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Author Topic: O Gauge Modern City Building Suppliers/Retailers  (Read 1225 times)

Offline carlos marighela

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Re: O Gauge Modern City Building Suppliers/Retailers
« Reply #15 on: November 01, 2017, 09:33:00 AM »
It's odd that it works out like that. I found that even Heroic scale+ miniatures (35mm high) were noticeably too small for 1:48th cars.

Of course mine are based on pennies and not the usual round black bases.

Same here and mine are based on washers.
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Offline Ultravanillasmurf

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Re: O Gauge Modern City Building Suppliers/Retailers
« Reply #16 on: November 01, 2017, 10:21:51 AM »
I do not have any 1/48 scales cars (some HLBS AFVs from Empress and a Tamiya  Matilda kit), so do not know how they compare.

1/56 scale vehicles can look tiny and not just the height:


Not sure if Warlord rescaled their Kubelwagen after comment about the Jeep (Perry top, Warlord bottom).


This of course is veering off topic (buildings) sorry.

Offline Ultravanillasmurf

  • scatterbrained genius
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Re: O Gauge Modern City Building Suppliers/Retailers
« Reply #17 on: November 01, 2017, 10:31:02 AM »
. The only thing that gives the HO scale away is the door size, which is fixable, either by enlarging the door or building up the bottom of the structure. The upside is a smaller footprint for the building, although that may not be so much of a benefit if you are trying to fill a table with them..
A very good point (and making sure that a figure could stand up on a floor without bumping his/her or its head on the floor above).

1/76 or 4mm scale might be easier to use (UK scale for 16.5mm - HO gauge - track) as the discrepancy is smaller (some modellers in 4mm use HO figures, and if it is noticed blame it on short staff).

Bachman, Hornby and Dapol have building ranges as do a number of other smaller companies.

Offline jon_1066

  • scientist
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Re: O Gauge Modern City Building Suppliers/Retailers
« Reply #18 on: November 01, 2017, 01:40:14 PM »
Even if you found a range of O scale buildings they may not suit your purposes for a game.  A correct scale apartment block in 1:50 is going to be massive.  Nearly all gaming buildings are under sized simply to allow it to fit on a table.  You also need to consider not just how it looks but the practicalities of gaming.  Are the building to have figures enter them?  Or are they just the backdrop/line of sight blockers to action on the street.

I would say look towards mdf to cover a large playing area quickly with modest cost.  Mdf suits modern buildings and Stalinist apartment blocks because they tend to be very plain and boxy anyway. 

Offline King Arthur

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  • Posts: 289
Re: O Gauge Modern City Building Suppliers/Retailers
« Reply #19 on: November 03, 2017, 11:45:53 AM »
Even if you found a range of O scale buildings they may not suit your purposes for a game.  A correct scale apartment block in 1:50 is going to be massive.  Nearly all gaming buildings are under sized simply to allow it to fit on a table.  You also need to consider not just how it looks but the practicalities of gaming.  Are the building to have figures enter them?  Or are they just the backdrop/line of sight blockers to action on the street.

I would say look towards mdf to cover a large playing area quickly with modest cost.  Mdf suits modern buildings and Stalinist apartment blocks because they tend to be very plain and boxy anyway. 

Sound advice, thanks.

I have been looking at the dimensions of some O Gauge buildings on line, for example I found a New York type 6 floor apartment block, which measured 18" in height and had a foot print of 6" squared, that would equate in to 46cm high with a foot print of 15.2cm. Most apartments in Germany tend to be circa 3 floors/stories high (although there are the usual 'Tower Blocks' also), so these dimensions would not appear to be on the large side.  I'm planning on building some myself too for the love of the hobby and time and cost is not an issue, it's more about the involvement. I have lots of Foamcore at home and have ordered some HEKI DUR walls, so lets see how the first plan comes out!

The buildings will be primarily for LoS and backdrop/atmosphere, I had initially thought to make them all accessible and build the interiors, but that would be a huge undertaking, so I'm planning on building separate interiors, perhaps 3 different types for variety, so when a character enters a building we can switch to one of the interior scenes.

Thanks to everyone who's contributed to the thread, I always love to read and hear about others advice and experiences  :)

 

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