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Author Topic: The Zombie workshop mk.II 2022 roundup  (Read 21715 times)

Offline Dr. Zombie

  • Scatterbrained Genius
  • Posts: 3091
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #30 on: February 04, 2018, 07:08:25 PM »
I have been a bit quiet of late. But for once it is not because I have been idle. I have been modeling in a larger scale.

Carneval is coming up in Denmark and Zombie Junior wanted to be a Fallout survivor. So we started building.


That turned into this. We are building a helmet also but it is not done yet.


And naturally you need some gear to travel the wasteland.

Offline von Lucky

  • Galactic Brain
  • Posts: 8796
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #31 on: February 04, 2018, 09:33:47 PM »
Pretty cool.
- Karsten

"Imagination is the only weapon in the war against reality."
- Lewis Carroll, Alice in Wonderland

Blog: Donner und Blitzen

Offline Vagabond

  • Mastermind
  • Posts: 1622
    • Vagabond's Wargaming Blog
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #32 on: February 05, 2018, 08:21:44 PM »
Well that's one fearsome looking gal there, you wouldn't want to mix it with her in a dark alley especially when she gets the holster and gun - but she does need some big boots. Doc Martin's if you have them in Denmark.
Not sure about the helmet though - perhaps some sharp hat or bandana maybe.
Some pretty good 1:1 modelling there.  o_o

Offline Dr. Zombie

  • Scatterbrained Genius
  • Posts: 3091
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #33 on: February 05, 2018, 08:26:22 PM »
Hehe it is actually a he. The hair is just long. We have some proper stompy boots as well.

Offline Dr. Zombie

  • Scatterbrained Genius
  • Posts: 3091
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #34 on: February 16, 2018, 12:14:10 PM »
I have painted up some spaceships to use for Battlefleet Gothic. I have long been wanting to play it some more. I really feel that it is one of the best games GW has produced.





Offline Ockman

  • Mastermind
  • Posts: 1798
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #35 on: February 16, 2018, 12:23:49 PM »
Cool spaceships!

Offline von Lucky

  • Galactic Brain
  • Posts: 8796
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #36 on: February 25, 2018, 06:50:08 AM »
Very nice, and those bases aren't bad either - are they flicked on or painted carefully?

Offline Dr. Zombie

  • Scatterbrained Genius
  • Posts: 3091
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #37 on: February 25, 2018, 07:18:31 AM »
A bit of both really.

The white is flicked on and the I have drawn out large blobs of paint with a toothpick to make “flares” and then I have dotter on a few colored dots.

Offline von Lucky

  • Galactic Brain
  • Posts: 8796
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #38 on: February 25, 2018, 09:06:10 AM »
Ah, cool - thanks.

Offline Dr. Zombie

  • Scatterbrained Genius
  • Posts: 3091
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #39 on: March 11, 2018, 01:35:37 PM »
Some time ago I painted up these pickups from the walking dead scenery set.
And now I have painted up some .50 cals and via the magic of magnets they are stuck to the bed of the trucks. So they can be used as is or as dinged up technicals.


Offline von Lucky

  • Galactic Brain
  • Posts: 8796
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #40 on: March 11, 2018, 09:24:05 PM »
I'm copying that idea - nicely executed.

Offline Dr. Zombie

  • Scatterbrained Genius
  • Posts: 3091
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #41 on: March 12, 2018, 07:56:37 AM »
Thanks. The .50 cals are from TAG. They come on a tripod, but it cuts of easily. I could do with some ammo boxes or just a loose belt. But I am not sure I know of anyone making belts in this scale.

Offline Ragsta

  • Scientist
  • Posts: 366
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #42 on: March 12, 2018, 09:59:35 AM »

Really like those recent BFG ships, Doctor. I’m a fan of the game too, I hope to do some more fleet stuff this year myself.

Offline Dr. Zombie

  • Scatterbrained Genius
  • Posts: 3091
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #43 on: March 25, 2018, 02:41:37 PM »
After years and years in storage I finally got my GW Battleboard painted. Now I need some more scenery to add to it. I would like to be able to have a closely packed table of shanties and compounds. With winding alleys.

Offline von Lucky

  • Galactic Brain
  • Posts: 8796
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: The Zombie workshop mk.II 2017 Painting status
« Reply #44 on: March 25, 2018, 09:07:38 PM »
Simple, yet effective outcome.

 

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