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Author Topic: HARDWIRED: a co-op/solo cyberpunk game (cover reveal - 19 April, 2019)  (Read 7023 times)

Offline Froggy the Great

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Re: HARDWIRED: a free cyberpunk game
« Reply #15 on: June 05, 2018, 07:02:21 PM »
I'll definitely check these out.  Have you done anything with extended campaigns?

Also, do you have any character sheets with four agents per page?  Its no big deal to create my own, but why reinvent the wheel, etc.

Was this written with the idea that everyone bring one agent, or is there a recommended party size?
« Last Edit: June 05, 2018, 07:11:54 PM by Froggy the Great »
You, sir, are not allowed to attempt a takeover of the solar system until your octopus sobers up.

Offline blacksmith

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Re: HARDWIRED: a free cyberpunk game
« Reply #16 on: June 05, 2018, 07:27:36 PM »
Ooops my mistake! sorry.
« Last Edit: June 06, 2018, 05:19:25 PM by blacksmith »

Offline Dentatus

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Re: HARDWIRED: a free cyberpunk game
« Reply #17 on: June 05, 2018, 08:32:27 PM »
Am I being incredibly stupid or are all agents able to access all 12 of the CAPs? just with a higher chance of succeeding on their specialisation?

No, you're not stupid. Agents can access any CAP. The linked specializations give the Agent a greater chance of success.

Offline Argonor

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Re: HARDWIRED: a free cyberpunk game
« Reply #18 on: June 05, 2018, 08:43:02 PM »
Thanks, I'll have a look and see if I can repurpose my old Warzone 1st and 2nd ed. models!
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Cultist #84

Offline Dentatus

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Re: HARDWIRED: a free cyberpunk game
« Reply #19 on: June 05, 2018, 08:44:38 PM »
I'll definitely check these out.  Have you done anything with extended campaigns?

Also, do you have any character sheets with four agents per page?  Its no big deal to create my own, but why reinvent the wheel, etc.

Was this written with the idea that everyone bring one agent, or is there a recommended party size?

Thanks and no extended campaigns at this point. Not sure how I'd credit XP or offer Upgrades to experienced agents.  I'll think on that at some point.

There is a single Agent Stat sheet on the last page. Sorry, you'll have to make your own for multiple Agents.

As far as party size, there are six of us who meet weekly and we've each run an Agent. The game moves fast , even on a 4 x 6 game mat.

I suppose if you have a large group, you can bump the mission area, increase the Turn limit to 8, and add 1 to each H-SEC spawn round. Up the stakes for a major op.
   

Offline number1section1

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Re: HARDWIRED: a free cyberpunk game
« Reply #20 on: June 05, 2018, 09:26:04 PM »
1 more question blast template for grenades, what size?

If I was to run a campaign, I would run it like in ospreys black ops. Teams win Intel which acts as a dice modifier they have to score over a predetermined number if they succeed then they win the campaign if they fail then they lose all Intel gained to that point. (Or something like that, it's been a while since I read the rules).

Having xp to upgrade the agents seems wrong to me, they are already at the top of their game and have been enhanced as far as possible beyond that.

Offline Dentatus

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Re: HARDWIRED: a free cyberpunk game
« Reply #21 on: June 06, 2018, 12:13:44 AM »
I have a Pyrkol Template set. IIRC, the Small Blast Template is 3", the Large 5".  We use the Large one for grenades in HARDWIRED.

I agree the Agents already function at the bleeding edge. The Black Ops Intel idea sounds like it might be perfect. I think I have a copy on the game room shelf. I'll have to read up on that.


Offline bermanj

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Re: HARDWIRED: a free cyberpunk game
« Reply #22 on: June 06, 2018, 02:59:47 AM »
Some questions re the Cyber CAPs namely Overload, Hijack/Resist and Pilot. How do you play these say you're targeting H-SEC Drones? Is LoS required? Cool mechanics btw, very much looking forward to giving it a spin, I've just got to sort out some models and terrain. Maybe I can make a solo game of it tonight..

Offline Dentatus

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Re: HARDWIRED: a free cyberpunk game
« Reply #23 on: June 06, 2018, 02:03:35 PM »
Hi,

So we've only used Pilot for Agent Drones but Hijack and Overload v H-SEC drones were 18" and LOS. Similar to Ranged Combat.

(Guess I shoulda mentioned that, eh?)

Offline Juan

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Re: HARDWIRED: a free cyberpunk game
« Reply #24 on: June 06, 2018, 02:39:57 PM »
I love Sindicate! Thank you a lot for these rules!!!

Offline bermanj

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Re: HARDWIRED: a free cyberpunk game
« Reply #25 on: June 06, 2018, 11:49:41 PM »
That makes sense re Hijack... I can imagine that you could easily incorprate a link node (?) which aids agents hijacking efforts eg the node is exposed but using it allows attempts to hijack non-LoS Drones.

I'll have to put my thinking jack on.

I like the idea that a Splicer might be tasked with trying to manage the enemy Drones, playing interfere for the rest of the Team.  Choices would include whether to 'jack or overloaded Drones.

Actually that does make me wonder if a mechanic that allows for a Drone to wrestle back control could be included.... Mmmm - love the idea of a Drones loyalty flip-flopping during the course of a game.

Offline Dentatus

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Re: HARDWIRED: a free cyberpunk game
« Reply #26 on: June 07, 2018, 12:46:53 AM »
We batted that idea back and forth but it means creating H-Sec Agents with their own SPs and CAPs - or at least an active, autonomous H-SEC Network A.I.  - which we figured would require an actual H-SEC player, rather than the current co-op mission against waves of stock security troops.

The entire idea could be greatly expanded but I deliberately reined it and focused on a simple and straightforward pick-up game.

Offline Dentatus

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Re: HARDWIRED: a free cyberpunk game
« Reply #27 on: June 07, 2018, 12:50:37 AM »
I like the link-node idea. They could be similar to on-site WiFi network extenders that need to be hacked in order to be useful to the Agents.

Offline mcfonz

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Re: HARDWIRED: a free cyberpunk game
« Reply #28 on: July 08, 2018, 08:35:07 AM »
As people were talking in another thread about a set of cyberpunk rules not due out until next year, I thought I would bump this one a bit so folks can have a look and see if this ticks the boxes until then at least.
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Offline Dentatus

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Re: HARDWIRED: a free cyberpunk game
« Reply #29 on: July 08, 2018, 04:04:44 PM »
Thanks. Hardwired is meant to be a fast, fun, pick up game. Easy to play, easy to learn. It's nowhere near as in-depth as a genuine cyberpunk game/setting should be.  It's mirrorshade-flavored, if anything, and an homage to the old Syndicate PC game. That said, I'm painting up personalized Agents for the guys here because we all get a kick out playing it.