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Author Topic: Battle of Honiton Bridge - Augustus to Aurelian  (Read 461 times)

Offline carojon

  • mad scientist
  • Posts: 577
    • JJ's Wargames
Battle of Honiton Bridge - Augustus to Aurelian
« on: July 02, 2018, 01:38:40 PM »
We played a fictitious scenario battle of Romano British vs Saxons using Augustus to Aurelian.

Although the rules are designed to cover the Roman Principate specifically we are interested in developing them for a wider time frame with suitable tweaks that prove necessary.

If you would like to know more then just follow the link to JJ's


Jonathan (JJ)
Often it is better to remain silent and let people think you are stupid than to open your mouth and remove all possible doubt.


Offline Charlie_

  • mad scientist
  • Posts: 961
Re: Battle of Honiton Bridge - Augustus to Aurelian
« Reply #1 on: July 02, 2018, 07:37:14 PM »
Very impressive looking battle!

The objective system is very interesting.... a while back I was asking for ideas / inspiration for scenarios and such to spice up medieval battles, and had mentioned I was impressed with the Two Fat Lardies approach after seeing a game of Chain of Command on youtube. Someone (perhaps it was you?) said similar things could adapt well for medieval large-scale battles, and I can see here how that would work.... I've added the idea to my 'scenarios' notebook!

Offline yumyum

  • student
  • Posts: 12
Re: Battle of Honiton Bridge - Augustus to Aurelian
« Reply #2 on: July 03, 2018, 08:44:22 AM »
Great read and i am so glad that you enjoyed the day Jon,

I think you are right about Augustus to Aurelian, and it is such a shame that more people are not using them. What is more telling is that there was a lot of units on the table and 6 players taking part. The game ran smoothly with no major breaks with game play ( a part from the lunch break )