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Author Topic: SECTOR X - Terrain Project for Necromunda & Killteam  (Read 25281 times)

Offline November

  • Scientist
  • Posts: 204
    • November in Frostheim
Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #120 on: March 20, 2020, 11:43:59 AM »
Building a door piece:











A bit of elevation is required with these, as Manufactorum room heigh is higher than in Zone Mortalis.
« Last Edit: March 20, 2020, 11:45:36 AM by November »

Offline Ockman

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Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #121 on: March 21, 2020, 05:04:04 AM »
Cool door piece!

Is it possible to open?

Offline November

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  • Posts: 204
    • November in Frostheim
Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #122 on: March 21, 2020, 02:03:01 PM »
Cool door piece!

Is it possible to open?

Yeah, it goes sliding off, just like in the previous piece.

Offline November

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  • Posts: 204
    • November in Frostheim
Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #123 on: March 24, 2020, 01:08:49 PM »
Larger door in early stage.









Offline November

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  • Posts: 204
    • November in Frostheim
Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #124 on: September 12, 2020, 11:18:17 AM »
Finally had time to slap some paint on these previously built pieces.

















Lifter crane and computer panel are magnetized.

Offline Suber

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  • Scatterbrained Genius
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Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #125 on: September 13, 2020, 02:52:41 PM »
 :-* :-* :-* So much awesomeness

Online OSHIROmodels

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  • Elder God
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  • Posts: 27705
  • Custom terrain a speciality.
    • Oshiro modelterrain
Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #126 on: September 13, 2020, 03:13:41 PM »
Very cool  8)
cheers

James

https://www.oshiromodels.co.uk/

Twitter account -     @OSHIROmodels
Instagram account - oshiromodels

http://redplanetminiatures.blogspot.co.uk/
http://jimbibblyblog.blogspot.com/

Offline aliensurfer

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  • Posts: 1317
Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #127 on: September 13, 2020, 10:14:53 PM »
Very nice  :D

Offline November

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  • Posts: 204
    • November in Frostheim
Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #128 on: September 17, 2020, 07:02:19 PM »
Thanks for the good word, guys! It's nice to get this project back on the roll. It's been sitting idle for a while in the shelf.

Offline November

  • Scientist
  • Posts: 204
    • November in Frostheim
Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #129 on: September 20, 2020, 08:41:21 PM »
Another piece in colors.






Offline November

  • Scientist
  • Posts: 204
    • November in Frostheim
Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #130 on: September 25, 2020, 08:32:12 PM »
And finally in blue...










Offline Timotl

  • Scientist
  • Posts: 281
Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #131 on: September 26, 2020, 04:19:20 AM »
Love this project! Would love to see the whole set together.... ;D

Offline Ultravanillasmurf

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Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #132 on: September 26, 2020, 07:33:10 AM »
Nice details.

Offline Ockman

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Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #133 on: September 27, 2020, 06:14:54 AM »
Awesome work, friend!

Offline November

  • Scientist
  • Posts: 204
    • November in Frostheim
Re: SECTOR X - Terrain Project for Necromunda & Killteam
« Reply #134 on: October 01, 2020, 04:23:32 PM »
Thanks, guys! I'll certainly try to take some pictures of the whole set, although it is somewhat challenging. Whole of the project is already too big for my coffee/work table, and proper lighting is otherwise difficult to create. But I'll think of something.  :D