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Ah Venice Pulp Alley game AAR final chapter added Jan/17/2019 page 2
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Author
Topic: Ah Venice Pulp Alley game AAR final chapter added Jan/17/2019 page 2 (Read 4915 times)
Menelduir
Scientist
Posts: 298
Pulp Alley Phantom Agent
Ah Venice Pulp Alley game AAR final chapter added Jan/17/2019 page 2
«
on:
October 21, 2018, 04:50:26 AM »
So, I was able to focus and get some work done on my Venice stuff. Some of you may have seen the au naturel version of my Venice project tucked away on page two of my TOS post. A recap of those pics lead off the pictures in this post.
Well this past week I finished off the main construction of the 20 buildings plaza sections, and bridges. All the buildings and bridges have been primed in their respective main colours.
Meanwhile the plazas have been sprayed black, brown, dark grey, light grey, Khaki and brown inked, they are essentially done.
This week I hope to finish off the detail bits for all buildings and bridges.
After that it will be boats and some other extras.
Oh regarding the pics, the roofs are just there for inspiration, and to give a sense of things to come...
«
Last Edit: January 17, 2019, 07:00:51 PM by Menelduir
»
Logged
For more gaming stuff feel free to check out my blogs:
General blog: Rants and Ramblings of an Unfocused Gamer @
http://menelduir.blogspot.ca/
Painting/building blog @
https://menelduirspainting.blogspot.com/
VSF related blog @
https://vsfadventuresofmenelduir.blogspot.com/
Mad Lord Snapcase
Supporting Adventurer
Galactic Brain
Posts: 5056
Snapcase Hall, Much-Piddling, Devon
Re: Ahhh Venice - Pulp Alley holiday project
«
Reply #1 on:
October 21, 2018, 07:06:01 AM »
Absolutely lovely, looks great!
Logged
Sinewgrab
Scatterbrained Genius
Posts: 2907
All to all, by my mustard!
Re: Ahhh Venice - Pulp Alley holiday project
«
Reply #2 on:
October 21, 2018, 07:48:17 AM »
I want to play on that. A lot.
Logged
"There is no known cure for the wargaming virus, only treatments with ever increasing doses of metal."
Tungdil
Scientist
Posts: 347
Re: Ahhh Venice - Pulp Alley holiday project
«
Reply #3 on:
October 21, 2018, 09:25:55 AM »
Beautiful gaming table.
Logged
Panama
Scientist
Posts: 343
Re: Ahhh Venice - Pulp Alley holiday project (WIP)
«
Reply #4 on:
October 21, 2018, 02:13:02 PM »
Fab table
Logged
Marine0846
Supporting Adventurer
Galactic Brain
Posts: 6612
Re: Ahhh Venice - Pulp Alley holiday project (WIP)
«
Reply #5 on:
October 21, 2018, 02:49:22 PM »
Very, very cool.
Love it.
Logged
Semper Fi, Mac
Metternich
Scatterbrained Genius
Posts: 2564
Re: Ahhh Venice - Pulp Alley holiday project (WIP)
«
Reply #6 on:
October 21, 2018, 02:50:04 PM »
A lovely table to fight on !
Logged
Sir_Theo
Mastermind
Posts: 1266
Re: Ahhh Venice - Pulp Alley holiday project (WIP)
«
Reply #7 on:
October 21, 2018, 03:11:33 PM »
Nice. Are those the Tt combat things?
Logged
http://hootingintotheabyss.blogspot.co.uk/?m=1
Menelduir
Scientist
Posts: 298
Pulp Alley Phantom Agent
Re: Ahhh Venice - Pulp Alley holiday project (WIP)
«
Reply #8 on:
October 21, 2018, 03:43:47 PM »
Quote from: Sir_Theo on October 21, 2018, 03:11:33 PM
Nice. Are those the Tt combat things?
Yes they are.
I was gripped by madness back in the spring when they had a free shipping offer.
Logged
blacksoilbill
Mastermind
Posts: 1492
Re: Ahhh Venice - Pulp Alley holiday project (WIP)
«
Reply #9 on:
October 22, 2018, 12:10:47 PM »
Oh, very nice! That is a table I'd love to play on.
Logged
Menelduir
Scientist
Posts: 298
Pulp Alley Phantom Agent
Re: Ahhh Venice - Pulp Alley holiday project (WIP)
«
Reply #10 on:
December 08, 2018, 02:37:47 AM »
As usual game day approaching, self imposed deadline in an attempt to finish this project, but this time with actual progress!
Logged
von Lucky
Galactic Brain
Posts: 8796
Melbourne, Australia
Re: Ahhh Venice - Pulp Alley holiday project (WIP) update Dec 7
«
Reply #11 on:
December 08, 2018, 04:36:51 AM »
Starting to come together and looking suitably grand!
Logged
- Karsten
"Imagination is the only weapon in the war against reality."
- Lewis Carroll,
Alice in Wonderland
Blog:
Donner und Blitzen
Sinewgrab
Scatterbrained Genius
Posts: 2907
All to all, by my mustard!
Re: Ahhh Venice - Pulp Alley holiday project (WIP) update Dec 7
«
Reply #12 on:
December 08, 2018, 05:56:13 AM »
My statement about wanting to play on it stands.
Logged
Menelduir
Scientist
Posts: 298
Pulp Alley Phantom Agent
Re: Ah Venice Pulp Alley game Gameday pics Dec 16 update
«
Reply #13 on:
December 16, 2018, 08:04:08 PM »
Game day has come and gone, and I was able to get most of Venice completed in time. I had 18 buildings to finish off, which are for the most part completed. There are still some window frames and shutters to be finished, some other touch up that have suddenly become very apparent in the pictures, but overall I am happy with the amount of work that I got done.
Part of the slow down happened as a result of my decision to try and pimp out the buildings with brick and stone embossed paper. Once I figured out what I was doing it did move along fairly quickly.
At any rate here are some pictures of the, more or less, finished table.
Oh yeah, it was a Christmas theme game and these initial pictures have a special lighting effect, future post will be more 'normal'
FYI I deployed 9 groups of 5 figures to represent hostile bystanders, who were under the control of the big bad villain, the Puppet Master!
Logged
WuZhuiQiu
Mastermind
Posts: 1198
Re: Ah Venice Pulp Alley game Gameday pics Dec 16 update
«
Reply #14 on:
December 16, 2018, 08:38:06 PM »
Thanks for hosting yesterday's game!
Logged
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Ah Venice Pulp Alley game AAR final chapter added Jan/17/2019 page 2