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June 20, 2018, 08:18:48 AM

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Author Topic: Buildings for 16th century  (Read 454 times)

Offline whiskey priest

  • scientist
  • Posts: 409
    • the Leadpile
Buildings for 16th century
« on: June 05, 2018, 08:37:44 PM »
I've been building up scenery in order to run a 16th Century Dutch revolt game at an upcoming club/Lardie event. I've mostly used the blank mdf building from 4 ground that i've tarted up and converted. I've got a bit more to do with figures and stuff but I'll keep you posted as I work along.















And a quick pic of one of the Dutch units. There are going to be three of these plus a small gun, a group of halberdiers and a Group of cavalry. These are mostly done apart from a couple of mounted characters. The Spanish are needing another 8 pikemen painted and a group of cavalry. That lot plus another character and a couple of carts and i'm raring to go.



More blethering on the blog if you can stand that kind of thing.

Cheers
« Last Edit: June 05, 2018, 08:40:07 PM by whiskey priest »

Offline rampantlion

  • librarian
  • Posts: 150
Re: Buildings for 16th century
« Reply #1 on: June 05, 2018, 09:24:17 PM »
Wow, really nice work!

Offline mweaver

  • Supporting Adventurer
  • scatterbrained genius
  • *
  • Posts: 2028
Re: Buildings for 16th century
« Reply #2 on: June 06, 2018, 12:30:28 AM »
Yes indeed, very nice work.

-Michael

Offline Codsticker

  • mad scientist
  • Posts: 999
    • Kodsticklerburg: A Mordheim project
Re: Buildings for 16th century
« Reply #3 on: June 06, 2018, 03:01:54 AM »
Very nice work. MDF buildings really do benefit from the extra work you can put into them- big improvement!

Offline traveller

  • Supporting Adventurer
  • scatterbrained genius
  • *
  • Posts: 2582
Re: Buildings for 16th century
« Reply #4 on: June 06, 2018, 08:59:52 AM »
Well done! Thanks for sharing!

Offline Erik

  • librarian
  • Posts: 175
Re: Buildings for 16th century
« Reply #5 on: June 06, 2018, 10:46:32 AM »
Absolutely stunning. I am truely amazed at how you managed to "unMDF" those building. My main concern when making terrain is the weathering and extra detail. I just haven't found the propper tecnic yet. My building always end up looking like the masons just left. I also love the bases for the building. It really brings them to life plus it makes it easier to define the footprint of the build-up area when playing.

Oh and can you please show some more pictures of the miniatures for your game because they look really cool as well.

Cheers
Erik

Offline DintheDin

  • scatterbrained genius
  • Posts: 2276
Re: Buildings for 16th century
« Reply #6 on: June 06, 2018, 11:56:21 AM »
Very nice work. MDF buildings really do benefit from the extra work you can put into them- big improvement!

Absolutely stunning. I am truely amazed at how you managed to "unMDF" those building...

You made it really cute! Lovely!  :-* :-* :-*
Now and then we had a hope that if we lived and were good, God would permit us to be pirates. Mark Twain, Life on the Mississippi

Offline Metternich

  • mastermind
  • Posts: 1223
Re: Buildings for 16th century
« Reply #7 on: June 06, 2018, 04:42:22 PM »
Whiskey Priest, so glad to see you are back in the 16th century !  I await with anticipation more of your posts.

Offline Cat

  • bookworm
  • Posts: 71
    • Goblinhall
Re: Buildings for 16th century
« Reply #8 on: June 06, 2018, 06:15:55 PM »
Outstanding, those look sharp!

Offline whiskey priest

  • scientist
  • Posts: 409
    • the Leadpile
Re: Buildings for 16th century
« Reply #9 on: June 06, 2018, 06:37:15 PM »
Metternich - Never really left I'm just easily distracted. Much more to come. ;)

Just in case anyone else is wondering here's the thread
http://leadadventureforum.com/index.php?topic=72329.0
« Last Edit: June 06, 2018, 06:48:15 PM by whiskey priest »