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Big Scoop of Zombie At The Ice Cream Parlor/28MM

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War In 15MM:
My post apoc collection will include only one interior.  Interiors for my 28mm collections have become an important feature of my collection in recent years… at least they are important to me.  My first interior effort was simply lifting the roof off one of the Miniature Building Authority Spanish buildings in my Pirates collection and placing some figures in the room.  Since that simple beginning I have developed an approach based on what I imagine a sound stage set would look like… a floor and a couple of walls.  It offers space with easy access for arranging figures and furniture.  It’s open so easy to photograph, and the way I construct the walls and floor (Evergreen and JTT Plastic) the pieces (floor and walls) come apart for easy, flat storage.  My post apoc interior is an ice cream parlor with tables, counters and stools, a jukebox and refrigerator units.  The furniture came from a little decorative diorama I found at the swap meet several years ago.  It was made of resin and included one of each of the items mentioned above.  I used the original pieces to make additional pieces cast in resin.  The jukebox is from a Lemax-style diner (not sure it is Lemax) I found at the swap meet a year ago.  The ice cream parlor’s red door is made from pieces of Evergreen Plastic.  I think it worked out well… with the addition of a little zombie violence of course.  I hope you will check out the 16 weeks of my post apoc work on my Weekly Workbench at www.warin15mm.com

IMG_1705b by Richard Garretson, on FlickrIMG_1705c by Richard Garretson, on Flickr

clanmac:
Looks wonderful. Great job.

Dr. Zombie:
Looking good.

But I must say it bugs the hell out of me that the tiles on the bases does not match up with the floor.

War In 15MM:
Damn, those zombies can't even get their tiles straight! 

Thanks to both of you for writing and the kind words.

Ultravanillasmurf:
Very nice, though the tiles begin to eat my mind if I stare at them too much (the non alignment of base to tile is not an issue ^__^).

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