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Author Topic: Gibby's Rackham Fixation (Updated 10-7)...  (Read 16286 times)

Offline gibby64

  • mad scientist
  • Posts: 567
  • Rollin Sixes
Re: Gibby's Rackham Fixation (Updated 8/5)...
« Reply #75 on: August 13, 2018, 03:42:27 PM »
I have not been idol in my absence!  Worked on some maps for my first DND group... we had a great time going through part one of Lost mine of Phandelver... You can see my puzzle system for "fog of war" in the unexplored areas.. I pre-built it and had each area ready to assemble quickly when they got to that area.
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« Last Edit: August 13, 2018, 04:00:21 PM by gibby64 »

Offline gibby64

  • mad scientist
  • Posts: 567
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Re: Gibby's Rackham Fixation (Updated 8/5)...
« Reply #76 on: August 13, 2018, 04:03:07 PM »
Another thing I've been up to is one of my Kickstarters came in. "Shifting Realms" by Craig Van Ness one of the lead developers for Heroscape. The dragon was lacking some character, so I gave it some flavor.


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« Last Edit: August 13, 2018, 04:04:50 PM by gibby64 »

Offline Bloggard

  • mastermind
  • Posts: 1113
Re: Gibby's Rackham Fixation (Updated 8/13)...
« Reply #77 on: August 13, 2018, 07:43:49 PM »
what a lucky group - fantastic cave system, and lovely work on the dragon.

Offline gibby64

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  • Posts: 567
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Re: Gibby's Rackham Fixation (Updated 8/13)...
« Reply #78 on: August 19, 2018, 04:57:32 AM »
Finally back at it... Keratis Warrior from the Alchemists of Dirz
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Online Hobgoblin

  • scatterbrained genius
  • Posts: 2793
    • Hobgoblinry
Re: Gibby's Rackham Fixation (Updated 8/18)...
« Reply #79 on: August 19, 2018, 10:19:59 AM »
That dragon's terrific!

The D&D table looks brilliant too. I've always been a bit wary of blacking out areas (rather than laying fresh tiles/sheets) in case it gives too much of the layout at the table, but I suppose it's actually harder to figure out than one might think.

Offline gibby64

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  • Posts: 567
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Re: Gibby's Rackham Fixation (Updated 8/18)...
« Reply #80 on: August 20, 2018, 12:50:16 AM »
Appreciate it! Here is his brother... Keratis warrior 2... tho I did just notice I forgot to paint the shaft of his lance... so imagine that painted too...
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Offline gibby64

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  • Posts: 567
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Re: Gibby's Rackham Fixation (Updated 8/19)...
« Reply #81 on: August 21, 2018, 03:02:56 AM »
Another Centaur for the Kelts.... goal is 6 melee, 1 commander and 6 ranged centaur... as you know I play dragon rampant... so I'm always thinking in 1,3,6s and 12s...
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Offline gibby64

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  • Posts: 567
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Re: Gibby's Rackham Fixation (Updated 8/20)...
« Reply #82 on: August 23, 2018, 12:22:09 PM »
A rather dangerous looking girl... in more ways then one... Gwenlaen the Proud of the Kelt Sessairs... been too long since I've had anything on the table! Need to get in a game soon!!
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Offline gibby64

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  • Posts: 567
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Re: Gibby's Rackham Fixation (Updated 8/23)...
« Reply #83 on: August 24, 2018, 03:31:32 AM »
My bench is Centaur land at the moment...
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Offline gibby64

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Re: Gibby's Rackham Fixation (Updated 8/23)...
« Reply #84 on: September 02, 2018, 06:06:22 PM »
Finished up my 3rd Kelt Sessairs Centaur... an archer for some range... the war party grows.
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Offline Captain Harlock

  • scientist
  • Posts: 327
Re: Gibby's Rackham Fixation (Updated 9/2)...
« Reply #85 on: September 03, 2018, 04:25:47 PM »
Great stuff you have here. Rackham minis were so ahead of their time. The backstory of the company reminded me Crossgen Comics company as they run almost at the same period.
Rich guy wants to make a company that will compete quality and art wise the products of the well established market leaders of the time. Gathers great talents that produce fantastic results, the public is taking notice and sales go up. Until he decides to over expand while making every wrong move in the book. Company goes under but still everyone appreciates the products.

Offline gibby64

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Re: Gibby's Rackham Fixation (Updated 9/2)...
« Reply #86 on: September 05, 2018, 02:12:31 AM »
That's pretty much it... tho most also think switching the game rules massively with "age of rag'narok" and going prepainted plastic and abandoning everything done before also sealed their fate... they couldn't afford to do what warhammer has been doing to their custys regularly... tho, I have 99% of the prepainted plastic too as it was probably the best prepainted stuff I've ever seen.

Offline gibby64

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Re: Gibby's Rackham Fixation (Updated 9/2)...
« Reply #87 on: September 06, 2018, 03:47:28 AM »
Another warrior done for my Kelt Sessairs Centaur unit... really enjoying painting these.
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Offline gibby64

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Re: Gibby's Rackham Fixation (Updated 9/5)...
« Reply #88 on: September 12, 2018, 12:49:58 AM »
Another added to the squad... 7 more to go! Slowed my pace a bit as I'm also working on a sci-fi project...
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« Last Edit: September 12, 2018, 12:52:01 AM by gibby64 »

Offline Tungdil

  • scientist
  • Posts: 342
Re: Gibby's Rackham Fixation (Updated 9/11)...
« Reply #89 on: September 12, 2018, 06:09:17 AM »
You've done a great job with the centaur bases gibby. Like your way of painting very much.