I managed a cooperative game recently with my nephew from the Netherlands. Used the standard rules with no modifications. I think he liked it, but it was very slow as he tended to over think and played with excessive caution.
Back to a solo game today as the weather is too bad to do anything else.
Aelkwaffer and his band have had quite a few upgrades and and now rather deadly. It is hard to make up scenarios now without them being too easy or too hard.
This one ended up being of midling difficulty, thanks to a run of good dice. Despite that, the game was still enjoyable, and I think this is down to the narrative nature of the game and the randomness afforded by the cards. You can still have a strategy - it's not that random - but you have to adjust that plan (quite a lot) as the game goes along.
For once Gloria didn't lose all her magical power (this occurs on rolling a 1 on a d20 when casting a spell) and didn't recurrently muff her activations. As such, she was a monster killing machine with several well-placed fireballs doing real damage.
Two characters went down, one left severely wounded and required assistance to get off the table (and therefore needed a change in strategy), the other dead as a dodo.
In this game the characters are being pursued by quite considerable enemy forces. They have to hold off enemy who get too close, kill the monsters holding the bridge (safety lies on the other side) and escape the main pack that is after them.
Ah, yeh.... Just don't roll a one when trying to heal a downed character.
Another snag right at the end. Dire Brian, the rear guard, has escape in sight when he fails all three activations. Aelkwaffer has to return to the bridge to make sure Brian will escape unharmed.
Wargs and "orcs" close in on the bridge.
A final fireball only toasts one orc, but the bridge is set on fire and pursuit ends.
The shade of Chrispin Davis will forever roam the woods as his body could not be saved. Most of my characters are loosely named after some of friends. I have now killed two good friends and my wife's boss (who is/was a very nice chap). Perhaps I need to start naming characters after people I don't like!
I believe Aelkwaffer and his friends may be running out of time as their doom now approaches. Soon, a new band of heroes will arise (even if they are only partially painted so far).