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Author Topic: Bullshott Goes Underwater - pictures from Beachhead show game  (Read 38697 times)

Offline **GS**

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Re: Bullshott Goes Underwater - kelp forest and rock formations
« Reply #45 on: December 12, 2018, 12:11:57 PM »
This really looks very good, even the garden wire doesn't look odd.

Cheers
GS
"You don't have enough magic in you to make cereals into breakfast!"Harry Blackstone Copperfield Dresden

Offline Mason

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Re: Bullshott Goes Underwater - kelp forest and rock formations
« Reply #46 on: December 12, 2018, 12:41:50 PM »
This really looks very good, even the garden wire doesn't look odd.

Cheers
GS

It works as some sort of parasitic vine attaching itself to the plant.
 ;)


Offline **GS**

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Re: Bullshott Goes Underwater - kelp forest and rock formations
« Reply #47 on: December 12, 2018, 01:15:48 PM »
yep, just what I thought

Offline Bullshott

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Re: Bullshott Goes Underwater - pet store coral
« Reply #48 on: December 18, 2018, 11:12:22 PM »
Dr De'Ath pointed me towards these resin coral pieces at our local pet store:



These should make the basis of a nice reef.
Sir Henry Bullshott, Keeper of Ancient Knowledge

Offline Mason

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Re: Bullshott Goes Underwater - pet store coral
« Reply #49 on: December 19, 2018, 07:08:39 AM »
A good find!
 8)


Online Westfalia Chris

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Re: Bullshott Goes Underwater - pet store coral
« Reply #50 on: December 19, 2018, 08:40:58 AM »
Quite nice! Those are some OK corals.

...

I'll get my diving suit.

Offline Bullshott

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Re: Bullshott Goes Underwater - First Game Report
« Reply #51 on: January 03, 2019, 09:23:29 PM »
Over the New Year Dr De'Ath and I finally had the opportunity to try out an underwater game.

We used the new Galactic Heroes rules (the latest variant of Fistful of Lead rules) with the following tweaks:

  • Diving suits had 4" move per action and counted as Armoured
  • Merrow swam 6" per action and counted as Armoured
  • Spearguns had range 12" and needed to be reloaded after firing (one complete turn to reload)
  • Swimmers (i.e. Merrow for this game) could cross any troops or terrain (except the kelp forest) without penalty. They could also fire over friendly walkers.

Dr De'ath chose 6 divers and a Merrow scout. All but one of his divers had a speargun.

I chose 7 divers and a Merrow scout. Three of my divers, including my leader, had boarding pikes instead of spearguns.

The object of the game was to recover material from a pair of barrels in the middle of the table.

Initial deployment:


Dr De'Ath's divers scored first blood as we raced towards the objective:


Things quickly started getting messy as our forces closed, with both Merrow taking wounds after discharging their spearguns:


Drawing their blades the two Merrow rushed each other, remaining locked in combat for most of the rest of the game:


As the casualties on both sides mounted, my Merrow scout eventually vanquished his opponent:


The game ended with Dr De'Ath's force reduced to two men left standing and heavily outnumbered:


Conclusion:

The rules worked well for the game. The underwater rules modifications we used gave the game a completely feel to other games using the FFoL system, yet at the same time they felt right for the setting.

Future additions will include fully armoured diving suits and more powerful options for both ranged and close combat weapons. We will also be introducing aquatic predators, such as sharks.

Offline OSHIROmodels

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Re: Bullshott Goes Underwater - First Game Report
« Reply #52 on: January 03, 2019, 09:26:14 PM »
Brill  8)
« Last Edit: January 03, 2019, 09:50:42 PM by OSHIROmodels »
cheers

James

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Offline Mason

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Re: Bullshott Goes Underwater - First Game Report
« Reply #53 on: January 03, 2019, 09:45:55 PM »
Great stuff, Dave!
 :-* :-*

You can claim to have survived Dicing with De'Ath too.
Something Bibbles often has trouble with.
 ;D ;)


Offline Bullshott

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Re: Bullshott Goes Underwater - First Game Report
« Reply #54 on: January 03, 2019, 09:49:41 PM »
You can claim to have survived Dicing with De'Ath too.
Something Bibbles often has trouble with.
 ;D ;)

 lol lol lol lol

Offline Elk101

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Re: Bullshott Goes Underwater - First Game Report
« Reply #55 on: January 03, 2019, 09:54:06 PM »
That looks great Dave and the underwater mods sound like they worked well.

Offline Malamute

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Re: Bullshott Goes Underwater - First Game Report
« Reply #56 on: January 03, 2019, 10:00:49 PM »
Splendid, can’t wait to give it a go.  ;D
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline gamer Mac

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Re: Bullshott Goes Underwater - First Game Report
« Reply #57 on: January 03, 2019, 10:39:13 PM »
Nice looking game guys :-* :-* :-*

Offline BaronVonJ

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Re: Bullshott Goes Underwater - First Game Report
« Reply #58 on: January 04, 2019, 01:56:20 PM »
Great game!

Offline Hammers

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Re: Bullshott Goes Underwater - First Game Report
« Reply #59 on: January 04, 2019, 02:03:15 PM »
Great report, Dave!