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Author Topic: Monsters Creatures sculpts Greens  (Read 20786 times)

Offline Alan maguire

  • Mad Scientist
  • Posts: 736
Re: Monsters Creatures sculpts Greens
« Reply #105 on: May 25, 2019, 04:44:18 PM »
6milPhill

Yes, send some , please.... :)

Offline 6milPhil

  • Galactic Brain
  • Posts: 4789
    • Slug Industries
Re: Monsters Creatures sculpts Greens
« Reply #106 on: May 26, 2019, 02:08:18 PM »
I'll be in touch.

Offline Alan maguire

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Re: Monsters Creatures sculpts Greens
« Reply #107 on: May 26, 2019, 04:09:41 PM »
Thanks Phil ! ...

Offline ErikB

  • Mastermind
  • Posts: 1369
  • Sometimes I feel like Schroedinger's Cat
Re: Monsters Creatures sculpts Greens
« Reply #108 on: May 28, 2019, 05:01:44 PM »
Galactic Marshals sounds like an interesting concept and the intergalactic cop-bounty-hunters is a really great concept and has a lot of scope to it...

Can you post here one picture of something that really gets your attention when you see and inspires you? please...
Hi Alan,

Are you sure you want to put that in this thread?  I don't want to steal your thunder, buddy.

There were originally five of these minis who got my imagination going.  There seem to be only two, now, plus the one at the top and the second link on another page.  These were really good ideas and full of character.  A little A-Team mixed with Han Solo and Firefly.

Job well done, Heresy!!!

http://heresyminiatures.com/shop/index.php?main_page=index&cPath=2_63
http://heresyminiatures.com/shop/index.php?main_page=product_info&cPath=2_62&products_id=107

These guys are great for the cops back at the station:
http://heresyminiatures.com/shop/index.php?main_page=index&cPath=2_16

As for the first round of crooks to capture, I love Josh's Jaloof here:
https://www.zombiesmith.com/products/pah-jaloof-starter
https://www.zombiesmith.com/products/pah-jaloof-crew
https://media.sketchfab.com/urls/6e7c969290fb49bcacab2373bf5a3b0d/dist/thumbnails/458cc65551504929b16fd731d904a449/d6448a502b504dfa8c234b2acfd9ba9c.jpeg
https://sketchfab.com/3d-models/jaloof-unreleased-aphidhulk-project-6e7c969290fb49bcacab2373bf5a3b0d

Without helmets they look like space goblins, real little bastards who will break into your ship, storage, bank, store, anywhere, and steal things, leaving the place in chaos like after the cops execute a search warrant.  I don't think that's what Zombiesmith had in mind for them but that's how they look to me.

Another mission, these guys specializing in stealing organs for rich people.  Maybe they kidnapped a senator's son partying in Ibiza and he sent the Galactic Marshals after them.  A little less cartoony, a little more intimidating.
http://anvilindustry.co.uk/image/cache/catalog/Afterlife/unity-council/characters/technician-pack-painted-800x800.jpg
https://2.bp.blogspot.com/-cQbH_etetp0/V_J4fTt4-WI/AAAAAAAAAVE/d0cb1L5cFpMy6dauo1qInloksE3EIAvogCLcB/s1600/2016-10-03%2B001%2B002.JPG

Another mission, make contact with what's left of a militia fighting against a plague, find the leader, arrest him/her:
https://tgneast.blob.core.windows.net/content/wp-content/uploads/2013/11/Infected-e1385475260394.jpg
https://tgneast.blob.core.windows.net/content/wp-content/uploads/2013/12/Painted-Infected-e1386338618914.jpg
http://www.pig-iron-productions.com/includes/templates/marqet/images/slideshow/LINK_TO_INF_STG2.jpg

http://www.pig-iron-productions.com/includes/templates/marqet/images/slideshow/LINK_TO_SYS_SCAV_SPEC.jpg
https://www.beastsofwar.com/news/pig-irons-system-scavengers-hunt-loot/
http://www.pig-iron-productions.com/images/BIG_BOTTOM_BANNER_SYSSCAV.jpg

Turns out that the plague was started by an evil super-mega-pharma-corp that wants to wipe out the whole planet, so the mission changes to dodging plague zombies to finding evidence and getting it out, alive.

This is what I was envisioning.  I think that the concept of these special-mission intergalactic cops scales well into all sorts of possible adventures, environments, and types of minis.

Only problem is that my ability to draw, sculpt, and design is nothing compared to Zombiesmith, Pig Iron, Lucid Eye (another of my favorites), Anvil, or yours.

Okay, not exactly just one image....

Offline CookAndrewB

  • Mastermind
  • Posts: 1734
    • 3d designs can be found at Thingiverse
Re: Monsters Creatures sculpts Greens
« Reply #109 on: May 29, 2019, 07:06:06 PM »
   Hi CookAndrewB,

Thanks for the feedback and info!

I like some of the concepts in your second picture.

They look like they would be fun to sculpt  But someone has already sculpted i'm guessing ?

That is what i find great about sci-fi that it has many directions you can go in with regards to different races etc, it's basically endless really!

Regards

Alan

I don't suppose I was encouraging you to make these, so much as I was mentioning that I like aliens to look alien, and not just look like a human with a lizard head, etc. This was just the best/most interesting examples I could come up with off the top of my head. Beyond that I can't really think of a place where "alien" didn't either look like a person in hollywood makeup, or sentient blob:






I mean, if I wanted that kind of alien in my gaming world, I've had the skills to sculpt that since about kindergarten.  lol

I just like aliens to look alien.

Offline Alan maguire

  • Mad Scientist
  • Posts: 736
Re: Monsters Creatures sculpts Greens
« Reply #110 on: June 10, 2019, 09:13:39 AM »
CookAndrewB

Do you think you could sculpt something in the pictures you sent?

Offline CookAndrewB

  • Mastermind
  • Posts: 1734
    • 3d designs can be found at Thingiverse
Re: Monsters Creatures sculpts Greens
« Reply #111 on: June 10, 2019, 03:29:41 PM »
CookAndrewB

Do you think you could sculpt something in the pictures you sent?

Hmmm, I'm pretty novice when it comes to sculpting. I just started playing around with some sculpts last night, so I'll see how that goes. If the goal is to "not look human" I feel like my sculpting skills are up to that task! I have yet to make anything that looks too human!  :?  lol

If you are referring to the blob type pictures, then yeah. I don't mean to brag, but I've been making a steady stream of blob looking things since about kindergarten!  ;)

If anything I do turns out to be worth sharing, I'll toss a picture in here.

Offline Alan maguire

  • Mad Scientist
  • Posts: 736
Re: Monsters Creatures sculpts Greens
« Reply #112 on: June 10, 2019, 10:02:11 PM »
CookAndrewB

lol, yeah, looking forward to what you come up with !

Offline Cacique Caribe

  • Mastermind
  • Posts: 1978
  • Gelatinous Legal Alien
Re: Monsters Creatures sculpts Greens
« Reply #113 on: June 12, 2019, 11:46:11 PM »
CookAndrew,

I really like the little 3-legged guy in the cowboy hat!


Offline Alan maguire

  • Mad Scientist
  • Posts: 736
Re: Monsters Creatures sculpts Greens
« Reply #114 on: June 13, 2019, 06:20:40 AM »
   Cacique Caribe

He is cool isn't he :) , the 3 legged guy

Offline CookAndrewB

  • Mastermind
  • Posts: 1734
    • 3d designs can be found at Thingiverse
Re: Monsters Creatures sculpts Greens
« Reply #115 on: June 25, 2019, 07:49:50 PM »
Well, very WIP, but here is what I've come up with...

Start of a humanoid sculpt on the right for reference. He's a bit bigger than 15mm, but close. The start that I have is what I've been thinking of as a Calmian (root word, calm). Oh, and please ignore my pretty terrible photo. I think you will get the basic idea.


So I've been envisioning a Calmian as a sentient plant. The body is roughly a cactus barrel, and seated on top is something like a clam shell. On the Calmian home world, they take on these clam shell items similarly to hermit crabs. Calmians don't have weapons in the conventional sense, so the clam shell is part decoration (mating, status, etc) and part minimal protection from some ancient predator that probably landed on the Calmian heads and pecked them open to get at the fluids inside... like using a cactus for water.

So the Calmian "legs" are part of a vine structure that grows from the base of the Calmian. If a Calmian is unable to travel, these vines get long and may eventually snap off, unable to bear the weight of the Calmian. By "walking" these Calmian roots stay worn down and take on a tough, bark-like, texture. This allows Calmians to wander around on surfaces that would harm or kill humans (white hot metal, strong acids, etc). So long as the Calmian can not sink into the "whatever" pool, and it doesn't rise above several inches on their roots, they are safe.

Along with the mobility roots, Calmians have four other grappling root structures. Rising up from the base, it is customary that two of the grappling roots are used to hold the clam shell in place (though one, or none, can be used for short periods of time). The other two are used to support the Calmian Pearl (object in front of the Calmian under the clam shell). Calmians can use their grappling roots to manipulate simple machines, but primarily rely on other races to do the really technical stuff.

The Calmian pearl seems to be the source of what makes a Calmian sentient. An exterior soul, so to speak. It is also the primary weapon and defense mechanism of the Calmians. It acts as a highly effective sensory organ, allowing for odd combinations of human senses like smelling textures, or hearing color. Sneaking up on a Calmian is very difficult because it requires something akin to not existing. No color, no smell, no noise, no texture... nothing. When around other sentient beings, a Calmian Pearl creates a feeling of calm. More to the point, it creates a feeling of being totally alone with your own thoughts, in your mind. You may see the Calmian, and speak to the Calmian, but the sensation to humans is a bit like having a conversation in your head with your own voice while standing next to a cactus wearing a clam hat. It would be disconcerting if it didn't feel quite so normal. This effect is also possible with non-sentient beings, but Calmians find it much more difficult to placate a beast driven by base instincts like hunger, mating, territorial defense, etc. As a weapon, the Calmian Pearl can be used to insert thoughts and ideas into a sentient beings head. Thoughts to harm one's self, harm others around them, and even causing a person to hold their breath until they die are all possible.

Calmians are prized as companions because of their wide array of useful capabilities. However, because of their ability to discern dishonesty, subterfuge, and attempts at concealment they rarely keep company with liars, cheats, and scoundrels. Calmians find deceit confusing, more than irritating or inconvenient. Similar to having someone follow you around, always trying to convince you that the sky was red, and not blue. You might not view it as threatening, but you probably wouldn't put up with it if the conversation were brought up, insistently, every time the other person was around.  That is approximately how Calmians view the human tendency to lie, even to themselves.

Depending on how this fella turns out, I may make a few of them for my 15mm sci-fi game. Or I may just head onto the next odd alien creature.



Offline Alan maguire

  • Mad Scientist
  • Posts: 736
Re: Monsters Creatures sculpts Greens
« Reply #116 on: August 08, 2019, 04:45:21 PM »
Hi Andrew,

That's a good start, keep it going :)

Offline CookAndrewB

  • Mastermind
  • Posts: 1734
    • 3d designs can be found at Thingiverse
Re: Monsters Creatures sculpts Greens
« Reply #117 on: August 08, 2019, 05:34:00 PM »
Oh, I did, but I guess I didn't post here.

Calmian finalized with paint:


This is the first figure WIP, but more completed:


Human figure primed (I'll get shots of the final paint this weekend:


A couple aliens:




The one above is waiting for some "color scheme" inspiration. Below is painted up but I don't have pics of him yet.


Next humanoid WIP:




Next alien WIP:




I will try to move some of the sculpts along over the weekend, but I've been on another terrain building kick and that eats up my hobby time pretty solidly when I get working on it.


Offline Alan maguire

  • Mad Scientist
  • Posts: 736
Re: Monsters Creatures sculpts Greens
« Reply #118 on: August 09, 2019, 05:20:54 AM »
Looking good !

Green stuff is not the easiest to use but it is one of the best in my opinion ...

Offline CookAndrewB

  • Mastermind
  • Posts: 1734
    • 3d designs can be found at Thingiverse
Re: Monsters Creatures sculpts Greens
« Reply #119 on: August 09, 2019, 12:05:03 PM »
Looking good !

Green stuff is not the easiest to use but it is one of the best in my opinion ...

It is the only thing I've ever used. What is easier?  ???

I suppose that isn't totally true as I've also used brown stuff, but I would say that at my current skill level I'm not sure I can articulate whether I find there to be any differences beyond color.

 

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