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Aether propulsion
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Topic: Aether propulsion (Read 5187 times)
OSHIROmodels
Supporting Adventurer
Elder God
Posts: 27708
Custom terrain a speciality.
Aether propulsion
«
on:
August 22, 2018, 09:25:26 AM »
Open discussion gents.
What are people’s preferred/perceived methods of propulsion in the Victorian aether.
Contemporary accounts would be valued as well.
Personally I like the style of the boilers with the reflective mirrors and some sort of shallow dish shape for the engine bit but would be interested to hear other people’s versions (with pictures
).
cheers
James
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cheers
James
https://www.oshiromodels.co.uk/
Twitter account - @OSHIROmodels
Instagram account - oshiromodels
http://redplanetminiatures.blogspot.co.uk/
http://jimbibblyblog.blogspot.com/
Vanvlak
Galactic Brain
Posts: 5290
Re: Aether propulsion
«
Reply #1 on:
August 22, 2018, 09:32:43 AM »
I don't mind boilers - and propellers too - but something a tiny bit different which I like aesthetically (even if it's at the borders of Steampunk, and is more atmospheric than aetheric) are the engines of the Vanships in Last Exile and its successor anime series, with Claudia ore propulsion. Pic below:
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OSHIROmodels
Supporting Adventurer
Elder God
Posts: 27708
Custom terrain a speciality.
Re: Aether propulsion
«
Reply #2 on:
August 22, 2018, 06:46:36 PM »
They look interesting. I keep meaning to get The Last Exile but always forget
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Hobby Services
Scatterbrained Genius
Posts: 2070
Re: Aether propulsion
«
Reply #3 on:
August 22, 2018, 09:47:52 PM »
Rather like the idea of something that looks like (but obviously isn't actually isn't) a Jacob's Ladder for the visible bits of the engine. Maybe as an array of them like a sailing ship's masts, but with a 360 degree layout, or maybe just a at the stern of the ship.
The Spelljammer fan in me also likes weird hybrid creature/sailing ship designs, but you need some outright magical stuff going on for that to work. Nothing wrong with that, mind you - Victorians had some nutty beliefs about the supernatural and it isn't hard to imagine an alt-past where Tesla and Edison were techno-mages from two violently opposed arcanotech traditions.
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tin shed gamer
Supporting Adventurer
Scatterbrained Genius
Posts: 3332
Re: Aether propulsion
«
Reply #4 on:
August 22, 2018, 10:06:21 PM »
As you know I'm quite partial to the boiler and reflector set . To represent the propultion systems of larger vessels ( regardless of the scale ) But on smaller craft I find it sits less comfortably and looses it plausibility, and starts to feel more 40k Ork than Victorian.
This is model is getting near the lower end of plausible looking boilers for me.
Jim, it's a question that bugged me when I started building this white Elephant,as I wanted to build some sort shuttle craft/ tug. To go with it but a boiler just didn't work(for me.)
As for sources of inspiration I'd recommend. Looking at vintage issues of Popular science magazine started around the mid 1870's (ish),and Popular mechanics circa 1902. Personally I think there's usable ideas for VSF in these right up to the 1940's issues.
The high pressure diving suit is 1910 . For me its ideal for VSF.
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OSHIROmodels
Supporting Adventurer
Elder God
Posts: 27708
Custom terrain a speciality.
Re: Aether propulsion
«
Reply #5 on:
August 23, 2018, 08:02:09 AM »
It’s the smaller craft that prompted the question really. Maybe electric motors would be the way for the smaller craft and have them with aetheric propellers
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gamer Mac
Galactic Brain
Posts: 8207
Re: Aether propulsion
«
Reply #6 on:
August 23, 2018, 09:48:22 AM »
Just stick on some gubbins or some fancy paint and just say it works
Remember though if you put on the fancy paint you need railway buffers to help you stop at the other end
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N.C.S.E
Scientist
Posts: 245
Re: Aether propulsion
«
Reply #7 on:
August 23, 2018, 10:19:08 AM »
Call me old fashioned, but nothing beats the internal combustion engine, the older (and brassier - no pun intended) the better. My "unobtainium" usually revolves around how they managed to find efficient enough helium/whatever else to make their airships remain in the air with impossibly large weights underneath.
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Captain Darling
Mad Scientist
Posts: 904
Re: Aether propulsion
«
Reply #8 on:
August 23, 2018, 11:54:45 AM »
Being Earth based and old fashion all my VSF human avionic technology is airbags, clockwork mechanisms, boilers, steam engines and propellers.
Of course there are some weird elements like Randominium too...but more for storyline and weapons than soaring aloft...
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"There's nothing cushy about life in the Women's Auxiliary Balloon Corps!"
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Dewbakuk
Administrator
Galactic Brain
Posts: 5775
Re: Aether propulsion
«
Reply #9 on:
August 23, 2018, 04:45:24 PM »
I wrote a whole thing on solar lanes and system transport if you remember. You should have a copy...
All based on bigger ships though, smaller craft would struggle outside an atmosphere due to the boiler sizes needed. Better with “handvavium” technology.
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So many projects..... so little time.......
OSHIROmodels
Supporting Adventurer
Elder God
Posts: 27708
Custom terrain a speciality.
Re: Aether propulsion
«
Reply #10 on:
August 23, 2018, 04:47:43 PM »
Quote from: Dewbakuk on August 23, 2018, 04:45:24 PM
You should have a copy...
Should I
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Dewbakuk
Administrator
Galactic Brain
Posts: 5775
Re: Aether propulsion
«
Reply #11 on:
August 23, 2018, 04:51:27 PM »
Quote from: OSHIROmodels on August 23, 2018, 04:47:43 PM
Should I
Yep, it was part of the Sun King set up. I’ll attempt to look for it later.
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Elk101
Supporting Adventurer
Elder God
Posts: 10510
Re: Aether propulsion
«
Reply #12 on:
August 23, 2018, 06:11:11 PM »
Perhaps it's technology that creates an aether field and charges magnetrons up and then fires them through an EMDrive to create reactionless thrust? The EMDrive aether thrusters would be suitably Victorian looking too, big copper thrusters.
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Braz
Mad Scientist
Posts: 715
Re: Aether propulsion
«
Reply #13 on:
August 24, 2018, 02:09:43 AM »
For aether travel I see it more along the lines of cyclers in the form of huge tenders carrying non-aether capable riders attached to them a la Traveller battleriders or like Dune Spacing Guild heighliner transports. The cyclers have the fragile vane-spike handwavium aether field propulsion thingys, extra supplies, cargo, and shared/luxury facilities for the long journey with berths for the non-aether riders. There are a few national ones, many multinational cyclers which run more frequently/regularly and used by everyone, and some commercial (private) ones with only a few dedicated aether warships or exploration vessels. Being neutral ground for the multinational and commercial cyclers, opposing factions riding on the same cycler would make for some intrigue on the voyage but limited by the risk of being blacklisted or sanctioned.
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Elk101
Supporting Adventurer
Elder God
Posts: 10510
Re: Aether propulsion
«
Reply #14 on:
August 24, 2018, 05:25:38 PM »
EM Drive thruster
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