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Author Topic: French Harbor Town - Update March 14 - Combatants  (Read 11213 times)

Offline jbemmett

  • Bookworm
  • Posts: 85
    • Herr Brush
Re: French Harbor Town - Update December 10 - Crane
« Reply #60 on: December 13, 2017, 12:12:29 PM »
Thanks again all for the lovely comments.

Offline jbemmett

  • Bookworm
  • Posts: 85
    • Herr Brush
Re: French Harbor Town - Update December 10 - Crane
« Reply #61 on: December 13, 2017, 12:13:48 PM »
Isn't it great when you casually drop in on a topic you'd previously overlooked and find it fascinating and inspirational? That's how I feel about this one. Great stuff and particularly enjoyable to read the whole thing from the beginning on first visit.

Looking forward to more.

Thanks for this excellent contribution.

Doug

Thanks Doug. It's nice to know that as mostly a "lurker" that I can give back a little to a community that I take so much from.

Offline Vagabond

  • Mastermind
  • Posts: 1627
    • Vagabond's Wargaming Blog
Re: French Harbor Town - Update December 10 - Crane
« Reply #62 on: December 13, 2017, 10:40:49 PM »
Not only is it excellent quality but a fantastic work rate. Brilliant.

Offline sglancy12

  • Assistant
  • Posts: 36
Re: French Harbor Town -
« Reply #63 on: December 22, 2017, 10:15:07 PM »
Just fantastic work so far. Really love that Great War Memorial. Just beautiful.

Can't wait to see your U-boat.

A. Scott Glancy
A. Scott Glancy, President TCCorp, dba Pagan Publishing

Offline jbemmett

  • Bookworm
  • Posts: 85
    • Herr Brush
Re: French Harbor Town - Update January 4 - Torpedoes and Mines
« Reply #64 on: January 04, 2018, 07:34:36 PM »
Happy New Year everyone. I was able to work a little over the holidays to add some details to the board.

I'm sure it's somewhat hypothetical, but I wanted a cart with some torpedoes on it. I took a chance and bought a Sarissa Bomb Trailer Set in the hopes that I could modify it to fit some 1/48th scale resin torpedoes I found. Thankfully it worked out pretty well. I only had to shift the cradle pieces up a bit to accommodate the length of the torpedoes. The "fish" are probably meant to be for aircraft, but they work for me.








 
To add some more weapon supplies to the dock I ginned up these mines. Again not very historically accurate, but that's okay by me. I took some bits and whatnot from around the house and painted them up. I have an Opel Blitz that I'm going to put these in, but it has been so cold here that I am unable to airbrush in the garage.







Up next I'll start working on the sea wall and some electrical poles.

Offline Wirelizard

  • Scatterbrained Genius
  • Posts: 3103
  • Needs More Zeppelin!
    • The Warbard
Re: French Harbor Town - Update January 4 - Torpedoes and Mines
« Reply #65 on: January 04, 2018, 09:30:06 PM »
Please tell me you'll include rules for shooting the mines to make them go off!

Probably not realistic for mines stored on a dock waiting to be deployed, although this is sometimes how this sort of mine would be destroyed from a distance if they were found floating at sea.

This is looking great, can't wait to see it all finished.

Offline clanmac

  • Mad Scientist
  • Posts: 733
  • Danger - Stupid and Industrious
    • Clan Mac's Post Apocalyptia
Re: French Harbor Town - Update January 4 - Torpedoes and Mines
« Reply #66 on: January 04, 2018, 10:07:15 PM »
This looks superb, love the mines.
Mac

It's not big, or clever, but let's do it anyway

https://www.facebook.com/Junkt0wn/

Offline Codsticker

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3304
    • Kodsticklerburg: A Mordheim project
Re: French Harbor Town - Update January 4 - Torpedoes and Mines
« Reply #67 on: January 05, 2018, 01:45:40 AM »
Outstanding stuff jbemmett.*thumbs up*

Offline ivor13

  • Scientist
  • Posts: 278
    • Saturday Mornings 13
Re: French Harbor Town - Update January 4 - Torpedoes and Mines
« Reply #68 on: January 05, 2018, 03:42:57 AM »
This is just absolutely amazing stuff all around  :o
Not all heroes wear capes  lol

Offline von Lucky

  • Galactic Brain
  • Posts: 8796
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: French Harbor Town - Update January 4 - Torpedoes and Mines
« Reply #69 on: January 05, 2018, 10:24:32 AM »
Lovely details you're creating - that last mine photo is a safety officer's nightmare!
- Karsten

"Imagination is the only weapon in the war against reality."
- Lewis Carroll, Alice in Wonderland

Blog: Donner und Blitzen

Offline gamer Mac

  • Galactic Brain
  • Posts: 8213
Re: French Harbor Town - Update January 4 - Torpedoes and Mines
« Reply #70 on: January 05, 2018, 12:02:03 PM »
Lovely details :-* :-* :-* :-* :-* :-*

Offline fred

  • Galactic Brain
  • Posts: 4382
    • Miniature Gaming
Re: French Harbor Town - Update January 4 - Torpedoes and Mines
« Reply #71 on: January 05, 2018, 06:25:32 PM »
I do like the mines - when I saw the unpainted photo, I couldn't work out what they were, they looked like some kind of robot, I think due to the pink bead throwing the visual look completely. Then when I saw them painted - the penny dropped.

Offline Patrice

  • Mastermind
  • Posts: 1776
  • Breizh / Brittany
    • "Argad!"
Re: French Harbor Town - Update January 4 - Torpedoes and Mines
« Reply #72 on: January 05, 2018, 07:05:12 PM »
I've just discovered this thread... Superb! Very nice work. :o

Some views of the Resistance Museum in Saint-Marcel (Brittany, France) for inspiration: :)

Offline jbemmett

  • Bookworm
  • Posts: 85
    • Herr Brush
Re: French Harbor Town - Update January 4 - Torpedoes and Mines
« Reply #73 on: January 05, 2018, 07:09:45 PM »
I've just discovered this thread... Superb! Very nice work. :o

Some views of the Resistance Museum in Saint-Marcel (Brittany, France) for inspiration: :)


Thank you, and thanks for the link!

Offline sglancy12

  • Assistant
  • Posts: 36
Re: French Harbor Town - Update January 4 - Torpedoes and Mines
« Reply #74 on: January 05, 2018, 07:37:13 PM »
This set just keeps getting better and better.

Amazing work jbemmett. Simply amazing.

A. Scott Glancy

 

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