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Author Topic: Re: ZONA ALFA: Salvage and Survival in the Exclusion Zone (New Bat Rep:2 June)  (Read 45584 times)

Offline Dentatus

  • Scatterbrained Genius
  • Posts: 2257
    • Stalker7.com
Finished moving the game room (mostly) and was finally able to host some miniature carnage in the new war room.

Here are some pictures:







As always, there's more at: https://stalker7.com/2018/03/21/pix-from-last-nights-game-in-the-new-war-room/

*EDIT*
I'm developing this for Osprey and will post all ZA images and reports here from now on. Thanks.
« Last Edit: July 02, 2021, 06:21:06 PM by Dentatus »

Offline Dentatus

  • Scatterbrained Genius
  • Posts: 2257
    • Stalker7.com
Now that the name is settled and the paperwork signed, we're play-testing ZONA ALFA on a regular basis. Gamed the introductory mission last night: The Crossroads at Blyatsk.

https://stalker7.com/zona-alfa/the-crossroads-at-blyatsk/





Thanks and enjoy.
« Last Edit: March 28, 2018, 09:14:29 PM by Dentatus »

Offline Dentatus

  • Scatterbrained Genius
  • Posts: 2257
    • Stalker7.com
Other Pat is currently running a one-of DnD dungeon crawl for our weekly game night, so the next couple weeks won’t feature many table top photo ops. In the meantime, I managed to get some color on the first of the ZONA ALFA demo figs.

A Military crew with a Guide, a Medic, and a Technician, this is a solid, general purpose team. Lead Adventure figs on 32mm mdf bases.








Offline Dr. Zombie

  • Scatterbrained Genius
  • Posts: 3091
That looks great.

Offline Dentatus

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Thanks. Am currently putting color on several cyberpunk characters but the second crew is in the queue. Then come the rats and some zombies.

Offline clanmac

  • Mad Scientist
  • Posts: 724
  • Danger - Stupid and Industrious
    • Clan Mac's Post Apocalyptia
Great looking set up and figures.
Mac

It's not big, or clever, but let's do it anyway

https://www.facebook.com/Junkt0wn/

Offline livanbard

  • Assistant
  • Posts: 32
I think this is my thing over the retro looking fallout gaming, and the whacky gamma world type setting.
« Last Edit: April 17, 2018, 03:15:38 PM by livanbard »

Offline Dentatus

  • Scatterbrained Genius
  • Posts: 2257
    • Stalker7.com
I loved Fallout but I was so struck by the brooding menace of the STALKER games, I've compared them to everything else ever since. And nothing quite measures up to getting your first Makarov, a hand grenade, and bottle of vodka, and heading out to face a camp full of bandits. 

Offline Dentatus

  • Scatterbrained Genius
  • Posts: 2257
    • Stalker7.com
Been a busy month but I managed to get color on a new crew.
And pictures of some Zone Hostiles.





More at:
https://stalker7.com/2018/05/26/zona-alfa-crew-2-and-zone-hostiles/

Offline Dentatus

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  • Posts: 2257
    • Stalker7.com
A ZONA ALFA playtest game last night. Pavel's Boys versus Ivan's Crew in the rusted shadows of Refinery 13.







As always there's more at STALKER7:

https://stalker7.com/2018/08/08/zona-alfa-refinery-13/

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9302
    • Ultravanillasmurf
Neat.

Certainly making use of the TTCombat teddy bear.

Offline Dentatus

  • Scatterbrained Genius
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    • Stalker7.com
Teddy on the base = Medic. Give the comrades something to hug while the bullet is dug out.

Offline Nimrod

  • Scientist
  • Posts: 478
    • Слишком много ножей
Interesting AAR, thank you for sharing it!

Offline Dentatus

  • Scatterbrained Genius
  • Posts: 2257
    • Stalker7.com
Thanks.
I'm pleased with these reinforcements too - Crooked Dice Commandos with Pig Iron heads.




Offline Brummie Thug

  • Scatterbrained Genius
  • Posts: 2631
    • Brummies Wargaming Blog
Liking the X Commando conversions nice work!

 

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