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Miniatures Adventure => Post-Apocalyptic Tales => Topic started by: IgnatiusO on April 21, 2017, 09:15:55 PM

Title: Modiphius Fallout Game
Post by: IgnatiusO on April 21, 2017, 09:15:55 PM
Just came across my desktop.See: http://www.modiphius.com/fallout.html

Apologies for any duplication. I hope these work with my existing Brother Vinni sculpts.

best,
Title: Re: Modiphius Fallout Game
Post by: Gargobot on April 21, 2017, 10:51:13 PM
According to their forum it's 32mm. :?

Quote
Fallout: Wasteland Warfare - command a crew of detailed 32mm scale minis through PvP, co-op & solo tabletop missions
Title: Re: Modiphius Fallout Game
Post by: beefcake on April 21, 2017, 11:29:01 PM
Signed up for news. looking forward to this.
Title: Re: Modiphius Fallout Game
Post by: AngusH on April 22, 2017, 01:15:46 AM
I'm really impressed with how amazing those models looks. Going to be interesting to see them scale next to other "not fallout" minis, but otherwise I think the bots, monsters, super mutants, and power armours will be fine compared to most other lines even if they're a bit big.
Title: Re: Modiphius Fallout Game
Post by: IgnatiusO on April 22, 2017, 02:07:39 AM
According to their forum it's 32mm. :?


Bummer, I should have used reading comprehension skills. Though that means the Super Mutants and Deathclaws will be larger...

Title: Re: Modiphius Fallout Game
Post by: Dr Mathias on April 22, 2017, 02:30:01 AM
I'd be curious to see what they look like next to known miniatures. Declared scale is largely meaningless in my experience.
Title: Re: Modiphius Fallout Game
Post by: Mr. Peabody on April 22, 2017, 03:57:20 AM
Cautiously curious....  :-I

Title: Re: Modiphius Fallout Game
Post by: Gargobot on April 22, 2017, 06:35:35 AM
Declared scale is largely meaningless in my experience.

That's actually a good point.
So I've been looking at their other products and their upcoming Star Trek is advertised as 32mm as well, but if you look at scale comparisons of the 2 promo minis they released, they look pretty much plain old 28mm to me.

On the other hand their Achtung Cthulhu! line is advertised as 28mm, so they do know there's a difference.
I guess we'll have to wait and see. Here's hoping it will fit with Brother Vinni and co.
Title: Re: Modiphius Fallout Game
Post by: DELTADOG on April 22, 2017, 07:12:32 AM
Without going deeper in Detail why I know that with this doubtlessness...... the Scale should fit perfect to the existing common Miniatures used for playing Fallout before. They are not totally true Scale and the comparison with Star Trek in this point is a very valid one I guess.
Title: Re: Modiphius Fallout Game
Post by: beefcake on April 22, 2017, 07:21:02 AM
I wonder if by 32mms they mean top of head rather than 28mms to the eyes?
Title: Re: Modiphius Fallout Game
Post by: DELTADOG on April 22, 2017, 07:27:00 AM
No they mean from the bottom of the hip regardless it is in a shoe or not to the point between eye and the Eyebrown. A Brother Vinnie Miniature in Power Armor is 30,5 - 31mm tall within this borders.
Title: Re: Modiphius Fallout Game
Post by: h0unskull on April 22, 2017, 11:18:26 AM
The Achtung  Cthulhu stuff is on the smaller side off 28mm imho...
Title: Re: Modiphius Fallout Game
Post by: AngusH on April 22, 2017, 11:37:27 AM
Without going deeper in Detail why I know that with this doubtlessness...... the Scale should fit perfect to the existing common Miniatures used for playing Fallout before. They are not totally true Scale and the comparison with Star Trek in this point is a very valid one I guess.

This is good enough for me.
Title: Re: Modiphius Fallout Game
Post by: Gutbukkit on April 22, 2017, 11:44:08 AM
I can't wait for this. I've never been as excited for a game release as I am for Fallout:Wasteland Warfare. All other projects have been suspended so that I can purchase to the fullest extent. This has given me the boost I needed to crack on with my Fallout scenery which has been slow going recently.
Title: Re: Modiphius Fallout Game
Post by: Arcturus on April 22, 2017, 12:56:09 PM
Yeah i was waiting for someone to pick up the Fallout license to make a full blown miniatures game for years. Since Fallout 3 with a vengeance. And now it comes really true. Awesome, just awesome. Time to dust off the old scenery and stuff and make some new.

Ah, watching my own old threat brings up fond memories:

http://leadadventureforum.com/index.php?topic=18503.0


Good thing they don't go Kickstarter with this, cause it puts some pressure on them to get things done. Not just collecting funds via KS and then take years to release some product.

I hope we get more info soon on rules, minis, scenery, release date and more........

Title: Re: Modiphius Fallout Game
Post by: Gutbukkit on April 22, 2017, 01:38:30 PM
I'm really happy it's not Kickstarter as I'm impatient and don't like to wait a year or more for stuff.

More news will be out this coming week.
Title: Re: Modiphius Fallout Game
Post by: Anpu on April 22, 2017, 01:58:59 PM
Sweet! Looks great. For those not wanting to follow the link here is the teaser pic.
(http://www.modiphius.com/uploads/1/4/0/6/14062642/fo-promo-scene-a-layout-a-no-background-black-text-low-res-orig_orig.png)
Title: Re: Modiphius Fallout Game
Post by: eMills on April 22, 2017, 08:00:21 PM
Cautiously optimistic myself.

Modiphius said in the Dakka thread these would be resin miniatures produced in the UK.

~Eric
Title: Re: Modiphius Fallout Game
Post by: DELTADOG on April 22, 2017, 09:06:02 PM
Thats right! It will be Resin
Title: Re: Modiphius Fallout Game
Post by: Dentatus on April 22, 2017, 11:33:56 PM
Torn on this one. Love Fallout and those renders look perfect but not a fan of resin figs. Another for the 'Cautiously Optimistic' queue.
Title: Re: Modiphius Fallout Game
Post by: Too Bo Coo on April 23, 2017, 02:44:49 AM
Really looking forward to this, the models are, as always, amazing!  Well done!
Title: Re: Modiphius Fallout Game
Post by: The Voivod on April 23, 2017, 09:26:31 AM
Quote
but not a fan of resin figs

That really depends. I'm cautious about resin though, but was extremely pleasantly surprised when I received m first resin models of dropzone commander by Hawk wargames.
It's an absolute joy to work with. Sharp detail, few moldlines and takes superglue exeptionaly well.

I really think that there is resin and then there is resin.

Anyway, liking the looks of this and I do love fallout.
Oh, dear....
Title: Re: Modiphius Fallout Game
Post by: Too Bo Coo on April 23, 2017, 12:47:31 PM
If it's anything like what Tobias used on the models he sold, it's excellent material.
Title: Re: Modiphius Fallout Game
Post by: Muzfish4 on April 24, 2017, 06:10:32 AM
I can see myself getting this one.

Looks like the game will support PvP, solo and co-op gaming so should be able to get it to the table with reasonable regularity.

A couple of days ago on dakkadakka Modiphius announced:

Quote
We've been working away behind the scene with a big team of sculptors and getting some more people involved in the wargames side of the business so we had as much prepared as possible before it went live. We'll be sharing more info next week in a press release so bear with us. There won't be a KS that's for certain - it will be a nice pre-order with some little bonuses.

On that note we are actually hiring a wargames product manager in London to help cover shows and help with development and community so if you know anyone interested kick them in our direction please :-)
Title: Re: Modiphius Fallout Game
Post by: Mr. Peabody on April 24, 2017, 03:16:14 PM
Very curious if they will go with the same Dystopian Legions game engine (https://www.modiphius.net/collections/achtung-cthulhu-skirmish/products/achtung-cthulhu-skirmish-core-rule-book-pdf) as they used for Achtung!Cthulhu Skirmish.

Haven't heard much about that game yet...

 
Title: Re: Modiphius Fallout Game
Post by: modiphius on April 24, 2017, 04:01:07 PM
Very curious if they will go with the same Dystopian Legions game engine (https://www.modiphius.net/collections/achtung-cthulhu-skirmish/products/achtung-cthulhu-skirmish-core-rule-book-pdf) as they used for Achtung!Cthulhu Skirmish.

Haven't heard much about that game yet...

It's a new system being designed to feel like the Fallout game itself. Internal playtesting at the moment is going well :-)
Title: Re: Modiphius Fallout Game
Post by: Malebolgia on April 24, 2017, 05:54:22 PM
Jup, will get this one for sure. Love Fallout and my experiences with Mophidius are good so far (backed the Siege of the Citadel KS and I am impressed by it)
Title: Re: Modiphius Fallout Game
Post by: palaeomerus on April 24, 2017, 06:08:04 PM
It's a new system being designed to feel like the Fallout game itself. Internal playtesting at the moment is going well :-)

Fallout  originally going to be G.U.R.P.S.based before Steve Jackson games pulled out of a licensing deal with interplay. Fallout came up with S.P.E.C.I.A.L. as a replacement.
Title: Re: Modiphius Fallout Game
Post by: Mr. Peabody on April 25, 2017, 04:19:30 PM
It's a new system being designed to feel like the Fallout game itself. Internal playtesting at the moment is going well :-)

Excited to hear it!  :)  Do let us know when open playtesting begins!

Title: Re: Modiphius Fallout Game
Post by: DELTADOG on April 26, 2017, 07:40:06 PM
UPDATE :  ;D

- Campaign Gamemodus confirmed
- settlements and Crew Development confirmed
- CooP Gamemodus confirmed
- Specific Scenery confirmed incl. Santuary Hills and Red Rocket Gas Station
- Customizable AI Cardpacks for Sologame confirmed



(http://www.modiphius.com/uploads/1/4/0/6/14062642/fo-promo-sole-survivor-male-dogmeat-no-background-black-text-low-res_1_orig.png)

(http://www.modiphius.com/uploads/1/4/0/6/14062642/fo-promo-supermutant-aviator-no-background-black-text-low-res_orig.png)

(http://www.modiphius.com/uploads/1/4/0/6/14062642/fo-promo-t60-paladin-no-background-black-text-low-res_orig.png)

Title: Re: Modiphius Fallout Game
Post by: Parkaboy on April 26, 2017, 09:11:31 PM
Very curious if they will go with the same Dystopian Legions game engine (https://www.modiphius.net/collections/achtung-cthulhu-skirmish/products/achtung-cthulhu-skirmish-core-rule-book-pdf) as they used for Achtung!Cthulhu Skirmish.

Haven't heard much about that game yet...

 

It's neither of those, New system.
Title: Re: Modiphius Fallout Game
Post by: Elk101 on April 26, 2017, 09:12:39 PM
I see they're going to have a solo play option too.
Title: Re: Modiphius Fallout Game
Post by: Weezbeez37 on April 27, 2017, 01:21:19 AM
Yuppies!!!! I'm definitely going to be buying this, been waiting forever for a Fallout miniature game to arrive and now that there's an official game on the way it will be mine.... Plus my birthday is in November so the arrival couldn't be more perfect  ;)
Title: Re: Modiphius Fallout Game
Post by: Kamandi on April 27, 2017, 01:45:12 AM
Hi Peabody et al.

I'm certainly interested. But I'm also worried if this will interfere with the John Carter of Mars or Star Trek games. Barsoom has been on the schedule since 2015.
Title: Re: Modiphius Fallout Game
Post by: Elk101 on April 27, 2017, 06:29:09 AM
From their latest newsletter:


Fallout: Wasteland Warfare will include an entire narrative campaign arc as well as unique random missions with narrative-style objectives, and Crew Caps recovered in missions can be used to improve the crew's perks, weapons, gear, and upgrades for the next encounter. In either Player vs. Player, or Tournament mode, players will try to survive the tabletop wasteland.

The game will also come with a customizable solo-play AI deck to control enemies that play to their strengths and replicate a faction's tactics while attempting a narrative mission or perfecting settlement-building strategy. Players can also team up with a friend to defend a larger settlement or explore narrative missions in cooperative games against AI forces or the post-apocalyptic dangers of the wasteland.
Title: Re: Modiphius Fallout Game
Post by: Verderer on April 27, 2017, 06:03:09 PM
Woof, woof!  Minis look great.
Title: Re: Modiphius Fallout Game
Post by: Sir_Theo on April 27, 2017, 06:20:41 PM
Solo play, narrative arcs...Fallout...

Yeah I'm getting this
Title: Re: Modiphius Fallout Game
Post by: Eric the Shed on April 27, 2017, 06:29:28 PM
I'm so excited....and I just can't hide it.....

just love this on my xbox - guess whats next in the shed once I have finished the Naps project !
Title: Re: Modiphius Fallout Game
Post by: Redmao on April 28, 2017, 12:08:00 PM
Good thing they didn't take the KS road, other wise the game would be available in 2019.  :D

I'm curious to see of fluid the solo play will be. It could be fun if the various characters had optional heads like in the video games.
Title: Re: Modiphius Fallout Game
Post by: Parkaboy on May 01, 2017, 03:01:25 AM
Hi Peabody et al.

I'm certainly interested. But I'm also worried if this will interfere with the John Carter of Mars or Star Trek games. Barsoom has been on schedule since 2015.

There's very little crossover between the teams and resources.
Title: Re: Modiphius Fallout Game
Post by: The_Baron on May 01, 2017, 04:03:18 AM
At the very least it will be worth it for This is Not a Test minis! Those renders are looking nice
Title: Re: Modiphius Fallout Game
Post by: beefcake on May 01, 2017, 04:10:27 AM
I wonder what other wasteland beasties they will include. Molerats? Bloat Flies? Rad Scorpions?
Title: Re: Modiphius Fallout Game
Post by: Baconfat on May 01, 2017, 06:31:46 PM
Lets all buy enough copies that it is successful enough that they release more minis. 

I would love some raiders and Fallout 4 robots.
Title: Re: Modiphius Fallout Game
Post by: zizi666 on May 02, 2017, 06:29:50 AM
Lets all buy enough copies that it is successful enough that they release more minis. 

I would love some raiders and Fallout 4 robots.

Sound thinking!  :D
Title: Re: Modiphius Fallout Game
Post by: Gargobot on May 06, 2017, 03:57:43 PM
Err, I'm a little unsure whether there is a consensus here to let this thread die and everybody who's interested in the game keeps up with infos on his/her own, or if we should keep on posting the little bits and bobs Modiphius releases.

Going with the latter for now. There was a short Q&A over on Beasts of War (link) (http://www.beastsofwar.com/fallout-wasteland-warfare/qa-time-talking-modiphius/) 3 days ago:

Quote
BoW: So, we’ve seen the first few teasers about the Fallout: Wasteland Warfare miniatures game. Can you give us some more detail on how the game is going to release initially?

Chris Birch: You can expect a series of factions being released in waves with starter sets and then expansions for each faction to add to them and build the force you want. Everything is in super high quality resin produced in the UK with scenic bases included as standard.
We’re still considering a two player starter set which is aimed at the more mainstream market and that will likely follow after.


We know that the miniatures are going to be 32mm in scale but what material are they going to be made out of and will they come pre-assembled or in a more traditional miniatures format?

They’re very high quality resin – we’re using the same company that Hawk Wargames uses for their excellent resin production. They will not be pre-assembled but resin parts – we’re trying to keep assembly simple and minimal parts where possible though.

Saying that I do plan a sprue of stuff for modders to use – like guns, heads, kit, etc.

Can you tell us a bit more about the factions that are going to be present in the game?

I think you can guess we’re going to see the Brotherhood of Steel and the Supermutants quite early on, we then have plans to gradually roll out more factions month by month.

This week we’re doing a big survey to see which factions people are most looking forward to and that will shape which factions we introduce in wave two and three of the releases.


The idea of PvP, Co-Op & Solo tabletop missions sounds fascinating. Can you run through a bit more on how that plays out?

Well aside from player vs player, I’ve always wanted a wargame with decent solo rules so we’re working on AI decks that are flavoured by their factions specific tactics so you will see one faction acting differently to another if you face off against them on your own or with a friend.

By creating solo rules we can then have players team up together against the game – like defending a joint base together, or perhaps instead we’re playing a PvP game where a third side is controlled by the game.


Modiphius has a long history of working on some great role-playing games. How much of an influence has that had on where you go with this miniatures game?

I think it’s led us to try to bring more narrative missions to the game. Something I’ve found with a lot of wargames is a lack of decent scenarios – so we’re planning lots of linked missions in story driven campaigns with regular monthly releases in a storyline as well as packaged bundles.

Of course if you just want to face off for caps or fight over a simple objective that’s easy. We’re also considering some evolving storylines that are wrapped around each faction and how the players can have an influence on that – more on that soon!


Is there more about the general mechanics of the game you can tell us, for example how a standard turn might break down on the tabletop?

I can’t reveal too much yet as it’s still in play testing and these things could change a lot. Needless to say there’s a couple of levels of play for each unit – either as characters or squads. We could roll out with just three or four cool characters and see what the wasteland has to throw at us, or face off against your squads of say a dozen raiders.

The game focuses on games ranging from three up to thirty models, however we’re working on a mob version that would let you field much bigger numbers without it taking days to play.

Are you going to be taking this game to Kickstarter or via another platform?

It won’t be a kickstarter but a pre-order on the Modiphius store or in your local gaming stores. There will be some cool bonuses for pre-ordering from us, but we’re trying to ensure you can get this anywhere there’s a good gaming store.

Cheers for the update Chris!
Title: Re: Modiphius Fallout Game
Post by: The Voivod on May 06, 2017, 05:12:35 PM
Very happy to hear they use the same resin as Hawk wargames.
That stuff convinced me not all resin is crap.
It's wonderfull stuff to work with
Title: Re: Modiphius Fallout Game
Post by: Baconfat on May 07, 2017, 12:44:46 AM
It's very good to hear that more factions will be released in following months!
Title: Re: Modiphius Fallout Game
Post by: Muzfish4 on May 07, 2017, 12:53:38 AM
Err, I'm a little unsure whether there is a consensus here to let this thread die and everybody who's interested in the game keeps up with infos on his/her own, or if we should keep on posting the little bits and bobs Modiphius releases.

Going with the latter for now.

I'm happy with keeping this update thread running. Not only does it get the info out there but it's also interesting to see what other LAFers have to say as this game develops.
Title: Re: Modiphius Fallout Game
Post by: beefcake on May 07, 2017, 02:11:29 AM
Yep. More factions will be great. Brotherhood of Steel vs the Enclave would be really cool on the tabletop. I hope they do a feral ghoul faction, although they would probably suit being random encounters really.
Title: Re: Modiphius Fallout Game
Post by: Baconfat on May 07, 2017, 11:42:15 PM
When I read, the following on the Modiphius website:

"Players can also team up with a friend to defend a larger settlement"

I immediately started building one.

The 4 x 6 ground cover is silicone, sand and paint smashed into canvas.



Title: Re: Modiphius Fallout Game
Post by: Baconfat on May 07, 2017, 11:48:19 PM
All of it isn't finished being painted and there's more to make, but I'll be damned if I don't have a settlement ready to defend when the game is released.

Title: Re: Modiphius Fallout Game
Post by: AngusH on May 08, 2017, 05:37:02 AM
Looks awesome Baconfat!

I really hope we see Raider Power Armour in the early releases... Some of the most impressive looking equipment in all of FO4, and there are no 3rd party models in the same vein (as far as I'm aware...).
Title: Re: Modiphius Fallout Game
Post by: rwwin on May 09, 2017, 07:00:02 PM
Err, I'm a little unsure whether there is a consensus here to let this thread die and everybody who's interested in the game keeps up with infos on his/her own, or if we should keep on posting the little bits and bobs Modiphius releases.

Personally, I'd like to keep this thread going, at least until the game comes out.  It'd be nice not to have to chase news down over multiple threads.
Title: Re: Modiphius Fallout Game
Post by: Gargobot on May 09, 2017, 07:48:24 PM
@Baconfat: Another (great looking) settlement needs your help. ;D

@AngusH: This is speculation of course, but I'd assume the renders they showed so far are what is gonna be released first. And there's one FO4 Power Armor in there already.
(http://www.modiphius.com/uploads/1/4/0/6/14062642/fo-promo-t60-paladin-no-background-black-text-low-res_orig.png)

@rwwin: Ok then. So two days ago there was another short interview with Chris Birch. This time on gamer-feed.com (link) (http://www.gamer-feed.com/2017/05/06/chatting-about-fallout-wasteland-warfare-with-chris-birch/):

Gamer Feed: How long has Fallout: Wasteland Warfare been in development?
Chris Birch: Since October last year.

Gamer Feed: Who made first contact about doing a miniatures game based on the Fallout universe?
Chris Birch: I did – it's something I've always wanted to do and have been chatting to Bethesda for a while now.

Gamer Feed: With the factions, from looking at the models provided, there is the Brotherhood of Steel, Super Mutants and the Lone Survivor with Dogmeat. Is there any other faction that will be brought into the game?
Chris Birch: Yes you can expect to see Raiders, the Institute and others over time. The Lone Survivor will be part of the wasteland survivors faction which includes various allies and characters.

Gamer Feed: With the scenery, you showed a resin Nuka-Cola vending machine. Will the settlement buildings and wrecked vehicles be in resin also, or be made of a different material?
Chris Birch: Things like machines, vending machines, crates, rusted cars etc. will be in resin, whilst we'll also have clip together pre-coloured card buildings that can be played right out of the box.

Gamer Feed: With the game itself, will it be played on a table top similar to Warhammer 40k or Warmachine, or use a board similar to Achtung! Cthulhu?
Chris Birch: It will be playable on a 3x3ft or 4x4ft wargame table like Warhammer.

Gamer Feed: Can you provide an example of how perks will work in the game?
Chris Birch: Perks will be something you purchase with caps as your leader develops and give benefits to the leaders or their crew.

Gamer Feed: With combat, will the game use a dice based mechanic or a card based mechanic?
Chris Birch: It's dice based, we'll be discussing more about that soon.

Gamer Feed: In Fallout, sometimes when you fight an enemy, a wild animal might show up and also attack you. Will there be any random events like this in the game?
Chris Birch: Yes, you have the option of including wasteland creatures which are run by an AI deck and they might attack either player. You can also have other factions show up controlled by the AI deck.

Gamer Feed: Did the scope of the project change over time?
Chris Birch: Yes there's been a lot of changes over the development period – some of it to simplify the rules, some of it to add more Fallout flavour. It's pretty much stayed the same scale though for 3-30 figures, though we're making sure we can have bigger battles too.

Gamer Feed: Other games you have created had a Kickstarter to launch the game. What was the decision to skip Kickstarter for launching this game?
Chris Birch: We wanted to get the game out quickly, and so decided to invest a lot of time in getting the game in to development, then run a pre-order and launch with the first factions.

Gamer Feed: What is the MSRP (manufacturer's suggested retail price) of the game?
Chris Birch: We're currently working on this.

Gamer Feed: When players build a crew, will they be limited to their factions, or will they be able to build a crew out of mixed factions? E.G. Brotherhood of Steel fighting alongside Super Mutants.
Chris Birch: You can decide to play a narrative game where you're limited to allies based on the storyline, or you can play anything goes where you might mix and match just the cool figures you want together.

Gamer Feed: Will there be a Super Mutant Behemoth in the game?
Chris Birch: Oh yes!

A short note after the interview mentions the projected release date of November this year again.
I should also mention that I changed the interview in parts, mostly spelling and formatting, because it looked like it came straight out of a speech-to-text app. I linked the original interview up top and here (http://www.gamer-feed.com/2017/05/06/chatting-about-fallout-wasteland-warfare-with-chris-birch/) again, in case you want to check that out instead.
Title: Re: Modiphius Fallout Game
Post by: Hupp n at em on May 09, 2017, 08:15:14 PM
I'm happy with keeping this update thread running. Not only does it get the info out there but it's also interesting to see what other LAFers have to say as this game develops.

Ditto!  8)
Title: Re: Modiphius Fallout Game
Post by: Dr. Zombie on May 09, 2017, 08:56:21 PM
They already had the hook in me with a fallout game. But I swallowed completely when I saw the no Kickstarter bit.
Title: Re: Modiphius Fallout Game
Post by: Munindk on May 10, 2017, 06:15:30 AM
*sigh* I was doing so well concentrating on one game at a time and then this comes along. I guess its time for damage control - buy the rulebook and patiently wait for a faction that I cant resist.
Title: Re: Modiphius Fallout Game
Post by: AngusH on May 10, 2017, 06:27:10 AM
*sigh* I was doing so well concentrating on one game at a time and then this comes along. I guess its time for damage control - buy the rulebook and patiently wait for a faction that I cant resist.

That's my thinking too. Unfortunately the faction that I can't resist just happens to be every single last one of them............
Title: Re: Modiphius Fallout Game
Post by: Theyredeaddave on May 10, 2017, 11:51:31 AM
This looks great, has got me wishing my life away, roll on November!

Releasing some kind of 28mm scrapped vehicle/s will really fill a void in the market, I've spent ages looking and had no joy.
Title: Re: Modiphius Fallout Game
Post by: zizi666 on May 10, 2017, 04:02:53 PM
That's my thinking too. Unfortunately the faction that I can't resist just happens to be every single last one of them............
I'm not gonna kid myself. I'll be buying every bit they release...  ::)
Title: Re: Modiphius Fallout Game
Post by: Baconfat on May 12, 2017, 12:41:08 AM
This wordpress blog collects all the new Modiphius Fallout news almost daily:

https://toneytower.wordpress.com/




Title: Re: Modiphius Fallout Game
Post by: Gargobot on May 12, 2017, 03:24:26 AM
That's pretty neat, some new info (for me at least) in there already.
I'm a little confused that the author is surprised by an Essen SPIEL release, after all it's a huge games convention and just a week  before November.

I guess with this site around I'll save myself the trouble of compiling news, here are the two new renders  though for anybody too lazy to check out the link. ^^

(https://toneytower.files.wordpress.com/2017/05/fo_promo_mr-handy_no-background_black-text_low-res.png?w=264&h=300)

(https://toneytower.files.wordpress.com/2017/05/fo_promo_assaultron-b_no-background_black-text_low-res-264x300.png)
Title: Re: Modiphius Fallout Game
Post by: Baconfat on May 13, 2017, 03:19:02 AM
They are following the initial game with a 2 player starter pack in plastic.
Title: Re: Modiphius Fallout Game
Post by: beefcake on May 13, 2017, 03:51:05 AM
Plastic, Hmm. this gets more interesting.
Title: Re: Modiphius Fallout Game
Post by: Too Bo Coo on May 13, 2017, 09:45:23 AM
My gaming budget is about to come to a standstill, we are expecting our first child this fall. But this will be my x-mas gift from the Mrs this year no doubt! I have dreamed of this game!!
Title: Re: Modiphius Fallout Game
Post by: eMills on May 13, 2017, 12:06:04 PM
They are following the initial game with a 2 player starter pack in plastic.
Where did you get that info? I hadn't seen anything like that anywhere.

Very interesting if true.

~Eric
Title: Re: Modiphius Fallout Game
Post by: Gargobot on May 13, 2017, 04:55:59 PM
@eMills: From their facebook page. Somebody asked what material they'd be using for the minis and the answer was: “High quality resin, followed by a 2 player starter box in preassembled plastic”
Title: Re: Modiphius Fallout Game
Post by: eMills on May 13, 2017, 05:22:28 PM
@eMills: From their facebook page. Somebody asked what material they'd be using for the minis and the answer was: “High quality resin, followed by a 2 player starter box in preassembled plastic”
Very cool. Thank you.

~Eric
Title: Re: Modiphius Fallout Game
Post by: modiphius on May 13, 2017, 07:26:09 PM
Looks awesome Baconfat!

I really hope we see Raider Power Armour in the early releases... Some of the most impressive looking equipment in all of FO4, and there are no 3rd party models in the same vein (as far as I'm aware...).

Yeah we're commissioning the Raider starter set at the moment including the Raider power armour :-
Title: Re: Modiphius Fallout Game
Post by: modiphius on May 13, 2017, 07:29:37 PM
Where did you get that info? I hadn't seen anything like that anywhere.

Very interesting if true.

~Eric

The plan is a pre-assembled plastic starter set ready to go out of the box early in 2018 (sooner if we can manager it) but importantly all the minis will already be available in resin - I don't want people to be forced to get the plastics to get those particular figures as not everyone likes plastic. The goal is to ensure we have a set that's easy for non-gaming stores to sell and hopefully introduce a lot more people to the game. Of course the bonus is we can also offer those plastics as army builders too ;-)
Title: Re: Modiphius Fallout Game
Post by: Dentatus on May 14, 2017, 06:32:50 PM
Good news. Not a fan of resin figs but I'd certainly grab a 2-player starter with plastics.
Title: Re: Modiphius Fallout Game
Post by: Maxim on May 15, 2017, 10:21:51 PM
I'm pretty stoked.  All my Fallout stuff is in 15mm right now, but I suppose I can do both.  I mean, it's Fallout...I have to get this game to support my hobby, right? 
Title: Re: Modiphius Fallout Game
Post by: Baconfat on May 16, 2017, 11:47:50 PM
As to prices, a Mophidus Fallout forum moderator said the following:

"...i think a GW price range would be a good default to base everything on”

 “You can expect the price to be less than that company that goes by its initials.”
Title: Re: Modiphius Fallout Game
Post by: modiphius on May 20, 2017, 12:34:32 PM
As to prices, a Mophidus Fallout forum moderator said the following:

"...i think a GW price range would be a good default to base everything on”

 “You can expect the price to be less than that company that goes by its initials.”

To be fair we're still pricing everything, I obviously want to make it a fair deal, and the pre-order will have some great bundle deals and bonuses
Title: Re: Modiphius Fallout Game
Post by: dinohunterpoa on May 22, 2017, 04:56:14 PM
Good news. Not a fan of resin figs but I'd certainly grab a 2-player starter with plastics.
 

+1

Nice renders, but wasn't the dog in the game a German Shepherd? In that render it looks like a small mongrel IMHO!  :o
Title: Re: Modiphius Fallout Game
Post by: zizi666 on May 23, 2017, 02:26:19 AM
Dogmeat is a cattle dog, so no, not a sheperd.

 

+1

Nice renders, but wasn't the dog in the game a German Shepherd? In that render it looks like a small mongrel IMHO!  :o
Title: Re: Modiphius Fallout Game
Post by: Sinewgrab on May 23, 2017, 01:35:56 PM
Actually, Dogmeat has 3 incarnations.  He was a mongrel in Fallout and Fallout 2, a cattle dog in 3, and he's based on a German Shepherd in 4.
Title: Re: Modiphius Fallout Game
Post by: DELTADOG on May 23, 2017, 03:10:38 PM
The Fallout 4 Variant is based on a Real Dog own by one of the Bethesda Employees who had worked on FO4.
Title: Re: Modiphius Fallout Game
Post by: dinohunterpoa on May 23, 2017, 06:15:56 PM
Actually, Dogmeat has 3 incarnations.  He was a mongrel in Fallout and Fallout 2, a cattle dog in 3, and he's based on a German Shepherd in 4.

Thanks for the info!  ;)

(http://vignette3.wikia.nocookie.net/roadwarrior/images/5/5a/Mad_max_fallout_3_comparison.png/revision/latest?cb=20131123123625)
Title: Re: Modiphius Fallout Game
Post by: Garder on July 14, 2017, 06:08:22 PM
The first entry in the development blog has been posted. I have copy/pasted it below.

Sounds good to me  :)


FALLOUT WASTELAND WARFARE
Development Blog #1



Today, we're starting the first of a series of reveals for the Fallout: Wasteland Warfare rules as we progress through the final stages of development; plus, there's a preview of the awesome sole survivor, Nora, who's going to be in the two-player starter set.



We're creating different 'unit' cards for the sole survivors - one is the basic, fresh out
of the Vault survivor in the starter set, the other has learned the dangers of the wasteland and picked up some more skills and experience which will come with the Sole Survivor expansion set which includes Nate, Codsworth and a version of Dogmeat with goggles! There will be more versions in later releases).  Unit cards won't be tied to the male or female miniatures so you'll be able to choose who you want to field in your crew.

Movement & Range

Measurement of movement and ranges is one of the mechanics that we have taken a contemporary approach towards. I remember using my school ruler for early home grown battles with 28mm fantasy battles made up of Citadel and Ral Patha minis scavenged from bring and buy stalls at local cons. Discovering the rusting old tape measure in the garage was a major moment! More recently we've seen a host of movement sticks and manoeuvre templates on tabletops.

Each Fallout unit card includes the S.P.E.C.I.A.L stats for its unit giving us loads of great options for gameplay; however, we wanted to reduce the amount of numbers on the cards to simplify the information, so James hit on the concept of coloured ranges. The coloured ranges are used for all distances in Fallout: Wasteland Warfare, and the two-player starter set comes with a number of coloured range sticks of specific sizes.

Measuring movement distances is simple as each unit card shows two colours - one for standard movement, and one for charging.  For example, your Super Mutant unit card shows yellow for their standard movement which can be used for any movement; however, the unit card shows green for their charge which is longer than yellow.  Each model gets two actions so you could move a Super Mutant in this unit yellow and then yellow again, or you could move them yellow, and if it's now within green distance of an enemy, charge with your second action. The sticks show the maximum distance so you can move up to any point along that range stick, and it's easy to use them to move around objects using marked increments on the sticks.

Measuring weapon ranges is equally simple too.  Attacks are all shown on small cards such as the combat shotgun or plasma rifle.  Each weapon has a short range and a long range, and a coloured bar for each shows which stick is used.  To measure a shot, you just grab the sticks shown, place them end-to-end, and you can immediately see the ranges.  For example, your combat shotgun shows red for short range and blue for long - place the two end-to-end (red then blue) and you can see what falls within your combat shotgun's blast.  The effect dice rolled for each range are shown underneath the coloured range bands.  So, for the combat shotgun, if your target is within the red stick (short range), you roll the effect dice shown under the red bar; if your target is within the blue stick (long range) then you roll the effect dice shown under the blue bar.

The game will come with super chunky die cut range sticks and we'll also be producing Vault-Tec approved coloured acrylic upgrade sets.  Symbols on the cards and sticks assist those with colour blindness identify the correct sticks.

As well as movement and weapon ranges, colours are used for all other measurements in the game too such as awareness, command, blast damage, distances during set-up, determining falling damage, etc. This simple system speeds up gameplay and keeps the most important numbers on the unit cards clear and easy to read.

We're currently 3d printing and mastering the first wave of sets. Once these are signed off by Bethesda we'll be painting a set up and showing them and some demo games off with full video battle reports.

Hopefully you have enjoyed this first peek into the Fallout: Wasteland Warfare rules. Keep an eye on the blog for regular updates and sneak peeks as we run up to the October release.
Title: Re: Modiphius Fallout Game
Post by: Malebolgia on July 14, 2017, 06:37:40 PM
Okay, so basically they used the measuring system of Terminator Genisys...which is cool because it works well.
Title: Re: Modiphius Fallout Game
Post by: Sir_Theo on July 14, 2017, 07:04:29 PM
Okay, so basically they used the measuring system of Terminator Genisys...which is cool because it works well.

I thought it sounded familiar!
Title: Re: Modiphius Fallout Game
Post by: dinohunterpoa on July 14, 2017, 07:07:59 PM
Okay, so basically they used the measuring system of Terminator Genisys...which is cool because it works well.

 lol
Title: Re: Modiphius Fallout Game
Post by: Sir_Theo on October 03, 2017, 09:04:41 PM
https://www.modiphius.net/collections/fallout-wasteland-warfare
Title: Re: Modiphius Fallout Game
Post by: Lawful Evil on October 04, 2017, 12:41:57 AM
Some of the prices are great, ($AU30 for Nate, Codsworth and Dogmeat? Yes please), but some are baffling. $AU40+ for a single Corvega chassis to be used as cover? I know it's probably a big hunk of plastic, but they could have made it hollow or something to reduce costs.
Anyway, with Necromunda coming out next month I'm going to have to think long and hard about my purchases, and the scale issue is something to consider as well.
Title: Re: Modiphius Fallout Game
Post by: beefcake on October 04, 2017, 01:51:10 AM
Too rich for me. I'm out.
I'll be satisfied with the games on my PC.
Title: Re: Modiphius Fallout Game
Post by: Sir_Theo on October 04, 2017, 08:11:04 AM
Yeah a bit too pricey for me too. Although the starter box is tempting...I also like the sound of the settlement cards, sounds a bit like Kingdom Death without the awful boob monsters.

I think my Fallout itch will have to be scratched by the FFG boardgame
Title: Re: Modiphius Fallout Game
Post by: Verderer on October 04, 2017, 08:52:14 AM
Oh dear, this is gonna get expensive .... but they're too good to resist ;D

Maybe start modestly, and build up collection slowly? Pity there are no raiders atm. But I am sure they will come.

Settlement building does sound like fun? Modelling-wise as well.

EDIT: did we already establish their size, are they 30mm?
Title: Re: Modiphius Fallout Game
Post by: Sir_Theo on October 04, 2017, 09:02:41 AM
I think 32mm?
Title: Re: Modiphius Fallout Game
Post by: Verderer on October 04, 2017, 09:44:05 AM
Ok, thanks Sir_Theo. I guess was to be expected. Compability with other manufacturers' stuff is not what companies look for these days.
Title: Re: Modiphius Fallout Game
Post by: Muzfish4 on October 04, 2017, 11:16:43 AM
It is a lot of brass. Have to think carefully about getting into this game as it could cause serious damage to my wallet.
Title: Re: Modiphius Fallout Game
Post by: Eric the Shed on October 04, 2017, 12:57:33 PM
Horrendous pricing - I suspect the license fee might be responsible. So looking forward to this but cannot justify starting this on these prices

Title: Re: Modiphius Fallout Game
Post by: NurgleHH on October 04, 2017, 02:18:50 PM
Modiphus is too expensive with their products. I was shocked when I saw the Star Trek-Prices, but now my interest for Fallout is blown away. So Games Workshop becomes a cheap shop for me.
Title: Re: Modiphius Fallout Game
Post by: Verderer on October 04, 2017, 03:30:29 PM
 :) Lets' not exaggarate, a box of 8 human sized *resin* minis is EUR 45, that's about EUR 5,60 per mini? And if you get the two player starter set for EUR 67, the price per mini is more or less the same, and you get a deathclaw and couple of supermutants there?

You'd be hard put to find resin (finecast) minis cheaper on GW site, if I am not mistaken they're closer to 8 pounds UK per mini and up? Correct me if I am wrong, I haven't really followed their pricing.

So yes, they're a bit pricy to be sure, but nothing unheard of. Most minis are pretty expensive these days, barring historicals which seem to lag behind a bit.

Have they mentioned doing plastics? EDIT: I noticed there's two two-player starter sets, one with minis from PVC and one with resin... Resin one being more expensive of course. o_o


Title: Re: Modiphius Fallout Game
Post by: Hupp n at em on October 04, 2017, 04:21:15 PM
Considering the amount of crap I bought for my Fallout project already, I'm probably just going to get the cheaper starter set.  Lets me see how the figures scale up with what I got and if the rules are worth using.  Really, all I'd be wanting from them figure wise is the power armor, some of the scenics, and a few of the robots.  Pretty much have everything else covered already.  lol
Title: Re: Modiphius Fallout Game
Post by: Arlequín on October 04, 2017, 04:37:18 PM
As far as I know only the starter minis are PVC in the basic box, everything else is resin. I believe the choice for resin came from the questionnaire they offered a while ago.

I was taken aback at the pack prices too, but I am 'of that age' where 1/6 got you a seat in the cinema, a new suit, a chip supper and bus fare home, as we oldsters would say. They are around half the price of Hasslefree resin human figures no?

A five figure GW Imperial Guard Command Pack (in plastic?) is £21, Fallout human character packs in resin with three figures are £20.

I don't think they are inordinately more expensive compared to anything else, but if you are used to Historicals they might seem so. The price has given me pause for thought certainly, but on reflection that was probably unrealistic expectation on my part.
Title: Re: Modiphius Fallout Game
Post by: nedius on October 04, 2017, 06:46:42 PM
My thoughts are thatbthe PVC starter set is at the expensive end of average given the number of models you get, but it is still reasonable.

Named character packs, with 3 figures, associated cards etc at £20 is at the expensive end of reasonable, but is still so. GW named characters are normally way more expensive.

My concern is the generic characters. £15-£25 for generic NPCs or small model count scatter terrain is far more unreasonable. £15 for 4 barrels and some splats... £25 for 6 ghouls (GW sells 6 poxwalkers for £10).

They do beat prodos (4 sentry guns for £15 as opposed to 2 for £10), but those aside there are way cheaper alternatives!
Title: Re: Modiphius Fallout Game
Post by: clanmac on October 04, 2017, 07:24:26 PM
Yes, kinda pricey, but there are a few things here for the fallout nuts (of which I am one) which are better than most of the options already available. I'll be getting those sentry guns and some Super Mutants. If the production figures live up to the renders I'm in. Likewise for the synths when they eventually come out.

Wanderers, vault dwellers and ghouls etc - there are enough cheaper options out there to mean I'm not so tempted, nice though they are.
Title: Re: Modiphius Fallout Game
Post by: Verderer on October 04, 2017, 08:04:30 PM
True the accessories seem pretty expensive, and some of those ghouls look a bit odd (for ghouls...=)

Title: Re: Modiphius Fallout Game
Post by: Verderer on October 05, 2017, 08:55:13 AM
About the two player starter set, this is getting kinda confusing: So the PVC set is 67 euros, and it includes 12 minis, including a deathclaw. Then there's the resin set for 78 euros, but it comes with 11 minis and does NOT include the deathclaw?

And to make things even more confudzing, you can get the 12 starter set minis (with deathclaw) in resin for EUR 61.99. So the questions is, why did they drop the deathclaw from the resin version of the starter set? Simply to keep price down, I guess?



Title: Re: Modiphius Fallout Game
Post by: Munindk on October 05, 2017, 12:21:45 PM
I'm surprised to see complaints over price here.

To me it looks like GW/Warmachine prices (per playable army, not per miniature) and yes, thats a lot more than historic miniatures but 28mm fantasy or sci fi miniatures have always been expensive.
Considering that Modiphius has to pay for using the Fallout license, I might even go so far as to say that they're cheaper than GW and Warmachine should/could be.

I'm probably not gonna pick up anything besides the 2 player PVC set though, as I'm not interested in the current factions.
Title: Re: Modiphius Fallout Game
Post by: Verderer on October 05, 2017, 12:28:50 PM
One thing worth considering is that the minis come with scenic bases, so it saves a bit of effort or money (if you buy them separately).
Title: Re: Modiphius Fallout Game
Post by: Eric the Shed on October 05, 2017, 03:07:45 PM
still think its too expensive...anything more than a couple of quid for a foot slogger in my book is expensive
Title: Re: Modiphius Fallout Game
Post by: Verderer on July 02, 2018, 08:11:31 AM
Resurrecting this thread a bit, just to ask: has anyone actually got their hands on the Fallout minis yet? I see mostly 3D renders, and not pics of actual minis so far... and apparently there's been some delays in production/deliver, if I am not mistaken?

I'd like to order some minis, but only if I can sure of the actual quality and Mophidius' ability to deliver...
Title: Re: Modiphius Fallout Game
Post by: Anpu on July 02, 2018, 04:14:48 PM
The ship is due in port in the nexr few days so shipping preorders will commence in week or two after customs has cleared the shipment. Stores and retailers should be getting it during august.
Title: Re: Modiphius Fallout Game
Post by: Verderer on July 02, 2018, 11:13:31 PM
I see, thanks Anpu. Gives me times to save more money then...
Title: Re: Modiphius Fallout Game
Post by: Legionnaire on July 22, 2018, 07:30:02 PM
Having been out of the hobby for quite some time, I wasn't aware of this until a couple of weeks back  :o. I really, really like the Fallout setting and I have ordered some of the packs (Starter, Heroes of Sanctuary Hill, Scenic Starter, Settlement Deck and Wasteland Creatures Core Box), which I am very much looking forward to receiving, whenever that may be.

The thing appealing to me the most with gaming, is the solo aspect with an "AI" for the different units. I don't get many opportunities to play vs games so coupled with the Settlement deck I think I can have an absolute blast with the game whenever I have time to play it.
Title: Re: Modiphius Fallout Game
Post by: MajorTalon on July 23, 2018, 07:51:22 PM
I have the Minutemen Posse box pre-ordered to start, but I can't wait for the game to come out. Fallout Wargaming is what got me to join Lead Adventure in the first place, and it's good to see that someone recognized the need for official minis.
Title: Re: Modiphius Fallout Game
Post by: Littlearmies on August 13, 2018, 11:47:56 PM
There is a review here of the boxset models (in PVC). After seeing the products I'm glad i didn't go for it:

https://www.youtube.com/watch?v=Twpi3F_b9Jw (https://www.youtube.com/watch?v=Twpi3F_b9Jw)
Title: Re: Modiphius Fallout Game
Post by: Kamandi on August 14, 2018, 12:09:14 AM
I have the Minutemen Posse box pre-ordered to start, but I can't wait for the game to come out. Fallout Wargaming is what got me to join Lead Adventure in the first place, and it's good to see that someone recognized the need for official minis.

Me too. I was hoping for a cheap and cheerful hero-clix type Fallout game. I'm not sold on this yet. I'm going to wait and see if people actually play the game.
Title: Re: Modiphius Fallout Game
Post by: Verderer on August 14, 2018, 09:34:19 AM
There is a review here of the boxset models (in PVC). After seeing the products I'm glad i didn't go for it:

https://www.youtube.com/watch?v=Twpi3F_b9Jw (https://www.youtube.com/watch?v=Twpi3F_b9Jw)

I agree, those placcy minis in the video are very poor to be frank. The resin ones need to be much better for me to buy them.

So very disappointing to see these, all the bendyness (even the bases), mold lines and shallow details in faces etc.

The game itself looks interesting.
Title: Re: Modiphius Fallout Game
Post by: Dr. Zombie on August 14, 2018, 09:51:41 AM
I am getting more and more happy with my decision to stay away from this. Those models look horrible.
Title: Re: Modiphius Fallout Game
Post by: JamesValentine on August 14, 2018, 06:37:52 PM
No thank you. Yet another "new" game to avoid
Title: Re: Modiphius Fallout Game
Post by: DELTADOG on August 14, 2018, 07:59:26 PM
Well I think its thought a bit short to say the Game is Bad because the review of the PVC Starterset showed some Moldlines an Gaps. Please keep in Mind that Modiphius has to walk a thin Line between different worlds. On the one side we have the Tabletop Fans and Miniature addicted people that living on this great board here for excample. On the other side there are hundrets of thousands of people playing the Video Game and have not much contact with Miniature gaming at all till today. To catch those people the PVC Starter Kit was originaly designed. To build a bridge for People who are interested in the World, but had trouble to find a easy beginning in our (not so beginner friendly) Hobby. Well a lot of people have preordered the PVC Starter and will complain about it, but be honest you had always the Choice to go for Resin. I have done it and have some crisp perfect casted miniatures on my Table that are a joi to paint and play with.

(http://www.deltadog.de/webpics/GWFW/FOBG_HQFScreen231.jpg)

And yes its pricy, but I think in a Kickstarter  poisend Miniature gaming world the people have forgot that its still a niche market and its pricy to produce our toys in the here claimed Quality. And Fallout is one of the most iconic Video Game Franchise, the License to produce something Official is not cheap and will have its price to pay over the Miniatures.
Title: Re: Modiphius Fallout Game
Post by: Littlearmies on August 14, 2018, 08:59:55 PM
Deltadog
Whilst I understand that Modiphius had to give their left testicle to get the licence, perhaps it might be a bit more honest of Modiphius to show the actual minis that customers will be receiving rather than 3D renders (I understand that the renders were what you had at the time - but now you have the real thing perhaps it is time for those figures to be pictured..). And I realise that some people are concerned about the whole package rather than just the figures - but if I had paid £60 I'd expect those figures to be about as good as Modiphius could get them - and the figures that guy received fell well short of both his and my expectations. If the figures had been brilliant then I'd have jumped right in but those were of poor quality.

Malc
Title: Re: Modiphius Fallout Game
Post by: Verderer on August 14, 2018, 10:39:09 PM
Well, as photos of the real minis start to come in, we'll get a more realistic picture of the quality. I think everybody knew the plastic minis wouldn't be as good as resin ones, but those first video images were a shocker.

I was going to choose resin figs anyways, and most of the range is in resin, I understand? So theres still hope this will work out.
Title: Re: Modiphius Fallout Game
Post by: Achilles on August 27, 2018, 12:44:46 PM
The PVC models are fine. I just painted a whole starter set of them and have painted some of the resins to go alongside (all the subsequent models EXCEPT the starter are in resin) and I've got no issues.

Title: Re: Modiphius Fallout Game
Post by: Arcturus on August 27, 2018, 04:09:16 PM
I received my pre-order last week and I have to say the same. The PVC models are okay. Some bend bases here an there but nothing to bad. The Resin minis are of the finest quality.

The gameplay is very fluent, easy and intuitive which was not something i expected. All the different range rulers and stuff seemed pretty complex but it is in fact not.

I am pretty happy with the game and would highly recommend it. Finally the real fallout experience and no more proxying necessary.  :)

Title: Re: Modiphius Fallout Game
Post by: The_Baron on August 27, 2018, 10:35:05 PM
Just watched the unboxing video, yeah the PVC models don't look great on the human-sized models, but work ok on the bigger ones. The main character appeared to be missing a nose!
Title: Re: Modiphius Fallout Game
Post by: Verderer on August 29, 2018, 09:48:40 AM
I've encountered something similar with Reaper  Bones minis, features are really shallow and sometimes even incomplete. I wonder how they pass quality check?
Title: Re: Modiphius Fallout Game
Post by: Popi on September 25, 2018, 11:51:25 AM
Has anyone tried the game? Do you like it?

Are the resin miniatures worth it, or is the quality quite similar to the PVC models?
Title: Re: Modiphius Fallout Game
Post by: Anpu on September 27, 2018, 02:42:52 PM
The Resin minis are definately worth it. The rules look great but have not had the opportunity to try them yet,
Title: Re: Modiphius Fallout Game
Post by: Arcturus on September 28, 2018, 12:33:14 PM
I tried a few games in Battle Mode and the rules have a good flow. I thougth they were complex at first but it comes all together nicely. I think the game works best with about 10 models per side. Otherwise there would be too much markers and things to remember.

The Resin minis are suberb. The variety of Fallout-y details on the scenic bases is gorgeous (Bottle caps, Nuka cola bottles, mini-nukes, Stim Packs awesome!).
Title: Re: Modiphius Fallout Game
Post by: Wyrmalla on October 02, 2018, 11:25:39 PM
I came across this game today in my local model shop and thought I'd check it out. Been a while (heh, half of you guys probably don't even remember my name here ;) ).

First thought, they missed a trick with the Bottle Caps. Having made my own years ago I can see that they've bought new caps and then painted them as is. Rather than sticking them on a pin and contorting the cap so that it looks like its had gasses pressing against it. A little thing, but for the cost I'd be expecting that sort of extra effort (otherwise I'd just buy them off of Ebay from a third party).

And leading on from that, I get what's been said here by some users before. The cost of Bethesda licences must be high. The cost of these sets for what they are is pretty high (the Corvega is just silly pricing), and I imagine the majority of that's gone towards the licensing.

For what the figures, and what I've bought, they seem all right. Clearly just pulls of the in game models then printing out. But I have to wonder if people with their own printers couldn't be doing this sort of stuff at home (and I haven't followed this particular sub board in ages to follow that scene...). However, I find the poses on some of the human figures in the starter set uninspired, and detail lacking in some places at a level you wouldn't see with traditional sculpting (the hair and faces).

So far I'm reposing some of the figures, probably cannibalising bits from the others, but luckily I have enough models of my own to not be too concerned about losing one or two over quality issues. Though going through my collection and bringing them up to an acceptable standard may be a task.

I've yet to even look at the rules. I'm wondering how they'll shape up against This is Not a Test, but they may be completely different systems.

Edit: oh and screw PVC as a material. I remember reading complaints about the choice ages ago. The set I picked up came with PVC rather than resin figures, and yeah, I'll be replacing the weapons with plasticard ones, and cutting the limbs then re-gluing them to give them some rigidity. Presumably the choice was to bring down the cost of the starter set for new people, who may well find the material acceptable, but its just too poor for my own tastes.

I'm reposing Nora anyway to look like she was in the promotional material, though with how bendy some of the limbs are they're just asking for tears with handling (especially around the calves on the human figures, which are a bit spindly). Her rifle's too large compared to the art for it, which is kind of weird, so just cut the thing in half and rebuilt the front end. As did they just use the generic in game model for a Vault Suit plus level 1 leather armour chest. Whereas in the art she has a holster. I guess they were limited creatively on what they could do to just the in game models, instead of being allowed to edit them (probably a licensing thing).
Title: Re: Modiphius Fallout Game
Post by: Wyrmalla on October 06, 2018, 11:21:05 PM
I'm reading through the rules, and right away something's bugging me. The icons. The icon for a pistol is a Glock, not a 10mm pistol. The rifle is an AK-74, not one of the ARs which appear in the newer games. The armour icon is a Stalhelm, not a Combat Armour helmet. And the computer doesn't resemble the ones from the games. And so on...

Just a little thing like that which is kind of annoying. I'll likely never fix it myself unless custom cards are required in future, but its not like the developers couldn't have made better icons instead of using these generic ones. It doesn't really reflect on the quality of the product, though its something which I would have expected (similarly that the actual figure icons on the cards are just grey 3D models, instead of say green V.A.T.S. outlines is also a simple thing which they could have done, but didn't). :/
Title: Re: Modiphius Fallout Game
Post by: 3ishop on October 07, 2018, 03:06:54 PM
I'm reading through the rules, and right away something's bugging me. The icons. The icon for a pistol is a Glock, not a 10mm pistol. The rifle is an AK-74, not one of the ARs which appear in the newer games. The armour icon is a Stalhelm, not a Combat Armour helmet. And the computer doesn't resemble the ones from the games. And so on...

Just a little thing like that which is kind of annoying. I'll likely never fix it myself unless custom cards are required in future, but its not like the developers couldn't have made better icons instead of using these generic ones. It doesn't really reflect on the quality of the product, though its something which I would have expected (similarly that the actual figure icons on the cards are just grey 3D models, instead of say green V.A.T.S. outlines is also a simple thing which they could have done, but didn't). :/
In fairness the 10mm pistol has changed in shape over time so not fussed with them going with a more generic pistol. The AK system is again reconcilable and basic design crosses the most games and is in FO4 from Nuka world. Helmet seems based off the Army Helmet, this is shaped off the stalhelm and is in more of the games. Computers are had to do a 3D object in a simple 2D format and a range of designs across the games.

They went with the image of the actual model...I don't see a problem with that. Makes it easy for you to tell which model it is on the table top.
Title: Re: Modiphius Fallout Game
Post by: Noctuary on October 07, 2018, 05:07:25 PM
Been a while (heh, half of you guys probably don't even remember my name here ;) ).

Hopefully that means you'll be working on some PA stuff soon then :) Good to see you back in this corner of the internet.
Title: Re: Modiphius Fallout Game
Post by: rwwin on October 08, 2018, 06:49:22 PM

For what the figures, and what I've bought, they seem all right. Clearly just pulls of the in game models then printing out. But I have to wonder if people with their own printers couldn't be doing this sort of stuff at home (and I haven't followed this particular sub board in ages to follow that scene...). However, I find the poses on some of the human figures in the starter set uninspired, and detail lacking in some places at a level you wouldn't see with traditional sculpting (the hair and faces).



At the risk of getting side tracked, Modiphius didn't just pull the models from the game engine, and print them out.  Model's extracted from game engines tend to be crap when it comes to producing a physical mini.  They meshes aren't water tight, they lack a lot of modeled detail (which often comes from the texture overlayed on the mesh) and they need to have proportions beefed up so they don't look like stick figures when reduced to 1/50 scale.  Extracted models are a good place to start to get a sense of scale and proportionality, but I'd wager that Modiphius had to re sculpt all of them before printing masters for mold making.  I think what your'e seeing is the loss of detail from the resin masters to PVC molds.  Having gotten the starter which included the PVC figures and the add on resin replacement starter figures, quality is night and day.  Not sure it was worth the price, but they sure are pretty.  Having gotten the starter which included the PVC figures and the add on resin replacement starter figures, quality is night and day.  Not sure it was worth the price, but they sure are pretty. 


Title: Re: Modiphius Fallout Game
Post by: spect_spidey on October 14, 2018, 03:37:29 PM
I am really surprised that I have not seen much in the way of reviews for this game. I bought the two player starter set. I have read the rules. I haven't had a chance to play it yet. I am hoping to get to play a few games later on today.
Title: Re: Modiphius Fallout Game
Post by: Ultravanillasmurf on October 15, 2018, 07:50:10 AM
I have to agree with spect_spidey about the dearth of reviews.

As my only previous exposure to Fallout was the series of television sponsorship adverts (the boy, his dog and perhaps power armour, it was a while ago) I have no automatic interest and what I have read has not grabbed my attention, let alone my wallet.

The reviews do seem to contrast the quality of the PVC and resin figures.

I do look forward to seeing what people are doing with the figures.
Title: Re: Modiphius Fallout Game
Post by: Psychopomp on October 22, 2018, 07:39:44 PM
I finally got the chance to play the game with a friend this past weekend.  We got through the first two scenarios in the tutorial campaign.

Generally, my after-play impressions are the same as my reading impressions - there's a lot of moving parts and some fiddlyness, but it's more of the "lots of spots to hang the neat stuff on" complex rather than the "clunky due to poor game design" sort of complex.  When explaining things to my friend - who'd only glanced over the rules - there was a LOT of, "Oh...so that works an awful lot like Fallout, then..."

The two scenarios we played felt a little weighted in favor of the Survivors to me, but that's alright - they're specifically learning games.  My strongest impression is that the system complexity will make building your own narrative scenarios/campaigns a lot easier, as I already have a lot of ideas for small, solo campaign missions!

So, my shorter summary:  The icons and fiddly bits in the rules give it a longer learning curve, but when it clicks you've got it.  It's got plenty of moving parts to hang neat effects on, and that should make for a great narrative-driven game.
Title: Re: Modiphius Fallout Game
Post by: Redmao on January 15, 2019, 03:07:26 PM
Finally got my hand on the Sole Survivor boxset.
I'm impressed. Great miniatures. The survivor and Dogmeat look fantastic and I still need to put Codsworth together.
I'm very tempted to get more figures from the series. Until then, the Survivor might find Zombicide town on his path...
Title: Re: Modiphius Fallout Game
Post by: Onimusha on February 13, 2019, 09:45:38 AM
I am also very impressed about the unique gameplay, but unfortunately everything is out of stock right now  :'(