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Author Topic: Masters of the Universe - Well of Evil Spirits (update 12/08)  (Read 15394 times)

Offline white knight

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Re: Masters of the Universe - Anti-Eternia Sorceress (update 31/05)
« Reply #165 on: May 31, 2019, 07:32:09 PM »
I didn't expect to have another update so soon, but this one practically painted herself (I was just going to do the skin today).

Anti-Eternians - Anti-Sorceress

The Sorceress is a force to reckon with and since there is a Castle Hellskull on Anti-Eternia, there has to be an Anti-Sorceress to guard it as well. Her fiery red eyes and black skin give her an unwordly type of beauty, while her red garb evokes hints of a hellish world indeed.


Anti-Eternia Sorceress spreading her wings

The model is another Quest Miniatures figure sculpted by Boris Woloszyn and in an unusual turn of events, I painted her as the Anti-Eternia Sorceress before I tackle the regular one (because, seriously, who wouldn't put off painting white?). The colour scheme is made up, starting from the Anti-Eternia palette. As the regular sorceress has orange wings and a white bodice, the needed contrast dictated the Anti-Eternia version should have a red bodice and grey wings (or black wings, but that would make her too monotone, you need three colours to have nice contrast). The rest followed from there. The base is my usual sculpted on flagstone, with red painted in the grooves between tiles to simulate the hellscape that is Anti-Eternia.




Oo-Larr (minicomic He-Man from a few generations before Adam) dukes it out with Anti-He-Man while their respecitve guides and mentors look on.


The Anti-Eternians, so far (not including the Man-At-Arms in Windraider).

Offline white knight

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Re: Masters of the Universe - Shadow Beasts (update 1/06)
« Reply #166 on: June 01, 2019, 05:49:41 PM »
Evil Warriors - Shadow Beasts

Shadow Beasts are great ape-like beasts who live in tribes throughout the dark hemisphere. They are named thus because they can only come out in the absence of light. Like most beasts, they are vulnerable to Beastman's powers and can be controlled by him to join the fight on Skeletor's side.



Shadow Beasts, the yeti's of Eternia
 I went with the Filmation cartoon colour scheme on this. Other media have shown them in darker, more apelike colours, but I like how the purple shade emphasises the alien, retro pulp quality they have. I originally was going to do their bases in a neutral colour, as they can also be used independently, but ultimately settled for the Evil Warriors scheme, as that will be their main purpose.




Beastman takes controle of the Shadow Beasts


Teela getting surrounded by the Shadow Beasts


The Evil Warriors so far (not including my alternate Skeletor)

Offline Arundel

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Re: Masters of the Universe - Shadow Beasts (update 1/06)
« Reply #167 on: June 02, 2019, 12:06:47 PM »
Those Shadow Beasts turned out very well! This whole project is so much fun to watch!

Offline beefcake

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Re: Masters of the Universe - Shadow Beasts (update 1/06)
« Reply #168 on: June 02, 2019, 12:56:00 PM »
More very nice stuff.


Offline white knight

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Re: Masters of the Universe - Anti-Eternia Goddess (update 2/06)
« Reply #169 on: June 02, 2019, 02:38:38 PM »
Thanks, I'm quite enjoying these. Here is the last one for a while, until I find another window to get some painting done.

Anti-Eternians - Anti-Goddess
If Anti-Eternia is the opposite of regular Eternia, then it stands to reason that its Goddess has also been tainted by the same evil. Being more brutal in nature, she fights with a mace, ready to bash in skulls, rather than to carry the snake staff.


Anti-Eternia Goddess

There isn't really any precedent for this character (that I'm aware of), so her colour scheme was made up, using the usual Anti-Eternia palette and trying to go by what makes sense and gives the best contrast. As the regular version already wears a (dark) red snake collar, I decided to do the collar in the grey colour and work out the rest from there. I think the end result is pretty good.



The model is another old Grenadier mini from the 1980s. It's interesting that Grenadier made multiple poses of the same characters and it helps to further differentiate between the good and bad Goddess, although having duplicate models in different colour schemes doesn't bother me in this project, since it's a nod to the heavy reuse of parts and recoloured characters in the MOTU universe and toy line.


Anti-Eternia and Eternia Goddess


What sorcery is this? You are not the Goddess!


The Anti-Eternians so far (not including Man-At-Arms in Windraider)

Offline white knight

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Aroo - The guardian of the City of the Ancients

Only appearing in the episode "Masks of Power", Aroo is a giant demonic blue gorilla-like beast, who was in charge of guarding the said masks in the lost City of the Ancients. He-Man and Man-At-Arms barely escaped with their lives when they encountered him and while the masks were taken, Aroo was just too strong to defeat, even for He-Man.


The giant, apelike Aroo



My version of Aroo is not full size, he'd need to be about 2,5 times the size, which would just make  him look out of place on the table and impossible to work into a scenario where you could fight him and win. So, I settled for a more practical size, which still puts hem at around 115mm tall, on an 80mm base. As he's based on an Eaglemoss figure of Grudd, skillfully converted by the talented John Pickford, he's also made of lead, so weighs a heavy 700g. Painting him was not so easy due to the added weight.




Aroo in the original episode


For size with Skeletor, who's hoping to control him, but may have bitten off more than those weathered teeth can chew





A comparison with the original figure. The Grudd figure is actually pretty close already if you don't care for an exact match. The only really required changes would be replacing the hair with a skullcap with horns and pointy ears poking out, adding a devilish tail and filling in the G to be a circle. As I wanted to get as close as possible, John also changed the mouth, necklace, armbands and wrist guards, belt, loincloth, and added claws to the fingers and feet, as well as turning the oversized skull into a rock.



Offline Lost Egg

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Lovely job! The conversion work and painting are very good. He is a big'un and no mistake :D

Offline Timotl

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I love this thread. The way you're showcasing the figures is perfect, showing the figures, the cartoon, and the action figures is genius. It really lets us all see what a magnificent job you're doing. I love it. Kudos. :-* :-* :-*

Offline Elk101

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Wow, that's impressive.

Offline DivisMal

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Not sure what is more impressive : The conversion done on that gorilla or looking at that gorilla and seeing the possibility to convert him into a very rare He-Man monster. Kudos!

I for my part have never ever heard of this one...but anyway it looks gorgeous!

Offline white knight

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Thank you gentlemen. What I liked about the Eaglemoss Grudd is that it's not just a gorilla, but it's an almost anthropomorphic gorilla, with stylized musculature that fits very well to the MOTU theme. It's not apparent in the picture from the cartoon I posted, but Aroo can stand up if he wants too, so the model fit well.

As for obscure characters, I have this gem of a book that I can flick through in search of inspiration for characters or creatures to make in 30mm:


Offline boywundyrx

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Man, I love this thread.  That's a great conversion, I can't even begin to imagine the work that went into it, I have trouble straightening spears.

That's a cool looking book, I've picked up the Quest/etsy figures (thanks for this thread!) and used the miracle of Wikipedia for gaming notes, but this would be cool to have.  I imagine it's all second hand now, so I imagine whistling nonchalantly whistling and looking at the ceiling while walking up to the cash register to pay for it. 

Offline white knight

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I think you can still buy that book on amazon.


Offline white knight

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Re: Masters of the Universe - Well of Evil Spirits (update 12/08)
« Reply #179 on: August 12, 2019, 12:21:08 PM »
Eternia Scenery - Evil Spirits Well

Today's update adds another piece of Scenery to the Eternian landscape in the form of a magical Well of Evil Spirits. It is said he who harnesses the power of the evil spirits within the well can conquer Eternia itself... if he's willing to pay the price. For you see, many of the souls trapped within once belonged to those who thought they could master its powers and failed...


At last, my imbecile lackey, with the power that lies within this Well, Greyskull will fall into my hands.

There is no Well of Evil Spirits in MOTU lore, at leas tnot that I know of, but I think the model fits right in. It is a single part of a plastic Games Workshop terrain kit that I picked up from a bits seller on ebay a few years ago, thinking it would work great as a standalone piece. When I started this MOTU project, I figured it would look great for Eternia. I tried to paint it in a way that would be reminiscent of the colours you would encounter in Eternian rocks and ruins in the Filmation cartoon. I think it works rather well.


A bird's eye view of the well and the spirits trapped within.









An action scene, with evil overlords battling for controle of the Well:


You are too late, Hordak, the power of the Well is mine!

 

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