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Track ship damage by percentage. Looks like area for special damage to Engine, Bridge, Rudder, Crew and Fire.
I like the look of it. Nice models, the opportunity to build some coastal scenery, and an evocative, swashbuckling, cinematic setting. Can even add 1/300 scale figures to the mix. It’s also innovative, and there’s something to be said for that in a hobby which - as far as the ‘historical’ side goes anyway - usually involves endless rehashing of the same periods and ranges of figures.It’s just a game with toys. Ranges, move distances and so on in tabletop wargames are never remotely realistic. Almost nothing about tabletop wargaming is realistic. It’s all purely representational - one giant set of compromises between reality and suspension of disbelief, in order to get a fun, visually pleasing game with models onto a tabletop. I can’t get hung up about ‘unrealistic’ gunfire ranges between boats Unless you play on a huge table with near microscopic toys, gunnery ranges are never going to be to scale. Playing wargames on domestic tables using models that are big enough to see, model, paint and enjoy, means accepting the compromise- nothing about relative distance is realistic.