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Author Topic: "Leviahtans" Airship battles  (Read 8362 times)

Offline Agis

  • villainous mastermind
  • Galactic Brain
  • Posts: 4819
    • A.D.Publishing
Re: "Leviahtans" Airship battles
« Reply #15 on: August 17, 2009, 07:26:32 PM »
I like what I see of the mini! :-* ;)

But the game table gives me pains! Hex fields! >:( :'(
Oh no, please no! I really dislike game that use hexes, you need a special table or some special cloth or a flimsy paper sheet, it is just ruining the aesthetic appeal of gaming to me... :-[
cheers and keep on gaming, Agis - http://www.adpublishing.de

Offline Doc Twilight

  • Mastermind
  • Posts: 1560
  • We have no time for Trucers!
    • Black Army Productions
Re: "Leviahtans" Airship battles
« Reply #16 on: August 17, 2009, 10:07:23 PM »
I like what I see of the mini! :-* ;)

But the game table gives me pains! Hex fields! >:( :'(
Oh no, please no! I really dislike game that use hexes, you need a special table or some special cloth or a flimsy paper sheet, it is just ruining the aesthetic appeal of gaming to me... :-[

I'm with Agis here. I love the concept, and the minis, but Hex based games can be a real pain... and very artificial. I'll keep an open mind, though. Some of the games I enjoy are still hex based.

-Doc


Offline G. K. Zhukov

  • Assistant
  • Posts: 31
    • La Dacha de G. K. Zhukov
Re: "Leviahtans" Airship battles
« Reply #17 on: August 17, 2009, 10:20:03 PM »
I'm with Agis here. I love the concept, and the minis, but Hex based games can be a real pain... and very artificial. I'll keep an open mind, though. Some of the games I enjoy are still hex based.

On the other hand, it's easy to convert a hex-based game into a normal tabletop one (just discard the hex map, set up some terrain and measure ranges, movement and turning according to the deleted hexgrid) - the difficult part is the other way round!

(Hex-and-counter gamer here ;) )

Offline Fuzzywuzzieswiflasers

  • Scientist
  • Posts: 453
    • Little lead men of valour
Re: "Leviahtans" Airship battles
« Reply #18 on: August 20, 2009, 12:15:50 AM »
I had just asked on another post about aeronef miniature size. Looking at that leviathan game picture the model size looks perfect.
Hmmm this will definitely be on my shopping list in the future.

Cheers
Fuzzy
Crikey, sir. I'm looking forward to today. Up diddly up, down diddly
down, whoops, poop, twiddly dee - decent scrap with the fiendish Red
Baron - bit of a jolly old crash landing behind enemy lines - capture,
torture, escape, and then back home in time for tea and medals.
Blackadder 4

Offline Ray Rivers

  • Galactic Brain
  • Posts: 5915
Re: "Leviahtans" Airship battles
« Reply #19 on: September 03, 2009, 02:12:16 AM »
Check out the latest news at:

http://www.tabletopgamingnews.com/2009/09/02/29509#more-29509

Seems the game will be released this year and may in the future include titanic dreadnoughts and carriers.

This game is looking really awesome.   ;D

Offline Baldrick

  • Bookworm
  • Posts: 88
Re: "Leviahtans" Airship battles
« Reply #20 on: September 03, 2009, 05:01:14 AM »
The blog states that the battleship is 5" long.
I have a cunning plan... as cunning as a fox who's just been appointed Professor of Cunning at Oxford University.

 

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