As to the game itself. Well, it went pretty well. We ran three games on the day and each game played out differently.
The first game was a festival of ones as the players found themselves hampered by minimal activations and then jammed or malfunctioning (one character had a plasma rifle) weapons. They were quickly overwhelmed and swamped under a tsunami of rad zombies.
The second game went a bit better as the players picked off their enemy at long range and then made a stand in the petrol station. Well played that zombies needed a MET TN/10 roll to work out how to get through windows or doors; some were surprisingly cluey. The game ended in something of a minor victory when the players lost one of their number and the rest slipped off the map.
The final game was the only clear-cut success for the heroes. They didn't spend their early moves sniping at the approaching zombies but instead made a beeline to the petrol station and defended it from there with two players even fortifying the roof. It all worked pretty well and this was the only time all 22 zombies models were needed. By strategic sniping and creating choke points the players were able to tie up large nubers of zombies before the slipped off the table. Long will the folk of New Hope remember the sacrifice of the Depend-o-bot Call Me Lucas as he waded into a horde of a dozen or more to buy time for the other heroes to make it off the table.
All-in-all a jolly fun day out. I caught up with some old friends, made some new friends, and didn't spend too much at the second hand stall. We had players from ages five to (I;d guess) around fifty odd all of whom were new to TNT. They picked it up pretty well and the rules were only consulted on rare occasions.
Photos:
above: the board set up. The billboard and shipping container are also from Knights of Dice - one of out number made up the sign on the billboard from scratchAbove: Blue Peter in his power armour takes on some zombies will the peacekeeper lieutenant snipesAbove: More zombies approach Blue Peter from behind the red counter denoted a jamAbove: Call Me Lucas (with a hopelessly jammed weapon) helps out Blue Peter with a 'biter'Above: Call Me Lucas and Big Bad Bob make their stand amongst the rusting shelves of the petrol station