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Fram,I'd already twigged No my tuppence was an observation more on the response of members.As always its more interesting to read the musings of others.I must admit I did chuckle at the notion of a pacifist strategy for a game. I wonder what the stats would be ?(No winner only prizes for everyone at the end of the day?)I don't supposed you have as many dice to roll either.
Wargaming sans war I can reasonably imagine, but no dice? That's crazy talk and fightin' words, man!
There are a few games that use other methods for chance instead of dice (Tribal, Wings of War/Wings of Glory, etc), but then there's monsters in that group too - like Diplomacy, the game that everyone should play with friends and family at least once. With complete disregard for consequences.
The thing to realise about Diplomacy is that it's not a wargame. It's a negotiation game that happens to take place on a map of Europe with armies and fleets; you won't get far in the game if you don't understand that.The other thing is that to do well you need to be trustworthy 90% of the time; it's the timing of the other 10% that is critical. You need to stab at just the right time, which is usually one move before your erstwhile ally was going to stab you.Great game, and a great way of improving your persuasion and negotiating skills. The first time you get a solo win in Diplomacy you really feel you've achieved something!