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Author Topic: Sample Forces for T+T Von Dechau Expedition and Anzacs  (Read 11738 times)

Offline Driscoles

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Sample Forces for T+T Von Dechau Expedition and Anzacs
« on: April 25, 2009, 08:25:50 AM »
Hello !

In the Download section ( http://www.triumph-tragedy.de/downloads.html ) you will find two new Sample forces !

-  The Von Dechau Expedition by Strand

-  The NZ in the Anzac ( Army list plus some new rules ) by Grimnir 

Thanks a lot for sending us your ideas.

Cheers
Bj?rn
« Last Edit: April 25, 2009, 08:31:55 AM by Driscoles »
, ,

Offline Grimnir

  • Assistant
  • Posts: 41
Re: Sample Forces for T+T Von Dechau Expedition and Anzacs
« Reply #1 on: April 25, 2009, 01:20:17 PM »
Hallo!
The document about the Kiwis is actually a sample force and not an army list if you want to stick with the terminology. The extra rules have still development status. So you have to use them at your own risk ;)
Scatterbrained as I am I have also forgotten to add the rules for Pioneers  ::). Here they are:   

Pioneer Skill
Pioneer is a special skill that can be assigned to a unit.  In addition to its normal training level a pioneer unit also has a pioneer-skill level.  Both values are independent. You can have an elite unit with a poor pioneer-skill level due to their elitarian attitude towards manual labor, but you can also have a unit that was pressed into service and has little military experience but is adept at any kind of construction work.   
  • You can have no more than one unit in your force with the pioneer skill.
  • Possible pioneer-skill levels and corresponding pioneer-score values are: raw (8 ), trained (7), veteran (7), elite(6).
  • Every time you fill up your pioneer unit with members of another (non-pioneer) unit the pioneer skill level decreases by one step. Once the skill level drops below raw the pioneer skill cannot be used any more.
      
Prior to the game a pioneer unit can execute one of several kinds of construction works like roadblocks, anti-tank barriers , digging trenches, building a sand-bag barrier, repair a bridge, built a pontoon bridge, etc. The extent and quality of the work depends on the pioneer-skill level of the unit.

Point Cost
The pioneer skill costs 5 points per level per unit. E.g. you have to spend 10 points in addition to the normal cost to give a unit the skill ‘pioneer (trained)’.

Trenches & sand-bag barriers
The pioneers have dug one or more trench sections or set up a sand-bag sections before the encounter.  A section should be roughly 4” long (depending on the terrain you have available).  The number of sections depends on the pioneer-skill level:
skill levelnumber of sections
rawOne section free.
trainedOne section free. Make a score check (score 7) for one additional section.
veteranOne section free. Make score checks (score 7) for additional sections. You can build up to two additional sections.
eliteTwo sections free. Make one score check (score 6) for each additional section. You can build up to two additional sections.
You can always place the trenches or sand-bags in your deployment zone.  At the umpire’s discretion you may also place them somewhere else on the table. If you do not play an umpired game make sure that the game is not spoilt for any side by either abusing the pioneer skill or preventing its effective usage.

Pontoon bridge
The rules for pontoon bridges are similar to those for sand bag and trench sections. Use the table above to determine the number of pontoon bridge elements you can place on the table.

Repair bridge
Make a pioneer-score check against the pioneer-skill value.
resultscore-check resultdescription
failure<pioneer-score valueThe bridge is still unusable and counts as impassable terrain.
provisionally repaired=pioneer-score valueThe repair was only rudimentary. The bridge is an obstacle for infantry and mounted units. It is impassable for vehicles and heavy equipment like artillery.
nearly restored=pioneer-score value +1The bridge counts as normal terrain for infantry and mounted units. It is an obstacle for vehicles and heavy equipment like artillery guns.
completely restored>pioneer-score value +1The bridge is completely restored and counts as normal terrain.

Offline Grimnir

  • Assistant
  • Posts: 41
Re: Sample Forces for T+T Von Dechau Expedition and Anzacs
« Reply #2 on: April 25, 2009, 01:32:48 PM »
Nice timing btw, Bj?rn. Today April 25th is Anzac Day

Cheers
Bj?rn (another one)

Offline Le matou rouge

  • Mad Scientist
  • Posts: 584
Re: Sample Forces for T+T Von Dechau Expedition and Anzacs
« Reply #3 on: April 25, 2009, 02:31:41 PM »
Bj?rn & Bj?rn, Thanks to share them !
But I must confess that the von Dachau Expedition is the most inspirationnal because of its subject and of the nice photos  ;D What an achievement !

meow,
Matt
We are the Village Green Preservation Society
We are the Sherlock Holmes English Speaking Vernacular
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Offline Driscoles

  • The Dude
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Re: Sample Forces for T+T Von Dechau Expedition and Anzacs
« Reply #4 on: April 26, 2009, 09:47:48 AM »
Matt !

We are glad you like it. But the honour goes to forum member Strand.

Cheers
Bj?rn

 

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