this is fantastic stuff.
emphasising the RPG element is just where I want to get to with the game - so enouraged to see you're achieving that with FG / GA alone - I've been looking at other rulesets, wondering if I'd need to make a hybrid of some sort.
** btw - would it be possible for you to post a pic here showing the whole of the dungeon complex featured in pt.6?
that clip-lock terrain is brilliant - it's no longer available is it? what a shame - works brilliantly.
what you're doing with this campaign is just about an ideal for me - terrain-wise and in terms of making it a fully-fledged rpg game with miniatures.