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Author Topic: Limehouse - Rozzers! - page 59  (Read 123934 times)

Online OSHIROmodels

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Re: Limehouse - Lighting wip page five
« Reply #75 on: February 23, 2018, 05:24:26 PM »
Thanks chaps  :)

They'll stay then.
cheers

James

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Offline BaronVonJ

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Re: Limehouse - Lighting wip page five
« Reply #76 on: February 23, 2018, 05:38:26 PM »
Why was I not informed of this Thread?! Everything is looking great. Looking forward to what variations to the rules you come up with. Joker to trigger Dr Jekyl's transformation?

Online OSHIROmodels

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Re: Limehouse - Lighting wip page five
« Reply #77 on: February 23, 2018, 06:30:31 PM »
Thanks  :)

Nick is looking after the mods and should let us know in due course what they may be.

Offline Andym

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Re: Limehouse - Lighting wip page five
« Reply #78 on: February 23, 2018, 07:56:35 PM »
...and now he even has lights! :o

Are you planning on playing in the dark? lol  What's next for the real Victorian experience?....smoke machines for fog?......scent machines giving out a damp pee smell?....a couple of rats set loose,  running around your feet? ;)
« Last Edit: February 23, 2018, 08:31:25 PM by Andym »

Online OSHIROmodels

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Re: Limehouse - Lighting wip page five
« Reply #79 on: February 23, 2018, 08:08:30 PM »
Just wait till October  lol

Offline Elk101

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Re: Limehouse - Lighting wip page five
« Reply #80 on: February 23, 2018, 09:42:47 PM »
I'd take the snell of urine for granted  :D

It is a cracking piece of work though. Will it go on the shop as facades can be very handy for these sort of set ups.

Online OSHIROmodels

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Re: Limehouse - Lighting wip page five
« Reply #81 on: February 23, 2018, 09:45:40 PM »
Yes, I'm designing a few a the moment and I'll show them when they are ready for release  :)
« Last Edit: February 24, 2018, 07:44:00 AM by OSHIROmodels »

Offline Silent Invader

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Re: Limehouse - Lighting wip page five
« Reply #82 on: February 23, 2018, 09:55:18 PM »
Spiffing.  :D

I think the larger lamps look fine on a warehouse - some period examples have glass 3 or 4 times the size of a head.  ;)
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Offline Malamute

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Re: Limehouse - Lighting wip page five
« Reply #83 on: February 23, 2018, 10:17:10 PM »
Why was I not informed of this Thread?! Everything is looking great. Looking forward to what variations to the rules you come up with. Joker to trigger Dr Jekyl's transformation?

I hope you like what we come up with. ;D
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline gamer Mac

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Re: Limehouse - Lighting wip page five
« Reply #84 on: February 23, 2018, 10:28:20 PM »
The lights are a great touch :-* :-* :-*
I don't think they look to big
but I do think it is an extreme solution for the bad lighting in the berrylands

Offline Canis

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Re: Limehouse - Lighting wip page five
« Reply #85 on: February 25, 2018, 08:49:13 PM »
I have only just found this, and wow.

Words cannot do this justice, looking forward to see what else is added.


Offline Hammers

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Re: Limehouse - Lighting wip page five
« Reply #86 on: February 26, 2018, 10:52:03 AM »
Very atmospheric.

Offline Eric the Shed

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Re: Limehouse - Lighting wip page five
« Reply #87 on: February 26, 2018, 11:40:49 AM »
stunning.....

Online OSHIROmodels

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Re: Limehouse - Lighting wip page five
« Reply #88 on: February 26, 2018, 11:45:23 AM »
Thanks chaps  :)

The tile should be finished later today (snow day!)

Offline von Lucky

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Re: Limehouse - Lighting wip page five
« Reply #89 on: February 26, 2018, 12:02:01 PM »
Lovely shit, James. So many nice colour tones and textures.
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