Hi guys this is my first time posting something of mine here so go easy on me
I'have decided to do a Pulp Alley solo campaign using Perilous Island so I done up a couple of leagues.
The Good Guys The Society of the Blue Blooded
Delbert Collins A well travelled adventurer who has gotten out of many a tight corner in his day & along with Lord Forbes A founding member of the Society of the Blue Blooded
Name Delbert Collins
Leader Health d10 Brawl 3d10 Shoot 3d10 Dodge 3d10 Might 2d8 Finesse 3d10 Cunning 2d10
Abilities
Extraordinary, Athletic, Hardened Veteran
Grace Simms, a real English Rose but don't let that fool you as every Rose has its thorn
Name Grace Simms
Sidekick Health d8 Brawl 2d6 Shoot 3d8 Dodge 2d8 Might 2d6 Finesse 3d8 Cunning 3d6
Abilities
Burst Fire, Quick-Shot
James Dowl , comes from a circus family were he horned his skills with guns doing trick shots, if he shoots at something & misses it because he meant to.
Name James Dowl
Alley Health d6 Brawl 1d6 Shoot 3d6 Dodge 1d6 Might 1d6 Finesse 1d6 Cunning 2d6
Abilities
Marksman
Cliff Moore, the fix it man of the Society.
Name Cliff Moore
Alley Health d6 Brawl 1d6 Shoot 1d6 Dodge 1d6 Might 2d6 Finesse 1d6 Cunning 2d6
Abilities
Specialist
Blue Blooded League Perks, Daredevil Adventures.
The Bad Guys, Germans aka bots
Captain Hess, has an uncle high up in the party.
Name Captain Hess
Leader Health d10 Brawl 3d10 Shoot 3d10 Dodge 2d10 Might 2d8 Finesse 3d8 Cunning 3d10
Abilities
Commander
Shrewd
Danger Sense
Code name Helga, there's not many living that know much about this fair haired lady.
Name Helga
Sidekick Health d8 Brawl 2d6 Shoot 3d8 Dodge 3d6 Might 2d6 Finesse 2d8 Cunning 3d8
Abilities
Sharp
Finagler
Herr Gloup of the Gestapo, enough said.
Name Herr Gloup
Ally Health d6 Brawl 1d6 Shoot 2d6 Dodge 1d6 Might 1d6 Finesse 1d6 Cunning 2d6
Abilities
Crafty
Brown, will always follow orders.
Name Brown
Alley Health d6 Brawl 2d6 Shoot 3d6 Dodge 1d6 Might 1d6 Finesse 1d6 Cunning 1d6
Abilities Marksman
Fritz, will always follow orders
Name Fritz
Alley Health d6 Brawl 1d6 Shoot 3d6 Dodge 1d6 Might 1d6 Finesse 2d6 Cunning 1d6
Abilities Marksman
Muller,will always follower orders
Name Muller
Alley Health d6 Brawl 1d6 Shoot 2d6 Dodge 2d6 Might 1d6 Finesse 1d6 Cunning 1d6
Abilities Blast
German League Perks, Eagle-Eyed Troopers
Thanks for looking
http://ifitwasntforone.blogspot.ie/2017/11/two-pa-leagues-talking-solo.html