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Author Topic: The Completionist's Guide to Frostgrave Scenery  (Read 14609 times)

Offline Daniel36

  • Mad Scientist
  • Posts: 645
The Completionist's Guide to Frostgrave Scenery
« on: October 15, 2018, 08:40:16 PM »
-Last Update:08-09-23
-Previous Update: 01-04-19

Welcome weary traveler! If you came upon this thread through Google, there is a 2nd edition of this thread now available here: https://leadadventureforum.com/index.php?topic=142647.0

Old edition:
What I want to do is have very short descriptions of the specific type of scenery (aside from the regular ruins) needed for each particular scenario. Then, if there is either a product out there or a very good tutorial, perhaps a thread started by someone here or maybe even some inspirational pictures to get you started, then I will add links below that.

Let's make this a community effort so if you have anything to add, just add a comment and I will see to it that it gets added to the list.

Also, if you have built any of the scenic pieces, please do share pics here!!

(Obviously, if the mods dislike this idea for whatever reason, feel free to delete)

MAIN RULEBOOK - 2ND EDITION
The first edition has half of the scenarios listed here, but it felt unnecessary to keep that list
------------------------------------------------------------------------

#1 - The Well of Dreams and Sorrows
- A well

Product - http://adrianswalls.co.uk/epages/0208e13d-a967-46c1-ba72-2df35cc0f9a6.sf/en_GB/?ObjectPath=/Shops/0208e13d-a967-46c1-ba72-2df35cc0f9a6/Products/FCB-07

------------------------------------------------------------------------

#2 - The Mausoleum
- A Mausoleum of at least 6" a side, with a door in the middle of each side

------------------------------------------------------------------------

#3 - The Silent Tower
- A ruined tower, at least 10" and three stories high
- Two smaller ruined buildings with walkways running from their top to either the first or second floor of the tower

------------------------------------------------------------------------

#4 - The Library
- An underground library, built up from a maze of bookcases.
- Frozen book piles

------------------------------------------------------------------------

#5 - The Living Museum
- Broken walls to form a 12" by 12" house.
- Six statues

------------------------------------------------------------------------

#6 - The Worm Hunts
- No particular scenery needed

------------------------------------------------------------------------

#7 - The Haunted Houses
- Six small stone huts without roofs

Inspiration - Look up the word Clochán on the internet. That is, at least, what I imagine them to look like.

------------------------------------------------------------------------

#8 - Genie in the Bottle
- No particular scenery, except perhaps a golden lamp token

------------------------------------------------------------------------

#9 - The Keep
- Remains of an ancient keep, meaning mostly low walls
- Four discs with a diameter of 2" representing transportation portals

------------------------------------------------------------------------

#10 - The Complex Temple
- Six columns or ruined columns

------------------------------------------------------------------------

#11 - The Orb
- An orb

------------------------------------------------------------------------

#12 - The Ice Storm
- No particular scenery needed

------------------------------------------------------------------------

#13 - The Summoning Bell
- A bell tower

------------------------------------------------------------------------

#14 - The Right Hand and the Left Hand
- A step pyramid
- A golden statue on top

------------------------------------------------------------------------

#15 - The Treasure Phantasmal
- No particular scenery needed

------------------------------------------------------------------------

#16 - The Mine Cart
- A factory complex
- A railroad track
- Several mine carts

------------------------------------------------------------------------

#17 - The Lock Box
- Ruins of a giant warehouse

------------------------------------------------------------------------

#18 - The Steam Vents
- It reads like some sort of underground sewer passage
- A 12" diameter pool with a 3" diameter island in the middle
- 4 grates

------------------------------------------------------------------------

#19 - The Swirling Mist
- Mist tokens

------------------------------------------------------------------------

#20 - The Mine Field
- No particular scenery needed

------------------------------------------------------------------------



THAW OF THE LICH LORD
------------------------------------------------------------------------

#1 - Total Eclipse
- No particular scenery needed

------------------------------------------------------------------------

#2 - Battle on the River
- Two river banks / canal walls
- One large shipwreck, partly submerged
- Several smaller shipwrecks

Product - https://www.games-workshop.com/en-NL/Etheric-Vortex-Gloomtide-Shipwreck-2018

Top Tip - If you have a snow playmat with no stonework pieces printed on it, you can easily create your own canal walls to act as the river banks and have the playmat be frozen water with snow on top of it. That is what I am going to do, and hopefully I will have a small tutorial up for that soon!

------------------------------------------------------------------------

#3 - Loot the Cart
- A broken-down wagon or cart

Product - http://northstarfigures.com/search.php?query=cart&page=1

------------------------------------------------------------------------

#4 - The Storm of Undeath
- A central plaza 12" long and wide
- Four pillars on the plaza edges

------------------------------------------------------------------------

#5 - Run of the Rangifer
- No particular scenery needed

------------------------------------------------------------------------

#6 - The House of Longreach
- Ruins to represent a vast mansion
- Six magical doorways
- A seperate 1' by 1' (30 cm by 30 cm) "dungeon-esque" table representing a treasure room
- Assorterd furniture pieces

------------------------------------------------------------------------

#7 - Lair of the Ghoul King
- A vast underground chamber comprising of many walls, some still standing, some crumbled.
- Stone and debris piles
- A throne worthy of a Ghoul King

Inspiration - While not a chamber as per the Set-Up of this scenario, you could do worse than check out pictures of my Breeding Pits dungeon here: https://imgur.com/a/KJLbsCr

------------------------------------------------------------------------

#8 - The Dark Cauldron
- A dark cauldron

------------------------------------------------------------------------

#9 - The Bone Wheel
- A wheel-like structure, approximately 6" in diameter, placed on a central axle at approximately eye level, constructed of human bones and leather straps, with 6 victims chained to it

Inspiration - http://leadadventureforum.com/index.php?topic=117431.0 Snitcythedog has a wonderful looking bonewheel to get inspired by!

------------------------------------------------------------------------

#10 - The Final Battle
- A floating castle
- A single board edge spanning wall

Top Tip - You can also just imagine your gaming surface to be the floating castle, obviously

------------------------------------------------------------------------

INTO THE BREEDING PITS
------------------------------------------------------------------------

Note - Since these battles take place underground, you can either choose to play in "vast caverns" or large chambers and use the Standard Set-Up, or go for a Dungeon Set-Up using dungeon tiles.

You can find a couple of pictures of my personal, home-made dungeon that I built specifically for this right here: https://imgur.com/a/KJLbsCr

------------------------------------------------------------------------

#1 - The Moving Maze
- Fungus covered ruins (or you can place fungus tokens in the ruins)

------------------------------------------------------------------------

#2 - Here Comes the Flood
- 3" wide sewer canals crossing in the middle
- Numerous small bridges crossing the canal

------------------------------------------------------------------------

#3 - The Breeding Pit
- No particular scenery needed

------------------------------------------------------------------------

#4 - The Rats in the Walls
- No particular scenery needed

------------------------------------------------------------------------

#5 - Mating Season
- No particular scenery needed

------------------------------------------------------------------------

FORGOTTEN PACTS
------------------------------------------------------------------------

#1 - Secrets Uncovered
- Ruins depicting an ancient temple complex
- Amulet treasure token

------------------------------------------------------------------------

#2 - Time Rot
- Ruins depicting an ancient temple complex

------------------------------------------------------------------------

#3 - The Coming of Ambronax
- Ruins depicting an ancient temple complex
- A large altar

------------------------------------------------------------------------

#4 - Enemies Without Number
- Some walls freshly painted with strange symbols

------------------------------------------------------------------------

#5 - Mortal Shells
- Seven standing stones or pillars

------------------------------------------------------------------------

#6 - Rescue the Prince!
- A small altar with a bound person on it
- The same altar without the bound person on it

------------------------------------------------------------------------

#7 - Chamber of Horrors
- Six giant brass telescopes
- Two trapdoors or stairwells down

------------------------------------------------------------------------

#8 - The Burning Sphere
- A pedestal holding a magic sphere

------------------------------------------------------------------------

FROSTGRAVE FOLIO
------------------------------------------------------------------------

Note - Scenarios are simply listed in order of appearance in the book

------------------------------------------------------------------------

#1 - The Attack Site - The Hunt for the Golem
- Corpse markers instead of treasure tokens

------------------------------------------------------------------------

#2 - Field Research - The Hunt for the Golem
- Terrain depicting a once lush garden now turned into a barren, icy wasteland
- Statues
- Fountains
- Monuments
- Eight statues
- Small walls

------------------------------------------------------------------------

#3 - The House of the Golem - The Hunt for the Golem
- Terrain depicting a badly ruined factory where constructs used to be built

------------------------------------------------------------------------

#1 - The Stars are Wrong - Sellsword
- Six pylons or pillars

------------------------------------------------------------------------

#2 - With Magnetic Force - Sellsword
- No particular scenery needed

------------------------------------------------------------------------

#3 - The Pits of Null - Sellsword
- The ruins of a large house
- Five small, identical pits or wells around 2-3" across

------------------------------------------------------------------------

#1 - Alchemical Monstrosity - Dark Alchemy
- A smaller 2' by 2' (60 cm by 60 cm) table depicting an old alchemical factory
- Two doors that function as an exit

------------------------------------------------------------------------

#2 - Skeletal Run - Dark Alchemy
- A 2' by 3' (60 cm by 90 cm) table depicting the ruins of a complex filled with broken vats, ovens and pipes

------------------------------------------------------------------------

#3 - The Spreading Flames - Dark Alchemy
- Flame tokens/markers
- This table could be split into the last part of the factory and Felstad

------------------------------------------------------------------------

#1 - Walenton Manor - Arcane Locations
- Two 3' by 3' (90 cm by 90 cm) tables both depicting a floor of Walenton Manor
- At least three staircases
- At least three trapdoors
- Items you would find in a manor

------------------------------------------------------------------------

#2 - Brycho's Celestium - Arcane Locations
- A three-tiered, circular step pyramid consisting of an 18" bottom tier, a 12" middle tier and a 6" top tier, each approximately 1" high
- Five pillars or pylons

------------------------------------------------------------------------

#3 - The Arena Without Walls - Arcane Locations
- Not much

------------------------------------------------------------------------

#1 - The Pyramid of Decay - The Ravages of Time
- Some kind of ornate casket
- Broken interiour walls
- Piles of rubble
- Ruined furniture

------------------------------------------------------------------------

#2 - Chamber of Thralls - The Ravages of Time
- A 2' by 2' (60 cm by 60 cm) table depicting the second level of the pyramid

------------------------------------------------------------------------

#3 - Battle of the Pyramidion - Ravages of Time
- A 1' by 1' (30 cm by 30 cm) table depicting the upper-most chamber of the pyramid
- A low dais
- Scattered rubble

------------------------------------------------------------------------


THE MAZE OF MALCOR
------------------------------------------------------------------------

#1 - The Relic Room
- Walls on all sides
- One door on each side
- Four display cases per player, each approximately 6" long, 1" wide and 1" tall
- Collapsed elevetad walkway (to view the display cases)
- Two Collegium Porters

Inspiration - http://leadadventureforum.com/index.php?topic=116046.0
Producthttps://wargamesbuildings.co.uk/epages/950003459.sf/en_GB/?ObjectPath=/Shops/950003459/Categories/TerraBlocks/Exotic_Location_Sets

------------------------------------------------------------------------

#2 - Feast Hall
- Walls on all sides
- Two doors on each side
- Long dining tables in the middle
- Statues on the sides

------------------------------------------------------------------------

#3 - Aviary
- Walls on all sides
- One door on each side
- The table is basically an indoor jungle with pathways
- Many trees, paths, fountains, statues

Inspiration - http://mediad.publicbroadcasting.net/p/wesa/files/styles/x_large/public/201807/after_photo_tropical_rainforest_photo_by_jim_cunningham_photography.jpg

------------------------------------------------------------------------

#4 - Furnace
- Walls on all sides
- One door on each side
- A furnace 6" long and wide in the middle
- Machines, debris and coal scatter terrain

------------------------------------------------------------------------

#5 - The Gondola Docks
- A table edge representing the open side of the sky gondola docks
- Three gondolas plus one for each additional player
- Rubble, crates, barrels

------------------------------------------------------------------------

#6 - The Cloister
- Walls on all sides
- Two doors on each side
- The table is an open air, frozen and snowed in garden
- Six frozen trees

Inspiration - https://cdn.britannica.com/s:700x450/02/140702-004-0CD376A4.jpg

------------------------------------------------------------------------

#7 - The Wheel
- Eight columns
- Six doorways
- Broken furniture
- Strange statues
- Fallen masonry

------------------------------------------------------------------------

#8 - The Echodrome
- Walls on all sides
- Two doors on each side
- The table is a college hall with a podium

------------------------------------------------------------------------

#9 - The Astracarnum
- Walls on all sides
- One door on each side
- The table is a round room of about 14" diameter with 6 telescopes
- Debris and ruined furniture

------------------------------------------------------------------------

#10 - The Bender
- Walls on all sides
- One door on each side
- Dungeon walls between 4" and 8" long to create a dungeon maze
- A studyroom in the middle

------------------------------------------------------------------------

SPELLCASTER MAGAZINE
------------------------------------------------------------------------

#? - The Lair of Gremolean
- Table depicting a vast cavern
- Large rock formations
- Fallen boulders
- Treasure piles (dragon hoard style)
- Bone mounds
- Four large crystals

------------------------------------------------------------------------

Bonus Feature - The Completionist's Appendix to Frostgrave Scenery
Below are scenic items you could create from the flavour texts scattered throughout the books.

------------------------------------------------------------------------


Main Rulebook - 1st edition
p.38 - A tall tower with a flashing green light on top
Inspiration - http://leadadventureforum.com/index.php?topic=115168.0

p.99 - A very tall ladder, standing by itself, leading nowhere in particular. Make it at least 20 cm. long
p.104 - A ruined temple with giant, collapsed columns, with in the middle many frozen ghosts
p.106 - A library of inscribed slabs of rock, each about the size of a man and a half

Thaw of the Lich Lord
p.6 - A bottomless pool of water
p.12 - A little greenhouse, seemingly untouched by the cold, filled with flowers of all colours
p.20 - A carousel of skeletal horses
p.26 - A building with a ruined ceiling, from which headless corpses are hanging, their feet frozen to the ceiling
p.47 - a cube, roughly 30 cm. by 30 cm., filled with holes from which honey comes dripping (let's just assume it is a hallucination spell of sorts, shall we?)

Into the Breeding Pits
p.16 - A giant glass cylinder filled with solid ice and fish swimming around (good luck!)
p.21 - A bottomless pit
p.24 - A table depicting an arena, with a frozen audience
p.40 - A tiled wall, each tile with a rune painted on it

Forgotten Pacts
p.16 - A stained glass window built into the floor
p.24 - A spherical cage made of steel snakes
p.32 - A floating ship, hovering above the ground, icicles hanging from it
p.34 - An abandoned catapult
p.44 - A location holding hundreds of potions
p.52 - A lighthouse inside another building

The Maze of Malcor
p.8 - A rusted plaque found on a courtyard
p.13 - Many barrels of poisoned beer
p.15 - A human sized book, bound together with chains
p.24 - A fire chasm
p.40 - Two doors, one with 732 locks (good luck)
p.45 - A giant glass orb with a comfortable chair inside of it in an otherwise empty room
p.64 - A construct made of gold crowns
p.71 - An inscribed archway
p.81 - A marble statue with a blood dripping heart in its hands
p.84 - A giant anchor attached to the wall by a massive rope

« Last Edit: September 25, 2023, 08:31:47 PM by Daniel36 »

Offline Tungdil

  • Scientist
  • Posts: 347
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #1 on: October 15, 2018, 09:36:40 PM »
I think this thread is a great idea. I'll grab my rulebook and read the scenarios carefully again. Maybe i can have a try.

Offline Daniel36

  • Mad Scientist
  • Posts: 645
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #2 on: October 17, 2018, 01:13:56 PM »
Thanks! I am currently building a small ruin, and I am hopefully getting some new material later today with which I can build the canal banks for the Battle on the River, which will be an interesting thing to build and share pictures of. 

Offline Tungdil

  • Scientist
  • Posts: 347
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #3 on: October 17, 2018, 02:09:05 PM »
My idea is to try the silent tower but that might be a too tough nut,  for a wannabe terrain maker, like me. But i sketch a plan first and then hope i can do it.

Offline Daniel36

  • Mad Scientist
  • Posts: 645
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #4 on: October 17, 2018, 04:26:47 PM »
If I can offer a very unhelpful tip as a slightly more advanced terrain maker, is don't overthink it nor underthink it.

The most important part in the planning on a scenery project is your choice of material, as that will dictate what you can achieve and more importantly how you can achieve it.

I don't think the silent tower is extremely difficult, just rather large. By far the most important decision is what material you will use.

These for example should make your life real easy, while not being overly expensive: http://www.greenstuffworld.com/en/104-model-bricks

I wouldn't use it for a straight wall section, as I can make those easier and cheaper and still good looking enough, but these could be quite high on my list for a round tower.

Offline ecurtz

  • Librarian
  • Posts: 110
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #5 on: October 17, 2018, 04:35:23 PM »
10" diameter is quite big for a piece of homebuilt terrain, but depending on where you live you might be able to get heavy cardboard tubes that size at a building supply store - they are used as forms for pouring concrete footings.

Offline Tungdil

  • Scientist
  • Posts: 347
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #6 on: October 17, 2018, 06:07:50 PM »
Thanks guys for your tips and ideas. My material is the blue styrofoam with 20 mm thickness.
Well with 10" or 254 mm it will be big, that's true.

Offline Daniel36

  • Mad Scientist
  • Posts: 645
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #7 on: October 20, 2018, 07:45:53 PM »
I have officially begun working on a huge piece of scenery for the scenario The Living Museum. Obviously will be usable for other scenarios as well, but it will be a 12" by 12" ruin with plenty of room in the middle for the 6 statues. I also finished a small piece of regular scenery today, I will be uploading pics of that tomorrow.

Anyone else working on scenery from the list? Anyone have a book that I don't have yet, to add to the list?

It's going to be a fun build from a gameplay point of view as well. Since it is built atop a "rock" of 5cm high, with only the stair on the front giving access, things like Leap will grant you a fun advantage.
« Last Edit: October 20, 2018, 07:50:51 PM by Daniel36 »

Offline Michi

  • Galactic Brain
  • Posts: 4162
  • Hoist the colours!
    • Tableterror
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #8 on: October 20, 2018, 08:22:23 PM »
This might be very helpful some day. I am fascinated by the maritime objects there - a floating ship and a lighthous in a building...

Offline Ogrob

  • Mastermind
  • Posts: 1857
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #9 on: October 20, 2018, 08:26:48 PM »
I started making a list for the Lost Colossus campaign, and I think I gave up at the second scenario because it has so many large and specific pieces that it's just completely impossible.

Offline Tungdil

  • Scientist
  • Posts: 347
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #10 on: October 20, 2018, 08:29:44 PM »
I don't make progress with the Silent Tower. Because i was busy. Maybe i should try something smaller for the Start.

Edit: I have the Maze of Malcor here. You want to add the Campaign Scenarios, daniel?
« Last Edit: October 20, 2018, 08:56:50 PM by Tungdil »

Offline Daniel36

  • Mad Scientist
  • Posts: 645
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #11 on: October 20, 2018, 09:12:43 PM »
This might be very helpful some day. I am fascinated by the maritime objects there - a floating ship and a lighthous in a building...

Thanks! Yeah, it can be helpful when you are stuck for ideas and here you can easily skim for scenery that also has a purpose.

I started making a list for the Lost Colossus campaign, and I think I gave up at the second scenario because it has so many large and specific pieces that it's just completely impossible.

Well, even if I DO make it to the end of the list and have every piece of scenery herewith listed, it'll probably take me a good few years, but it's a nice list to have for reference, if anything.

I don't make progress with the Silent Tower. Because i was busy. Maybe i should try something smaller for the Start.

Edit: I have the Maze of Malcor here. You want to add the Campaign Scenarios, daniel?

Starting small is probably a good idea! Especially since you are going to need more "basic" scenery pieces anyways, if you want a good filled table.

Yes, please do tell me what specific scenery the Maze of Malcor has! I probably won't get the book very soon, and it would be nice to have the list ready before that.

Offline Tungdil

  • Scientist
  • Posts: 347
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #12 on: October 20, 2018, 09:28:22 PM »
Ok i have to read it first. There 12 scenarios and aftermath. Well i'll do it tomorrow Daniel. I'm too tired today. Hope it's ok.

Offline gnomehome

  • Mad Scientist
  • Posts: 562
Stone huts
« Reply #13 on: October 21, 2018, 07:59:03 AM »
Here is my version of the stone huts. A very quick build - rather self explanatory

Materials needed

- Cardboard tube
- MDF (for the bases)
- your choice of base texturing mix
- textured paint (inside of the hut)
- air draying clay (for the outside)

Cut the carboard tube to the desired height, add a doorway.

Roll out a thin layer of air-drying clay, texture it with one of the many  "stamping tools" that are available these days. Press the textured slab of clay to the outside, cut of excess, rework the texture a bit where there's an overlap.  Alternatively add the clay to the tube first and apply texture tool later. Inscribing the texture manually will also work when there's no stamping tool in you collection.

Glue onto the MDF-base and paint the inside with textured paint and texture the base.

Let dry and paint.

I finished construction in a couple of hours (2-3 max. I think) . Not the greatest looking terrain, but serviceable.


« Last Edit: October 21, 2018, 08:01:07 AM by gnomehome »
I like my games like my orange juice: pulpy with no added sugar or artificial sweeteners

Offline gnomehome

  • Mad Scientist
  • Posts: 562
Re: The Completionist's Guide to Frostgrave Scenery
« Reply #14 on: October 21, 2018, 08:06:24 AM »

------------------------------------------------------------------------

#3 - The Silent Tower
- A ruined tower, at least 10" in diameter, at least three stories high
- Two smaller ruined buildings with walkways running from their top to either the first or second floor of the tower

------------------------------------------------------------------------


I interpreted this differently, I thought the height should at least be 10" I'm not a native speaker so maybe the 10" refers to the diameter - this is the exact phrasing in the rulebook.

A ruined tower, at least 10” and 3 stories high, should be placed in the centre of the board.

 

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