupid question sorry: would a snotling with his head between his legs count as not standing?
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Prof.Witchheimer on February 20, 2016, 07:02:37 PM
Stupid question sorry: would a snotling with his head between his legs count as not standing?

It's not about where his head is :) If he's standing then it wouldn't count.
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Pendrake on February 21, 2016, 10:10:40 AM
Never-minding the league name, I suppose models can be plastics, lead, pewter, or resin?


Speaking of resin I have lots of Squadrons of 5 and even 6 in resin. However they are mostly tanks and ships, and maybe a few things that get flight stands. Approximately 2mm scale. (1:900 or so.) Are those kinds of things out of bounds or eligible?
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Prof.Witchheimer on February 21, 2016, 11:52:21 AM
Never-minding the league name, I suppose models can be plastics, lead, pewter, or resin?

Yes, whatever you like.

Speaking of resin I have lots of Squadrons of 5 and even 6 in resin. However they are mostly tanks and ships, and maybe a few things that get flight stands. Approximately 2mm scale. (1:900 or so.) Are those kinds of things out of bounds or eligible?

According to the rules "any scale up to 54mm" is allowed.
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Fireboot on February 21, 2016, 10:07:57 PM
Now I might be missing the obvious , given the Forum title LEAD adventure, but are plastic figs ( ie Perry, warlord, et al) eligible for LPL entries?
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Za Zjurman on February 21, 2016, 11:22:24 PM
Now I might be missing the obvious , given the Forum title LEAD adventure, but are plastic figs ( ie Perry, warlord, et al) eligible for LPL entries?

Yes they are.

Cheers,

Za
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Pendrake on February 21, 2016, 11:52:36 PM
Now I might be missing the obvious , given the Forum title LEAD adventure, but are plastic figs ( ie Perry, warlord, et al) eligible for LPL entries?
Who makes plastic Warlord miniatures?  Most of them are metal minis... ...except the ones Reaper converted to 'Bones' plastic?
Nevermind, I figured out my confusion... http://www.reapermini.com/Games/Warlord  versus http://www.warlordgames.com/home/about-us/
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Fireboot on February 22, 2016, 09:00:21 AM
Yes they are.

Cheers,

Za

Thanks Za, that gives me options  lol
Title: Re: The Lead Painters League Season 10 - Rules
Post by: von Lucky on March 04, 2016, 09:22:07 PM
Apologies if I've missed a clarification on this. One thing I'm not sure on is how matched pairings are decided after Round 1.

I understand we'll be randomly paired for Round 1, but is it Swiss chess (or a variation thereof) afterwards?
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Captain Blood on March 05, 2016, 07:22:16 AM
It's random all the way through, with a bit of manual adjustment to make sure there are as few glaring mismatches as possible. Towards the latter stages of the league, the leading contenders are pitted against each other if they haven't already met in the earlier stages. Apart from that, it's the luck of the draw.
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Mason on March 05, 2016, 10:16:33 PM
And it all begins tomorrow!

Way-hay!!
 :D

Title: Re: The Lead Painters League Season 10 - Rules
Post by: Captain Blood on March 05, 2016, 10:20:17 PM
It's random all the way through, with a bit of manual adjustment to make sure there are as few glaring mismatches as possible. Towards the latter stages of the league, the leading contenders are pitted against each other if they haven't already met in the earlier stages. Apart from that, it's the luck of the draw.

Actually, I am wrong. The Prof will indeed be using a Swiss Pairing System for the matches in this LPL, based on a fiendishly clever algorithm devised by Westfalia Chris. So should be interesting!
Title: Re: The Lead Painters League Season 10 - Rules
Post by: von Lucky on March 05, 2016, 10:44:04 PM
Okay, thanks for that.
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Prof.Witchheimer on March 06, 2016, 12:54:24 PM
Yes, the first round pairings are completely random and beginning with the Round Two we will be using Chris' algorithm based on https://en.wikipedia.org/wiki/Swiss-system_tournament
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Too Bo Coo on March 11, 2016, 12:48:41 AM
Has this begun already?
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Admiral Benbow on March 11, 2016, 08:43:14 PM
Has this begun already?

Err, yes, Sir! Just have a look at the round 1 entries on this very page ... :D
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Duncan McDane on April 03, 2016, 03:09:56 PM
Question, and I'm sorry if it has been asked before, I couldn't find it.
What if by accident I submitted a wrong vote ( talking and voting at the same time isn't a good idea ), can it be changed or is it tough luck for one entry and good luck for the other one?
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Prof.Witchheimer on April 03, 2016, 03:18:26 PM
No, unfortunately it can't be changed.
Title: Re: The Lead Painters League Season 10 - Rules
Post by: Duncan McDane on April 03, 2016, 03:20:08 PM
Ok, thanks, my bad.