*
Welcome, Guest. Please login or register.
March 29, 2024, 08:42:11 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1686626
  • Total Topics: 118115
  • Online Today: 777
  • Online Ever: 2235
  • (October 29, 2023, 12:32:45 AM)
Users Online

Recent

Author Topic: The Isles of Brume – my Dark Age of Sigmar projects (Update 18th Dec)  (Read 29457 times)

Offline Tungdil

  • Scientist
  • Posts: 347
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 14.11.)
« Reply #135 on: November 14, 2018, 01:44:22 PM »
The ghoul gaoler is amazing. Great work.

Offline Blasphemia Blackwood

  • Librarian
  • Posts: 180
    • Gardens of Hecate
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 14.11.)
« Reply #136 on: November 27, 2018, 08:58:04 AM »
Thanks, people!


New arrivals: moorland harpies of Folda. Thought my ghouls could use some air support, and rather than going the conventional route of giant bats I attempted to think of a satisfying alternative.

More photos and words on the blog: LINK

Offline Hammers

  • Amateur papiermachiéer
  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 16070
  • Workbench and Pulp Moderator
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 14.11.)
« Reply #137 on: November 27, 2018, 09:12:40 AM »
Thanks, people!


New arrivals: moorland harpies of Folda. Thought my ghouls could use some air support, and rather than going the conventional route of giant bats I attempted to think of a satisfying alternative.

More photos and words on the blog: LINK

Gorgeous, BB! You are really making someething wonderful with this AoS malarky which I otherwise have no truck with. Did you modify the wings anythinig? They look much more artificial in the GW product photos.

Offline von Lucky

  • Galactic Brain
  • Posts: 8796
  • Melbourne, Australia
    • Donner und Blitzen Wargaming
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #138 on: November 27, 2018, 09:32:57 AM »
Wow. Great work on these (and the art work too - really thought it was real on first flick through). And thanks for the tip of Borgnine's blog. I've painted a lot of Nurgle/zombies in my time - but you're making me think of creating something in this vein. Thank you for sharing.
- Karsten

"Imagination is the only weapon in the war against reality."
- Lewis Carroll, Alice in Wonderland

Blog: Donner und Blitzen

Offline LordOdo

  • Mastermind
  • Posts: 1133
    • StormToren (my wargame blog)
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #139 on: November 27, 2018, 11:48:01 AM »
They look brilliant!!

Before even following the link to your blog I was thinking Ronja the robbersdaughter already, soyou truly captured that feel!
''Its so much easier to build something new than work up the courage to actually paint some.'' -Wyrmalla (2015)


Offline Bloggard

  • Scatterbrained Genius
  • Posts: 3458
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #140 on: November 27, 2018, 12:35:04 PM »
oh my goodness, extraordinary work. Very gifted.

Offline Hammers

  • Amateur papiermachiéer
  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 16070
  • Workbench and Pulp Moderator
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #141 on: November 27, 2018, 02:31:58 PM »
I painted these GameZone harpies years ago. I though I  made  them scary enough at the time, but I like you finish much better.

LINK

Offline Blasphemia Blackwood

  • Librarian
  • Posts: 180
    • Gardens of Hecate
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #142 on: November 27, 2018, 04:50:46 PM »
Thanks!

@ Hammers - The birds are very nicely sculpted; I didn't need to change anything on the wings. It's the studio paintjob what makes them look so artificial.
Your harpies look good. I like the black markings on the wings.

Offline Blasphemia Blackwood

  • Librarian
  • Posts: 180
    • Gardens of Hecate
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #143 on: December 04, 2018, 08:33:05 AM »
Last week I hosted the second game in the AoS28 campaign I'm playing with a friend from abroad. My ghoul witch hunters had an encounter with another witch. This time things went a bit differently.

You can read my report on the blog: HERE.








Offline Keith

  • Mastermind
  • Posts: 1592
    • Small Wars Blog
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #144 on: December 04, 2018, 08:40:54 AM »
Great update - pictures are brilliant!
An infrequent Blog http://small-wars.com

Offline Dr. Zombie

  • Scatterbrained Genius
  • Posts: 3091
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #145 on: December 04, 2018, 10:00:56 AM »
By Sigmars pearly white teeth!!

This is amazing! I just found this thread and had to go through it all. your blog is definately on the watch list now.

Offline Hammers

  • Amateur papiermachiéer
  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 16070
  • Workbench and Pulp Moderator
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #146 on: December 04, 2018, 12:28:15 PM »
Brilliant write up.

Offline Suber

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 2313
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #147 on: December 04, 2018, 09:50:43 PM »
Totaly jaw dropping :o

Offline Spooktalker

  • Mad Scientist
  • Posts: 739
    • Warlock of Lead Mountain
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #148 on: December 05, 2018, 07:53:47 PM »
Love the harpies and all the rest!

@ Hammers - The birds are very nicely sculpted; I didn't need to change anything on the wings. It's the studio paintjob what makes them look so artificial.

Hadn't seen those "Aetherwings" before... the studio paintjobs make them look awful and I wouldn't have looked at them twice had it not been for yours. In fact, maybe I had seen them before and they immediately passed out of mind as not worth of committing to memory. At first glance I was wondering if you were using the Malifaux shikome figures but that didn't look quite a match, so was wondering until I saw your note. Plan to get those shikome, and was just putting together and basing the Malifaux raptors this week. If you are looking for smaller winged creatures I recommend them.
« Last Edit: December 05, 2018, 07:57:44 PM by Spooktalker »

Offline Blasphemia Blackwood

  • Librarian
  • Posts: 180
    • Gardens of Hecate
Re: The Isles of Brume – my Dark Age of Sigmar projects (Update 27.11.)
« Reply #149 on: December 11, 2018, 09:35:38 AM »
Thanks, everyone!

@Spooktalker - the Shikome are very nice. I have looked into Mlfx Raptors, but I found them inferior to the Aetherwings (at least as far as I could tell from images). Their wings and legs look incredibly awkward to me.

***

I was at a gaming show a few weeks back, doing all-day painting demos again. There were sprues of sea elves, and I decided to see what can be done with minimal converting and an unconventional (for high elves) paintjob. When my test model turned out surprisingly cool, I wanted to make some more. I allowed myself greater freedom with the others, though - they were converted using putty. You can find the full post here: LINK.

Aelven mage Venthadror the Sage, with his guards and his pet salamander Vurlien: