Don't know if folks have seen this .... 2nd time around.
It is a really interesting set of rules for post apocalyptic, gang related games
https://www.kickstarter.com/projects/951486445/factious-waste-printed-rulebook-for-miniature-skir/descriptionIn Factious Waste players take control of gangs of 4-12 models and play against one another in objective-based scenarios. As they play more games the gangs advance, develop skills and traits, buy and sell equipment, take and ransom captives, hold and lose territory and take on jobs and contracts to earn greater and greater fees and prestige.
The innovative ruleset has been throroughly tested over four years and ticks our boxes for skirmish-level wargaming:
Simple principles make the game fast to learn without sacrificing detail and depth
Fast play Games normally last about an hour
Small gangs 4-12 models allow each to develop their own character
Use any models mix and match between seven factions to fit the models in your collection
Quick and simple gang creation 4-step process lets you easily build a gang from the models you have to hand
Strategic gameplay Diceless mechanic rewards advance planning and playing on your strengths and opponent's weaknesses
Good multi-player compatibility
Action Table basis means games can be as roleplay-heavy (or light!) as you like them to be
Modular Action Tables allow easy creation of house rules, new actions and scenario-specific conditions
Diverse scenarios provide the basis for intricate narrative arcs
Complete campaign system Work your gang between games to gain skills and cash, inflict injuries and traits on your opponents, gain and lose territory, buy and sell equipment, take on contracts, customise your vehicles, ransom enemy captives (or worse!) and recruit new gang members