*
Welcome, Guest. Please login or register.
March 19, 2024, 07:11:36 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1685059
  • Total Topics: 118008
  • Online Today: 935
  • Online Ever: 2235
  • (October 29, 2023, 12:32:45 AM)
Users Online

Recent

Author Topic: Judge Dredd inspired 40k Imperial Guard.  (Read 5327 times)

Offline tin shed gamer

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3330
Judge Dredd inspired 40k Imperial Guard.
« on: June 03, 2018, 06:43:30 PM »
I knocked up a quick Judge on a Space marine bike.(gone to a new home.)
It was suggested that a tutorial wouldn't go amiss.

So here we are. A tutorial in "WIP" form, as I'll add stages as I go.(Saves the thread being moved once its a complete tutorial.)

I used Cadian plastic imperial guard as a starting point. For two reasons firstly it's what I had going spare,and secondly because they're still pretty easy to pick up second hand.

Stage 1. Take off the obviously GW detailing (depending on how imperial guard or not you want them to look.)

It mainly requires trimming back as shown in the photos.


« Last Edit: June 03, 2018, 10:12:24 PM by tin shed gamer »

Offline tin shed gamer

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3330
Re: Judge Dredd inspired 40k Imperial Guard.
« Reply #1 on: June 03, 2018, 08:24:15 PM »
Stage 2.

Note every piece of clay in stages 2&3 will be locked to the figure plastic with a very small amounts of super glue. The trick to using this method of lock clay in place to shape is small amounts of glue left to dry first. Super glue stays wet longer next to clay and will travel out when the clay is flattened or shaped.
Why use it . Because it helps keep a piece of clay in place and lessens distortions when shaping.

The best piece of advice I can offer is not to try to make a whole object/item in one go with one piece of clay.

Knee pads.

Small ball of clay pushed into an oval which curves around the knee. Don't worry about getting a flat smooth face to the pad. The oval is the shape to concentrate on a flat surface can be sanded in once the clays dry.

Waist band.
This is there to help form and space the belt pouches and buckle.

Simply a ball of clay attached to the legs and torso which is flattened down to 2mm max by pushing the torso down.

It will push out the side which is what you want. You mark out the pouches by indenting the clay 'washer' that's formed around the waist.
It's best to start at the belt buckle and work out wards on either side.

The collar.

Small ball of clay placed towards the front of the open collar.Push the head on then flatten the face of the neck bulge and add a couple of horizontal creases to match the raised collar at the rear of the plastic torso.

Then leave to dry.

At this point it may look a little out of proportion. As you eye is drawn to proportion the body from the face. As long as the waist isn't more than the 2mm mentioned . It's not an issue as it will disappear in stage 3

Offline tin shed gamer

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3330
Re: Judge Dredd inspired 40k Imperial Guard.
« Reply #2 on: June 03, 2018, 10:09:26 PM »
Stage 3.

Helmet visor.

A ball of clay applied to the face. Then curved following the curve of the plastic helmet. After the first curve straighten and level the lower edge of the visor. Recurve to remove any excess clay. Or allowed to dry and sand the final curve back in.

The "Judge Dredd" chin.

Small ball of clay roughly as wide as the chin space on the cut back head.
Push it flat only until you form a lip on the top edge. Then push either side of the ball back towards the helmet to form a jaw line. If its not enough clay to form the jaw line. Let it dry and add a little more until your happy.

Belt pouches.

Formed by squaring off a small ball of clay from the underside of the waist belt and blended into it.
Concentrate on forming the sides and bottom of the pouch. Once again you can sand the front in.
The pouch flap is formed by slightly overlapping a small ball of clay at the top of the front of the pouch and bending it the top of the pouch .

Badges.

Small ball of clay flattened into a shield shape. The shape is more important so you can sand in the flat surface if it proves tricky.

Offline gamer Mac

  • Galactic Brain
  • Posts: 8204
Re: Judge Dredd inspired 40k Imperial Guard.
« Reply #3 on: June 03, 2018, 10:33:49 PM »
Very professional job :-* :-* :-* :-* :-* :-*

Offline Andym

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6555
Re: Judge Dredd inspired 40k Imperial Guard.
« Reply #4 on: June 05, 2018, 07:28:10 PM »
That’s going to be a great result! :o You’re putting my old Adeptus  Arbites/judge conversions to shame! ;) At this rate your going to have the full force made up soon! o_o

Before you mentioned it, I would never have thought of using Imperial Guard as Judges!

Offline tin shed gamer

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3330
Re: Judge Dredd inspired 40k Imperial Guard.
« Reply #5 on: June 08, 2018, 10:07:38 PM »
Stage 4.

Tackle the helmet.

This is a lot simpler than it looks.

If you've left the small block of plastic on the sides of the helmet place a length of clay in front of it ,smoothing. (sanding later if easier) so you have a golf club shape,either side of the head. In the centre of the front/ visor area a plain shield shape.This is the knack of forming quick judge like helmets.
Directly underneath it place a triangle of clay. Then two lines cut into the wet clay to remove a smaller triangle which will give you the inverted V nose guard . Allow to dry then add the eye brow bars joining the golf club shapes to the shield shape in the centre.
Allow it to dry Then lightly sand if needed.

Note its possible to change the angle of the eye shape for a more ancient Greek look by adding a second shorter vertical bar to the inner edge of the golf club shapes (once they're dry) and you can further alter the shape by reducing the vertical bars from the club head.

Stage 5.

Knee pads(& elbows) detailing.

A small amount of clay smoothed out over the earlier pad leaving a lip all the way round.
Either,or.

A:Press a centre line in each pad 'topper' then sub devide each half into thirds.

B: At either end of the topper pad press a small section(equal ) then press in a second line equally space with the first ones working towards the middle .leaving one slightly  larger section in the centre of each pad.

Badge detailing.

Same method as the knee pads. With the exception that once you've complete the vertical devision you horizontally remove the top 1/4 and replace with a horizontal strip of clay.
« Last Edit: June 08, 2018, 10:23:57 PM by tin shed gamer »

Offline tin shed gamer

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3330
Re: Judge Dredd inspired 40k Imperial Guard.
« Reply #6 on: June 09, 2018, 08:32:09 AM »
Stage 6.

Gloves.

Once you've position the arms its easier to start the detailing with the glove cuffs (a small dot of glue,never straight from the tube!!)) small ball of clay . Shaped round the lover arm (or as far as the arm position allows) to form a cone widening to wards the elbow. Concentrate on forming the cone, As the straight cuff edge at the elbow is achieved after the cone is formed.
 
Two simple ways to form the straight cuff edge.
A. Straight ninety degree cut through dried clay down to the plastic arm and remove the excess dried clay.
B. Use a forty-five degree cut through the clay before hardening ,down to the plastic arm and remove the unwanted clay.

Elbow pads ,use the method already mentioned.

Large left shoulder pad. Is nothing more than a larger knee pad.

At which point you've a pretty serviceable 40k judge .
     

Offline tin shed gamer

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3330
Re: Judge Dredd inspired 40k Imperial Guard.
« Reply #7 on: June 09, 2018, 08:58:57 AM »
It's  possible  to go one stage further and vert easily build the judges eagle shoulder pad.
For ease you need to decide on whether or not to make an eagle shoulder pad before attaching the right arm.

You start by forming a squared off shoulder pad . The top of the pad should be a flat Surface and when viewed from above should a triangle.the base should be at the shoulder joint side.
Then form two roughly square faces with a central ridge where they meet.
 sand off when dry.

At the same time on a flat Surface for a right angle triangle. This is the head of the eagle. The beak can be suggested by bending the long side of the right angle ,down slightly at the corner of the angled side.

Once dried attached to the shoulder pad. Now its simply re applying the knee pad method to form three to four layers of feathers. One layer at a time. Then a simple thin strip at the top of each wing shape.
The body is a small ball of clay crosshatched.Horizontal lines first.
Feet are small squared of pieces with three lines pressed in.