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Author Topic: Early Franks and Domain of Soissons  (Read 15283 times)

Offline Corso

  • Mad Scientist
  • Posts: 503
Re: Early Franks and Domain of Soissons
« Reply #75 on: March 11, 2018, 06:25:27 AM »
Great paintwork especially the armour :)

Offline arget8

  • Scientist
  • Posts: 393
Re: Early Franks and Domain of Soissons
« Reply #76 on: March 12, 2018, 01:32:37 PM »
Thanks for the comments gents, I appreciate the support!

Here are the last of the Frankish starting force. I'm totally done with the basic forces for the Romans and the Franks now, with only the Visigoths left. One thing I'm trying to do is make my non-Roman forces have dual use to decrease the amount of painting and buying that I have to do. What this means is that I've used some Picts, Saxons, Goths, and Romans for the Frankish Levy which will decrease the amount of painting I need to do, especially for the Goths and Saxons.






Another blog post is up now. This one shows the additional campaign rules for the Visigoth player. Next up will be the cards for each faction's fate deck.

https://wartoendallblogs.blogspot.com/2018/03/the-dreaded-goths-visigoth-additional.html
« Last Edit: March 12, 2018, 01:39:57 PM by arget8 »

Offline arget8

  • Scientist
  • Posts: 393
Re: Early Franks and Domain of Soissons
« Reply #77 on: March 19, 2018, 01:39:22 PM »
I played a game of Dux Brit over the weekend while at Cold Wars and got to try out the forces for my Domain of Soissons campaign supplement. This battle, which was the first for both me and my opponent Caleb, pitted the Franks of Clodwig the Red (played by yours truly) and the Gallo-Romans of Honorius Sextimanius (played by Caleb) in the Raid on a Village scenario. More on the blog.





https://wartoendallblogs.blogspot.com/2018/03/clodwig-reds-big-day-out.html
« Last Edit: March 19, 2018, 08:25:21 PM by arget8 »

Offline Ragnar

  • Supporting Adventurer
  • Mastermind
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  • Posts: 1383
Re: Early Franks and Domain of Soissons
« Reply #78 on: March 19, 2018, 05:09:39 PM »
Cool photos. 

Was it as painful to move the troops on the teddy bear fur grass as it looks?
Gods, monsters and men,
Will die together in the end.

Offline arget8

  • Scientist
  • Posts: 393
Re: Early Franks and Domain of Soissons
« Reply #79 on: March 19, 2018, 08:24:29 PM »
Thanks!

As to the fur, not really. I use 1" washers for bases, so that keeps most minis from being too top-heavy. The mat is dyed, rather than painted, so it's not as stiff as most. However, I do plan on getting movement trays to speed things up, which will have the added bonus of helping with any potential balance issues.

Offline Mr.J

  • Mastermind
  • Posts: 1704
Re: Early Franks and Domain of Soissons
« Reply #80 on: March 19, 2018, 09:01:35 PM »
Excellent figures and fur mat. It all looks great!

Offline Ragnar

  • Supporting Adventurer
  • Mastermind
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  • Posts: 1383
Re: Early Franks and Domain of Soissons
« Reply #81 on: March 23, 2018, 01:31:37 AM »
Thanks for the response, Arget!

Offline rumacara

  • Moderator
  • Galactic Brain
  • *
  • Posts: 4347
  • Zillions of painted miniz!
Re: Early Franks and Domain of Soissons
« Reply #82 on: March 23, 2018, 08:34:13 PM »
This project is looking very good. :-* :-*
Your painting and convertions are an inspiration for me to paint mine. :)

Offline nervisfr

  • Scatterbrained Genius
  • Posts: 2605
    • Ch'ti Ré-Animator
Re: Early Franks and Domain of Soissons
« Reply #83 on: March 24, 2018, 09:42:39 AM »
I'm happy to see your are still working on your project.
Great paint, conversion and game !
 ;)
Frenchy Eric, aka Ch'ti Eric or Re-Animator
"J'ai bon caractere mais j'ai le glaive vengeur et le bras seculier"

http://chti-reanimator59.blogspot.fr[

Offline arget8

  • Scientist
  • Posts: 393
Re: Early Franks and Domain of Soissons
« Reply #84 on: March 25, 2018, 05:32:15 AM »
Thanks gents! I'm hoping to get some more playtest games in the next month or so. I realized when I was pulling stuff out for this game that I am actually missing the second group of Roman missile troops, so those will be on the painting table soon. Other than that I'm working on Saxons and Visigoths.

Offline arget8

  • Scientist
  • Posts: 393
Re: Early Franks and Domain of Soissons
« Reply #85 on: July 16, 2018, 03:07:48 PM »
So, it's been a while, but moving halfway across the country may have had something to do with it.

Clodwig the Red returned to the Domain of Syagrius to loot and pillage the lands of the Romans at Historicon. After getting an early jump, the Franks were able to hold off the Romans with their warriors and elites, while the levies looted. The Franks were only able to find one piece of loot, but due to the limits of the terrain, that was all that was needed. Despite the best efforts of the Gallo-Romans, the Franks were able to gain a +7 victory!












I plan on building more stuff to add to my terrain collection before I run the game at Fall In in November. Right now, the plan is a vineyard, forest ground texture, a few more buildings and trees, and maybe some swamps.

Offline Codsticker

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3303
    • Kodsticklerburg: A Mordheim project
Re: Early Franks and Domain of Soissons
« Reply #86 on: July 16, 2018, 04:46:04 PM »
Fantastic looking table: the trees, the buildings the fields- all very nice.

Offline DintheDin

  • Galactic Brain
  • Posts: 6227
Re: Early Franks and Domain of Soissons
« Reply #87 on: July 16, 2018, 04:48:06 PM »
A very realistic terrain and some very nice low angle pics!
Now and then we had a hope that if we lived and were good, God would permit us to be pirates. – Mark Twain, Life on the Mississippi

Offline arget8

  • Scientist
  • Posts: 393
Re: Early Franks and Domain of Soissons
« Reply #88 on: July 16, 2018, 08:25:46 PM »
Thank you gents! I'm going to try to really up my game for the next show. I've got some interesting plans in the works.

Offline commissarmoody

  • Galactic Brain
  • Posts: 8669
    • Moodys Adventures
Re: Early Franks and Domain of Soissons
« Reply #89 on: July 16, 2018, 09:52:20 PM »
Another great looking game with your wonderful painted minatures.
"Peace" is that brief, glorious moment in history when everybody stands around reloading.

- Anonymous

 

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