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Author Topic: Exploring exotic fauna - Rangers and companions 14/2  (Read 36850 times)

Offline Ogrob

  • Mastermind
  • Posts: 1859
Re: Exploring exotic fauna - Ranger kitbash 6/10
« Reply #90 on: November 16, 2019, 10:57:53 PM »
And painted up, ready to show off after last round of LPL:



And his friends, a mix of Bad Squiddo metals and Oathmark/Frostgrave/Victrix kitbash:


Offline Bloggard

  • Scatterbrained Genius
  • Posts: 3462
Re: Exploring exotic fauna - Dwarf ranger and friends 17/11
« Reply #91 on: November 17, 2019, 12:56:59 PM »
fine band of dwarfs there.

Offline Ogrob

  • Mastermind
  • Posts: 1859
Re: Exploring exotic fauna - Dwarf ranger and friends 17/11
« Reply #92 on: November 17, 2019, 02:38:20 PM »
Thanks mate, pretty happy with them :D

Offline AWu

  • Mastermind
  • Posts: 1348
    • War is the H-word
Re: Exploring exotic fauna - Dwarf ranger and friends 17/11
« Reply #93 on: November 17, 2019, 11:48:53 PM »
Agree, lovely bunch.

Offline Swordisdrawn

  • Supporting Adventurer
  • Mad Scientist
  • *
  • Posts: 732
  • '
    • Sword is Drawn
Re: Exploring exotic fauna - Dwarf ranger and friends 17/11
« Reply #94 on: November 18, 2019, 06:47:03 AM »
Very smart indeed
'The night is gone and the sword is drawn and the scabbard thrown away!'

Instagram Swordisdrawn264

Offline DinoTitanedition

  • Librarian
  • Posts: 127
Re: Exploring exotic fauna - Dwarf ranger and friends 17/11
« Reply #95 on: November 19, 2019, 06:58:17 AM »
Very nice! Catches the flair of an adventuring dwarven company pretty much perfect!

Offline Ogrob

  • Mastermind
  • Posts: 1859
Re: Exploring exotic fauna - Dwarf ranger and friends 17/11
« Reply #96 on: January 26, 2020, 10:39:53 PM »
Gearing up for a replay (and maybe some convention demoing) of Rangers of Shadow Deep. These Fireforge living dead peasants got a quick and dirty paintjob: just basecoats, dark brown wash and some Vallejo special effect paints.


Offline Lost Egg

  • Mastermind
  • Posts: 1360
Re: Exploring exotic fauna - Living dead 26/1
« Reply #97 on: January 27, 2020, 08:22:15 AM »
They look disgusting...good job.
My current project...Classic Wargame - An experiment in 24" of wargaming!

https://leadadventureforum.com/index.php?topic=140633.new#new

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9358
    • Ultravanillasmurf
Re: Exploring exotic fauna - Living dead 26/1
« Reply #98 on: January 30, 2020, 08:03:53 AM »
Nice.

The one with the dining passenger is particularly good.

Offline Ogrob

  • Mastermind
  • Posts: 1859
Re: Exploring exotic fauna - Living dead 26/1
« Reply #99 on: January 30, 2020, 05:58:35 PM »
Nice.

The one with the dining passenger is particularly good.

Yeah, had to use that head when I saw it.

Offline Ogrob

  • Mastermind
  • Posts: 1859
Re: Exploring exotic fauna - Living dead 26/1
« Reply #100 on: January 30, 2020, 10:18:01 PM »
And here we have someone to lead the undead forces of the Shadow Deep. An excellent sculpt from North Star, in my opinion. What do you think?


Offline giles the zog

  • Scientist
  • Posts: 400
    • The Lost City of Carcosa
Re: Exploring exotic fauna - Shadow Knight 30/1
« Reply #101 on: January 31, 2020, 11:46:26 AM »
N ice paint job, and yes nice figure, though I am bit concerned at the scale creep.

I have a couple of the other sculpts (Artisan) and they're good too.
Wandering stars, for whom is reserved, the blackness, the darkness forever.

https://thelostcityofcarcosa.com

Offline Ogrob

  • Mastermind
  • Posts: 1859
Re: Exploring exotic fauna - Shadow Knight 30/1
« Reply #102 on: January 31, 2020, 06:08:49 PM »
He's a big lad for sure, but I kind of like that he towers over regular infantry.

Anyway, here are two more monsters sorted for the bestiary. I struggled to visualize what the Terrorwing should be, but I had a Reaper Bones manticore lying around, and it looks intelligent enough to be a spellcaster and has wings, so close enough. The vulture is from a GW kit of plastic cultists, but works well here in my opinion. What do you think?


Offline scatterbrains

  • Scientist
  • Posts: 434
Re: Exploring exotic fauna - Terrorwing 31/1
« Reply #103 on: February 01, 2020, 12:41:03 AM »
I think they are spot on! The eyes on the manticore really makes it look smart enough to cast a spell, is it because you painted them like human eyes?

Also that board with the steps  :-*

Offline Ogrob

  • Mastermind
  • Posts: 1859
Re: Exploring exotic fauna - Terrorwing 31/1
« Reply #104 on: February 01, 2020, 12:20:58 PM »
I think they are spot on! The eyes on the manticore really makes it look smart enough to cast a spell, is it because you painted them like human eyes?

Also that board with the steps  :-*

Thank you! That was the idea with the eyes, I read that the mythological version often has a human face and so human eyes seemed to make sense.

 

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