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Author Topic: Pirate Island project - Second raid of San Padolfo 02.09.2018 p.15  (Read 27451 times)

Offline DintheDin

  • Galactic Brain
  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #165 on: May 23, 2017, 06:29:37 PM »
...they were advised to take position behind a wall, ready to sell their skin dearly against the pirates already swarming around the first houses...

Here the Angry Citizens are, behind the low wall, standing like a Stone Wall  :)
Now and then we had a hope that if we lived and were good, God would permit us to be pirates. – Mark Twain, Life on the Mississippi

Offline DintheDin

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  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #166 on: May 23, 2017, 06:32:08 PM »
The range of the Hill Fort cannon is up to the Town Square, the gunners take calmly their aim while waiting the pirates to reach the square...

Offline DintheDin

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  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #167 on: May 23, 2017, 06:47:02 PM »
The role of the Angry Citizens covered behind the wall was to provoke an incoming mob of Bloodthirsty Looters (clansmen) to make a Wild Charge.
Indeed,  they made a diagonal charge climbing the perpendicular wall and you know what?
The citizens gave them a bloody nose, scattering them to the four winds! (We kept only one for the photo, just to show the spot where they were routed).
One group of Pirates (classed as Pikemen) is going down the road, and behind them is coming the Captain's Assault Group (Forlorn Hope-Aggressive), ready to enter the fray!

When the Captain's group reached the height of the Citizens, they flank charged them, causing them devastating casualties (7 out of 12) - they literally transformed them to Sound and Light  ;)

Offline DintheDin

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  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #168 on: May 23, 2017, 06:51:37 PM »
Another group of Bloodthirsty looters reach the tavern. They uncover the marker: Burn the Traitor's House!
So, here is the traitor! The Inn-keeper was a smuggler who betrayed their former captain (now imprisoned in the Guard Tower) to the Governor!
One honor point if they burn the house next round with an 8+
But they failed...

Offline DintheDin

  • Galactic Brain
  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #169 on: May 23, 2017, 06:53:31 PM »
The group of Skirmishing Pirates (Detached Shot) has reached San Padolfo Square and are sending pot shots to the Governor's Guard!

Some townsfolk swear that they saw San Padolfo waving threateningly his cross, trying to save his beloved town from this bunch of scurvy dogs!
« Last Edit: May 23, 2017, 06:58:45 PM by DintheDin »

Offline Guldor

  • Assistant
  • Posts: 20
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #170 on: May 23, 2017, 06:56:09 PM »
A great game, a perfect group of friends, nothing better

Thank you again DintheDin.

You are the captain of our pirate ship  ;D ;D


Offline DintheDin

  • Galactic Brain
  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #171 on: May 23, 2017, 07:04:39 PM »
A great game, a perfect group of friends, nothing better

Thank you again DintheDin.

You are the captain of our pirate ship  ;D ;D



You are the Guldorest!

Follow the Pirates Code, mate! Once a Pirate, forever a PiAAAARate!!!

Offline DintheDin

  • Galactic Brain
  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #172 on: May 23, 2017, 08:42:25 PM »
Abandoning the gun

The Pirate gunners, although adequately trained to hit a barn door, they fail miserably to send a single ball through the Town Gates!
Being left behind and listening to all the fuss happening at the other side of the walls, abandon the gun (allowed by the scenario) and move as a group of Clubmen (scenario: already half strength - throw only 6 dice) and climb the ladder!   

Offline DintheDin

  • Galactic Brain
  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #173 on: May 23, 2017, 08:44:54 PM »
...while Aris from his godlike position is calmly contemplating the havoc of the Town is given to govern...
« Last Edit: May 23, 2017, 08:52:00 PM by DintheDin »

Offline DintheDin

  • Galactic Brain
  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #174 on: May 23, 2017, 08:45:38 PM »
Up on the Bastion and down we jump!
Loot be waitin' !

Offline DintheDin

  • Galactic Brain
  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #175 on: May 24, 2017, 08:59:30 PM »
Take the booty and run!

The group of Bloodthirsty Looters, having failed to set fire to the Traitor's House, move next house and reveal another marker:
They break open a store with spice and glassware! 3 Honor points worth! And they find some pack mules nearby!
 
« Last Edit: May 24, 2017, 09:05:29 PM by DintheDin »

Offline DintheDin

  • Galactic Brain
  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #176 on: May 24, 2017, 09:00:13 PM »
They open the Town Gates...

Offline DintheDin

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  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #177 on: May 24, 2017, 09:02:32 PM »
...and leave the table with their booty!
Three honor points for the Pirates.

Offline DintheDin

  • Galactic Brain
  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #178 on: May 24, 2017, 09:16:33 PM »
The Governor in peril!

Having clashed three times with the group of Pirates that disembarked near the Hill Fort, the Governor manage to rout them, but lost all his personal Guard! He returns to bolster the troops fighting for the center of the Town...
« Last Edit: May 24, 2017, 10:37:34 PM by DintheDin »

Offline DintheDin

  • Galactic Brain
  • Posts: 6225
Re: Pirate Island project (Pikeman's Lament - Raid of San Padolfo)
« Reply #179 on: May 24, 2017, 09:18:47 PM »
...but the group of Skirmishing Pirates is constantly sniping at him!
They need three 5+ to bring him down and two times they have a narrow miss, bringing only two 5+!

 

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