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Author Topic: 6mm Sengoku Jidai  (Read 59892 times)

Offline Osmoses

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    • Tenka Fubu: Sengoku Jidai 'blog
Re: 6mm Sengoku Jidai
« Reply #45 on: February 05, 2018, 11:34:20 PM »
Be good to see them when they're done. If you're having numbers on the base I don't think you need the exact troop representation as well. The main versatility with having the clan letters and stat values is that you can change them depending on need (mine are card counters in mdf 'dice cells'). I think if I were doing it from scratch now, I'd go for 'poor,' 'average' and 'rich' bases, with the former having fewer guns and samurai, and fewer figures altogether. The latter would have guns and more mounted samurai etc. Depending on the scenario, you should be able to line up the lower stat units with the 'poor' clan bases, and keep something of the visual cue of them being smaller and low on shooting and elan, while retaining the flexibility of changing the values.

Offline Osmoses

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    • Tenka Fubu: Sengoku Jidai 'blog
Re: 6mm Sengoku Jidai
« Reply #46 on: March 08, 2018, 12:00:26 PM »
We played another 6mm Sengoku Jidai battle using Tenkatoitsu the other night.

Report here: https://tenkafubu608971038.wordpress.com/2018/03/08/the-battle-of-aokawa/




Offline OSHIROmodels

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Re: 6mm Sengoku Jidai
« Reply #47 on: March 08, 2018, 12:04:07 PM »
Great stuff, love the bottom photo  8)
cheers

James

https://www.oshiromodels.co.uk/

Twitter account -     @OSHIROmodels
Instagram account - oshiromodels

http://redplanetminiatures.blogspot.co.uk/
http://jimbibblyblog.blogspot.com/

Offline WuZhuiQiu

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Re: 6mm Sengoku Jidai
« Reply #48 on: March 09, 2018, 04:49:57 AM »
Very scenic! Is that a pale blue wall in the background, or some file-editing effect?

Offline FierceKitty

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Re: 6mm Sengoku Jidai
« Reply #49 on: March 09, 2018, 07:09:54 AM »
I DO like to see Japanese engagements that look like battles. :)
The laws of probability do not apply to my dice in wargames or to my finesses in bridge.

Offline Osmoses

  • Scientist
  • Posts: 485
    • Tenka Fubu: Sengoku Jidai 'blog
Re: 6mm Sengoku Jidai
« Reply #50 on: March 09, 2018, 10:31:53 AM »
Very scenic! Is that a pale blue wall in the background, or some file-editing effect?

Quick and nasty photo-editing. There was in fact a large mural of a cartoon dog behind it, which kind of spoiled the effect a bit......

Offline Oldben1

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Re: 6mm Sengoku Jidai
« Reply #51 on: March 10, 2018, 01:22:54 AM »
I like be the fields

Offline Osmoses

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  • Posts: 485
    • Tenka Fubu: Sengoku Jidai 'blog
Re: 6mm Sengoku Jidai
« Reply #52 on: July 19, 2018, 11:51:17 PM »
More progress with the 6mm project. Now up to 31 units.

 

Also experimenting with representing some of those elaborate Japanese battle formations on the bases:



More information on this in a blog post here:
https://tenkafubu608971038.wordpress.com/2018/07/19/a-slightly-different-basing-style/


Offline OSHIROmodels

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Re: 6mm Sengoku Jidai
« Reply #53 on: July 20, 2018, 01:31:17 AM »
Interesting  :)

I think if there were more figures then it would look more imposing and fit better; say double the amount (if that makes sense).

I also don’t think it would be practical on the field. Like a lot of plans, good on paper but unworkable in practise.

Offline monk2002uk

  • Mad Scientist
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Re: 6mm Sengoku Jidai
« Reply #54 on: July 20, 2018, 06:30:02 AM »
With 6mm, I find that it is the total number of figures on the table that is most impressive rather than the numbers on any stand per se. Just a personal preference thing...

My primary interest is WW1, refighting the very large battles in particular. The number of stands was a worry so I opted for only 4 figures per stand (each stand measuring 30mm x 30mm, typically a company of circa 200-250 men). The individual stands looked worryingly sparse but once several corps of stands were on-table, the effect of the whole was definitely greater than the sum of the parts.

Robert

Offline Osmoses

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  • Posts: 485
    • Tenka Fubu: Sengoku Jidai 'blog
Re: 6mm Sengoku Jidai
« Reply #55 on: July 20, 2018, 10:17:15 AM »

I think if there were more figures then it would look more imposing and fit better; say double the amount (if that makes sense).


Yes, it would have fit better over 4 bases, but then each base would have looked a bit strange in isolation. I might further simplify the formations in future, or just do parts of them, or revert back to the previous style.

Offline vcina

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    • Operation Wargaming
Re: 6mm Sengoku Jidai
« Reply #56 on: July 20, 2018, 02:57:08 PM »
Your project is wonderful. I love all of the effort you have put into it all.

What rules will you be using to replicate the battle formations on the table?  I know the ruleset Banzai by Robert Fellows of 2D6 wargaming explains how to use them and they are done with individual bases to create them. 

Personally I would love to see how it all works on the table top since it was such an important part of their strategy.

Offline Osmoses

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    • Tenka Fubu: Sengoku Jidai 'blog
Re: 6mm Sengoku Jidai
« Reply #57 on: July 20, 2018, 03:23:52 PM »
I'm using a conversion of the board game Tenkatoitsu. They allow you to choose one of the classic battle plans, and this gives you some advantages or special orders depending on the plan used. For example, the 'winding wheel' gives you more withdraw orders so you can recycle your troops, the 'yoke' gives you a bonus in defence etc. Hopefully, we'll be doing another game next week so I'll try and do a write-up of it.

As I say in the blog post, I don't think those elaborate formations represent armies at all, but rather contingents within an army. I think the actual army formations of the classic 8 battle formations probably looked more like this:
 

Offline fred

  • Galactic Brain
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    • Miniature Gaming
Re: 6mm Sengoku Jidai
« Reply #58 on: July 21, 2018, 03:48:12 PM »
The shots of all the units, with the banners look super good.

I really like how you are weaving the history into the figures.

Offline Osmoses

  • Scientist
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    • Tenka Fubu: Sengoku Jidai 'blog
Re: 6mm Sengoku Jidai
« Reply #59 on: July 25, 2018, 12:29:13 PM »
We played another battle using Tenkatoitsu. Made some final tweaks to the rules, mainly down to getting the change from hexes to squares right. I've a suspicion that it would be easier just not to have a grid at all, so I might look at that in the future.

This was a really good game, thoroughly absorbing throughout.

Full report here:
https://tenkafubu608971038.wordpress.com/2018/07/25/the-battle-of-fumurayama/




 

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