Hi
I am part of the play test team for Dominion Wars and have just run a demo game at the Hammerhead show in the UK. You can check out my blog for more details:-
https://apassioninminiature.wordpress.com/The rules are coming along nicely. Just require faction balancing and a bit more tweaking.
The rules are based around an activation system which has a command die for each century (company). These are placed into a bag and randomly picked out, so activation can switch from side to side. There is a limit on the amount of activations a side can have in a row. To add to this you have an End of turn die which if pulled may bring all your carefully laid plans to an end.
Each base has an Attack/Assault/Arm/Dam rating plus some units will have special rules. The game plays tactically and because of the activation system is fluid and interactive.
If you have any questions just ask them here or over on my blog.
Adrian