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Author Topic: swashbuckling in the Hyborian age. Hail atlantis.  (Read 1492 times)

Offline OSHIROmodels

  • Supporting Adventurer
  • elder god
  • *
  • Posts: 18884
  • Custom terrain a speciality.
    • Oshiro modelterrain
Re: swashbuckling in the Hyborian age. Hail atlantis.
« Reply #15 on: April 08, 2018, 08:11:26 AM »
Brill  :)

Are you working to an actual scale or just what looks right?

Offline nic-e

  • scatterbrained genius
  • Posts: 2078
    • Mystarikum
Re: swashbuckling in the Hyborian age. Hail atlantis.
« Reply #16 on: April 08, 2018, 03:20:28 PM »
Brill  :)

Are you working to an actual scale or just what looks right?

Just what looks right. I think they could out around 1:400th scale? So each ship being roughly 20 metres in length. that seems about right to me.
never trust a horse, they make a commitment to shoes that no animal should make.

http://mystarikum.blogspot.co.uk/

Offline nic-e

  • scatterbrained genius
  • Posts: 2078
    • Mystarikum
Re: swashbuckling in the Hyborian age. Hail atlantis.
« Reply #17 on: April 16, 2018, 10:52:10 PM »
what's a ship without an ocean?
Well , mostly an oddly shaped and structurally questionable house.
Luckily That's not a fate that will befall my ships as i begin building my own little sea.

Just a 2x2 board, I figured since these are pre gunpowder ships that most of the fun will be in boarding.

I took a quick pic with my islands and ships, And then went ahead and started putting down the still water effects.
I'm going for a flat calm Mediterranean seascape, SO i'll be building up a couple of layers of glossy blue water.
The first layer has shrunk and cracked, Bu ti expected that of vallejo still water, And i know from experience that a second layer will sit on top fine.



Offline Lost Egg

  • scientist
  • Posts: 239
Re: swashbuckling in the Hyborian age. Hail atlantis.
« Reply #18 on: April 17, 2018, 09:11:54 AM »
Looking good. :D

Offline Oldben1

  • mad scientist
  • Posts: 798
    • My Terrain Projects
Re: swashbuckling in the Hyborian age. Hail atlantis.
« Reply #19 on: April 17, 2018, 05:37:30 PM »
First off, the boats are incredibly detailed.  I love all the rigging.

I am very intrigued by your islands.  I'm trying to make some hilly terrain for my Japan setting.  How did you make them?

Offline nic-e

  • scatterbrained genius
  • Posts: 2078
    • Mystarikum
Re: swashbuckling in the Hyborian age. Hail atlantis.
« Reply #20 on: April 17, 2018, 07:25:32 PM »
First off, the boats are incredibly detailed.  I love all the rigging.

I am very intrigued by your islands.  I'm trying to make some hilly terrain for my Japan setting.  How did you make them?

I go through the process in the workbench , I put up a log about them called Teeny tiny islands.
but the short of it is that they're a plasticard base, sanded down to form a beach.
then a big lump of white milliput ,roughly formed to shape and then textured using various bits of slate, just press them in and pull away.

The trees are push pins covered in torn sponge . they're very very simply to make but alot of fun.

Offline Oldben1

  • mad scientist
  • Posts: 798
    • My Terrain Projects
Re: swashbuckling in the Hyborian age. Hail atlantis.
« Reply #21 on: April 17, 2018, 09:21:22 PM »
Well you make it sound so easy! :D