Unable to wait for the hard copy we used the pdf and had at it
2 Sherman's and an M-10 took on 1 Pzr III a Pzr IV and a Stug IIIG
The Pzr IV occupied the cross roads while the Pzr III and Stug went round the flanks.
The Sherman's went into the middle of the BUA and took on the Panzer IV.
The M-10 took an ambush position in the woods but was out flanked by the Stug and withdrew .
The Panzer IV survived several hits and bits and pieces flew off it.
It missed the Shermans but the Panzer III sneaked up to a hill position and did 3 turns of shoot and scoot over the crest to take potshots at the leading Sherman - damaging it but failing to set it on fire - Tommy cooker not - at lease not with a piddly 50mm shell!
The Stug hit the same Sherman bringing the damage to nearly critical and severely impacting its mobility but again failed to kill it.
Meanwhile the M-10 sneaked up on the flank of the Stug with a fantastic die roll allowing it to move acquire, aim and shoot it in the flank - brewing it up.
So now we had 2 wounded tanks - 1 Sherman and 1 Panzer IV limping home at 2-3" per phase both under the enemy guns.
Again the Panzer III hits the Sherman failing to brew it but the M-10 hits the Panzer IV up the rear with a long shot over terrain and nails it.
The Panzer III decides not to push its luck and withdraw from the table at this point.
Cracking game lots of tension some good and crappy die rolling as normal but then you usually have a few choices to make no matter what the die rolls.
Game took about 90min but with practice I reckon 3 tanks per side should take 60 min.
Good fun
Cheers
TT