*
Welcome, Guest. Please login or register.
March 28, 2024, 01:36:11 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Recent

Author Topic: CoC at CONflict 2017 - Update 10.6. Assault on Ras el-Hanuth  (Read 1790 times)

Offline Utgaard

  • Scientist
  • Posts: 221
The engagement described below took place at CONflict 2017; it started our small narrative campaign.

The Abyssinian troops are on the advance to Ras el-Hanuth, the air is full of heated dust, as the platoon that forms the vanguard of the Mehal Sefari, surprisingly encounters Danakil and Dubat camel scouts; the “black bersaglieri” are ancient arch enemies of the Abyssinians.

The Abyssinian are resolutely deploying in order to clear the path for the units that follow and give the Italian Auxiliaries no opportunity to gain a foothold.

The 1st Half-Platoon is set against the left-handed Danakil, a good opportunity to settle a few old differences.
The 2nd Half-Platoon is ordered to advance on the right flank, starting at the plantation, and to drive the Dubats back.



The second half-platoon deploys in the cover of the plantation.



The 1st Half-Platoon attacks: instead of using their superior firepower, the Abyssinians rush vengefully at their hated enemies and directly into a bloody melee (the command dice roll ended up with two 6´s meaning the Abyssinians rushes forward at full speed):



The complete AAR with more pictures can be found on my blog:
http://utgaards-blog.blogspot.de/2017/06/spielbericht-aar-vorsto-nach-ras-el.html


The AAR of our second game, which lasted considerably longer and has been played with 2 platoons per side according to the Big CoC rules, will follow in the next days.
« Last Edit: June 10, 2017, 07:26:02 AM by Utgaard »

Offline SABOT

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1664
  • " Keep Loading !"
Re: CoC at CONflict 2017: Fight for Ras el-Hanuth
« Reply #1 on: June 03, 2017, 03:49:31 PM »
Outstanding looking game - thanks for posting that up.

Offline Utgaard

  • Scientist
  • Posts: 221
Re: CoC at CONflict 2017: Fight for Ras el-Hanuth
« Reply #2 on: June 04, 2017, 08:04:02 AM »
Thank you very much  :)

Offline marianas_gamer

  • Scatterbrained Genius
  • Posts: 3886
  • Our Man on Guam Watchman in the East
Re: CoC at CONflict 2017: Fight for Ras el-Hanuth
« Reply #3 on: June 04, 2017, 12:25:35 PM »
Great looking game and a fantastic board. The one acacia(?) tree is very nice.
LB
Got to kick at the darkness till it bleeds daylight.

Offline Utgaard

  • Scientist
  • Posts: 221
Re: CoC at CONflict 2017: Fight for Ras el-Hanuth
« Reply #4 on: June 05, 2017, 11:38:35 AM »
Again thank you!

And yes, should be an acacia tree. It was my first try how to best realize their typical silhouette ... some more trees to follow.

Offline Utgaard

  • Scientist
  • Posts: 221
Re: CoC at CONflict 2017: Fight for Ras el-Hanuth
« Reply #5 on: June 10, 2017, 07:24:59 AM »
The second part of our mini-campaign at CONflict 2017.

A build-up of British and French forces aims at stifling further Italian expansion. The quick capture of the Italian airfield close to the old Ottoman fortress of Ras el-Hanuth, guarded by a company of the blackshirts of the feared division "Nero D'Avola" is the key opening move.

Abyssinian liberation forces are pushing for the airfield, aided by French support.
In the foreground the airfield, to the right the small Abyssinian village Niter Kibbeh and in the left background the fortress.



The alarmed Spanish pilots of the Escuadrilla Azul, sent along by Franco, are rushing to start their planes in order to fight the attackers from the air.



An Abyssinian platoon Mehal Sefari, supported by a MG and a 20mm SEMAG, has deployed to the small village of Niter Kibbeh and set up a defense perimeter.  The airfield in front of the village is ideally suited for an Italian mechanized counterattack.



A Platoon of the REC Royale Etrangere in the background has already been able to occupy parts of Ras el-Hanuth.
A section of Italians has already deployed in front of the barracks. The first Spanish airstrike was already forced to abort due to the strong and accurate AA fire from the village ... for now.



The Lancieri di Gabbana are rushing full speed ahead in their first armoured car to prepare a warm reception for the Allies.



The Italian mechanized platoon pushes forward along the airfield as the Abyssinian Meto aleqa had expected. The 20mm SEMAG proves extremely deadly once again: the first Italian armoured car is put out of action!



Much more pictures on my blog:
http://utgaards-blog.blogspot.de/2017/06/spielbericht-aar-sturm-auf-ras-el.html

Offline Truscott Trotter

  • Mad Scientist
  • Posts: 839
Re: CoC at CONflict 2017 - Update 10.6. Assault on Ras el-Hanuth
« Reply #6 on: June 10, 2017, 08:07:57 AM »
Very nice looking game.

Offline Utgaard

  • Scientist
  • Posts: 221
Re: CoC at CONflict 2017 - Update 10.6. Assault on Ras el-Hanuth
« Reply #7 on: June 11, 2017, 06:32:57 AM »
Thank you  :)

Offline Happy Wanderer

  • Mad Scientist
  • Posts: 918
Re: CoC at CONflict 2017 - Update 10.6. Assault on Ras el-Hanuth
« Reply #8 on: June 11, 2017, 12:03:39 PM »
Superb stuff.

Your layout looks very atmospheric...really nicely put together.

Cheers

Happy W

Offline Utgaard

  • Scientist
  • Posts: 221
Re: CoC at CONflict 2017 - Update 10.6. Assault on Ras el-Hanuth
« Reply #9 on: June 12, 2017, 11:33:50 AM »
Many thanks  :)

Offline italwars

  • Mastermind
  • Posts: 1118
Re: CoC at CONflict 2017 - Update 10.6. Assault on Ras el-Hanuth
« Reply #10 on: June 18, 2017, 08:04:32 PM »
very nice stting
may i ask you about the fortress with those typical and well painted walls..they are very iconic of Abyssinian/ME ...did you scrathbuild it or from which manufacture are they?
« Last Edit: June 18, 2017, 08:12:58 PM by italwars »

Offline Utgaard

  • Scientist
  • Posts: 221
Re: CoC at CONflict 2017 - Update 10.6. Assault on Ras el-Hanuth
« Reply #11 on: June 19, 2017, 07:42:14 AM »
Thank you  :-*

The fortress belongs to Eymard, not me and is not scratchbuilt, but part of a nearly 20 years old series and as far as I know at least some parts still available here:
https://www.magistermilitum.com/manufacturer/battleground-buildings-scenery.html

Hope this helps.

Offline italwars

  • Mastermind
  • Posts: 1118
Re: CoC at CONflict 2017 - Update 10.6. Assault on Ras el-Hanuth
« Reply #12 on: June 19, 2017, 12:53:19 PM »
thanks a lot for your info
again many compliments it's the most realistic Abyssinian landscape i've seen in 28mm

Offline Hammers

  • Amateur papiermachiéer
  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 16070
  • Workbench and Pulp Moderator
Re: CoC at CONflict 2017 - Update 10.6. Assault on Ras el-Hanuth
« Reply #13 on: June 19, 2017, 12:59:03 PM »
I detect the little joke in the title there. "Top of the Shelf".  :)

 

Related Topics

  Subject / Started by Replies Last post
6 Replies
1907 Views
Last post October 24, 2012, 10:03:13 AM
by commissarmoody
1 Replies
1447 Views
Last post June 20, 2013, 09:08:19 PM
by jimpan
16 Replies
5250 Views
Last post June 15, 2017, 06:52:27 AM
by Father Primus
9 Replies
3616 Views
Last post August 08, 2016, 07:22:06 PM
by Humorous_Conclusion
9 Replies
1953 Views
Last post November 23, 2017, 07:40:13 PM
by Metternich