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Author Topic: Whitechapel Horror! UD 28/03 - Entire table so far (30 images)  (Read 70934 times)

Offline Nightpaw

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Re: Whitechapel Horror! UD 29/10 - a taster of more buildings
« Reply #270 on: October 30, 2019, 09:12:01 AM »
Impressive amount of work. This is gonna be great!

Offline Silent Invader

  • Galactic Brain
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Re: Whitechapel Horror! UD 1/11 - building progress
« Reply #271 on: November 01, 2019, 04:26:15 PM »
Thanks very much both :)

A small update. Everything is now stuck together with the
Flagstones and kerbstones now etched into the plasticard. I’ve also added a Victorian Postbox from OSHIROmodelterrain, to break up the line of sight along the alley.

Next up will be some more cobblestones (yes, setts) and the wooden fence to the pub yard (where it incorrectly says “wooden store”) and at the back of the shop, after which those areas will be gravelled.





My LAF Gallery is HERE
Minis (foot & mounted) finished in 2024 = 32
(2023 = 151; 2022 = 204; 2021 = 123; 2020 = ???)

Offline Malamute

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Re: Whitechapel Horror! UD 1/11 - building progress
« Reply #272 on: November 01, 2019, 04:29:04 PM »
Excellent, it should prove lots of fun to play on.
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Elk101

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Re: Whitechapel Horror! UD 1/11 - building progress
« Reply #273 on: November 01, 2019, 04:44:21 PM »
It's little details like the post box that really make tables pop. Like it!

Offline Sterling Moose

  • Scatterbrained Genius
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Re: Whitechapel Horror! UD 1/11 - building progress
« Reply #274 on: November 01, 2019, 07:43:07 PM »
Most excellent, great job!!
'I saw the angel in the marble and carved until I set him free.'

Offline OSHIROmodels

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  • Custom terrain a speciality.
    • Oshiro modelterrain
Re: Whitechapel Horror! UD 1/11 - building progress
« Reply #275 on: November 02, 2019, 01:05:52 AM »
Brill  8)
cheers

James

https://www.oshiromodels.co.uk/

Twitter account -     @OSHIROmodels
Instagram account - oshiromodels

http://redplanetminiatures.blogspot.co.uk/
http://jimbibblyblog.blogspot.com/

Offline Silent Invader

  • Galactic Brain
  • Posts: 9660
Re: Whitechapel Horror! UD 4/11 - building progress (fences & yards)
« Reply #276 on: November 04, 2019, 11:22:50 AM »
Thank you kindly.  :)

A bit more progress with fencing and gravelled yards added to the pub and the shop. Plus cobbles to the small section of road that can meet up with the rear exit from the slaughterhouse.



Next steps will be:

Doors, windows and a gate
Roof tiles
Gap filling

Then rather than getting on with painting I might start assembling tiles 3 and 4. Though at some point I also have to start prepping my entry for LPL ROUND 7
« Last Edit: November 04, 2019, 11:25:12 AM by Silent Invader »

Offline Malamute

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Re: Whitechapel Horror! UD 4/11 - building progress (fences & yards)
« Reply #277 on: November 04, 2019, 11:29:16 AM »
Looks excellent. :-*

Offline OSHIROmodels

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Re: Whitechapel Horror! UD 4/11 - building progress (fences & yards)
« Reply #278 on: November 04, 2019, 01:07:07 PM »
It’s not too regular which is appealing  :)

Offline Ockman

  • Mastermind
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Re: Whitechapel Horror! UD 4/11 - building progress (fences & yards)
« Reply #279 on: November 04, 2019, 01:07:50 PM »
Looking great!

Offline Panama

  • Scientist
  • Posts: 343
Re: Whitechapel Horror! UD 4/11 - building progress (fences & yards)
« Reply #280 on: November 04, 2019, 02:59:44 PM »
love it, what size is the over all piece ?

Offline Silent Invader

  • Galactic Brain
  • Posts: 9660
Re: Whitechapel Horror! UD 4/11 - building progress (fences & yards)
« Reply #281 on: November 04, 2019, 03:44:59 PM »
Thanks all  :D

I’m glad it’s appealing  8) :D


what size is the over all piece ?

Not massive but it’s meant to be busy rather than vast, so all the buildings are accessible on each level. My preferred rules are from the FfoL family, which smaller tables can cope with.

As a starting point, I’m working on (with a few buildings still to get) 6 full plus 2 narrow tiles plus road sections. That gives approx 110/120cm x 70/80cm, depending on the road layout.

The six tiles are:

Slaughterhouse
Pub and shop
Residential terraces 1
Residential terraces 2
Graveyard
Police station, pub & 2 shops

Then there’s also the two warehouse half tiles.


Offline Elk101

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Re: Whitechapel Horror! UD 4/11 - building progress (fences & yards)
« Reply #282 on: November 04, 2019, 06:02:53 PM »
It’s not too regular which is appealing  :)

This is definitely a good thing. It'll also mean that the modularity of the various tiles will look less structured. Another good thing I'd say.

Offline Silent Invader

  • Galactic Brain
  • Posts: 9660
Re: Whitechapel Horror! UD 10/11 - LPL entries & building progress
« Reply #283 on: November 10, 2019, 12:08:48 PM »
Cheers Steve. :)

Bit of an update.

The LPL rounds 4 and 5 entries added for good order (when I have a mo I’ll add more images including the 6th figure in each group):





As regards the buildings, a couple more road sections have been made and the glazed windows have gone in:



And the roofs have been tiled:





Offline Malamute

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Re: Whitechapel Horror! UD 10/11 - LPL entries & building progress
« Reply #284 on: November 10, 2019, 02:20:03 PM »
Love it. Especially the Vampiress taking on the Coppers. Who will won though?

 

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